SimulationCraft 902-01

for World of Warcraft 9.0.5.37774 PTR (wow build level 37774)

Current simulator hotfixes

Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2021-03-04 9.0.5 Eagletalon's True Focus - sub type
Eagletalon's True Focus (effect#2) sub_type 0.00 107.00 Verification Failure (108.00)
2021-03-04 9.0.5 Eagletalon's True Focus - value
Eagletalon's True Focus (effect#2) base_value 0.00 3000.00 Verification Failure (5000.00)

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2021-02-24 Chain Lightning Spell Power Modifier was accidentally missed
Chain Lightning (effect#1) sp_coefficient 0.00 0.64 Verification Failure (0.47)

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Raid Event List
0 casting,cooldown=500,duration=500

Additional Raid Information

Kyrian_Forgelite : 9980 dps, 4547 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9979.5 9979.5 19.5 / 0.196% 1049.0 / 10.5% 12.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
773.6 767.5 Mana 0.00% 49.7 99.5% 100%
Talents
Kyrian
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Kyrian_Forgelite 9980
Arcane Explosion 22 0.2% 1.7 199.21sec 3840 3617 Direct 5.0 996 1990 1280 28.6%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.66 4.99 0.00 0.00 1.0622 0.0000 6383.80 6383.80 0.00% 3616.88 3616.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.39% 3.56 0 8 995.56 985 1044 981.62 0 1044 3544 3544 0.00%
crit 28.61% 1.43 0 6 1989.83 1970 2089 1540.75 0 2089 2840 2840 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:1.67
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 211 2.1% 3.5 97.49sec 17802 0 Direct 10.5 4332 10404 6005 27.5%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 10.49 0.00 0.00 0.0000 0.0000 62977.82 62977.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.47% 7.60 2 12 4332.41 4217 4685 4331.92 4230 4464 32932 32932 0.00%
crit 27.53% 2.89 0 8 10404.07 10120 11243 9920.60 0 11210 30046 30046 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 274 2.7% 13.9 20.86sec 5900 4960 Direct 41.6 1359 3339 1966 30.7%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.85 41.56 0.00 0.00 1.1894 0.0000 81731.46 81731.46 0.00% 4960.34 4960.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.34% 28.82 14 43 1358.70 1142 2402 1360.78 1230 1492 39155 39155 0.00%
crit 30.66% 12.74 3 27 3339.10 2285 5809 3324.26 2563 4735 42576 42576 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:0.59
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [u]:4.03
  • if_expr:active_enemies>2
    standard_rotation
    [{]:9.23
  • if_expr:active_enemies>1
Eternal Insight 44 0.4% 20.9 14.18sec 628 0 Direct 20.9 470 1033 628 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.92 20.92 0.00 0.00 0.0000 0.0000 13133.93 13133.93 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 15.06 6 25 469.82 460 488 469.78 460 481 7076 7076 0.00%
crit 28.02% 5.86 0 16 1033.04 921 1171 1029.89 0 1171 6058 6058 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 743 7.4% 39.3 7.60sec 5636 0 Direct 39.3 0 5636 5636 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.32 39.32 0.00 0.00 0.0000 0.0000 221606.72 221606.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.32 31 47 5635.79 3107 9882 5637.47 5265 6025 221607 221607 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [a]:20.64
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [g]:14.93
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:3.22
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:0.51
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3276 (5536) 32.8% (55.4%) 91.6 3.22sec 18007 8921 Direct 274.9 (2893.7) 1805 5840 3554 43.3% (43.3%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 91.65 274.94 0.00 0.00 2.0186 0.0000 977142.47 977142.47 0.00% 8920.57 8920.57
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.66% 155.79 112 204 1804.99 1537 3232 1805.21 1746 1890 281215 281215 0.00%
crit 43.34% 119.14 88 156 5840.19 3074 12062 5847.70 5382 6324 695928 695928 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [k]:16.19
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [m]:3.59
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [p]:11.36
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [v]:15.88
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [w]:14.59
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [}]:30.07
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2259 22.6% 872.9 0.34sec 771 0 Periodic 2618.8 136 428 257 41.4% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 872.93 0.00 0.00 2618.79 0.0000 0.0000 673135.94 673135.94 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.60% 1534.69 1206 1872 136.43 118 247 136.47 134 139 209379 209379 0.00%
crit 41.40% 1084.10 882 1321 427.70 235 660 427.89 410 444 463757 463757 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.4% 7.4 43.29sec 1543 1002 Direct 7.3 1113 2665 1543 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.35 7.34 0.00 0.00 1.5397 0.0000 11343.30 11343.30 0.00% 1001.97 1001.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.24% 5.30 1 10 1113.38 1002 1487 1112.59 1002 1299 5907 5907 0.00%
crit 27.76% 2.04 0 7 2665.30 2405 3983 2382.98 0 3569 5436 5436 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:7.40
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1702 17.1% 398.7 0.79sec 1274 0 Periodic 883.7 574 0 574 0.0% 98.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 398.69 0.00 883.68 883.68 0.0000 1.0000 507759.17 507759.17 0.00% 574.60 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 883.68 709 1069 573.99 62 2519 575.20 530 628 507759 507759 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5112 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 128  / 17 0.2% 96.0 1.22sec 53 43 Direct 96.0 42 83 53 27.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5111.71 5111.71 0.00% 43.08 43.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.44% 69.54 58 82 41.74 29 51 41.74 40 44 2903 2903 0.00%
crit 27.56% 26.46 14 38 83.49 58 101 83.48 74 93 2209 2209 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1487.06
Phoenix Flames 0 (763) 0.0% (7.6%) 14.0 21.61sec 16282 14682

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.97 0.00 0.00 0.00 1.1090 0.0000 0.00 0.00 0.00% 14681.97 14681.97

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [l]:10.34
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.10
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [y]:3.52
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 763 7.6% 13.9 21.59sec 16308 0 Direct 41.8 1365 6376 5439 81.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.95 41.85 0.00 0.00 0.0000 0.0000 227482.37 227482.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 18.76% 7.85 3 14 1365.08 1019 3667 1363.43 1019 1783 10723 10723 0.00%
crit 81.24% 33.99 27 43 6376.08 2038 13853 6382.09 5678 6898 216759 216759 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3359 25.4% (25.4%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3351.85 3351.85 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.61% 0.75 0 1 2673.14 2673 2673 1994.43 0 2673 1994 1994 0.00%
crit 25.39% 0.25 0 1 5346.28 5346 5346 1357.42 0 5346 1357 1357 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 2077 0 Periodic 5.0 137 523 415 72.1% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2076.66 2076.66 0.00% 346.11 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 27.86% 1.39 0 2 136.53 122 160 123.57 0 160 190 190 0.00%
crit 72.14% 3.61 3 5 522.96 243 682 529.72 457 593 1887 1887 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Radiant Spark 174 1.7% 9.7 32.24sec 5348 4444 Direct 9.7 1868 4150 2491 27.3%
Periodic 69.7 209 596 399 49.2% 10.6%

Stats Details: Radiant Spark

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.73 9.73 69.65 69.65 1.2034 1.3692 52025.87 52025.87 0.00% 485.87 4444.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.73% 7.08 3 11 1867.98 1789 2654 1866.02 1789 2030 13215 13215 0.00%
crit 27.27% 2.65 0 7 4149.51 3577 6370 3939.22 0 6010 11012 11012 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.80% 35.38 22 50 209.19 20 288 209.13 183 236 7398 7398 0.00%
crit 49.20% 34.27 22 51 595.56 49 857 596.80 537 681 20401 20401 0.00%

Action Details: Radiant Spark

  • id:307443
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.912000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.099000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:307443
  • name:Radiant Spark
  • school:arcane
  • tooltip:Suffering $w2 Arcane damage every $t2 sec.
  • description:Conjure a radiant spark that causes {$s1=0 + 91.2%} Arcane damage instantly, and an additional $o2 damage over {$d=10 seconds}. The target takes {$307454s1=10}% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after {$307454u=4} spells.

Action Priority List

    default
    [R]:9.78
  • if_expr:buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
Scorch 304 3.1% 41.6 6.96sec 2182 1851 Direct 41.6 449 2212 2180 98.2%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.64 41.64 0.00 0.00 1.1790 0.0000 90845.61 90845.61 0.00% 1850.52 1850.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 1.83% 0.76 0 2 448.74 347 525 273.67 0 525 342 342 0.00%
crit 98.17% 40.87 30 51 2211.94 833 4590 2222.47 2025 2495 90503 90503 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [c]:1.45
    combustion_phase
    [n]:10.91
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:9.65
  • if_expr:searing_touch.active
    standard_rotation
    [|]:20.07
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.5% 43.0 6.85sec 343 0 Direct 43.0 257 565 343 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.97 42.97 0.00 0.00 0.0000 0.0000 14754.51 14754.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 30.92 14 50 257.26 253 268 257.25 253 263 7956 7956 0.00%
crit 28.02% 12.04 2 26 564.68 506 644 564.47 506 613 6799 6799 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
pet - bron 653 / 84
Anima Cannon 335 0.4% 3.9 27.25sec 3329 4065 Direct 3.9 2589 5178 3336 28.9%

Stats Details: Anima Cannon

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.91 3.91 0.00 0.00 0.8190 0.0000 13030.80 13030.80 0.00% 4064.50 4064.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.13% 2.78 0 6 2588.55 2157 3743 2559.08 0 3114 7194 7194 0.00%
crit 28.87% 1.13 0 5 5178.12 4315 6790 3737.76 0 6415 5837 5837 0.00%

Action Details: Anima Cannon

  • id:332525
  • school:arcane
  • range:100.0
  • travel_speed:20.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.550000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:332525
  • name:Anima Cannon
  • school:arcane
  • tooltip:
  • description:{$@spelldesc333950=After using ${{$332514u=89}+1} damaging or healing spells and abilities, your next spell or ability summons Bron, who knocks enemies back on arrival and then attacks and heals your targets for {$333961d=30 seconds}.}

Action Priority List

    default
    [ ]:227.38
melee 18 0.0% 17.8 5.50sec 39 24 Direct 17.8 30 60 39 27.8%

Stats Details: Melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 17.83 17.83 0.00 0.00 1.6380 0.0000 687.16 981.54 29.99% 23.53 23.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.20% 12.87 5 26 30.15 26 36 30.20 27 35 388 554 29.99%
crit 27.80% 4.96 0 15 60.33 52 73 60.08 0 73 299 427 29.82%

Action Details: Melee

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.25
Smash 300 0.4% 2.5 47.62sec 4556 0 Direct 7.6 1178 2348 1519 29.1%

Stats Details: Smash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.55 7.65 0.00 0.00 0.0000 0.0000 11612.72 11612.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.90% 5.42 0 12 1178.07 981 1543 1180.08 0 1390 6386 6386 0.00%
crit 29.10% 2.23 0 7 2348.04 1961 3086 2114.43 0 2746 5226 5226 0.00%

Action Details: Smash

  • id:341165
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:3.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.250000
  • spell_power_mod.direct:0.250000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:341165
  • name:Smash
  • school:arcane
  • tooltip:
  • description:{$@spelldesc341163=Attacks the ground with a heavy smash, inflicting Arcane damage to all enemies in a cone in front of the caster.}
Simple Action Stats Execute Interval
Kyrian_Forgelite
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Forgelite
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 194.38sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [e]:2.00
  • if_expr:buff.combustion.up
Combustion 3.5 97.42sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [i]:3.52
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.3 51.77sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:4.27
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Forgelite
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Forgelite
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.31sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [d]:1.00
Rune of Power 6.3 48.62sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.26 0.00 0.00 0.00 1.1868 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:6.27
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.5 97.13sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
pet - bron
Smash (_cast) 2.6 47.47sec

Stats Details: Smash Cast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.57 0.00 0.00 0.00 2.0470 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Smash Cast

  • id:341163
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:6.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:341163
  • name:Smash
  • school:physical
  • tooltip:
  • description:Attacks the ground with a heavy smash, inflicting Arcane damage to all enemies in a cone in front of the caster.

Action Priority List

    default
    [ ]:117.25
Vitalizing Bolt 8.9 11.01sec

Stats Details: Vitalizing Bolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 8.87 0.00 0.00 0.00 1.2280 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Vitalizing Bolt

  • id:332526
  • school:arcane
  • range:100.0
  • travel_speed:20.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Kyrian_Forgelite
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.575000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:332526
  • name:Vitalizing Bolt
  • school:arcane
  • tooltip:
  • description:{$@spelldesc333950=After using ${{$332514u=89}+1} damaging or healing spells and abilities, your next spell or ability summons Bron, who knocks enemies back on arrival and then attacks and heals your targets for {$333961d=30 seconds}.}

Action Priority List

    default
    [ ]:403.06

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 194.4sec 194.4sec 12.0sec 8.14% 18.22% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:192.1s / 196.5s
  • trigger_min/max:192.1s / 196.5s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bron's Call to Action 2.4 172.4 157.9sec 1.7sec 122.1sec 99.19% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_brons_call_to_action
  • max_stacks:89
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:137.6s / 166.2s
  • trigger_min/max:0.0s / 7.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 163.8s

Stack Uptimes

  • brons_call_to_action_1:1.05%
  • brons_call_to_action_2:0.98%
  • brons_call_to_action_3:1.35%
  • brons_call_to_action_4:1.33%
  • brons_call_to_action_5:1.27%
  • brons_call_to_action_6:1.05%
  • brons_call_to_action_7:1.17%
  • brons_call_to_action_8:1.32%
  • brons_call_to_action_9:1.19%
  • brons_call_to_action_10:1.18%
  • brons_call_to_action_11:1.41%
  • brons_call_to_action_12:1.46%
  • brons_call_to_action_13:0.94%
  • brons_call_to_action_14:0.96%
  • brons_call_to_action_15:1.33%
  • brons_call_to_action_16:0.91%
  • brons_call_to_action_17:0.92%
  • brons_call_to_action_18:0.61%
  • brons_call_to_action_19:1.18%
  • brons_call_to_action_20:1.41%
  • brons_call_to_action_21:1.14%
  • brons_call_to_action_22:1.17%
  • brons_call_to_action_23:1.05%
  • brons_call_to_action_24:0.70%
  • brons_call_to_action_25:0.68%
  • brons_call_to_action_26:0.70%
  • brons_call_to_action_27:0.92%
  • brons_call_to_action_28:1.26%
  • brons_call_to_action_29:0.93%
  • brons_call_to_action_30:1.35%
  • brons_call_to_action_31:1.50%
  • brons_call_to_action_32:1.24%
  • brons_call_to_action_33:1.01%
  • brons_call_to_action_34:1.17%
  • brons_call_to_action_35:1.61%
  • brons_call_to_action_36:1.28%
  • brons_call_to_action_37:1.48%
  • brons_call_to_action_38:1.73%
  • brons_call_to_action_39:1.93%
  • brons_call_to_action_40:1.38%
  • brons_call_to_action_41:1.19%
  • brons_call_to_action_42:0.61%
  • brons_call_to_action_43:0.98%
  • brons_call_to_action_44:1.19%
  • brons_call_to_action_45:1.32%
  • brons_call_to_action_46:1.43%
  • brons_call_to_action_47:0.64%
  • brons_call_to_action_48:0.74%
  • brons_call_to_action_49:1.22%
  • brons_call_to_action_50:1.79%
  • brons_call_to_action_51:1.48%
  • brons_call_to_action_52:1.51%
  • brons_call_to_action_53:1.48%
  • brons_call_to_action_54:1.38%
  • brons_call_to_action_55:1.37%
  • brons_call_to_action_56:1.12%
  • brons_call_to_action_57:1.31%
  • brons_call_to_action_58:1.04%
  • brons_call_to_action_59:0.59%
  • brons_call_to_action_60:0.57%
  • brons_call_to_action_61:0.81%
  • brons_call_to_action_62:0.80%
  • brons_call_to_action_63:0.77%
  • brons_call_to_action_64:0.71%
  • brons_call_to_action_65:0.83%
  • brons_call_to_action_66:0.84%
  • brons_call_to_action_67:0.82%
  • brons_call_to_action_68:0.82%
  • brons_call_to_action_69:1.12%
  • brons_call_to_action_70:0.99%
  • brons_call_to_action_71:1.16%
  • brons_call_to_action_72:1.49%
  • brons_call_to_action_73:1.31%
  • brons_call_to_action_74:0.93%
  • brons_call_to_action_75:0.75%
  • brons_call_to_action_76:0.63%
  • brons_call_to_action_77:1.16%
  • brons_call_to_action_78:0.96%
  • brons_call_to_action_79:0.98%
  • brons_call_to_action_80:1.42%
  • brons_call_to_action_81:1.34%
  • brons_call_to_action_82:0.80%
  • brons_call_to_action_83:0.96%
  • brons_call_to_action_84:0.99%
  • brons_call_to_action_85:1.08%
  • brons_call_to_action_86:0.98%
  • brons_call_to_action_87:1.07%
  • brons_call_to_action_88:1.30%
  • brons_call_to_action_89:1.16%

Spelldata

  • id:332514
  • name:Bron's Call to Action
  • tooltip:Bron arrives in ${{$332514u=89}+1-$w1} damaging or healing spells or abilities.
  • description:{$@spelldesc333950=After using ${{$332514u=89}+1} damaging or healing spells and abilities, your next spell or ability summons Bron, who knocks enemies back on arrival and then attacks and heals your targets for {$333961d=30 seconds}.}
  • max_stacks:89
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Combustion 3.5 0.0 97.4sec 97.4sec 11.8sec 13.89% 0.00% 79.5 (79.5) 3.4

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:95.5s / 100.0s
  • trigger_min/max:95.5s / 100.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.89%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.4 0.0 43.1sec 43.1sec 19.3sec 47.58% 0.00% 0.0 (0.0) 6.8

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.5s
  • trigger_min/max:30.0s / 68.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:47.58%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.5 0.0 97.1sec 97.1sec 14.6sec 17.40% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:92.0s / 100.2s
  • trigger_min/max:92.0s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.40%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.5 0.0 6.3sec 6.3sec 1.9sec 29.96% 47.25% 0.0 (0.0) 3.1

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 27.5s
  • trigger_min/max:0.9s / 27.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:29.96%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.6 0.0 7.0sec 7.0sec 1.0sec 13.72% 55.76% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.4s
  • trigger_min/max:0.9s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:13.72%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.6 11.3 95.0sec 18.2sec 13.6sec 16.42% 0.00% 7.8 (7.8) 3.5

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.3s / 100.0s
  • trigger_min/max:0.5s / 92.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.9s

Stack Uptimes

  • infernal_cascade_1:0.81%
  • infernal_cascade_2:15.61%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.3sec 300.3sec 25.0sec 8.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.3s / 300.3s
  • trigger_min/max:300.3s / 300.3s
  • trigger_pct:100.00%
  • duration_min/max:14.6s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.50%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.3sec 31.3sec 11.8sec 38.52% 0.00% 0.0 (0.0) 9.4

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 50.1s
  • trigger_min/max:13.1s / 50.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.52%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.5 0.0 97.1sec 97.1sec 2.9sec 3.44% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:92.0s / 100.2s
  • trigger_min/max:92.0s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 4.1s

Stack Uptimes

  • soul_ignition_1:3.44%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.5 37.0 58.0 6.3s 0.9s 27.5s
Heating Up removed 1.4 0.0 5.0 65.4s 4.9s 242.9s
Heating Up converted with Fire Blast 17.7 12.0 25.0 17.2s 1.7s 54.7s
Hot Streak procs 42.6 33.0 53.0 7.0s 0.9s 37.4s
Hot Streak spells used 95.9 77.0 115.0 3.1s 0.0s 26.6s
Hot Streak spell crits 91.8 74.0 111.0 3.2s 0.0s 26.6s
Hot Streak spell crits wasted 1.7 0.0 6.0 27.7s 4.9s 135.6s
Direct Ignite applications 5.1 5.0 9.0 7.7s 0.0s 292.1s
Ignites spread to targets with existing Ignite 27.8 22.0 34.0 21.5s 0.8s 93.9s
Infernal Cascade expires during Combustion 0.1 0.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 20.56% 17.89% 22.45% 0.9s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000178.532120.168239.792
Counterspell42.6646.76094.093200.389149.849287.131
Radiant Spark0.9250.0004.0569.0675.17513.546
Fire Blast0.2410.0009.7279.4705.86918.710
Rune of Power4.6750.00016.80929.44024.30035.590
Dragon's Breath3.9460.00034.98956.02031.58292.509
Combustion1.6860.0004.1175.9464.33910.180
Phoenix Flames0.3990.0005.5765.5705.5645.576

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Kyrian_Forgelite
mana_regen Mana 3206.33 229150.42 100.00% 71.47 69233.74 23.20%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 767.47 773.63 69235.2 48159.1 42316.0 50000.0
Usage Type Count Total Avg RPE APR
Kyrian_Forgelite
arcane_explosion Mana 1.7 8517.7 5000.0 5123.7 0.7
combustion Mana 3.6 18014.2 5000.0 5129.2 0.0
counterspell Mana 4.4 4364.5 1000.0 1025.0 0.0
dragons_breath Mana 14.2 28334.8 2000.0 2045.3 2.9
fire_blast Mana 40.2 20100.0 500.0 511.2 11.0
flamestrike Mana 93.7 117159.6 1250.0 1278.4 14.1
frostbolt Mana 7.5 7520.6 1000.0 1022.8 1.5
radiant_spark Mana 10.0 9954.6 1000.0 1023.3 5.2
scorch Mana 42.6 21323.4 500.0 512.1 4.3

Statistics & Data Analysis

Fight Length
Kyrian_Forgelite Fight Length
Count 705
Mean 298.53
Minimum 240.17
Maximum 359.79
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 20.04%
Standard Deviation 33.8586
5th Percentile 246.54
95th Percentile 353.42
( 95th Percentile - 5th Percentile ) 106.88
Mean Distribution
Standard Deviation 1.2752
95.00% Confidence Interval ( 296.03 - 301.03 )
Normalized 95.00% Confidence Interval ( 99.16% - 100.84% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 495
0.1% Error 49415
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 40
0.01 Scale Factor Error with Delta=300 979
DPS
Kyrian_Forgelite Damage Per Second
Count 705
Mean 9979.54
Minimum 9319.24
Maximum 10772.33
Spread ( max - min ) 1453.10
Range [ ( max - min ) / 2 * 100% ] 7.28%
Standard Deviation 264.4556
5th Percentile 9544.27
95th Percentile 10435.29
( 95th Percentile - 5th Percentile ) 891.01
Mean Distribution
Standard Deviation 9.9600
95.00% Confidence Interval ( 9960.02 - 9999.06 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2698
0.1 Scale Factor Error with Delta=300 598
0.05 Scale Factor Error with Delta=300 2389
0.01 Scale Factor Error with Delta=300 59703
Priority Target DPS
Kyrian_Forgelite Priority Target Damage Per Second
Count 705
Mean 4547.50
Minimum 4254.69
Maximum 4932.96
Spread ( max - min ) 678.27
Range [ ( max - min ) / 2 * 100% ] 7.46%
Standard Deviation 115.4644
5th Percentile 4365.56
95th Percentile 4750.35
( 95th Percentile - 5th Percentile ) 384.79
Mean Distribution
Standard Deviation 4.3486
95.00% Confidence Interval ( 4538.97 - 4556.02 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2477
0.1 Scale Factor Error with Delta=300 114
0.05 Scale Factor Error with Delta=300 456
0.01 Scale Factor Error with Delta=300 11381
DPS(e)
Kyrian_Forgelite Damage Per Second (Effective)
Count 705
Mean 9979.54
Minimum 9319.24
Maximum 10772.33
Spread ( max - min ) 1453.10
Range [ ( max - min ) / 2 * 100% ] 7.28%
Damage
Kyrian_Forgelite Damage
Count 705
Mean 2945751.47
Minimum 2455947.20
Maximum 3503311.47
Spread ( max - min ) 1047364.28
Range [ ( max - min ) / 2 * 100% ] 17.78%
DTPS
Kyrian_Forgelite Damage Taken Per Second
Count 705
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Kyrian_Forgelite Healing Per Second
Count 705
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Kyrian_Forgelite Healing Per Second (Effective)
Count 705
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Kyrian_Forgelite Heal
Count 705
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Kyrian_Forgelite Healing Taken Per Second
Count 705
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Kyrian_Forgelite Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Kyrian_ForgeliteTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Kyrian_Forgelite Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
R 9.78 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 3.55 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 3.51 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 4.27 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 1.67 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 7.40 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 6.27 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
a 20.64 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
b 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
c 1.45 scorch
actions.combustion_cooldowns
# count action,conditions
d 1.00 potion
0.00 blood_fury
e 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
f 3.55 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
g 14.93 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
h 0.00 call_action_list,name=active_talents
i 3.52 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
j 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
k 16.19 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
l 10.34 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
m 3.59 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 10.91 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 0.59 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
p 11.36 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 3.22 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.10 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 9.65 scorch,if=searing_touch.active
u 4.03 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
v 15.88 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
w 14.59 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 0.51 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
y 3.52 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
z 0.00 call_action_list,name=active_talents
{ 9.23 dragons_breath,if=active_enemies>1
| 20.07 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
} 30.07 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Kyrian_Forgelite 50000.0/50000: 100% mana
Pre precombat 1 food Kyrian_Forgelite 50000.0/50000: 100% mana
Pre precombat 2 augmentation Kyrian_Forgelite 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R radiant_spark Fluffy_Pillow 49000.0/50000: 98% mana
0:01.233 default W frostbolt Fluffy_Pillow 49005.0/50000: 98% mana bloodlust
0:02.497 combustion_cooldowns d potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:02.497 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:02.497 default S use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.497 combustion_phase m flamestrike Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.015 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.015 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.529 combustion_phase g fire_blast Fluffy_Pillow 45014.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.705 default T cancel_buff Fluffy_Pillow 43440.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.705 combustion_cooldowns e berserking Fluffy_Pillow 43440.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.705 combustion_phase k flamestrike Fluffy_Pillow 43440.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.568 combustion_phase l phoenix_flames Fluffy_Pillow 43053.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.431 combustion_phase l phoenix_flames Fluffy_Pillow 43916.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.295 combustion_phase k flamestrike Fluffy_Pillow 44780.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.754 combustion_phase g fire_blast Fluffy_Pillow 43989.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.159 combustion_phase l phoenix_flames Fluffy_Pillow 43894.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.023 combustion_phase k flamestrike Fluffy_Pillow 44758.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.888 combustion_phase n scorch Fluffy_Pillow 44373.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.751 combustion_phase n scorch Fluffy_Pillow 44736.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.056 combustion_phase g fire_blast Fluffy_Pillow 45041.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.615 combustion_phase k flamestrike Fluffy_Pillow 44600.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.479 combustion_phase n scorch Fluffy_Pillow 44214.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.342 combustion_phase n scorch Fluffy_Pillow 44577.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.205 combustion_phase k flamestrike Fluffy_Pillow 44940.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.069 combustion_phase n scorch Fluffy_Pillow 44554.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.597 combustion_phase g fire_blast Fluffy_Pillow 45082.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.932 combustion_phase k flamestrike Fluffy_Pillow 44417.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.795 default Y rune_of_power Fluffy_Pillow 44030.0/50000: 88% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.743 rop_phase u dragons_breath Fluffy_Pillow 44978.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:18.693 rop_phase v flamestrike Fluffy_Pillow 43928.0/50000: 88% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:20.902 rop_phase v flamestrike Fluffy_Pillow 44887.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.112 rop_phase v flamestrike Fluffy_Pillow 45847.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.321 rop_phase v flamestrike Fluffy_Pillow 46806.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:27.530 rop_phase v flamestrike Fluffy_Pillow 47765.0/50000: 96% mana bloodlust, rune_of_power
0:28.031 default a fire_blast Fluffy_Pillow 48266.0/50000: 97% mana bloodlust, rune_of_power
0:29.321 default a fire_blast Fluffy_Pillow 49056.0/50000: 98% mana bloodlust, heating_up, rune_of_power
0:29.741 standard_rotation w flamestrike Fluffy_Pillow 47726.0/50000: 95% mana bloodlust, hot_streak
0:30.690 default V arcane_explosion Fluffy_Pillow 47425.0/50000: 95% mana bloodlust
0:31.638 default R radiant_spark Fluffy_Pillow 43373.0/50000: 87% mana bloodlust
0:32.586 default W frostbolt Fluffy_Pillow 43321.0/50000: 87% mana bloodlust
0:33.850 standard_rotation } flamestrike Fluffy_Pillow 43585.0/50000: 87% mana bloodlust, disciplinary_command
0:36.059 standard_rotation { dragons_breath Fluffy_Pillow 44544.0/50000: 89% mana bloodlust, disciplinary_command
0:37.008 standard_rotation } flamestrike Fluffy_Pillow 43493.0/50000: 87% mana bloodlust, disciplinary_command
0:39.218 standard_rotation y phoenix_flames Fluffy_Pillow 44453.0/50000: 89% mana bloodlust, disciplinary_command
0:40.168 standard_rotation } flamestrike Fluffy_Pillow 45403.0/50000: 91% mana bloodlust, disciplinary_command
0:40.653 default a fire_blast Fluffy_Pillow 45888.0/50000: 92% mana bloodlust, disciplinary_command
0:41.934 default a fire_blast Fluffy_Pillow 46669.0/50000: 93% mana heating_up, disciplinary_command
0:42.377 standard_rotation w flamestrike Fluffy_Pillow 45362.0/50000: 91% mana hot_streak, disciplinary_command
0:43.609 standard_rotation } flamestrike Fluffy_Pillow 45344.0/50000: 91% mana disciplinary_command
0:46.479 standard_rotation } flamestrike Fluffy_Pillow 46964.0/50000: 94% mana disciplinary_command
0:49.347 standard_rotation } flamestrike Fluffy_Pillow 48582.0/50000: 97% mana disciplinary_command
0:52.217 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
0:55.087 standard_rotation { dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:56.318 standard_rotation } flamestrike Fluffy_Pillow 47985.0/50000: 96% mana
0:59.190 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:02.061 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:04.932 default R radiant_spark Fluffy_Pillow 48755.0/50000: 98% mana
1:05.134 default a fire_blast Fluffy_Pillow 48957.0/50000: 98% mana
1:06.164 default Y rune_of_power Fluffy_Pillow 48487.0/50000: 97% mana heating_up
1:07.395 rop_phase v flamestrike Fluffy_Pillow 49718.0/50000: 99% mana heating_up, rune_of_power
1:07.395 default a fire_blast Fluffy_Pillow 49718.0/50000: 99% mana heating_up, rune_of_power
1:10.265 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:11.499 rop_phase v flamestrike Fluffy_Pillow 48738.0/50000: 97% mana rune_of_power
1:13.355 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:13.883 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:14.369 rop_phase p flamestrike Fluffy_Pillow 48736.0/50000: 97% mana hot_streak, rune_of_power
1:15.599 rop_phase u dragons_breath Fluffy_Pillow 48716.0/50000: 97% mana rune_of_power
1:16.831 rop_phase v flamestrike Fluffy_Pillow 47948.0/50000: 96% mana rune_of_power
1:19.700 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:22.572 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:25.442 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:28.313 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:31.184 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:34.054 default U counterspell Fluffy_Pillow 48754.0/50000: 98% mana
1:34.054 default W frostbolt Fluffy_Pillow 47754.0/50000: 96% mana
1:35.696 standard_rotation { dragons_breath Fluffy_Pillow 48396.0/50000: 97% mana disciplinary_command
1:36.928 default R radiant_spark Fluffy_Pillow 47628.0/50000: 95% mana disciplinary_command
1:38.160 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47860.0/50000: 96% mana disciplinary_command
1:38.160 default S use_item_soul_igniter Fluffy_Pillow 47860.0/50000: 96% mana disciplinary_command, gladiators_badge
1:38.160 combustion_phase m flamestrike Fluffy_Pillow 47860.0/50000: 96% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.367 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.367 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.955 combustion_phase g fire_blast Fluffy_Pillow 45088.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:41.031 default T cancel_buff Fluffy_Pillow 43414.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:41.031 combustion_phase k flamestrike Fluffy_Pillow 43414.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:42.263 combustion_phase l phoenix_flames Fluffy_Pillow 43396.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:43.494 combustion_phase l phoenix_flames Fluffy_Pillow 44627.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.727 combustion_phase k flamestrike Fluffy_Pillow 45860.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.727 combustion_phase g fire_blast Fluffy_Pillow 44610.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:45.960 combustion_phase l phoenix_flames Fluffy_Pillow 45343.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:47.192 combustion_phase k flamestrike Fluffy_Pillow 46575.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.424 combustion_phase n scorch Fluffy_Pillow 46557.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.630 combustion_phase g fire_blast Fluffy_Pillow 46763.0/50000: 94% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:49.656 combustion_phase n scorch Fluffy_Pillow 46789.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:50.890 combustion_phase k flamestrike Fluffy_Pillow 47523.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:52.124 default c scorch Fluffy_Pillow 47507.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:53.357 default Y rune_of_power Fluffy_Pillow 48240.0/50000: 96% mana heating_up, disciplinary_command, infernal_cascade(2)
1:54.589 rop_phase p flamestrike Fluffy_Pillow 49472.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
1:55.822 rop_phase u dragons_breath Fluffy_Pillow 49455.0/50000: 99% mana rune_of_power
1:57.052 rop_phase v flamestrike Fluffy_Pillow 48685.0/50000: 97% mana rune_of_power
1:59.922 rop_phase v flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:02.793 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:04.994 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:05.592 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:05.662 default U counterspell Fluffy_Pillow 48320.0/50000: 97% mana hot_streak, rune_of_power
2:05.662 default W frostbolt Fluffy_Pillow 47320.0/50000: 95% mana hot_streak, rune_of_power
2:07.304 standard_rotation w flamestrike Fluffy_Pillow 47962.0/50000: 96% mana hot_streak, disciplinary_command
2:08.535 default R radiant_spark Fluffy_Pillow 47943.0/50000: 96% mana disciplinary_command
2:09.769 standard_rotation } flamestrike Fluffy_Pillow 48177.0/50000: 96% mana disciplinary_command
2:12.637 standard_rotation } flamestrike Fluffy_Pillow 48752.0/50000: 98% mana disciplinary_command
2:15.506 standard_rotation { dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:16.738 standard_rotation } flamestrike Fluffy_Pillow 47985.0/50000: 96% mana disciplinary_command
2:19.608 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:21.333 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:22.036 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:22.480 standard_rotation w flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, disciplinary_command
2:23.712 standard_rotation } flamestrike Fluffy_Pillow 48676.0/50000: 97% mana disciplinary_command
2:26.583 standard_rotation y phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:27.816 standard_rotation } flamestrike Fluffy_Pillow 49988.0/50000: 100% mana
2:30.685 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:33.556 standard_rotation { dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:34.791 standard_rotation } flamestrike Fluffy_Pillow 47990.0/50000: 96% mana
2:37.662 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:40.534 default R radiant_spark Fluffy_Pillow 48756.0/50000: 98% mana
2:41.764 default Y rune_of_power Fluffy_Pillow 48986.0/50000: 98% mana brons_call_to_action
2:42.995 rop_phase v flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, brons_call_to_action(2)
2:42.995 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, brons_call_to_action(2)
2:45.362 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, brons_call_to_action(2)
2:45.867 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power, brons_call_to_action(4)
2:47.100 rop_phase v flamestrike Fluffy_Pillow 48738.0/50000: 97% mana rune_of_power, brons_call_to_action(4)
2:49.971 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, brons_call_to_action(5)
2:52.842 rop_phase u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, brons_call_to_action(6)
2:54.074 rop_phase v flamestrike Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power, brons_call_to_action(6)
2:54.182 default a fire_blast Fluffy_Pillow 48095.0/50000: 96% mana rune_of_power, brons_call_to_action(6)
2:56.945 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, brons_call_to_action(8)
2:59.815 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, brons_call_to_action(9)
3:02.685 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana brons_call_to_action(10)
3:05.556 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana brons_call_to_action(11)
3:08.427 default a fire_blast Fluffy_Pillow 48755.0/50000: 98% mana brons_call_to_action(12)
3:08.427 standard_rotation } flamestrike Fluffy_Pillow 48255.0/50000: 97% mana heating_up, brons_call_to_action(12)
3:11.300 default U counterspell Fluffy_Pillow 48757.0/50000: 98% mana heating_up, brons_call_to_action(13)
3:11.300 default W frostbolt Fluffy_Pillow 47757.0/50000: 96% mana heating_up, brons_call_to_action(13)
3:12.943 default R radiant_spark Fluffy_Pillow 48400.0/50000: 97% mana heating_up, disciplinary_command, brons_call_to_action(14)
3:14.176 standard_rotation { dragons_breath Fluffy_Pillow 48633.0/50000: 97% mana heating_up, disciplinary_command, brons_call_to_action(15)
3:15.408 standard_rotation } flamestrike Fluffy_Pillow 47865.0/50000: 96% mana heating_up, disciplinary_command, brons_call_to_action(15)
3:17.867 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, brons_call_to_action(15)
3:17.867 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, brons_call_to_action(15)
3:18.279 combustion_cooldowns e berserking Fluffy_Pillow 43662.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, brons_call_to_action(17)
3:18.279 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43662.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, brons_call_to_action(17)
3:18.279 default S use_item_soul_igniter Fluffy_Pillow 43662.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, brons_call_to_action(17), gladiators_badge
3:18.279 combustion_phase l phoenix_flames Fluffy_Pillow 43662.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, brons_call_to_action(17), gladiators_badge
3:19.400 combustion_phase k flamestrike Fluffy_Pillow 44783.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, brons_call_to_action(17), gladiators_badge
3:19.400 combustion_phase g fire_blast Fluffy_Pillow 43533.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, brons_call_to_action(18), gladiators_badge
3:20.520 default T cancel_buff Fluffy_Pillow 44153.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, brons_call_to_action(18), gladiators_badge
3:20.520 combustion_phase l phoenix_flames Fluffy_Pillow 44153.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(18), gladiators_badge
3:21.639 combustion_phase k flamestrike Fluffy_Pillow 45272.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(19), gladiators_badge
3:22.760 combustion_phase n scorch Fluffy_Pillow 45143.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(20), gladiators_badge
3:23.289 combustion_phase g fire_blast Fluffy_Pillow 45672.0/50000: 91% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(20), gladiators_badge
3:23.881 combustion_phase n scorch Fluffy_Pillow 45264.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(22), gladiators_badge
3:25.003 combustion_phase k flamestrike Fluffy_Pillow 45886.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(23), gladiators_badge
3:26.106 combustion_phase g fire_blast Fluffy_Pillow 45739.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(23), gladiators_badge
3:26.124 combustion_phase k flamestrike Fluffy_Pillow 45257.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(24), gladiators_badge
3:27.245 combustion_phase l phoenix_flames Fluffy_Pillow 45128.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(25), gladiators_badge
3:28.366 combustion_phase n scorch Fluffy_Pillow 46249.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(26), gladiators_badge
3:29.486 default c scorch Fluffy_Pillow 46869.0/50000: 94% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(27), gladiators_badge
3:30.605 default Y rune_of_power Fluffy_Pillow 47488.0/50000: 95% mana hot_streak, disciplinary_command, infernal_cascade(2), brons_call_to_action(28), gladiators_badge
3:31.838 rop_phase p flamestrike Fluffy_Pillow 48721.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command, brons_call_to_action(29), gladiators_badge
3:33.070 rop_phase u dragons_breath Fluffy_Pillow 48703.0/50000: 97% mana rune_of_power, brons_call_to_action(29), gladiators_badge
3:34.301 rop_phase v flamestrike Fluffy_Pillow 47934.0/50000: 96% mana rune_of_power, brons_call_to_action(30)
3:37.172 rop_phase t scorch Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, brons_call_to_action(31)
3:37.172 rop_phase q fire_blast Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, brons_call_to_action(31)
3:38.404 rop_phase t scorch Fluffy_Pillow 48987.0/50000: 98% mana heating_up, rune_of_power, brons_call_to_action(32)
3:39.637 rop_phase p flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, brons_call_to_action(33)
3:40.871 rop_phase t scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up, rune_of_power, brons_call_to_action(33)
3:42.018 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, brons_call_to_action(33)
3:42.103 default U counterspell Fluffy_Pillow 49085.0/50000: 98% mana hot_streak, rune_of_power, brons_call_to_action(35)
3:42.103 default W frostbolt Fluffy_Pillow 48085.0/50000: 96% mana hot_streak, rune_of_power, brons_call_to_action(35)
3:43.746 rop_phase p flamestrike Fluffy_Pillow 48728.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command, brons_call_to_action(36)
3:44.978 default R radiant_spark Fluffy_Pillow 48710.0/50000: 97% mana disciplinary_command, brons_call_to_action(36)
3:46.210 standard_rotation | scorch Fluffy_Pillow 48942.0/50000: 98% mana disciplinary_command, brons_call_to_action(37)
3:47.443 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command, brons_call_to_action(38)
3:48.673 standard_rotation | scorch Fluffy_Pillow 49502.0/50000: 99% mana heating_up, disciplinary_command, brons_call_to_action(39)
3:49.905 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, brons_call_to_action(40)
3:50.208 default a fire_blast Fluffy_Pillow 48553.0/50000: 97% mana heating_up, disciplinary_command, brons_call_to_action(40)
3:51.139 standard_rotation w flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, disciplinary_command, brons_call_to_action(41)
3:52.372 standard_rotation { dragons_breath Fluffy_Pillow 48971.0/50000: 98% mana disciplinary_command, brons_call_to_action(42)
3:53.606 standard_rotation | scorch Fluffy_Pillow 48205.0/50000: 96% mana disciplinary_command, brons_call_to_action(43)
3:54.838 standard_rotation | scorch Fluffy_Pillow 48937.0/50000: 98% mana disciplinary_command, brons_call_to_action(44)
3:56.070 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, brons_call_to_action(45)
3:57.304 standard_rotation w flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, disciplinary_command, brons_call_to_action(46)
3:58.398 default a fire_blast Fluffy_Pillow 49301.0/50000: 99% mana heating_up, disciplinary_command, brons_call_to_action(46)
3:58.537 standard_rotation w flamestrike Fluffy_Pillow 48989.0/50000: 98% mana hot_streak, disciplinary_command, brons_call_to_action(47)
3:59.768 standard_rotation | scorch Fluffy_Pillow 48970.0/50000: 98% mana disciplinary_command, brons_call_to_action(48)
4:00.999 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana disciplinary_command, brons_call_to_action(49)
4:02.233 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command, brons_call_to_action(50)
4:03.465 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, brons_call_to_action(51)
4:04.697 standard_rotation | scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, brons_call_to_action(51)
4:05.928 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, brons_call_to_action(52)
4:07.161 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, brons_call_to_action(53)
4:08.394 standard_rotation | scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, brons_call_to_action(53)
4:09.627 standard_rotation y phoenix_flames Fluffy_Pillow 49505.0/50000: 99% mana heating_up, brons_call_to_action(54)
4:10.860 standard_rotation w flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, brons_call_to_action(54)
4:12.093 standard_rotation { dragons_breath Fluffy_Pillow 49983.0/50000: 100% mana brons_call_to_action(55)
4:13.324 standard_rotation | scorch Fluffy_Pillow 49214.0/50000: 98% mana brons_call_to_action(56)
4:14.556 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana brons_call_to_action(57)
4:15.789 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, brons_call_to_action(58)
4:17.021 default R radiant_spark Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, brons_call_to_action(59)
4:18.253 default Y rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, brons_call_to_action(60)
4:19.485 rop_phase p flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, brons_call_to_action(61)
4:19.485 default a fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, brons_call_to_action(61)
4:20.079 rop_phase q fire_blast Fluffy_Pillow 48844.0/50000: 98% mana heating_up, rune_of_power, brons_call_to_action(61)
4:20.719 rop_phase p flamestrike Fluffy_Pillow 48984.0/50000: 98% mana hot_streak, rune_of_power, brons_call_to_action(62)
4:21.950 rop_phase t scorch Fluffy_Pillow 48965.0/50000: 98% mana rune_of_power, brons_call_to_action(63)
4:22.968 rop_phase q fire_blast Fluffy_Pillow 49967.0/50000: 100% mana rune_of_power, brons_call_to_action(63)
4:23.183 rop_phase t scorch Fluffy_Pillow 49198.0/50000: 98% mana heating_up, rune_of_power, brons_call_to_action(65)
4:24.417 rop_phase p flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power, brons_call_to_action(66)
4:25.650 rop_phase t scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up, rune_of_power, brons_call_to_action(66)
4:26.883 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, brons_call_to_action(67)
4:28.117 rop_phase p flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power, brons_call_to_action(68)
4:29.348 rop_phase t scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power, brons_call_to_action(68)
4:30.581 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, brons_call_to_action(69)
4:31.813 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, brons_call_to_action(70)
4:33.044 standard_rotation { dragons_breath Fluffy_Pillow 49485.0/50000: 99% mana heating_up, brons_call_to_action(70)
4:34.276 standard_rotation | scorch Fluffy_Pillow 48717.0/50000: 97% mana heating_up, brons_call_to_action(71)
4:35.508 standard_rotation | scorch Fluffy_Pillow 49449.0/50000: 99% mana heating_up, brons_call_to_action(72)
4:36.742 standard_rotation w flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, brons_call_to_action(73)
4:37.974 standard_rotation | scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, brons_call_to_action(73)
4:39.207 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, brons_call_to_action(74)
4:40.439 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, brons_call_to_action(75)
4:41.671 standard_rotation | scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, brons_call_to_action(75)
4:42.903 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, brons_call_to_action(76)
4:44.136 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, brons_call_to_action(77)
4:45.368 standard_rotation | scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, brons_call_to_action(77)
4:46.601 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, brons_call_to_action(78)
4:47.833 default U counterspell Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, brons_call_to_action(79)
4:47.833 default W frostbolt Fluffy_Pillow 48504.0/50000: 97% mana hot_streak, brons_call_to_action(79)
4:49.476 standard_rotation w flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command, brons_call_to_action(80)
4:50.706 default R radiant_spark Fluffy_Pillow 48985.0/50000: 98% mana disciplinary_command, brons_call_to_action(80)
4:51.940 standard_rotation { dragons_breath Fluffy_Pillow 49006.0/50000: 98% mana disciplinary_command, brons_call_to_action(81)
4:53.172 standard_rotation | scorch Fluffy_Pillow 48238.0/50000: 96% mana disciplinary_command, brons_call_to_action(81)
4:54.405 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48971.0/50000: 98% mana disciplinary_command, brons_call_to_action(82)
4:54.405 default S use_item_soul_igniter Fluffy_Pillow 48971.0/50000: 98% mana disciplinary_command, brons_call_to_action(82), gladiators_badge
4:54.405 combustion_phase m flamestrike Fluffy_Pillow 48971.0/50000: 98% mana disciplinary_command, soul_ignition, brons_call_to_action(82), gladiators_badge
4:56.586 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, brons_call_to_action(82), gladiators_badge
4:56.586 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, brons_call_to_action(82), gladiators_badge
4:57.277 combustion_phase k flamestrike Fluffy_Pillow 43941.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, brons_call_to_action(84), gladiators_badge
4:57.277 combustion_phase g fire_blast Fluffy_Pillow 42691.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, brons_call_to_action(84), gladiators_badge
4:58.509 default T cancel_buff Fluffy_Pillow 43423.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, brons_call_to_action(84), gladiators_badge
4:58.509 combustion_phase l phoenix_flames Fluffy_Pillow 43423.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(84), gladiators_badge
4:59.743 combustion_phase k flamestrike Fluffy_Pillow 44657.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(85), gladiators_badge
5:00.975 combustion_phase l phoenix_flames Fluffy_Pillow 44639.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(86), gladiators_badge
5:01.067 combustion_phase g fire_blast Fluffy_Pillow 44731.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(87), gladiators_badge
5:02.208 combustion_phase k flamestrike Fluffy_Pillow 45372.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(88), gladiators_badge
5:03.441 combustion_phase n scorch Fluffy_Pillow 45355.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(89), gladiators_badge
5:04.673 combustion_phase n scorch Fluffy_Pillow 46087.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:04.886 combustion_phase g fire_blast Fluffy_Pillow 46300.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:05.905 combustion_phase k flamestrike Fluffy_Pillow 46319.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(2), gladiators_badge
5:07.140 combustion_phase l phoenix_flames Fluffy_Pillow 46304.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(2), gladiators_badge
5:08.373 combustion_phase k flamestrike Fluffy_Pillow 47537.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), brons_call_to_action(3), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Kyrian_Forgelite"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=kyrian
soulbind=333950/master_flame:6/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Kyrian_Kleia : 9904 dps, 4493 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9903.6 9903.6 18.5 / 0.187% 1040.1 / 10.5% 12.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
773.9 767.9 Mana 0.00% 49.7 100.2% 100%
Talents
Kyrian
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Kyrian_Kleia 9904
Arcane Explosion 22 0.2% 1.7 201.05sec 3828 3600 Direct 5.0 995 1992 1277 28.2%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.68 5.03 0.00 0.00 1.0638 0.0000 6423.09 6423.09 0.00% 3600.38 3600.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.82% 3.61 0 9 995.20 985 1044 989.33 0 1044 3598 3598 0.00%
crit 28.18% 1.42 0 6 1991.51 1970 2089 1559.46 0 2089 2825 2825 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:1.68
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 213 2.2% 3.6 97.52sec 18022 0 Direct 10.6 4332 10404 6081 28.8%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.57 10.57 0.00 0.00 0.0000 0.0000 64277.67 64277.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.21% 7.53 3 12 4332.08 4217 4685 4332.27 4235 4500 32612 32612 0.00%
crit 28.79% 3.04 0 9 10404.26 10120 11243 10108.49 0 11243 31666 31666 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 274 2.8% 14.0 20.78sec 5904 4962 Direct 41.9 1358 3331 1966 30.8%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.96 41.88 0.00 0.00 1.1898 0.0000 82410.79 82410.79 0.00% 4962.11 4962.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.16% 28.96 15 46 1358.26 1142 2402 1360.44 1212 1551 39347 39347 0.00%
crit 30.84% 12.92 3 25 3331.23 2285 5809 3313.76 2541 4924 43064 43064 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:0.60
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [u]:4.05
  • if_expr:active_enemies>2
    standard_rotation
    [{]:9.31
  • if_expr:active_enemies>1
Eternal Insight 44 0.4% 21.0 13.91sec 624 0 Direct 21.0 470 1030 624 27.6%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.04 21.04 0.00 0.00 0.0000 0.0000 13133.12 13133.12 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.45% 15.24 6 29 469.87 460 488 469.78 460 482 7162 7162 0.00%
crit 27.55% 5.80 0 14 1030.44 921 1171 1022.30 0 1171 5972 5972 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 742 7.5% 39.6 7.58sec 5631 0 Direct 39.6 0 5631 5631 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.56 39.56 0.00 0.00 0.0000 0.0000 222772.94 222772.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.56 31 47 5631.07 3107 11320 5631.91 5210 5962 222773 222773 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [a]:20.78
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [g]:15.03
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:3.18
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:0.55
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3280 (5540) 33.1% (55.9%) 92.4 3.21sec 18002 8923 Direct 277.2 (2916.8) 1803 5834 3554 43.4% (43.4%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 92.42 277.25 0.00 0.00 2.0175 0.0000 985335.37 985335.37 0.00% 8923.14 8923.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.57% 156.85 114 209 1803.18 1537 3232 1803.24 1740 1875 282843 282843 0.00%
crit 43.43% 120.40 89 161 5833.88 3074 12062 5841.69 5420 6319 702492 702492 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [k]:16.33
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [m]:3.60
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [p]:11.35
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [v]:16.04
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [w]:14.88
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [}]:30.23
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2260 22.8% 879.8 0.34sec 771 0 Periodic 2639.5 136 428 257 41.4% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 879.84 0.00 0.00 2639.53 0.0000 0.0000 678365.54 678365.54 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.61% 1547.00 1223 1888 136.36 118 247 136.41 134 139 210958 210958 0.00%
crit 41.39% 1092.54 884 1316 427.74 235 660 427.94 412 444 467408 467408 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.4% 7.4 43.00sec 1536 997 Direct 7.4 1113 2674 1538 27.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.42 7.41 0.00 0.00 1.5407 0.0000 11400.64 11400.64 0.00% 996.73 996.73
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.80% 5.39 0 9 1113.42 1002 1487 1110.76 0 1284 6007 6007 0.00%
crit 27.20% 2.01 0 6 2673.50 2405 3983 2386.08 0 3983 5394 5394 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:7.46
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1706 17.2% 401.8 0.79sec 1276 0 Periodic 890.5 575 0 575 0.0% 98.9%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 401.80 0.00 890.46 890.46 0.0000 1.0000 512524.84 512524.84 0.00% 575.57 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 890.46 709 1066 575.01 62 2519 576.26 531 630 512525 512525 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5115 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 128  / 17 0.2% 96.0 1.22sec 53 43 Direct 96.0 42 83 53 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5115.10 5115.10 0.00% 43.11 43.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.31% 69.42 56 81 41.76 29 51 41.76 40 44 2899 2899 0.00%
crit 27.69% 26.58 15 40 83.37 58 101 83.36 74 93 2216 2216 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1703.62
Phoenix Flames 0 (762) 0.0% (7.7%) 14.1 21.51sec 16268 14659

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.07 0.00 0.00 0.00 1.1098 0.0000 0.00 0.00 0.00% 14658.95 14658.95

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [l]:10.41
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.11
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [y]:3.54
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 762 7.7% 14.0 21.50sec 16301 0 Direct 42.1 1368 6373 5436 81.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.04 42.13 0.00 0.00 0.0000 0.0000 228899.46 228899.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 18.78% 7.91 2 15 1367.51 1019 3667 1369.22 1019 2036 10828 10828 0.00%
crit 81.22% 34.22 27 43 6372.96 2038 13853 6379.36 5851 6825 218072 218072 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3375 26.5% (26.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3382.67 3382.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.46% 0.73 0 1 2673.14 2673 2673 1963.60 0 2673 1964 1964 0.00%
crit 26.54% 0.27 0 1 5346.28 5346 5346 1419.07 0 5346 1419 1419 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 2064 0 Periodic 5.0 137 526 413 70.8% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2064.02 2064.02 0.00% 344.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 29.23% 1.46 0 2 136.93 122 160 124.93 0 160 200 200 0.00%
crit 70.77% 3.54 3 5 526.42 243 682 533.69 457 593 1864 1864 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Radiant Spark 174 1.8% 9.8 32.23sec 5339 4436 Direct 9.8 1869 4109 2495 27.8%
Periodic 70.1 208 596 399 49.1% 10.7%

Stats Details: Radiant Spark

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.81 9.81 70.06 70.06 1.2037 1.3696 52380.00 52380.00 0.00% 486.05 4435.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.19% 7.08 2 12 1868.84 1789 2654 1868.61 1789 2088 13238 13238 0.00%
crit 27.81% 2.73 0 9 4109.05 3577 6370 3918.62 0 6370 11213 11213 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.86% 35.63 20 50 208.26 20 288 208.21 187 232 7418 7418 0.00%
crit 49.14% 34.43 20 48 595.93 41 857 597.13 527 661 20511 20511 0.00%

Action Details: Radiant Spark

  • id:307443
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.912000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.099000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:307443
  • name:Radiant Spark
  • school:arcane
  • tooltip:Suffering $w2 Arcane damage every $t2 sec.
  • description:Conjure a radiant spark that causes {$s1=0 + 91.2%} Arcane damage instantly, and an additional $o2 damage over {$d=10 seconds}. The target takes {$307454s1=10}% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after {$307454u=4} spells.

Action Priority List

    default
    [R]:9.86
  • if_expr:buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
Scorch 304 3.1% 41.9 7.03sec 2181 1849 Direct 41.9 451 2209 2179 98.3%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.90 41.90 0.00 0.00 1.1794 0.0000 91378.80 91378.80 0.00% 1849.02 1849.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 1.68% 0.70 0 2 451.38 347 525 252.39 0 525 318 318 0.00%
crit 98.32% 41.19 30 51 2208.70 833 4590 2218.26 2033 2482 91061 91061 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [c]:1.45
    combustion_phase
    [n]:11.00
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:9.65
  • if_expr:searing_touch.active
    standard_rotation
    [|]:20.23
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.5% 43.6 6.89sec 345 0 Direct 43.6 257 564 345 28.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.56 43.56 0.00 0.00 0.0000 0.0000 15016.21 15016.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.46% 31.13 14 54 257.25 253 268 257.24 253 262 8008 8008 0.00%
crit 28.54% 12.43 2 23 563.81 506 644 563.67 511 626 7008 7008 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Kyrian_Kleia
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Kleia
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 194.46sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [e]:2.00
  • if_expr:buff.combustion.up
Combustion 3.5 97.43sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.53 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [i]:3.54
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.3 51.21sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.31 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:4.32
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Kleia
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Kleia
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [d]:1.00
Rune of Power 6.3 48.61sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.27 0.00 0.00 0.00 1.1869 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:6.31
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.13sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.57 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 194.4sec 194.4sec 12.0sec 8.09% 18.20% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:192.8s / 196.5s
  • trigger_min/max:192.8s / 196.5s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.4sec 97.4sec 11.8sec 13.90% 0.00% 80.2 (80.2) 3.4

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:95.5s / 100.0s
  • trigger_min/max:95.5s / 100.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.90%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.4 0.0 43.0sec 43.0sec 19.3sec 47.60% 0.00% 0.0 (0.0) 6.9

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.5s
  • trigger_min/max:30.0s / 68.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 20.0s

Stack Uptimes

  • disciplinary_command_1:47.60%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 97.1sec 97.1sec 14.7sec 17.41% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:91.6s / 100.2s
  • trigger_min/max:91.6s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.41%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.7 0.0 6.3sec 6.3sec 1.9sec 29.80% 47.38% 0.0 (0.0) 3.0

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 27.5s
  • trigger_min/max:0.9s / 27.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:29.80%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.0 0.0 7.0sec 7.0sec 1.0sec 13.78% 56.07% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.3s
  • trigger_min/max:0.9s / 37.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:13.78%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.6 11.4 95.2sec 18.2sec 13.7sec 16.43% 0.00% 7.9 (7.9) 3.5

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.3s / 100.0s
  • trigger_min/max:0.5s / 92.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.9s

Stack Uptimes

  • infernal_cascade_1:0.81%
  • infernal_cascade_2:15.62%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.3sec 300.3sec 25.0sec 8.44% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.3s / 300.3s
  • trigger_min/max:300.3s / 300.3s
  • trigger_pct:100.00%
  • duration_min/max:20.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.44%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.2sec 31.2sec 11.8sec 38.51% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 50.1s
  • trigger_min/max:13.1s / 50.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.51%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.1sec 97.1sec 2.9sec 3.45% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.6s / 100.2s
  • trigger_min/max:91.6s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:3.45%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.7 37.0 59.0 6.3s 0.9s 27.5s
Heating Up removed 1.3 0.0 5.0 66.5s 4.9s 220.2s
Heating Up converted with Fire Blast 17.9 12.0 25.0 17.2s 1.8s 64.9s
Hot Streak procs 43.0 33.0 52.0 7.0s 0.9s 37.3s
Hot Streak spells used 96.5 77.0 115.0 3.1s 0.0s 26.6s
Hot Streak spell crits 92.4 74.0 111.0 3.2s 0.0s 26.6s
Hot Streak spell crits wasted 1.7 0.0 6.0 30.4s 4.9s 168.7s
Direct Ignite applications 5.1 5.0 9.0 8.2s 0.0s 292.1s
Ignites spread to targets with existing Ignite 27.9 22.0 34.0 21.6s 0.8s 95.5s
Infernal Cascade expires during Combustion 0.1 0.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 20.51% 18.14% 22.52% 0.9s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.796120.289239.854
Counterspell42.1736.77094.091201.104149.813263.854
Radiant Spark0.9280.0004.0469.1735.59713.039
Fire Blast0.2380.0009.7399.3865.80118.725
Rune of Power4.6890.00016.80829.61724.30635.605
Dragon's Breath3.9280.00034.99456.31931.59192.256
Combustion1.6800.0004.1165.9624.3589.152
Phoenix Flames0.3960.0005.5775.5705.5635.577

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Kyrian_Kleia
mana_regen Mana 3227.86 230955.21 100.00% 71.55 69649.66 23.17%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 767.86 773.89 69649.5 48185.9 42157.0 50000.0
Usage Type Count Total Avg RPE APR
Kyrian_Kleia
arcane_explosion Mana 1.7 8549.4 5000.0 5095.7 0.8
combustion Mana 3.6 18067.9 5000.0 5111.8 0.0
counterspell Mana 4.4 4404.9 1000.0 1021.5 0.0
dragons_breath Mana 14.2 28471.6 2000.0 2039.6 2.9
fire_blast Mana 40.3 20166.0 500.0 509.7 11.0
flamestrike Mana 94.2 117779.3 1250.0 1274.4 14.1
frostbolt Mana 7.6 7571.6 1000.0 1019.8 1.5
radiant_spark Mana 10.0 10008.6 1000.0 1020.1 5.2
scorch Mana 42.8 21393.2 500.0 510.5 4.3

Statistics & Data Analysis

Fight Length
Kyrian_Kleia Fight Length
Count 810
Mean 300.80
Minimum 240.29
Maximum 359.85
Spread ( max - min ) 119.56
Range [ ( max - min ) / 2 * 100% ] 19.87%
Standard Deviation 35.1796
5th Percentile 245.86
95th Percentile 355.28
( 95th Percentile - 5th Percentile ) 109.43
Mean Distribution
Standard Deviation 1.2361
95.00% Confidence Interval ( 298.37 - 303.22 )
Normalized 95.00% Confidence Interval ( 99.19% - 100.81% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 526
0.1% Error 52546
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1057
DPS
Kyrian_Kleia Damage Per Second
Count 810
Mean 9903.65
Minimum 9235.85
Maximum 10616.37
Spread ( max - min ) 1380.52
Range [ ( max - min ) / 2 * 100% ] 6.97%
Standard Deviation 268.6034
5th Percentile 9458.41
95th Percentile 10374.37
( 95th Percentile - 5th Percentile ) 915.95
Mean Distribution
Standard Deviation 9.4378
95.00% Confidence Interval ( 9885.15 - 9922.14 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2826
0.1 Scale Factor Error with Delta=300 616
0.05 Scale Factor Error with Delta=300 2464
0.01 Scale Factor Error with Delta=300 61590
Priority Target DPS
Kyrian_Kleia Priority Target Damage Per Second
Count 810
Mean 4492.61
Minimum 4162.86
Maximum 4833.23
Spread ( max - min ) 670.37
Range [ ( max - min ) / 2 * 100% ] 7.46%
Standard Deviation 113.3286
5th Percentile 4318.56
95th Percentile 4689.01
( 95th Percentile - 5th Percentile ) 370.45
Mean Distribution
Standard Deviation 3.9820
95.00% Confidence Interval ( 4484.80 - 4500.41 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2445
0.1 Scale Factor Error with Delta=300 110
0.05 Scale Factor Error with Delta=300 439
0.01 Scale Factor Error with Delta=300 10964
DPS(e)
Kyrian_Kleia Damage Per Second (Effective)
Count 810
Mean 9903.65
Minimum 9235.85
Maximum 10616.37
Spread ( max - min ) 1380.52
Range [ ( max - min ) / 2 * 100% ] 6.97%
Damage
Kyrian_Kleia Damage
Count 810
Mean 2969765.16
Minimum 2476755.64
Maximum 3531285.44
Spread ( max - min ) 1054529.80
Range [ ( max - min ) / 2 * 100% ] 17.75%
DTPS
Kyrian_Kleia Damage Taken Per Second
Count 810
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Kyrian_Kleia Healing Per Second
Count 810
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Kyrian_Kleia Healing Per Second (Effective)
Count 810
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Kyrian_Kleia Heal
Count 810
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Kyrian_Kleia Healing Taken Per Second
Count 810
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Kyrian_Kleia Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Kyrian_KleiaTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Kyrian_Kleia Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
R 9.86 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 3.58 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 3.54 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 4.32 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 1.68 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 7.46 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 6.31 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
a 20.78 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
b 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
c 1.45 scorch
actions.combustion_cooldowns
# count action,conditions
d 1.00 potion
0.00 blood_fury
e 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
f 3.58 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
g 15.03 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
h 0.00 call_action_list,name=active_talents
i 3.54 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
j 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
k 16.33 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
l 10.41 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
m 3.60 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 11.00 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 0.60 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
p 11.35 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 3.18 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.11 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 9.65 scorch,if=searing_touch.active
u 4.05 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
v 16.04 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
w 14.88 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 0.55 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
y 3.54 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
z 0.00 call_action_list,name=active_talents
{ 9.31 dragons_breath,if=active_enemies>1
| 20.23 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
} 30.23 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Kyrian_Kleia 50000.0/50000: 100% mana
Pre precombat 1 food Kyrian_Kleia 50000.0/50000: 100% mana
Pre precombat 2 augmentation Kyrian_Kleia 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R radiant_spark Fluffy_Pillow 49000.0/50000: 98% mana
0:01.232 default W frostbolt Fluffy_Pillow 49004.0/50000: 98% mana bloodlust
0:02.496 combustion_cooldowns d potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:02.496 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:02.496 default S use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.496 combustion_phase m flamestrike Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.062 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.062 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.565 combustion_phase g fire_blast Fluffy_Pillow 45003.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.706 default T cancel_buff Fluffy_Pillow 43394.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.706 combustion_cooldowns e berserking Fluffy_Pillow 43394.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.706 combustion_phase k flamestrike Fluffy_Pillow 43394.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.570 combustion_phase l phoenix_flames Fluffy_Pillow 43008.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.434 combustion_phase l phoenix_flames Fluffy_Pillow 43872.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.298 combustion_phase k flamestrike Fluffy_Pillow 44736.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.882 combustion_phase g fire_blast Fluffy_Pillow 44070.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.159 combustion_phase l phoenix_flames Fluffy_Pillow 43847.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.023 combustion_phase k flamestrike Fluffy_Pillow 44711.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.887 combustion_phase n scorch Fluffy_Pillow 44325.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.751 combustion_phase n scorch Fluffy_Pillow 44689.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.136 combustion_phase g fire_blast Fluffy_Pillow 45074.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.614 combustion_phase k flamestrike Fluffy_Pillow 44552.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.479 combustion_phase n scorch Fluffy_Pillow 44167.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.343 combustion_phase n scorch Fluffy_Pillow 44531.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.205 combustion_phase k flamestrike Fluffy_Pillow 44893.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.069 combustion_phase n scorch Fluffy_Pillow 44507.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.674 combustion_phase g fire_blast Fluffy_Pillow 45112.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.931 combustion_phase k flamestrike Fluffy_Pillow 44369.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.795 default Y rune_of_power Fluffy_Pillow 43983.0/50000: 88% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.744 rop_phase u dragons_breath Fluffy_Pillow 44932.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:18.694 rop_phase v flamestrike Fluffy_Pillow 43882.0/50000: 88% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:20.904 rop_phase v flamestrike Fluffy_Pillow 44842.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.114 rop_phase v flamestrike Fluffy_Pillow 45802.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.324 rop_phase v flamestrike Fluffy_Pillow 46762.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:27.534 rop_phase v flamestrike Fluffy_Pillow 47722.0/50000: 95% mana bloodlust, rune_of_power
0:28.128 default a fire_blast Fluffy_Pillow 48316.0/50000: 97% mana bloodlust, rune_of_power
0:29.331 default a fire_blast Fluffy_Pillow 49019.0/50000: 98% mana bloodlust, heating_up, rune_of_power
0:29.743 standard_rotation w flamestrike Fluffy_Pillow 47681.0/50000: 95% mana bloodlust, hot_streak
0:30.691 default V arcane_explosion Fluffy_Pillow 47379.0/50000: 95% mana bloodlust
0:31.641 default R radiant_spark Fluffy_Pillow 43329.0/50000: 87% mana bloodlust
0:32.592 default W frostbolt Fluffy_Pillow 43280.0/50000: 87% mana bloodlust
0:33.856 standard_rotation } flamestrike Fluffy_Pillow 43544.0/50000: 87% mana bloodlust, disciplinary_command
0:36.064 standard_rotation { dragons_breath Fluffy_Pillow 44502.0/50000: 89% mana bloodlust, disciplinary_command
0:37.014 standard_rotation } flamestrike Fluffy_Pillow 43452.0/50000: 87% mana bloodlust, disciplinary_command
0:39.223 standard_rotation y phoenix_flames Fluffy_Pillow 44411.0/50000: 89% mana bloodlust, disciplinary_command
0:40.173 standard_rotation } flamestrike Fluffy_Pillow 45361.0/50000: 91% mana bloodlust, heating_up, disciplinary_command
0:40.676 default a fire_blast Fluffy_Pillow 45864.0/50000: 92% mana bloodlust, heating_up, disciplinary_command
0:42.382 standard_rotation w flamestrike Fluffy_Pillow 45820.0/50000: 92% mana hot_streak, disciplinary_command
0:43.616 standard_rotation } flamestrike Fluffy_Pillow 45804.0/50000: 92% mana disciplinary_command
0:46.486 standard_rotation } flamestrike Fluffy_Pillow 47424.0/50000: 95% mana disciplinary_command
0:48.847 default a fire_blast Fluffy_Pillow 49785.0/50000: 100% mana disciplinary_command
0:49.355 standard_rotation } flamestrike Fluffy_Pillow 48543.0/50000: 97% mana heating_up, disciplinary_command
0:52.225 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command
0:55.095 standard_rotation { dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
0:56.328 standard_rotation } flamestrike Fluffy_Pillow 47987.0/50000: 96% mana heating_up
0:59.201 standard_rotation } flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
1:02.071 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:04.941 default R radiant_spark Fluffy_Pillow 48754.0/50000: 98% mana
1:05.139 default a fire_blast Fluffy_Pillow 48952.0/50000: 98% mana
1:06.173 default Y rune_of_power Fluffy_Pillow 48486.0/50000: 97% mana heating_up
1:07.407 rop_phase v flamestrike Fluffy_Pillow 49720.0/50000: 99% mana heating_up, rune_of_power
1:07.407 default a fire_blast Fluffy_Pillow 49720.0/50000: 99% mana heating_up, rune_of_power
1:10.277 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:11.510 rop_phase v flamestrike Fluffy_Pillow 48737.0/50000: 97% mana rune_of_power
1:13.412 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:14.006 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:14.378 rop_phase p flamestrike Fluffy_Pillow 48622.0/50000: 97% mana hot_streak, rune_of_power
1:15.609 rop_phase u dragons_breath Fluffy_Pillow 48603.0/50000: 97% mana rune_of_power
1:16.843 rop_phase v flamestrike Fluffy_Pillow 47837.0/50000: 96% mana rune_of_power
1:19.713 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:22.584 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:25.455 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:28.327 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:31.197 default U counterspell Fluffy_Pillow 48754.0/50000: 98% mana
1:31.197 default W frostbolt Fluffy_Pillow 47754.0/50000: 96% mana
1:32.839 standard_rotation } flamestrike Fluffy_Pillow 48396.0/50000: 97% mana disciplinary_command
1:35.708 standard_rotation { dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
1:36.942 default R radiant_spark Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command
1:38.175 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48220.0/50000: 96% mana disciplinary_command
1:38.175 default S use_item_soul_igniter Fluffy_Pillow 48220.0/50000: 96% mana disciplinary_command, gladiators_badge
1:38.175 combustion_phase m flamestrike Fluffy_Pillow 48220.0/50000: 96% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.417 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.417 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.947 combustion_phase g fire_blast Fluffy_Pillow 45030.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:41.045 default T cancel_buff Fluffy_Pillow 43378.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:41.045 combustion_phase k flamestrike Fluffy_Pillow 43378.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:42.279 combustion_phase l phoenix_flames Fluffy_Pillow 43362.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:43.510 combustion_phase l phoenix_flames Fluffy_Pillow 44593.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.741 combustion_phase k flamestrike Fluffy_Pillow 45824.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.741 combustion_phase g fire_blast Fluffy_Pillow 44574.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:45.974 combustion_phase l phoenix_flames Fluffy_Pillow 45307.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:47.206 combustion_phase k flamestrike Fluffy_Pillow 46539.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.438 combustion_phase n scorch Fluffy_Pillow 46521.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.646 combustion_phase g fire_blast Fluffy_Pillow 46729.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:49.670 combustion_phase n scorch Fluffy_Pillow 46753.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:50.902 combustion_phase k flamestrike Fluffy_Pillow 47485.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:52.133 default c scorch Fluffy_Pillow 47466.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:53.365 default Y rune_of_power Fluffy_Pillow 48198.0/50000: 96% mana heating_up, infernal_cascade(2)
1:54.597 rop_phase p flamestrike Fluffy_Pillow 49430.0/50000: 99% mana hot_streak, rune_of_power
1:55.830 rop_phase u dragons_breath Fluffy_Pillow 49413.0/50000: 99% mana rune_of_power
1:57.061 rop_phase v flamestrike Fluffy_Pillow 48644.0/50000: 97% mana rune_of_power
1:59.930 rop_phase v flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:02.800 default W frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:04.443 rop_phase v flamestrike Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power, disciplinary_command
2:05.028 default a fire_blast Fluffy_Pillow 49590.0/50000: 99% mana rune_of_power, disciplinary_command
2:06.871 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:07.314 standard_rotation w flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, disciplinary_command
2:08.547 default R radiant_spark Fluffy_Pillow 48676.0/50000: 97% mana disciplinary_command
2:09.778 standard_rotation } flamestrike Fluffy_Pillow 48907.0/50000: 98% mana disciplinary_command
2:12.650 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:15.520 standard_rotation { dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:16.753 standard_rotation } flamestrike Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command
2:19.622 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:21.441 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:22.018 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:22.493 standard_rotation w flamestrike Fluffy_Pillow 48725.0/50000: 97% mana hot_streak, disciplinary_command
2:23.726 standard_rotation } flamestrike Fluffy_Pillow 48708.0/50000: 97% mana disciplinary_command
2:26.597 standard_rotation y phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
2:27.829 standard_rotation } flamestrike Fluffy_Pillow 49987.0/50000: 100% mana heating_up
2:30.698 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
2:33.568 standard_rotation { dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:34.801 standard_rotation } flamestrike Fluffy_Pillow 47987.0/50000: 96% mana heating_up
2:37.671 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:40.542 default R radiant_spark Fluffy_Pillow 48755.0/50000: 98% mana
2:41.773 default Y rune_of_power Fluffy_Pillow 48986.0/50000: 98% mana
2:43.006 rop_phase v flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:43.006 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:45.427 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:45.877 rop_phase p flamestrike Fluffy_Pillow 48700.0/50000: 97% mana hot_streak, rune_of_power
2:47.109 rop_phase v flamestrike Fluffy_Pillow 48682.0/50000: 97% mana rune_of_power
2:49.978 rop_phase v flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:52.849 rop_phase u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:54.082 rop_phase v flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
2:54.195 default a fire_blast Fluffy_Pillow 48101.0/50000: 96% mana rune_of_power
2:56.953 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:59.824 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:02.694 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:05.566 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:08.436 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:11.306 default U counterspell Fluffy_Pillow 48754.0/50000: 98% mana
3:11.306 default W frostbolt Fluffy_Pillow 47754.0/50000: 96% mana
3:12.947 default R radiant_spark Fluffy_Pillow 48395.0/50000: 97% mana disciplinary_command
3:14.179 standard_rotation { dragons_breath Fluffy_Pillow 48627.0/50000: 97% mana disciplinary_command
3:15.411 standard_rotation | scorch Fluffy_Pillow 47859.0/50000: 96% mana disciplinary_command
3:16.644 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48592.0/50000: 97% mana disciplinary_command
3:16.644 default S use_item_soul_igniter Fluffy_Pillow 48592.0/50000: 97% mana disciplinary_command, gladiators_badge
3:16.644 combustion_phase m flamestrike Fluffy_Pillow 48592.0/50000: 97% mana disciplinary_command, soul_ignition, gladiators_badge
3:18.846 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:18.846 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.515 combustion_cooldowns e berserking Fluffy_Pillow 43919.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
3:19.515 combustion_phase k flamestrike Fluffy_Pillow 43919.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
3:19.515 combustion_phase g fire_blast Fluffy_Pillow 42669.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
3:20.636 default T cancel_buff Fluffy_Pillow 43290.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
3:20.636 combustion_phase l phoenix_flames Fluffy_Pillow 43290.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:21.756 combustion_phase k flamestrike Fluffy_Pillow 44410.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:22.876 combustion_phase l phoenix_flames Fluffy_Pillow 44280.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:23.487 combustion_phase g fire_blast Fluffy_Pillow 44891.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:23.996 combustion_phase k flamestrike Fluffy_Pillow 44900.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:25.117 combustion_phase n scorch Fluffy_Pillow 44771.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:26.237 combustion_phase l phoenix_flames Fluffy_Pillow 45391.0/50000: 91% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:27.357 combustion_phase k flamestrike Fluffy_Pillow 46511.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:27.357 combustion_phase g fire_blast Fluffy_Pillow 45261.0/50000: 91% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:28.478 combustion_phase n scorch Fluffy_Pillow 45882.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:29.599 combustion_phase n scorch Fluffy_Pillow 46503.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:30.718 combustion_phase k flamestrike Fluffy_Pillow 47122.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:31.839 default Y rune_of_power Fluffy_Pillow 46993.0/50000: 94% mana heating_up, disciplinary_command, infernal_cascade(2)
3:33.071 rop_phase t scorch Fluffy_Pillow 48225.0/50000: 96% mana heating_up, rune_of_power
3:34.026 default a fire_blast Fluffy_Pillow 49171.0/50000: 98% mana heating_up, rune_of_power
3:34.304 rop_phase p flamestrike Fluffy_Pillow 48458.0/50000: 97% mana hot_streak, rune_of_power
3:35.536 rop_phase t scorch Fluffy_Pillow 48440.0/50000: 97% mana heating_up, rune_of_power
3:36.769 rop_phase t scorch Fluffy_Pillow 49173.0/50000: 98% mana heating_up, rune_of_power
3:38.000 rop_phase p flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
3:39.232 rop_phase t scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, rune_of_power
3:40.465 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:41.698 default W frostbolt Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:43.342 default U counterspell Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power
3:43.342 rop_phase p flamestrike Fluffy_Pillow 48006.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
3:44.577 default R radiant_spark Fluffy_Pillow 47991.0/50000: 96% mana rune_of_power, disciplinary_command
3:45.810 standard_rotation { dragons_breath Fluffy_Pillow 48224.0/50000: 96% mana disciplinary_command
3:47.044 standard_rotation | scorch Fluffy_Pillow 47458.0/50000: 95% mana disciplinary_command
3:47.044 standard_rotation x fire_blast Fluffy_Pillow 47458.0/50000: 95% mana disciplinary_command
3:48.276 standard_rotation | scorch Fluffy_Pillow 47690.0/50000: 95% mana heating_up, disciplinary_command
3:49.508 standard_rotation w flamestrike Fluffy_Pillow 48422.0/50000: 97% mana hot_streak, disciplinary_command
3:50.407 default a fire_blast Fluffy_Pillow 48002.0/50000: 96% mana heating_up, disciplinary_command
3:50.741 standard_rotation w flamestrike Fluffy_Pillow 47905.0/50000: 96% mana hot_streak, disciplinary_command
3:51.974 standard_rotation y phoenix_flames Fluffy_Pillow 47888.0/50000: 96% mana disciplinary_command
3:53.206 standard_rotation | scorch Fluffy_Pillow 49120.0/50000: 98% mana heating_up, disciplinary_command
3:54.437 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
3:55.668 standard_rotation w flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command
3:56.898 standard_rotation | scorch Fluffy_Pillow 49483.0/50000: 99% mana heating_up, disciplinary_command
3:58.130 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:59.364 standard_rotation w flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, disciplinary_command
3:59.438 default a fire_blast Fluffy_Pillow 48330.0/50000: 97% mana heating_up, disciplinary_command
4:00.595 standard_rotation w flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak, disciplinary_command
4:01.827 standard_rotation | scorch Fluffy_Pillow 48969.0/50000: 98% mana disciplinary_command
4:03.060 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
4:04.294 standard_rotation { dragons_breath Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:05.527 standard_rotation w flamestrike Fluffy_Pillow 48739.0/50000: 97% mana hot_streak
4:06.759 standard_rotation | scorch Fluffy_Pillow 48721.0/50000: 97% mana
4:07.992 standard_rotation | scorch Fluffy_Pillow 49454.0/50000: 99% mana
4:09.224 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:10.458 standard_rotation w flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:11.691 standard_rotation | scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:12.924 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:14.155 standard_rotation w flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:15.388 standard_rotation y phoenix_flames Fluffy_Pillow 49486.0/50000: 99% mana heating_up
4:16.803 default R radiant_spark Fluffy_Pillow 50000.0/50000: 100% mana
4:18.035 default Y rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana
4:19.300 rop_phase t scorch Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
4:19.300 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
4:19.894 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
4:20.532 rop_phase p flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
4:21.764 rop_phase t scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
4:22.999 rop_phase q fire_blast Fluffy_Pillow 49507.0/50000: 99% mana heating_up, rune_of_power
4:23.167 rop_phase p flamestrike Fluffy_Pillow 49175.0/50000: 98% mana hot_streak, rune_of_power
4:24.400 rop_phase t scorch Fluffy_Pillow 49158.0/50000: 98% mana rune_of_power
4:25.634 rop_phase t scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:26.867 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:28.098 rop_phase p flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
4:29.332 rop_phase t scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power
4:30.566 rop_phase t scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
4:31.800 standard_rotation w flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:31.892 default a fire_blast Fluffy_Pillow 48348.0/50000: 97% mana heating_up
4:33.032 standard_rotation w flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Kyrian_Kleia"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=kyrian
soulbind=master_flame:6/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Kyrian_Kleia_Courage : 9618 dps, 4398 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9617.9 9617.9 18.7 / 0.195% 993.4 / 10.3% 12.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
773.7 767.5 Mana 0.00% 49.7 100.2% 100%
Talents
Kyrian
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Kyrian_Kleia_Courage 9618
Arcane Explosion 22 0.2% 1.7 195.68sec 3976 3747 Direct 5.0 996 1987 1325 33.2%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.65 4.96 0.00 0.00 1.0614 0.0000 6572.91 6572.91 0.00% 3747.38 3747.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 66.78% 3.31 0 8 995.80 985 1462 982.66 0 1206 3298 3298 0.00%
crit 33.22% 1.65 0 6 1987.35 1970 2089 1627.62 0 2089 3275 3275 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:1.65
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 224 2.3% 3.6 97.46sec 18829 0 Direct 10.6 4334 10408 6357 33.4%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.58 10.60 0.00 0.00 0.0000 0.0000 67473.08 67473.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 66.60% 7.06 1 12 4333.54 4217 4685 4333.09 4219 4486 30609 30609 0.00%
crit 33.40% 3.54 0 9 10407.59 10120 11243 10333.10 0 11240 36864 36864 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 286 3.0% 13.9 20.89sec 6174 5190 Direct 41.7 1359 3298 2059 36.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.91 41.74 0.00 0.00 1.1896 0.0000 85894.31 85894.31 0.00% 5189.67 5189.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.96% 26.70 11 44 1359.35 1142 2402 1361.13 1233 1526 36296 36296 0.00%
crit 36.04% 15.04 4 28 3298.37 2285 5809 3285.59 2481 4482 49598 49598 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:0.62
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [u]:4.02
  • if_expr:active_enemies>2
    standard_rotation
    [{]:9.27
  • if_expr:active_enemies>1
Eternal Insight 46 0.5% 21.1 13.79sec 655 0 Direct 21.1 470 1032 655 32.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.14 21.14 0.00 0.00 0.0000 0.0000 13844.84 13844.84 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 67.11% 14.19 6 27 469.93 460 488 469.89 460 483 6667 6667 0.00%
crit 32.89% 6.95 0 15 1031.95 921 1171 1030.27 0 1138 7178 7178 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 742 7.7% 39.5 7.60sec 5632 0 Direct 39.5 0 5632 5632 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.55 39.55 0.00 0.00 0.0000 0.0000 222725.83 222725.83 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.55 31 47 5632.25 3107 11320 5632.95 5228 6028 222726 222726 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [a]:20.69
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [g]:15.07
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:3.23
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:0.53
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2997 (5316) 31.2% (55.3%) 92.5 3.21sec 17262 8562 Direct 277.4 (2918.0) 1610 5067 3245 47.3% (47.3%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 92.47 277.41 0.00 0.00 2.0161 0.0000 900455.50 900455.50 0.00% 8562.10 8562.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 52.69% 146.17 106 192 1610.47 1372 2886 1610.63 1557 1664 235434 235434 0.00%
crit 47.31% 131.24 92 171 5066.73 2744 10769 5073.31 4708 5508 665021 665021 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [k]:16.38
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [m]:3.61
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [p]:11.41
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [v]:16.08
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [w]:14.91
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [}]:30.12
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2318 24.1% 880.2 0.34sec 791 0 Periodic 2640.5 136 416 263 45.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 880.18 0.00 0.00 2640.55 0.0000 0.0000 695793.19 695793.19 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.54% 1440.06 1109 1747 136.40 118 247 136.44 134 139 196431 196431 0.00%
crit 45.46% 1200.49 972 1453 415.85 235 660 416.12 399 434 499362 499362 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 40 0.4% 7.4 42.78sec 1612 1046 Direct 7.4 1113 2670 1615 32.3%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.44 7.42 0.00 0.00 1.5408 0.0000 11990.79 11990.79 0.00% 1046.50 1046.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 67.70% 5.02 1 9 1113.27 1002 1487 1112.03 1002 1487 5590 5590 0.00%
crit 32.30% 2.40 0 6 2670.49 2405 3569 2507.23 0 3569 6401 6401 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:7.47
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1605 16.7% 402.0 0.79sec 1200 0 Periodic 890.4 541 0 541 0.0% 98.9%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 401.99 0.00 890.36 890.36 0.0000 1.0000 482320.28 482320.28 0.00% 541.71 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 890.36 709 1066 541.08 62 2360 542.33 494 589 482320 482320 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5316 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 133  / 18 0.2% 96.0 1.22sec 55 45 Direct 96.0 42 83 55 32.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5316.12 5316.12 0.00% 44.81 44.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 67.27% 64.58 51 77 41.78 29 51 41.78 40 44 2698 2698 0.00%
crit 32.73% 31.42 19 45 83.32 58 101 83.32 76 89 2618 2618 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1478.81
Phoenix Flames 0 (766) 0.0% (8.0%) 14.1 21.48sec 16350 14732

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.08 0.00 0.00 0.00 1.1099 0.0000 0.00 0.00 0.00% 14731.53 14731.53

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [l]:10.44
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.12
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [y]:3.50
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 766 8.0% 14.0 21.47sec 16395 0 Direct 42.1 1371 6332 5468 82.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.04 42.12 0.00 0.00 0.0000 0.0000 230180.11 230180.11 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 17.49% 7.37 2 13 1371.34 1019 3667 1372.78 1019 2171 10106 10106 0.00%
crit 82.51% 34.75 27 44 6331.83 2038 13853 6337.10 5747 6882 220074 220074 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (19) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3411 27.5% (27.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3409.11 3409.11 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.47% 0.72 0 1 2673.14 2673 2673 1937.17 0 2673 1937 1937 0.00%
crit 27.53% 0.28 0 1 5346.28 5346 5346 1471.94 0 5346 1472 1472 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 2090 0 Periodic 5.0 137 518 418 73.8% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2090.36 2090.36 0.00% 348.39 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 26.22% 1.31 0 2 136.63 122 160 119.35 0 160 179 179 0.00%
crit 73.78% 3.69 3 5 517.79 243 682 525.14 457 593 1911 1911 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Radiant Spark 179 1.9% 9.8 32.24sec 5508 4577 Direct 9.8 1863 4140 2591 31.9%
Periodic 70.1 208 588 408 52.6% 10.7%

Stats Details: Radiant Spark

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.79 9.79 70.08 70.08 1.2036 1.3693 53919.13 53919.13 0.00% 500.46 4576.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.07% 6.66 2 11 1862.81 1789 2654 1862.28 1789 2052 12414 12414 0.00%
crit 31.93% 3.13 0 8 4140.06 3577 6370 4032.56 0 6370 12937 12937 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 47.44% 33.24 18 50 208.29 20 288 208.36 179 237 6925 6925 0.00%
crit 52.56% 36.84 24 50 587.91 41 857 588.75 538 666 21643 21643 0.00%

Action Details: Radiant Spark

  • id:307443
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.912000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.099000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:307443
  • name:Radiant Spark
  • school:arcane
  • tooltip:Suffering $w2 Arcane damage every $t2 sec.
  • description:Conjure a radiant spark that causes {$s1=0 + 91.2%} Arcane damage instantly, and an additional $o2 damage over {$d=10 seconds}. The target takes {$307454s1=10}% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after {$307454u=4} spells.

Action Priority List

    default
    [R]:9.83
  • if_expr:buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
Scorch 304 3.2% 42.0 7.03sec 2179 1848 Direct 42.0 449 2206 2177 98.4%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.96 41.96 0.00 0.00 1.1794 0.0000 91448.48 91448.48 0.00% 1847.78 1847.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 1.64% 0.69 0 2 448.54 347 525 247.41 0 525 309 309 0.00%
crit 98.36% 41.27 30 50 2206.16 833 4413 2216.07 2015 2494 91139 91139 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [c]:1.42
    combustion_phase
    [n]:10.97
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:9.63
  • if_expr:searing_touch.active
    standard_rotation
    [|]:20.37
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 0.5% 42.9 6.81sec 359 0 Direct 42.9 257 564 359 33.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.91 42.91 0.00 0.00 0.0000 0.0000 15408.06 15408.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 66.79% 28.66 12 47 257.15 253 268 257.14 254 263 7369 7369 0.00%
crit 33.21% 14.25 4 26 564.08 506 644 564.20 527 605 8039 8039 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Kyrian_Kleia_Courage
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Kleia_Courage
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 194.52sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [e]:2.00
  • if_expr:buff.combustion.up
Combustion 3.5 97.43sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [i]:3.56
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.3 51.54sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.31 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:4.32
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Kleia_Courage
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Kleia_Courage
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [d]:1.00
Rune of Power 6.3 48.64sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.29 0.00 0.00 0.00 1.1869 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:6.31
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.10sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.58 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 194.4sec 194.4sec 12.0sec 8.09% 18.22% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:192.8s / 196.5s
  • trigger_min/max:192.8s / 196.5s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.4sec 97.4sec 11.8sec 13.93% 0.00% 80.4 (80.4) 3.4

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:95.5s / 100.0s
  • trigger_min/max:95.5s / 100.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.93%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.4 0.0 42.9sec 42.9sec 19.3sec 47.78% 0.00% 0.0 (0.0) 6.9

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.5s
  • trigger_min/max:30.0s / 68.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:47.78%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 97.1sec 97.1sec 14.6sec 17.45% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:92.0s / 100.2s
  • trigger_min/max:92.0s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.45%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.8 0.0 6.3sec 6.3sec 1.9sec 30.00% 47.38% 0.0 (0.0) 3.0

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 27.5s
  • trigger_min/max:0.9s / 27.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:30.00%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.1 0.0 7.0sec 7.0sec 1.0sec 13.81% 56.19% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.3s
  • trigger_min/max:0.9s / 37.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.3s

Stack Uptimes

  • hot_streak_1:13.81%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.6 11.5 95.0sec 18.2sec 13.6sec 16.48% 0.00% 7.9 (7.9) 3.5

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.4s / 100.0s
  • trigger_min/max:0.5s / 92.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.9s

Stack Uptimes

  • infernal_cascade_1:0.83%
  • infernal_cascade_2:15.66%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.3sec 300.3sec 25.0sec 8.43% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.3s / 300.3s
  • trigger_min/max:300.3s / 300.3s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.43%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.2sec 31.2sec 11.8sec 38.55% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 50.1s
  • trigger_min/max:13.1s / 50.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.55%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.1sec 97.1sec 2.9sec 3.47% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:92.0s / 100.2s
  • trigger_min/max:92.0s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:3.47%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Pointed Courage

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_pointed_courage
  • max_stacks:5
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:330511
  • name:Pointed Courage
  • tooltip:Chance to critical strike increased by $w%.
  • description:{$@spelldesc329778=Chance to critical strike is increased by {$330511s1=1}% for every nearby enemy or ally, up to {$330511u=5}%.}
  • max_stacks:5
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.8 37.0 58.0 6.3s 0.9s 27.5s
Heating Up removed 1.3 0.0 4.0 67.7s 6.2s 219.5s
Heating Up converted with Fire Blast 17.8 12.0 25.0 17.2s 1.7s 61.1s
Hot Streak procs 43.1 34.0 54.0 7.0s 0.9s 37.3s
Hot Streak spells used 96.5 77.0 115.0 3.1s 0.0s 26.6s
Hot Streak spell crits 92.7 74.0 110.0 3.2s 0.0s 26.6s
Hot Streak spell crits wasted 1.7 0.0 6.0 30.4s 4.9s 120.9s
Direct Ignite applications 5.1 5.0 9.0 6.5s 0.0s 290.1s
Ignites spread to targets with existing Ignite 28.0 22.0 34.0 21.6s 0.8s 95.9s
Infernal Cascade expires during Combustion 0.1 0.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 20.56% 18.31% 22.46% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.760120.165239.739
Counterspell42.4316.79294.085200.941150.860281.052
Radiant Spark0.9320.0004.0479.1485.60012.529
Fire Blast0.2480.0009.7309.7435.79918.662
Rune of Power4.6750.00016.81029.56624.30434.698
Dragon's Breath3.9870.00035.00057.06131.59391.032
Combustion1.6830.0004.1185.9834.3429.205
Phoenix Flames0.3960.0005.5785.5705.5645.578

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Kyrian_Kleia_Courage
mana_regen Mana 3233.14 230818.31 100.00% 71.39 69741.75 23.20%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 767.51 773.70 69738.7 48137.3 42788.0 50000.0
Usage Type Count Total Avg RPE APR
Kyrian_Kleia_Courage
arcane_explosion Mana 1.7 8452.2 5000.0 5112.2 0.8
combustion Mana 3.6 18188.3 5000.0 5128.7 0.0
counterspell Mana 4.4 4413.7 1000.0 1024.8 0.0
dragons_breath Mana 14.2 28465.0 2000.0 2045.9 3.0
fire_blast Mana 40.4 20214.0 500.0 511.1 11.0
flamestrike Mana 94.6 118213.3 1250.0 1278.4 13.5
frostbolt Mana 7.6 7603.4 1000.0 1022.4 1.6
radiant_spark Mana 10.0 10017.1 1000.0 1023.3 5.4
scorch Mana 43.0 21485.0 500.0 512.0 4.3

Statistics & Data Analysis

Fight Length
Kyrian_Kleia_Courage Fight Length
Count 701
Mean 300.76
Minimum 240.16
Maximum 359.74
Spread ( max - min ) 119.57
Range [ ( max - min ) / 2 * 100% ] 19.88%
Standard Deviation 34.9705
5th Percentile 245.03
95th Percentile 353.90
( 95th Percentile - 5th Percentile ) 108.86
Mean Distribution
Standard Deviation 1.3208
95.00% Confidence Interval ( 298.17 - 303.35 )
Normalized 95.00% Confidence Interval ( 99.14% - 100.86% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 520
0.1% Error 51935
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1044
DPS
Kyrian_Kleia_Courage Damage Per Second
Count 701
Mean 9617.95
Minimum 8912.17
Maximum 10352.63
Spread ( max - min ) 1440.46
Range [ ( max - min ) / 2 * 100% ] 7.49%
Standard Deviation 252.7479
5th Percentile 9209.63
95th Percentile 10024.05
( 95th Percentile - 5th Percentile ) 814.42
Mean Distribution
Standard Deviation 9.5462
95.00% Confidence Interval ( 9599.24 - 9636.66 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2653
0.1 Scale Factor Error with Delta=300 546
0.05 Scale Factor Error with Delta=300 2182
0.01 Scale Factor Error with Delta=300 54533
Priority Target DPS
Kyrian_Kleia_Courage Priority Target Damage Per Second
Count 701
Mean 4398.07
Minimum 4112.04
Maximum 4741.74
Spread ( max - min ) 629.70
Range [ ( max - min ) / 2 * 100% ] 7.16%
Standard Deviation 112.0678
5th Percentile 4218.76
95th Percentile 4593.23
( 95th Percentile - 5th Percentile ) 374.46
Mean Distribution
Standard Deviation 4.2327
95.00% Confidence Interval ( 4389.78 - 4406.37 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2495
0.1 Scale Factor Error with Delta=300 108
0.05 Scale Factor Error with Delta=300 429
0.01 Scale Factor Error with Delta=300 10722
DPS(e)
Kyrian_Kleia_Courage Damage Per Second (Effective)
Count 701
Mean 9617.95
Minimum 8912.17
Maximum 10352.63
Spread ( max - min ) 1440.46
Range [ ( max - min ) / 2 * 100% ] 7.49%
Damage
Kyrian_Kleia_Courage Damage
Count 701
Mean 2883525.97
Minimum 2375375.67
Maximum 3433141.81
Spread ( max - min ) 1057766.14
Range [ ( max - min ) / 2 * 100% ] 18.34%
DTPS
Kyrian_Kleia_Courage Damage Taken Per Second
Count 701
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Kyrian_Kleia_Courage Healing Per Second
Count 701
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Kyrian_Kleia_Courage Healing Per Second (Effective)
Count 701
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Kyrian_Kleia_Courage Heal
Count 701
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Kyrian_Kleia_Courage Healing Taken Per Second
Count 701
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Kyrian_Kleia_Courage Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Kyrian_Kleia_CourageTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Kyrian_Kleia_Courage Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
R 9.83 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 3.59 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 3.55 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 4.32 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 1.65 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 7.47 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 6.31 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
a 20.69 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
b 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
c 1.42 scorch
actions.combustion_cooldowns
# count action,conditions
d 1.00 potion
0.00 blood_fury
e 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
f 3.59 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
g 15.07 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
h 0.00 call_action_list,name=active_talents
i 3.56 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
j 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
k 16.38 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
l 10.44 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
m 3.61 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 10.97 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 0.62 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
p 11.41 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 3.23 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.12 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 9.63 scorch,if=searing_touch.active
u 4.02 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
v 16.08 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
w 14.91 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 0.53 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
y 3.50 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
z 0.00 call_action_list,name=active_talents
{ 9.27 dragons_breath,if=active_enemies>1
| 20.37 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
} 30.12 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Kyrian_Kleia_Courage 50000.0/50000: 100% mana
Pre precombat 1 food Kyrian_Kleia_Courage 50000.0/50000: 100% mana
Pre precombat 2 augmentation Kyrian_Kleia_Courage 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R radiant_spark Fluffy_Pillow 49000.0/50000: 98% mana
0:01.233 default W frostbolt Fluffy_Pillow 49005.0/50000: 98% mana bloodlust
0:02.497 combustion_cooldowns d potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:02.497 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:02.497 default S use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.497 combustion_phase m flamestrike Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.070 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.070 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.576 combustion_phase g fire_blast Fluffy_Pillow 45006.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.705 default T cancel_buff Fluffy_Pillow 43385.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.705 combustion_cooldowns e berserking Fluffy_Pillow 43385.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.705 combustion_phase k flamestrike Fluffy_Pillow 43385.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.569 combustion_phase l phoenix_flames Fluffy_Pillow 42999.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.433 combustion_phase l phoenix_flames Fluffy_Pillow 43863.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.295 combustion_phase k flamestrike Fluffy_Pillow 44725.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.869 combustion_phase g fire_blast Fluffy_Pillow 44049.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.159 combustion_phase l phoenix_flames Fluffy_Pillow 43839.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.023 combustion_phase k flamestrike Fluffy_Pillow 44703.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.886 combustion_phase n scorch Fluffy_Pillow 44316.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.751 combustion_phase n scorch Fluffy_Pillow 44681.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.164 combustion_phase g fire_blast Fluffy_Pillow 45094.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.615 combustion_phase k flamestrike Fluffy_Pillow 44545.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.478 combustion_phase n scorch Fluffy_Pillow 44158.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.341 combustion_phase n scorch Fluffy_Pillow 44521.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.204 combustion_phase k flamestrike Fluffy_Pillow 44884.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.068 combustion_phase n scorch Fluffy_Pillow 44498.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.623 combustion_phase g fire_blast Fluffy_Pillow 45053.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.932 combustion_phase k flamestrike Fluffy_Pillow 44362.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.795 default Y rune_of_power Fluffy_Pillow 43975.0/50000: 88% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.744 rop_phase u dragons_breath Fluffy_Pillow 44924.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:18.692 rop_phase v flamestrike Fluffy_Pillow 43872.0/50000: 88% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:20.901 rop_phase v flamestrike Fluffy_Pillow 44831.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.112 rop_phase v flamestrike Fluffy_Pillow 45792.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.322 rop_phase v flamestrike Fluffy_Pillow 46752.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:27.531 rop_phase v flamestrike Fluffy_Pillow 47711.0/50000: 95% mana bloodlust, rune_of_power
0:28.118 default a fire_blast Fluffy_Pillow 48298.0/50000: 97% mana bloodlust, rune_of_power
0:29.296 default a fire_blast Fluffy_Pillow 48976.0/50000: 98% mana bloodlust, heating_up, rune_of_power
0:29.740 standard_rotation w flamestrike Fluffy_Pillow 47670.0/50000: 95% mana bloodlust, hot_streak
0:30.691 default V arcane_explosion Fluffy_Pillow 47371.0/50000: 95% mana bloodlust
0:31.641 default R radiant_spark Fluffy_Pillow 43321.0/50000: 87% mana bloodlust
0:32.591 default W frostbolt Fluffy_Pillow 43271.0/50000: 87% mana bloodlust
0:33.855 standard_rotation } flamestrike Fluffy_Pillow 43535.0/50000: 87% mana bloodlust, disciplinary_command
0:36.065 standard_rotation { dragons_breath Fluffy_Pillow 44495.0/50000: 89% mana bloodlust, disciplinary_command
0:37.014 standard_rotation } flamestrike Fluffy_Pillow 43444.0/50000: 87% mana bloodlust, disciplinary_command
0:39.224 standard_rotation y phoenix_flames Fluffy_Pillow 44404.0/50000: 89% mana bloodlust, disciplinary_command
0:40.174 standard_rotation } flamestrike Fluffy_Pillow 45354.0/50000: 91% mana bloodlust, disciplinary_command
0:40.756 default a fire_blast Fluffy_Pillow 45936.0/50000: 92% mana bloodlust, disciplinary_command
0:41.887 default a fire_blast Fluffy_Pillow 46567.0/50000: 93% mana heating_up, disciplinary_command
0:42.384 standard_rotation w flamestrike Fluffy_Pillow 45314.0/50000: 91% mana hot_streak, disciplinary_command
0:43.615 standard_rotation } flamestrike Fluffy_Pillow 45295.0/50000: 91% mana disciplinary_command
0:46.484 standard_rotation } flamestrike Fluffy_Pillow 46914.0/50000: 94% mana disciplinary_command
0:49.356 standard_rotation } flamestrike Fluffy_Pillow 48536.0/50000: 97% mana disciplinary_command
0:52.226 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
0:55.097 standard_rotation { dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
0:56.330 standard_rotation } flamestrike Fluffy_Pillow 47988.0/50000: 96% mana
0:59.201 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:02.074 standard_rotation } flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
1:04.944 default R radiant_spark Fluffy_Pillow 48754.0/50000: 98% mana
1:05.163 default a fire_blast Fluffy_Pillow 48973.0/50000: 98% mana
1:06.177 default Y rune_of_power Fluffy_Pillow 48487.0/50000: 97% mana heating_up
1:07.410 rop_phase v flamestrike Fluffy_Pillow 49720.0/50000: 99% mana heating_up, rune_of_power
1:07.410 default a fire_blast Fluffy_Pillow 49720.0/50000: 99% mana heating_up, rune_of_power
1:10.282 rop_phase p flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, rune_of_power
1:11.513 rop_phase v flamestrike Fluffy_Pillow 48737.0/50000: 97% mana rune_of_power
1:13.366 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:13.969 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:14.383 rop_phase p flamestrike Fluffy_Pillow 48664.0/50000: 97% mana hot_streak, rune_of_power
1:15.615 rop_phase u dragons_breath Fluffy_Pillow 48646.0/50000: 97% mana rune_of_power
1:16.848 rop_phase v flamestrike Fluffy_Pillow 47879.0/50000: 96% mana rune_of_power
1:19.720 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:22.591 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:25.463 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:28.333 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:31.202 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:34.072 default U counterspell Fluffy_Pillow 48754.0/50000: 98% mana
1:34.072 default W frostbolt Fluffy_Pillow 47754.0/50000: 96% mana
1:35.713 standard_rotation { dragons_breath Fluffy_Pillow 48395.0/50000: 97% mana disciplinary_command
1:36.945 default R radiant_spark Fluffy_Pillow 47627.0/50000: 95% mana disciplinary_command
1:38.178 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47860.0/50000: 96% mana disciplinary_command
1:38.178 default S use_item_soul_igniter Fluffy_Pillow 47860.0/50000: 96% mana disciplinary_command, gladiators_badge
1:38.178 combustion_phase m flamestrike Fluffy_Pillow 47860.0/50000: 96% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.388 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.388 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.975 combustion_phase g fire_blast Fluffy_Pillow 45087.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:41.050 default T cancel_buff Fluffy_Pillow 43412.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:41.050 combustion_phase k flamestrike Fluffy_Pillow 43412.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:42.282 combustion_phase l phoenix_flames Fluffy_Pillow 43394.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:43.515 combustion_phase l phoenix_flames Fluffy_Pillow 44627.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.749 combustion_phase k flamestrike Fluffy_Pillow 45861.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.749 combustion_phase g fire_blast Fluffy_Pillow 44611.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:45.982 combustion_phase l phoenix_flames Fluffy_Pillow 45344.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:47.214 combustion_phase k flamestrike Fluffy_Pillow 46576.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.446 combustion_phase n scorch Fluffy_Pillow 46558.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.653 combustion_phase g fire_blast Fluffy_Pillow 46765.0/50000: 94% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:49.679 combustion_phase n scorch Fluffy_Pillow 46791.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:50.911 combustion_phase k flamestrike Fluffy_Pillow 47523.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:52.143 default c scorch Fluffy_Pillow 47505.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:53.375 default Y rune_of_power Fluffy_Pillow 48237.0/50000: 96% mana heating_up, disciplinary_command, infernal_cascade(2)
1:54.608 rop_phase u dragons_breath Fluffy_Pillow 49470.0/50000: 99% mana rune_of_power, disciplinary_command
1:55.840 rop_phase v flamestrike Fluffy_Pillow 48702.0/50000: 97% mana rune_of_power
1:58.711 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:01.579 rop_phase v flamestrike Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power
2:04.449 default W frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:04.986 default a fire_blast Fluffy_Pillow 49291.0/50000: 99% mana rune_of_power
2:05.488 default a fire_blast Fluffy_Pillow 49293.0/50000: 99% mana heating_up, rune_of_power
2:06.092 default U counterspell Fluffy_Pillow 48397.0/50000: 97% mana hot_streak, rune_of_power
2:06.092 rop_phase p flamestrike Fluffy_Pillow 47397.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command
2:07.325 standard_rotation } flamestrike Fluffy_Pillow 47380.0/50000: 95% mana disciplinary_command
2:10.195 default R radiant_spark Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:11.428 standard_rotation } flamestrike Fluffy_Pillow 48987.0/50000: 98% mana disciplinary_command
2:14.298 standard_rotation { dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:15.531 standard_rotation } flamestrike Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command
2:18.400 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:21.269 standard_rotation y phoenix_flames Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:21.372 default a fire_blast Fluffy_Pillow 48856.0/50000: 98% mana disciplinary_command
2:22.501 standard_rotation w flamestrike Fluffy_Pillow 49485.0/50000: 99% mana hot_streak, disciplinary_command
2:23.734 standard_rotation } flamestrike Fluffy_Pillow 49468.0/50000: 99% mana disciplinary_command
2:26.604 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:29.475 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:29.561 default a fire_blast Fluffy_Pillow 48841.0/50000: 98% mana
2:32.344 standard_rotation { dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up
2:33.576 standard_rotation } flamestrike Fluffy_Pillow 47985.0/50000: 96% mana heating_up
2:36.446 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:39.315 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:42.185 default R radiant_spark Fluffy_Pillow 48754.0/50000: 98% mana
2:43.417 default Y rune_of_power Fluffy_Pillow 48986.0/50000: 98% mana
2:44.650 rop_phase v flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:44.650 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:45.988 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:47.520 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
2:48.755 rop_phase v flamestrike Fluffy_Pillow 48739.0/50000: 97% mana rune_of_power
2:51.625 rop_phase u dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:52.859 rop_phase v flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
2:54.149 default a fire_blast Fluffy_Pillow 49278.0/50000: 99% mana rune_of_power
2:55.729 rop_phase v flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
2:58.598 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
3:01.469 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:04.338 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:07.209 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:10.079 default U counterspell Fluffy_Pillow 48754.0/50000: 98% mana
3:10.079 default W frostbolt Fluffy_Pillow 47754.0/50000: 96% mana
3:11.721 standard_rotation { dragons_breath Fluffy_Pillow 48396.0/50000: 97% mana disciplinary_command
3:12.954 standard_rotation } flamestrike Fluffy_Pillow 47629.0/50000: 95% mana disciplinary_command
3:15.826 default R radiant_spark Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
3:17.059 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48989.0/50000: 98% mana disciplinary_command
3:17.059 default S use_item_soul_igniter Fluffy_Pillow 48989.0/50000: 98% mana disciplinary_command, gladiators_badge
3:17.059 combustion_phase m flamestrike Fluffy_Pillow 48989.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
3:19.243 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
3:19.243 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.816 combustion_phase g fire_blast Fluffy_Pillow 45073.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
3:19.930 default T cancel_buff Fluffy_Pillow 43437.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
3:19.930 combustion_cooldowns e berserking Fluffy_Pillow 43437.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:19.930 combustion_phase k flamestrike Fluffy_Pillow 43437.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:21.050 combustion_phase l phoenix_flames Fluffy_Pillow 43307.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:22.172 combustion_phase l phoenix_flames Fluffy_Pillow 44429.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:23.292 combustion_phase k flamestrike Fluffy_Pillow 45549.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:23.776 combustion_phase g fire_blast Fluffy_Pillow 44783.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:24.410 combustion_phase n scorch Fluffy_Pillow 44917.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:25.531 combustion_phase n scorch Fluffy_Pillow 45538.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:26.653 combustion_phase k flamestrike Fluffy_Pillow 46160.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:26.836 combustion_phase g fire_blast Fluffy_Pillow 45093.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:27.774 combustion_phase k flamestrike Fluffy_Pillow 45531.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:28.894 combustion_phase l phoenix_flames Fluffy_Pillow 45401.0/50000: 91% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:30.014 combustion_phase n scorch Fluffy_Pillow 46521.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:31.135 combustion_phase o dragons_breath Fluffy_Pillow 47142.0/50000: 94% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:32.254 default Y rune_of_power Fluffy_Pillow 46261.0/50000: 93% mana hot_streak
3:33.486 rop_phase p flamestrike Fluffy_Pillow 47493.0/50000: 95% mana hot_streak, rune_of_power
3:34.718 rop_phase v flamestrike Fluffy_Pillow 47475.0/50000: 95% mana rune_of_power
3:37.588 rop_phase v flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:40.459 default W frostbolt Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
3:42.101 rop_phase v flamestrike Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power, disciplinary_command
3:42.642 default a fire_blast Fluffy_Pillow 49545.0/50000: 99% mana rune_of_power, disciplinary_command
3:44.478 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
3:44.972 rop_phase p flamestrike Fluffy_Pillow 48744.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
3:46.206 standard_rotation } flamestrike Fluffy_Pillow 48728.0/50000: 97% mana disciplinary_command
3:49.077 default R radiant_spark Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:50.309 standard_rotation { dragons_breath Fluffy_Pillow 48987.0/50000: 98% mana disciplinary_command
3:51.540 standard_rotation | scorch Fluffy_Pillow 48218.0/50000: 96% mana disciplinary_command
3:51.540 standard_rotation x fire_blast Fluffy_Pillow 48218.0/50000: 96% mana disciplinary_command
3:52.773 standard_rotation | scorch Fluffy_Pillow 48451.0/50000: 97% mana heating_up, disciplinary_command
3:54.006 standard_rotation w flamestrike Fluffy_Pillow 49184.0/50000: 98% mana hot_streak, disciplinary_command
3:55.237 standard_rotation | scorch Fluffy_Pillow 49165.0/50000: 98% mana heating_up, disciplinary_command
3:56.469 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:57.703 standard_rotation w flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, disciplinary_command
3:58.937 default a fire_blast Fluffy_Pillow 49490.0/50000: 99% mana heating_up, disciplinary_command
3:58.993 standard_rotation w flamestrike Fluffy_Pillow 49046.0/50000: 98% mana hot_streak, disciplinary_command
4:00.225 standard_rotation | scorch Fluffy_Pillow 49028.0/50000: 98% mana disciplinary_command
4:01.458 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
4:02.693 standard_rotation | scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up
4:03.926 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:05.158 standard_rotation | scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:06.389 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:07.622 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:08.856 standard_rotation y phoenix_flames Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:10.088 default V arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
4:11.321 default W frostbolt Fluffy_Pillow 46233.0/50000: 92% mana
4:12.964 standard_rotation { dragons_breath Fluffy_Pillow 46876.0/50000: 94% mana disciplinary_command
4:14.197 standard_rotation | scorch Fluffy_Pillow 46109.0/50000: 92% mana disciplinary_command
4:15.430 standard_rotation | scorch Fluffy_Pillow 46842.0/50000: 94% mana disciplinary_command
4:16.663 standard_rotation | scorch Fluffy_Pillow 47575.0/50000: 95% mana heating_up, disciplinary_command
4:17.893 standard_rotation w flamestrike Fluffy_Pillow 48305.0/50000: 97% mana hot_streak, disciplinary_command
4:19.126 default Y rune_of_power Fluffy_Pillow 48288.0/50000: 97% mana heating_up, disciplinary_command
4:20.358 default R radiant_spark Fluffy_Pillow 49520.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:20.358 rop_phase q fire_blast Fluffy_Pillow 49520.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:21.590 rop_phase p flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:22.824 rop_phase t scorch Fluffy_Pillow 48988.0/50000: 98% mana rune_of_power, disciplinary_command
4:22.824 rop_phase q fire_blast Fluffy_Pillow 48988.0/50000: 98% mana rune_of_power, disciplinary_command
4:23.563 default a fire_blast Fluffy_Pillow 49187.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
4:24.057 rop_phase p flamestrike Fluffy_Pillow 48721.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
4:25.289 rop_phase t scorch Fluffy_Pillow 48703.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
4:26.522 rop_phase t scorch Fluffy_Pillow 49436.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:27.755 rop_phase p flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
4:28.988 rop_phase t scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:30.221 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:31.454 rop_phase p flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
4:32.688 standard_rotation { dragons_breath Fluffy_Pillow 49489.0/50000: 99% mana heating_up, disciplinary_command
4:33.919 standard_rotation | scorch Fluffy_Pillow 48720.0/50000: 97% mana heating_up
4:35.151 standard_rotation | scorch Fluffy_Pillow 49452.0/50000: 99% mana heating_up
4:36.383 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:37.616 standard_rotation | scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:38.850 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:40.082 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:41.316 standard_rotation | scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:42.549 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:43.782 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:45.015 default a fire_blast Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:45.015 standard_rotation w flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak
4:46.248 standard_rotation | scorch Fluffy_Pillow 48971.0/50000: 98% mana
4:47.481 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:48.714 default U counterspell Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:48.714 default W frostbolt Fluffy_Pillow 48505.0/50000: 97% mana heating_up
4:50.357 standard_rotation w flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
4:51.591 default R radiant_spark Fluffy_Pillow 48989.0/50000: 98% mana disciplinary_command
4:52.824 standard_rotation { dragons_breath Fluffy_Pillow 49005.0/50000: 98% mana disciplinary_command
4:54.056 standard_rotation | scorch Fluffy_Pillow 48237.0/50000: 96% mana disciplinary_command
4:55.288 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48969.0/50000: 98% mana disciplinary_command
4:55.288 default S use_item_soul_igniter Fluffy_Pillow 48969.0/50000: 98% mana disciplinary_command, gladiators_badge
4:55.288 combustion_phase m flamestrike Fluffy_Pillow 48969.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
4:57.518 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:57.518 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.158 combustion_phase k flamestrike Fluffy_Pillow 43890.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:58.158 combustion_phase g fire_blast Fluffy_Pillow 42640.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:59.391 default T cancel_buff Fluffy_Pillow 43373.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:59.391 combustion_phase l phoenix_flames Fluffy_Pillow 43373.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:00.624 combustion_phase k flamestrike Fluffy_Pillow 44606.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:01.857 combustion_phase l phoenix_flames Fluffy_Pillow 44589.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:01.945 combustion_phase g fire_blast Fluffy_Pillow 44677.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:03.088 combustion_phase k flamestrike Fluffy_Pillow 45320.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:04.320 combustion_phase n scorch Fluffy_Pillow 45302.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:05.553 combustion_phase l phoenix_flames Fluffy_Pillow 46035.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:06.803 combustion_phase k flamestrike Fluffy_Pillow 47285.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:06.803 combustion_phase g fire_blast Fluffy_Pillow 46035.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:08.036 combustion_phase n scorch Fluffy_Pillow 46768.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:09.268 default c scorch Fluffy_Pillow 47500.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:10.502 default Y rune_of_power Fluffy_Pillow 48234.0/50000: 96% mana hot_streak, infernal_cascade(2)
5:11.735 rop_phase p flamestrike Fluffy_Pillow 49467.0/50000: 99% mana hot_streak, rune_of_power, infernal_cascade(2)
5:12.968 rop_phase t scorch Fluffy_Pillow 49450.0/50000: 99% mana rune_of_power
5:13.899 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
5:14.200 rop_phase t scorch Fluffy_Pillow 49301.0/50000: 99% mana heating_up, rune_of_power
5:15.433 rop_phase p flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
5:16.664 rop_phase t scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
5:17.899 rop_phase t scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up, rune_of_power
5:19.131 default W frostbolt Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
5:20.773 rop_phase p flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
5:22.007 rop_phase t scorch Fluffy_Pillow 48988.0/50000: 98% mana rune_of_power, disciplinary_command
5:22.089 rop_phase q fire_blast Fluffy_Pillow 48988.0/50000: 98% mana rune_of_power, disciplinary_command
5:23.241 default R radiant_spark Fluffy_Pillow 49222.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
5:24.474 standard_rotation w flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
5:25.707 standard_rotation { dragons_breath Fluffy_Pillow 48988.0/50000: 98% mana disciplinary_command
5:26.938 standard_rotation | scorch Fluffy_Pillow 48219.0/50000: 96% mana disciplinary_command

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Kyrian_Kleia_Courage"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=kyrian
soulbind=329778/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Kyrian_Pelagos : 10186 dps, 4599 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10185.6 10185.6 20.0 / 0.196% 1058.1 / 10.4% 13.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
774.4 768.1 Mana 0.00% 49.7 99.9% 100%
Talents
Kyrian
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Kyrian_Pelagos 10186
Arcane Explosion 22 0.2% 1.7 206.96sec 3829 3593 Direct 5.1 995 1991 1275 28.3%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.70 5.10 0.00 0.00 1.0659 0.0000 6504.09 6504.09 0.00% 3593.42 3593.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.72% 3.65 0 9 994.68 985 1044 980.86 0 1044 3635 3635 0.00%
crit 28.28% 1.44 0 6 1991.30 1970 2089 1560.70 0 2089 2869 2869 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:1.70
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 210 2.1% 3.6 97.40sec 17723 0 Direct 10.6 4332 10397 5977 27.2%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 10.55 0.00 0.00 0.0000 0.0000 63150.74 63150.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.76% 7.68 3 12 4332.04 4217 4685 4332.36 4220 4475 33265 33265 0.00%
crit 27.24% 2.87 0 8 10396.85 10120 11243 9978.17 0 11210 29886 29886 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 277 2.7% 13.9 20.87sec 5962 5012 Direct 41.8 1360 3358 1988 31.4%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.92 41.77 0.00 0.00 1.1895 0.0000 82998.32 82998.32 0.00% 5011.98 5011.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.62% 28.66 15 43 1359.77 1142 2402 1362.13 1230 1504 38983 38983 0.00%
crit 31.38% 13.11 4 26 3358.43 2285 5809 3338.02 2554 4464 44016 44016 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:0.65
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [u]:4.00
  • if_expr:active_enemies>2
    standard_rotation
    [{]:9.27
  • if_expr:active_enemies>1
Eternal Insight 44 0.4% 21.0 14.18sec 627 0 Direct 21.0 470 1031 627 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.97 20.97 0.00 0.00 0.0000 0.0000 13147.93 13147.93 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.01% 15.10 5 27 469.84 460 488 469.83 460 483 7096 7096 0.00%
crit 27.99% 5.87 1 14 1031.08 921 1171 1030.40 921 1171 6052 6052 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 742 7.3% 39.4 7.57sec 5632 0 Direct 39.4 0 5632 5632 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.44 39.44 0.00 0.00 0.0000 0.0000 222134.70 222134.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.44 32 47 5631.51 3107 9882 5632.91 5226 5982 222135 222135 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [a]:20.63
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [g]:15.04
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:3.19
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:0.57
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3283 (5545) 32.2% (54.4%) 92.1 3.21sec 18017 8928 Direct 276.4 (2908.4) 1805 5829 3557 43.5% (43.5%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 92.13 276.39 0.00 0.00 2.0181 0.0000 983286.33 983286.33 0.00% 8928.13 8928.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.46% 156.04 117 198 1804.78 1537 3232 1804.66 1737 1868 281609 281609 0.00%
crit 43.54% 120.35 85 157 5828.85 3074 12062 5837.08 5472 6363 701677 701677 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [k]:16.31
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [m]:3.58
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [p]:11.34
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [v]:16.07
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [w]:14.76
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [}]:30.10
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2262 22.2% 877.3 0.33sec 771 0 Periodic 2632.0 136 428 257 41.4% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 877.33 0.00 0.00 2631.99 0.0000 0.0000 676675.45 676675.45 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.60% 1542.23 1218 1911 136.39 118 247 136.43 134 139 210356 210356 0.00%
crit 41.40% 1089.76 879 1312 427.82 235 660 428.06 411 450 466320 466320 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.4% 7.4 42.89sec 1550 1007 Direct 7.3 1113 2667 1554 28.4%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.35 7.33 0.00 0.00 1.5397 0.0000 11399.20 11399.20 0.00% 1007.00 1007.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.63% 5.25 1 9 1113.23 1002 1487 1114.13 1002 1487 5852 5852 0.00%
crit 28.37% 2.08 0 6 2666.64 2405 3569 2385.04 0 3569 5547 5547 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:7.39
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1983 19.5% 400.5 0.79sec 1481 0 Periodic 887.6 668 0 668 0.0% 98.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 400.53 0.00 887.57 887.57 0.0000 1.0000 593272.28 593272.28 0.00% 668.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 887.57 709 1069 667.76 62 3276 669.85 621 737 593272 593272 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5130 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 128  / 17 0.2% 96.0 1.22sec 53 43 Direct 96.0 42 84 53 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5129.62 5129.62 0.00% 43.24 43.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 69.14 58 82 41.72 29 51 41.72 40 43 2885 2885 0.00%
crit 27.98% 26.86 14 38 83.58 58 101 83.61 74 94 2245 2245 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1482.94
Phoenix Flames 0 (763) 0.0% (7.5%) 14.0 21.40sec 16284 14678

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.03 0.00 0.00 0.00 1.1095 0.0000 0.00 0.00 0.00% 14677.63 14677.63

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [l]:10.39
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.12
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [y]:3.50
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 763 7.5% 14.0 21.38sec 16314 0 Direct 42.0 1381 6365 5440 81.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.00 42.00 0.00 0.00 0.0000 0.0000 228413.31 228413.31 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 18.61% 7.82 3 15 1380.64 1019 3667 1381.70 1019 1987 10798 10798 0.00%
crit 81.39% 34.19 27 43 6365.35 2038 13853 6371.56 5801 6839 217615 217615 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (19) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3428 28.0% (28.0%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3422.22 3422.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 0.72 0 1 2673.14 2673 2673 1924.05 0 2673 1924 1924 0.00%
crit 28.02% 0.28 0 1 5346.28 5346 5346 1498.17 0 5346 1498 1498 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 2068 0 Periodic 5.0 137 525 413 71.4% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2067.70 2067.70 0.00% 344.62 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 28.62% 1.43 0 2 137.04 122 160 123.57 0 160 196 196 0.00%
crit 71.38% 3.57 3 5 524.53 243 682 531.60 457 593 1872 1872 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Radiant Spark 174 1.7% 9.7 32.24sec 5355 4450 Direct 9.7 1865 4123 2494 27.9%
Periodic 69.9 209 596 399 49.1% 10.6%

Stats Details: Radiant Spark

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.75 9.75 69.93 69.93 1.2035 1.3693 52211.78 52211.78 0.00% 485.74 4449.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.09% 7.03 2 12 1864.88 1789 2654 1864.55 1789 2113 13105 13105 0.00%
crit 27.91% 2.72 0 8 4122.63 3577 6370 3889.37 0 6010 11220 11220 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.89% 35.59 23 49 208.50 20 288 208.48 188 231 7419 7419 0.00%
crit 49.11% 34.35 22 51 596.10 41 857 597.32 543 672 20468 20468 0.00%

Action Details: Radiant Spark

  • id:307443
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.912000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.099000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:307443
  • name:Radiant Spark
  • school:arcane
  • tooltip:Suffering $w2 Arcane damage every $t2 sec.
  • description:Conjure a radiant spark that causes {$s1=0 + 91.2%} Arcane damage instantly, and an additional $o2 damage over {$d=10 seconds}. The target takes {$307454s1=10}% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after {$307454u=4} spells.

Action Priority List

    default
    [R]:9.79
  • if_expr:buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
Scorch 303 3.0% 41.7 7.10sec 2180 1849 Direct 41.7 450 2208 2178 98.3%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.73 41.73 0.00 0.00 1.1791 0.0000 90977.20 90977.20 0.00% 1848.83 1848.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 1.70% 0.71 0 2 450.01 347 525 258.04 0 525 319 319 0.00%
crit 98.30% 41.02 30 50 2207.78 833 4413 2218.50 2012 2551 90658 90658 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [c]:1.41
    combustion_phase
    [n]:11.00
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:9.62
  • if_expr:searing_touch.active
    standard_rotation
    [|]:20.18
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.5% 42.8 6.75sec 342 0 Direct 42.8 257 563 343 27.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.85 42.85 0.00 0.00 0.0000 0.0000 14674.19 14674.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.17% 30.92 14 50 257.22 253 268 257.22 253 261 7955 7955 0.00%
crit 27.83% 11.92 3 25 563.42 506 644 563.63 521 632 6720 6720 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Kyrian_Pelagos
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Pelagos
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 194.52sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [e]:2.00
  • if_expr:buff.combustion.up
Combustion 3.5 97.41sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [i]:3.55
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.3 50.79sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.31 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:4.32
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Pelagos
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian_Pelagos
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [d]:1.00
Rune of Power 6.3 48.61sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.27 0.00 0.00 0.00 1.1871 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:6.30
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.09sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 194.5sec 194.5sec 12.0sec 8.11% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:192.8s / 196.5s
  • trigger_min/max:192.8s / 196.5s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combat Meditation 5.1 0.0 64.4sec 64.4sec 18.4sec 31.57% 0.00% 29.8 (29.8) 4.8

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_combat_meditation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:60.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:3.00

Stat Details

  • stat:mastery_rating
  • amount:350.00

Trigger Details

  • interval_min/max:62.5s / 67.3s
  • trigger_min/max:62.5s / 67.3s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 19.0s

Stack Uptimes

  • combat_meditation_1:31.57%

Spelldata

  • id:328908
  • name:Combat Meditation
  • tooltip:Mastery increased by $w.
  • description:{$@spelldesc328266=$?a137005[Shackle the Unworthy]?a212611[Elysian Decree]?a137009[Kindred Spirits]?a137014[Resonating Arrow]?a137018[Radiant Spark]?a137022[Weapons of Order]?a137026[Divine Toll]?a137030[Boon of the Ascended]?a137034[Echoing Reprimand]?a137038[Vesper Totem]?a137042[Scouring Tithe]?a137047[Spear of Bastion][Activating your Kyrian class ability] increases your Mastery by $328908m1 for ${{$328908d=10 seconds}*$<mod>}.1 sec and occasionally expels Sorrowful Memories. Walking through Sorrowful Memories extends this effect by ${$328913m2*$<modb>}.1 sec. $?a137018|?a137042[Combat Meditation may only occur once every {$345861d=60 seconds}.][]}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.4sec 97.4sec 11.8sec 13.93% 0.00% 80.1 (80.1) 3.4

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:95.5s / 100.0s
  • trigger_min/max:95.5s / 100.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.93%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.4 0.0 43.3sec 43.3sec 19.3sec 47.37% 0.00% 0.0 (0.0) 6.9

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.5s
  • trigger_min/max:30.0s / 68.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 20.0s

Stack Uptimes

  • disciplinary_command_1:47.37%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 97.1sec 97.1sec 14.7sec 17.46% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:93.7s / 100.2s
  • trigger_min/max:93.7s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.46%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.5 0.0 6.3sec 6.3sec 1.9sec 29.71% 47.40% 0.0 (0.0) 3.0

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 27.5s
  • trigger_min/max:0.9s / 27.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:29.71%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.8 0.0 7.0sec 7.0sec 1.0sec 13.79% 55.97% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.3s
  • trigger_min/max:0.9s / 37.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.6s

Stack Uptimes

  • hot_streak_1:13.79%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.6 11.4 95.3sec 18.2sec 13.7sec 16.46% 0.00% 7.9 (7.9) 3.5

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.4s / 100.0s
  • trigger_min/max:0.5s / 92.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.9s

Stack Uptimes

  • infernal_cascade_1:0.81%
  • infernal_cascade_2:15.65%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 0.0sec 0.0sec 25.0sec 8.45% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.45%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.2sec 31.2sec 11.8sec 38.54% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 50.1s
  • trigger_min/max:13.1s / 50.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.54%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.1sec 97.1sec 2.9sec 3.46% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:93.7s / 100.2s
  • trigger_min/max:93.7s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:3.46%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.5 38.0 57.0 6.3s 0.9s 27.5s
Heating Up removed 1.3 0.0 5.0 68.6s 8.6s 218.7s
Heating Up converted with Fire Blast 17.7 12.0 24.0 17.3s 1.2s 54.8s
Hot Streak procs 42.8 33.0 52.0 7.0s 0.9s 37.3s
Hot Streak spells used 96.2 78.0 115.0 3.1s 0.0s 26.6s
Hot Streak spell crits 92.1 73.0 109.0 3.2s 0.0s 26.6s
Hot Streak spell crits wasted 1.7 0.0 5.0 28.6s 4.9s 168.7s
Direct Ignite applications 5.1 5.0 9.0 6.0s 0.0s 292.1s
Ignites spread to targets with existing Ignite 27.9 22.0 34.0 21.5s 0.8s 95.5s
Infernal Cascade expires during Combustion 0.1 0.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 20.47% 18.18% 22.38% 0.9s 0.0s 2.9s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000179.827120.062239.945
Counterspell42.0746.79794.089200.283150.848263.945
Radiant Spark0.9370.0004.0559.1795.16613.234
Fire Blast0.2490.0009.7099.7785.80217.792
Rune of Power4.6810.00016.80829.57925.42235.131
Dragon's Breath3.9280.00034.97855.89431.58692.494
Combustion1.6600.0004.1135.8904.3409.253
Phoenix Flames0.3970.0005.5785.5705.5635.578

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Kyrian_Pelagos
mana_regen Mana 3218.47 230302.08 100.00% 71.56 69336.64 23.14%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 768.12 774.37 69327.9 48125.6 42200.0 50000.0
Usage Type Count Total Avg RPE APR
Kyrian_Pelagos
arcane_explosion Mana 1.7 8684.2 5000.0 5113.1 0.7
combustion Mana 3.6 18136.6 5000.0 5128.7 0.0
counterspell Mana 4.4 4416.8 1000.0 1025.1 0.0
dragons_breath Mana 14.2 28478.0 2000.0 2045.6 2.9
fire_blast Mana 40.3 20161.5 500.0 511.2 11.0
flamestrike Mana 94.2 117773.8 1250.0 1278.3 14.1
frostbolt Mana 7.5 7519.2 1000.0 1022.6 1.5
radiant_spark Mana 10.0 9977.2 1000.0 1023.3 5.2
scorch Mana 42.7 21369.8 500.0 512.1 4.3

Statistics & Data Analysis

Fight Length
Kyrian_Pelagos Fight Length
Count 703
Mean 299.83
Minimum 240.06
Maximum 359.94
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.4261
5th Percentile 246.18
95th Percentile 353.24
( 95th Percentile - 5th Percentile ) 107.06
Mean Distribution
Standard Deviation 1.2984
95.00% Confidence Interval ( 297.28 - 302.37 )
Normalized 95.00% Confidence Interval ( 99.15% - 100.85% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 507
0.1% Error 50645
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1012
DPS
Kyrian_Pelagos Damage Per Second
Count 703
Mean 10185.64
Minimum 9482.80
Maximum 11069.39
Spread ( max - min ) 1586.59
Range [ ( max - min ) / 2 * 100% ] 7.79%
Standard Deviation 270.6460
5th Percentile 9767.22
95th Percentile 10659.46
( 95th Percentile - 5th Percentile ) 892.24
Mean Distribution
Standard Deviation 10.2076
95.00% Confidence Interval ( 10165.63 - 10205.64 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2713
0.1 Scale Factor Error with Delta=300 626
0.05 Scale Factor Error with Delta=300 2502
0.01 Scale Factor Error with Delta=300 62530
Priority Target DPS
Kyrian_Pelagos Priority Target Damage Per Second
Count 703
Mean 4598.51
Minimum 4292.80
Maximum 4976.90
Spread ( max - min ) 684.09
Range [ ( max - min ) / 2 * 100% ] 7.44%
Standard Deviation 117.2099
5th Percentile 4411.85
95th Percentile 4793.13
( 95th Percentile - 5th Percentile ) 381.28
Mean Distribution
Standard Deviation 4.4207
95.00% Confidence Interval ( 4589.85 - 4607.18 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2496
0.1 Scale Factor Error with Delta=300 118
0.05 Scale Factor Error with Delta=300 470
0.01 Scale Factor Error with Delta=300 11728
DPS(e)
Kyrian_Pelagos Damage Per Second (Effective)
Count 703
Mean 10185.64
Minimum 9482.80
Maximum 11069.39
Spread ( max - min ) 1586.59
Range [ ( max - min ) / 2 * 100% ] 7.79%
Damage
Kyrian_Pelagos Damage
Count 703
Mean 3044335.45
Minimum 2544202.32
Maximum 3586095.58
Spread ( max - min ) 1041893.26
Range [ ( max - min ) / 2 * 100% ] 17.11%
DTPS
Kyrian_Pelagos Damage Taken Per Second
Count 703
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Kyrian_Pelagos Healing Per Second
Count 703
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Kyrian_Pelagos Healing Per Second (Effective)
Count 703
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Kyrian_Pelagos Heal
Count 703
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Kyrian_Pelagos Healing Taken Per Second
Count 703
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Kyrian_Pelagos Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Kyrian_PelagosTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Kyrian_Pelagos Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
R 9.79 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 3.57 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 3.54 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 4.32 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 1.70 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 7.39 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 6.30 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
a 20.63 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
b 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
c 1.41 scorch
actions.combustion_cooldowns
# count action,conditions
d 1.00 potion
0.00 blood_fury
e 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
f 3.57 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
g 15.04 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
h 0.00 call_action_list,name=active_talents
i 3.55 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
j 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
k 16.31 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
l 10.39 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
m 3.58 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 11.00 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 0.65 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
p 11.34 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 3.19 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.12 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 9.62 scorch,if=searing_touch.active
u 4.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
v 16.07 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
w 14.76 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 0.57 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
y 3.50 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
z 0.00 call_action_list,name=active_talents
{ 9.27 dragons_breath,if=active_enemies>1
| 20.18 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
} 30.10 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Kyrian_Pelagos 50000.0/50000: 100% mana
Pre precombat 1 food Kyrian_Pelagos 50000.0/50000: 100% mana
Pre precombat 2 augmentation Kyrian_Pelagos 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R radiant_spark Fluffy_Pillow 49000.0/50000: 98% mana
0:01.231 default W frostbolt Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, combat_meditation
0:02.497 combustion_cooldowns d potion Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, combat_meditation
0:02.497 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, combat_meditation, potion_of_spectral_intellect
0:02.497 default S use_item_soul_igniter Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:02.497 combustion_phase m flamestrike Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:04.051 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:04.051 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:04.662 combustion_phase g fire_blast Fluffy_Pillow 45111.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:04.707 default T cancel_buff Fluffy_Pillow 43406.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:04.707 combustion_cooldowns e berserking Fluffy_Pillow 43406.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:04.707 combustion_phase k flamestrike Fluffy_Pillow 43406.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:05.571 combustion_phase l phoenix_flames Fluffy_Pillow 43020.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:06.435 combustion_phase l phoenix_flames Fluffy_Pillow 43884.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:07.298 combustion_phase k flamestrike Fluffy_Pillow 44747.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:07.828 combustion_phase g fire_blast Fluffy_Pillow 44027.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:08.162 combustion_phase l phoenix_flames Fluffy_Pillow 43861.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:09.025 combustion_phase k flamestrike Fluffy_Pillow 44724.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:09.889 combustion_phase n scorch Fluffy_Pillow 44338.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:10.751 combustion_phase n scorch Fluffy_Pillow 44700.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:11.108 combustion_phase g fire_blast Fluffy_Pillow 45057.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:11.616 combustion_phase k flamestrike Fluffy_Pillow 44565.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:12.479 combustion_phase n scorch Fluffy_Pillow 44178.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:13.341 combustion_phase n scorch Fluffy_Pillow 44540.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:14.203 combustion_phase k flamestrike Fluffy_Pillow 44902.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:15.067 combustion_phase n scorch Fluffy_Pillow 44516.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:15.636 combustion_phase g fire_blast Fluffy_Pillow 45085.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:15.931 combustion_phase k flamestrike Fluffy_Pillow 44380.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:16.794 default Y rune_of_power Fluffy_Pillow 43993.0/50000: 88% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge, potion_of_spectral_intellect
0:17.743 rop_phase u dragons_breath Fluffy_Pillow 44942.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, potion_of_spectral_intellect
0:18.692 rop_phase v flamestrike Fluffy_Pillow 43891.0/50000: 88% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, potion_of_spectral_intellect
0:20.902 rop_phase v flamestrike Fluffy_Pillow 44851.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.111 rop_phase v flamestrike Fluffy_Pillow 45810.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.320 rop_phase v flamestrike Fluffy_Pillow 46769.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:27.531 rop_phase v flamestrike Fluffy_Pillow 47730.0/50000: 95% mana bloodlust, rune_of_power
0:28.145 default a fire_blast Fluffy_Pillow 48344.0/50000: 97% mana bloodlust, rune_of_power
0:29.305 default a fire_blast Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, rune_of_power
0:29.741 standard_rotation w flamestrike Fluffy_Pillow 47690.0/50000: 95% mana bloodlust, hot_streak
0:30.690 default V arcane_explosion Fluffy_Pillow 47389.0/50000: 95% mana bloodlust
0:31.639 default R radiant_spark Fluffy_Pillow 43338.0/50000: 87% mana bloodlust
0:32.588 default W frostbolt Fluffy_Pillow 43287.0/50000: 87% mana bloodlust
0:33.852 standard_rotation } flamestrike Fluffy_Pillow 43551.0/50000: 87% mana bloodlust, disciplinary_command
0:36.062 standard_rotation { dragons_breath Fluffy_Pillow 44511.0/50000: 89% mana bloodlust, disciplinary_command
0:37.012 standard_rotation } flamestrike Fluffy_Pillow 43461.0/50000: 87% mana bloodlust, disciplinary_command
0:39.224 standard_rotation y phoenix_flames Fluffy_Pillow 44423.0/50000: 89% mana bloodlust, disciplinary_command
0:40.174 standard_rotation } flamestrike Fluffy_Pillow 45373.0/50000: 91% mana bloodlust, disciplinary_command
0:40.666 default a fire_blast Fluffy_Pillow 45865.0/50000: 92% mana bloodlust, disciplinary_command
0:41.936 default a fire_blast Fluffy_Pillow 46635.0/50000: 93% mana heating_up, disciplinary_command
0:42.384 standard_rotation w flamestrike Fluffy_Pillow 45333.0/50000: 91% mana hot_streak, disciplinary_command
0:43.615 standard_rotation } flamestrike Fluffy_Pillow 45314.0/50000: 91% mana disciplinary_command
0:46.487 standard_rotation } flamestrike Fluffy_Pillow 46936.0/50000: 94% mana disciplinary_command
0:49.356 standard_rotation } flamestrike Fluffy_Pillow 48555.0/50000: 97% mana disciplinary_command
0:52.227 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
0:55.097 standard_rotation { dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:56.330 standard_rotation } flamestrike Fluffy_Pillow 47987.0/50000: 96% mana
0:59.200 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:02.070 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:04.941 default R radiant_spark Fluffy_Pillow 48755.0/50000: 98% mana
1:05.156 default a fire_blast Fluffy_Pillow 48970.0/50000: 98% mana
1:06.174 default Y rune_of_power Fluffy_Pillow 48488.0/50000: 97% mana heating_up, combat_meditation
1:07.407 rop_phase v flamestrike Fluffy_Pillow 49721.0/50000: 99% mana heating_up, rune_of_power, combat_meditation
1:07.407 default a fire_blast Fluffy_Pillow 49721.0/50000: 99% mana heating_up, rune_of_power, combat_meditation
1:10.277 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power, combat_meditation
1:11.510 rop_phase v flamestrike Fluffy_Pillow 48737.0/50000: 97% mana rune_of_power, combat_meditation
1:13.415 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, combat_meditation
1:13.916 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, combat_meditation
1:14.382 rop_phase p flamestrike Fluffy_Pillow 48716.0/50000: 97% mana hot_streak, rune_of_power, combat_meditation
1:15.614 rop_phase u dragons_breath Fluffy_Pillow 48698.0/50000: 97% mana rune_of_power, combat_meditation
1:16.848 rop_phase v flamestrike Fluffy_Pillow 47932.0/50000: 96% mana rune_of_power, combat_meditation
1:19.719 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana combat_meditation
1:22.589 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana combat_meditation
1:25.459 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:28.329 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:31.197 standard_rotation } flamestrike Fluffy_Pillow 48752.0/50000: 98% mana
1:34.066 default U counterspell Fluffy_Pillow 48753.0/50000: 98% mana
1:34.066 default W frostbolt Fluffy_Pillow 47753.0/50000: 96% mana
1:35.708 standard_rotation { dragons_breath Fluffy_Pillow 48395.0/50000: 97% mana disciplinary_command
1:36.940 default R radiant_spark Fluffy_Pillow 47627.0/50000: 95% mana disciplinary_command
1:38.175 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47862.0/50000: 96% mana disciplinary_command
1:38.175 default S use_item_soul_igniter Fluffy_Pillow 47862.0/50000: 96% mana disciplinary_command, gladiators_badge
1:38.175 combustion_phase m flamestrike Fluffy_Pillow 47862.0/50000: 96% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.355 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.355 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.883 combustion_phase g fire_blast Fluffy_Pillow 45028.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:41.046 default T cancel_buff Fluffy_Pillow 43441.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:41.046 combustion_phase k flamestrike Fluffy_Pillow 43441.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:42.277 combustion_phase l phoenix_flames Fluffy_Pillow 43422.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:43.509 combustion_phase l phoenix_flames Fluffy_Pillow 44654.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.739 combustion_phase k flamestrike Fluffy_Pillow 45884.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.739 combustion_phase g fire_blast Fluffy_Pillow 44634.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:45.974 combustion_phase l phoenix_flames Fluffy_Pillow 45369.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:47.206 combustion_phase k flamestrike Fluffy_Pillow 46601.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.439 combustion_phase n scorch Fluffy_Pillow 46584.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.629 combustion_phase g fire_blast Fluffy_Pillow 46774.0/50000: 94% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:49.672 combustion_phase n scorch Fluffy_Pillow 46817.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:50.904 combustion_phase k flamestrike Fluffy_Pillow 47549.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:52.136 default c scorch Fluffy_Pillow 47531.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:53.369 default Y rune_of_power Fluffy_Pillow 48264.0/50000: 97% mana heating_up, disciplinary_command, infernal_cascade(2)
1:54.602 rop_phase p flamestrike Fluffy_Pillow 49497.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
1:55.835 rop_phase u dragons_breath Fluffy_Pillow 49480.0/50000: 99% mana rune_of_power
1:57.066 rop_phase v flamestrike Fluffy_Pillow 48711.0/50000: 97% mana rune_of_power
1:59.937 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:02.808 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:04.983 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:05.503 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:05.679 default U counterspell Fluffy_Pillow 48426.0/50000: 97% mana hot_streak, rune_of_power
2:05.679 default W frostbolt Fluffy_Pillow 47426.0/50000: 95% mana hot_streak, rune_of_power
2:07.321 standard_rotation w flamestrike Fluffy_Pillow 48068.0/50000: 96% mana hot_streak, disciplinary_command
2:08.553 default R radiant_spark Fluffy_Pillow 48050.0/50000: 96% mana disciplinary_command
2:09.786 standard_rotation } flamestrike Fluffy_Pillow 48283.0/50000: 97% mana disciplinary_command, combat_meditation
2:12.657 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, combat_meditation
2:15.530 standard_rotation { dragons_breath Fluffy_Pillow 48757.0/50000: 98% mana disciplinary_command, combat_meditation
2:16.762 standard_rotation } flamestrike Fluffy_Pillow 47989.0/50000: 96% mana disciplinary_command, combat_meditation
2:19.632 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, combat_meditation
2:21.381 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, combat_meditation
2:22.093 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, combat_meditation
2:22.505 standard_rotation w flamestrike Fluffy_Pillow 48662.0/50000: 97% mana hot_streak, disciplinary_command, combat_meditation
2:23.738 standard_rotation } flamestrike Fluffy_Pillow 48645.0/50000: 97% mana disciplinary_command, combat_meditation
2:26.609 standard_rotation y phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, combat_meditation
2:27.841 standard_rotation } flamestrike Fluffy_Pillow 49987.0/50000: 100% mana combat_meditation
2:30.712 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:33.580 standard_rotation { dragons_breath Fluffy_Pillow 48752.0/50000: 98% mana
2:34.813 standard_rotation } flamestrike Fluffy_Pillow 47985.0/50000: 96% mana
2:37.683 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:40.554 default R radiant_spark Fluffy_Pillow 48755.0/50000: 98% mana
2:41.786 default Y rune_of_power Fluffy_Pillow 48987.0/50000: 98% mana
2:43.018 rop_phase v flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:43.018 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:45.410 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:45.889 rop_phase p flamestrike Fluffy_Pillow 48729.0/50000: 97% mana hot_streak, rune_of_power
2:47.122 rop_phase v flamestrike Fluffy_Pillow 48712.0/50000: 97% mana rune_of_power
2:49.993 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:52.865 rop_phase u dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:54.100 rop_phase v flamestrike Fluffy_Pillow 47991.0/50000: 96% mana rune_of_power
2:54.100 default a fire_blast Fluffy_Pillow 47991.0/50000: 96% mana rune_of_power
2:56.970 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:59.841 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:02.711 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:05.581 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:08.451 default a fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
3:08.451 standard_rotation } flamestrike Fluffy_Pillow 48254.0/50000: 97% mana heating_up
3:11.322 default U counterspell Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:11.322 default W frostbolt Fluffy_Pillow 47755.0/50000: 96% mana heating_up
3:12.965 default R radiant_spark Fluffy_Pillow 48398.0/50000: 97% mana heating_up, disciplinary_command
3:14.198 standard_rotation { dragons_breath Fluffy_Pillow 48631.0/50000: 97% mana heating_up, disciplinary_command, combat_meditation
3:15.432 standard_rotation } flamestrike Fluffy_Pillow 47865.0/50000: 96% mana heating_up, disciplinary_command, combat_meditation
3:17.855 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, combat_meditation
3:17.924 combustion_phase g fire_blast Fluffy_Pillow 45069.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, combat_meditation
3:18.302 combustion_cooldowns e berserking Fluffy_Pillow 43697.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, combat_meditation
3:18.302 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43697.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, combat_meditation
3:18.302 default S use_item_soul_igniter Fluffy_Pillow 43697.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, combat_meditation, gladiators_badge
3:18.302 combustion_phase l phoenix_flames Fluffy_Pillow 43697.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, combat_meditation, gladiators_badge
3:19.424 combustion_phase k flamestrike Fluffy_Pillow 44819.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, combat_meditation, gladiators_badge
3:19.424 combustion_phase g fire_blast Fluffy_Pillow 43569.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, combat_meditation, gladiators_badge
3:20.543 default T cancel_buff Fluffy_Pillow 44188.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, combat_meditation, gladiators_badge
3:20.543 combustion_phase l phoenix_flames Fluffy_Pillow 44188.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:21.664 combustion_phase k flamestrike Fluffy_Pillow 45309.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:22.785 combustion_phase n scorch Fluffy_Pillow 45180.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:23.378 combustion_phase g fire_blast Fluffy_Pillow 45773.0/50000: 92% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:23.906 combustion_phase n scorch Fluffy_Pillow 45301.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:25.025 combustion_phase k flamestrike Fluffy_Pillow 45920.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:26.085 combustion_phase g fire_blast Fluffy_Pillow 45730.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:26.145 combustion_phase k flamestrike Fluffy_Pillow 45290.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:27.265 combustion_phase l phoenix_flames Fluffy_Pillow 45160.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:28.384 combustion_phase n scorch Fluffy_Pillow 46279.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:29.505 default c scorch Fluffy_Pillow 46900.0/50000: 94% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:30.625 default Y rune_of_power Fluffy_Pillow 47520.0/50000: 95% mana hot_streak, disciplinary_command, infernal_cascade(2), combat_meditation, gladiators_badge
3:31.858 rop_phase p flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command, combat_meditation, gladiators_badge
3:33.091 rop_phase u dragons_breath Fluffy_Pillow 48736.0/50000: 97% mana rune_of_power, combat_meditation, gladiators_badge
3:34.323 rop_phase v flamestrike Fluffy_Pillow 47968.0/50000: 96% mana rune_of_power
3:37.192 rop_phase v flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
3:40.064 rop_phase v flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
3:42.029 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
3:42.564 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:42.934 default U counterspell Fluffy_Pillow 48620.0/50000: 97% mana hot_streak, rune_of_power
3:42.934 default W frostbolt Fluffy_Pillow 47620.0/50000: 95% mana hot_streak, rune_of_power
3:44.577 default R radiant_spark Fluffy_Pillow 48263.0/50000: 97% mana hot_streak, disciplinary_command
3:45.809 standard_rotation w flamestrike Fluffy_Pillow 48495.0/50000: 97% mana hot_streak, disciplinary_command
3:47.044 standard_rotation } flamestrike Fluffy_Pillow 48480.0/50000: 97% mana disciplinary_command
3:49.913 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
3:52.784 standard_rotation { dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:54.017 standard_rotation } flamestrike Fluffy_Pillow 47988.0/50000: 96% mana disciplinary_command
3:56.887 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
3:58.472 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
3:59.313 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:59.758 standard_rotation w flamestrike Fluffy_Pillow 48695.0/50000: 97% mana hot_streak, disciplinary_command
4:00.990 standard_rotation } flamestrike Fluffy_Pillow 48677.0/50000: 97% mana disciplinary_command
4:03.859 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
4:06.732 standard_rotation } flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
4:09.602 standard_rotation y phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
4:10.833 standard_rotation { dragons_breath Fluffy_Pillow 49985.0/50000: 100% mana
4:12.066 standard_rotation | scorch Fluffy_Pillow 49218.0/50000: 98% mana
4:13.300 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:14.532 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:15.765 default R radiant_spark Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:17.039 default Y rune_of_power Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, combat_meditation
4:18.273 rop_phase p flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, combat_meditation
4:18.273 default a fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, combat_meditation
4:18.858 rop_phase q fire_blast Fluffy_Pillow 48835.0/50000: 98% mana heating_up, rune_of_power, combat_meditation
4:19.507 rop_phase p flamestrike Fluffy_Pillow 48984.0/50000: 98% mana hot_streak, rune_of_power, combat_meditation
4:20.739 rop_phase t scorch Fluffy_Pillow 48966.0/50000: 98% mana rune_of_power, combat_meditation
4:21.971 rop_phase t scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, combat_meditation
4:22.956 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, combat_meditation
4:23.203 rop_phase p flamestrike Fluffy_Pillow 49247.0/50000: 98% mana hot_streak, rune_of_power, combat_meditation
4:24.435 rop_phase t scorch Fluffy_Pillow 49229.0/50000: 98% mana heating_up, rune_of_power, combat_meditation
4:25.669 rop_phase t scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, combat_meditation
4:26.904 rop_phase p flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak, rune_of_power, combat_meditation
4:28.136 rop_phase t scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up, rune_of_power, combat_meditation
4:29.368 rop_phase t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, combat_meditation
4:30.601 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, combat_meditation
4:31.834 standard_rotation { dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up, combat_meditation
4:33.066 standard_rotation | scorch Fluffy_Pillow 48720.0/50000: 97% mana heating_up, combat_meditation
4:34.300 standard_rotation | scorch Fluffy_Pillow 49454.0/50000: 99% mana heating_up, combat_meditation
4:35.530 standard_rotation w flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, combat_meditation
4:36.762 standard_rotation | scorch Fluffy_Pillow 49484.0/50000: 99% mana heating_up
4:37.995 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:39.227 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:40.457 standard_rotation | scorch Fluffy_Pillow 49484.0/50000: 99% mana heating_up
4:41.688 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:42.920 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:44.152 standard_rotation | scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up
4:45.383 default a fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:45.383 standard_rotation w flamestrike Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
4:46.615 standard_rotation | scorch Fluffy_Pillow 48985.0/50000: 98% mana heating_up
4:47.849 default U counterspell Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:47.849 default W frostbolt Fluffy_Pillow 48506.0/50000: 97% mana heating_up
4:49.491 standard_rotation w flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command
4:50.724 default R radiant_spark Fluffy_Pillow 48987.0/50000: 98% mana disciplinary_command
4:51.957 standard_rotation { dragons_breath Fluffy_Pillow 49005.0/50000: 98% mana disciplinary_command
4:53.189 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48237.0/50000: 96% mana disciplinary_command
4:53.189 default S use_item_soul_igniter Fluffy_Pillow 48237.0/50000: 96% mana disciplinary_command, gladiators_badge
4:53.189 combustion_phase m flamestrike Fluffy_Pillow 48237.0/50000: 96% mana disciplinary_command, soul_ignition, gladiators_badge
4:55.436 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
4:55.436 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:56.005 combustion_phase g fire_blast Fluffy_Pillow 45069.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:56.062 default T cancel_buff Fluffy_Pillow 43376.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:56.062 combustion_phase k flamestrike Fluffy_Pillow 43376.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:57.295 combustion_phase l phoenix_flames Fluffy_Pillow 43359.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:58.526 combustion_phase l phoenix_flames Fluffy_Pillow 44590.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:59.758 combustion_phase k flamestrike Fluffy_Pillow 45822.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:59.849 combustion_phase g fire_blast Fluffy_Pillow 44663.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:00.991 combustion_phase n scorch Fluffy_Pillow 45305.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:02.223 combustion_phase n scorch Fluffy_Pillow 46037.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:03.455 combustion_phase k flamestrike Fluffy_Pillow 46769.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:03.907 combustion_phase g fire_blast Fluffy_Pillow 45971.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:04.689 combustion_phase k flamestrike Fluffy_Pillow 46253.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:05.920 combustion_phase l phoenix_flames Fluffy_Pillow 46234.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:07.152 default c scorch Fluffy_Pillow 47466.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:08.386 default Y rune_of_power Fluffy_Pillow 48200.0/50000: 96% mana heating_up, disciplinary_command, infernal_cascade(2)
5:09.618 rop_phase p flamestrike Fluffy_Pillow 49432.0/50000: 99% mana hot_streak, rune_of_power
5:10.849 rop_phase t scorch Fluffy_Pillow 49413.0/50000: 99% mana rune_of_power
5:12.083 rop_phase t scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
5:12.183 default a fire_blast Fluffy_Pillow 49606.0/50000: 99% mana heating_up, rune_of_power
5:13.315 rop_phase p flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
5:14.547 rop_phase t scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
5:15.780 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:17.015 rop_phase p flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak, rune_of_power
5:18.247 default W frostbolt Fluffy_Pillow 49489.0/50000: 99% mana heating_up, rune_of_power
5:19.889 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
5:19.889 rop_phase t scorch Fluffy_Pillow 48004.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
5:20.286 default a fire_blast Fluffy_Pillow 48375.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
5:21.122 rop_phase p flamestrike Fluffy_Pillow 48237.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
5:22.353 default R radiant_spark Fluffy_Pillow 48218.0/50000: 96% mana heating_up, disciplinary_command
5:23.587 standard_rotation { dragons_breath Fluffy_Pillow 48452.0/50000: 97% mana heating_up, disciplinary_command, combat_meditation
5:24.820 standard_rotation | scorch Fluffy_Pillow 47685.0/50000: 95% mana heating_up, disciplinary_command, combat_meditation
5:26.053 standard_rotation | scorch Fluffy_Pillow 48418.0/50000: 97% mana heating_up, disciplinary_command, combat_meditation
5:27.287 standard_rotation w flamestrike Fluffy_Pillow 49152.0/50000: 98% mana hot_streak, disciplinary_command, combat_meditation
5:28.476 default a fire_blast Fluffy_Pillow 48996.0/50000: 98% mana heating_up, disciplinary_command, combat_meditation
5:28.521 standard_rotation w flamestrike Fluffy_Pillow 48636.0/50000: 97% mana hot_streak, disciplinary_command, combat_meditation
5:29.754 standard_rotation | scorch Fluffy_Pillow 48619.0/50000: 97% mana disciplinary_command, combat_meditation
5:30.988 standard_rotation y phoenix_flames Fluffy_Pillow 49353.0/50000: 99% mana disciplinary_command, combat_meditation
5:32.219 standard_rotation | scorch Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, combat_meditation
5:33.450 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana disciplinary_command, combat_meditation
5:34.682 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, combat_meditation
5:35.915 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command, combat_meditation
5:36.666 default a fire_blast Fluffy_Pillow 48942.0/50000: 98% mana heating_up, disciplinary_command, combat_meditation
5:37.146 standard_rotation w flamestrike Fluffy_Pillow 48986.0/50000: 98% mana hot_streak, disciplinary_command, combat_meditation
5:38.378 standard_rotation | scorch Fluffy_Pillow 48968.0/50000: 98% mana disciplinary_command, combat_meditation
5:39.610 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command, combat_meditation
5:40.843 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, combat_meditation
5:42.076 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, combat_meditation
5:43.307 standard_rotation { dragons_breath Fluffy_Pillow 49486.0/50000: 99% mana heating_up
5:44.540 standard_rotation | scorch Fluffy_Pillow 48719.0/50000: 97% mana heating_up
5:45.772 standard_rotation | scorch Fluffy_Pillow 49451.0/50000: 99% mana heating_up
5:47.005 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
5:48.238 default V arcane_explosion Fluffy_Pillow 49488.0/50000: 99% mana heating_up
5:49.470 standard_rotation | scorch Fluffy_Pillow 45720.0/50000: 91% mana heating_up
5:50.703 standard_rotation | scorch Fluffy_Pillow 46453.0/50000: 93% mana heating_up
5:51.934 standard_rotation w flamestrike Fluffy_Pillow 47184.0/50000: 94% mana hot_streak
5:53.167 standard_rotation | scorch Fluffy_Pillow 47167.0/50000: 94% mana heating_up
5:54.400 default R radiant_spark Fluffy_Pillow 47900.0/50000: 96% mana heating_up
5:55.631 default Y rune_of_power Fluffy_Pillow 48131.0/50000: 96% mana hot_streak
5:56.864 rop_phase p flamestrike Fluffy_Pillow 49364.0/50000: 99% mana hot_streak, rune_of_power
5:56.864 default a fire_blast Fluffy_Pillow 48114.0/50000: 96% mana rune_of_power
5:57.388 rop_phase q fire_blast Fluffy_Pillow 48138.0/50000: 96% mana heating_up, rune_of_power
5:58.098 rop_phase p flamestrike Fluffy_Pillow 48348.0/50000: 97% mana hot_streak, rune_of_power

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Kyrian_Pelagos"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=kyrian
soulbind=328266/master_flame:6/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Necrolord_Emeni : 10854 dps, 4670 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10853.6 10853.6 21.5 / 0.198% 1255.5 / 11.6% 13.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
775.1 769.3 Mana 0.00% 49.0 100.2% 100%
Talents
Necrolord
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Necrolord_Emeni 10854
Arcane Explosion 24 0.2% 1.7 208.16sec 4119 3849 Direct 5.2 1071 2132 1373 28.5%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.75 5.24 0.00 0.00 1.0703 0.0000 7189.52 7189.52 0.00% 3848.78 3848.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.51% 3.74 0 9 1070.75 985 1180 1074.79 0 1180 4008 4008 0.00%
crit 28.49% 1.49 0 5 2132.38 1970 2360 1683.93 0 2360 3181 3181 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:1.74
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 212 2.0% 3.6 97.46sec 17738 0 Direct 10.6 4338 10410 6028 27.8%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.59 10.57 0.00 0.00 0.0000 0.0000 63684.50 63684.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.19% 7.63 2 12 4337.94 3982 4685 4335.20 4090 4486 33091 33091 0.00%
crit 27.81% 2.94 0 8 10410.03 9558 11243 10034.27 0 11210 30594 30594 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 320 3.0% 14.3 20.33sec 6749 5681 Direct 42.8 1391 3905 2249 34.1%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.27 42.80 0.00 0.00 1.1880 0.0000 96285.69 96285.69 0.00% 5681.24 5681.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 65.86% 28.19 15 45 1391.46 1142 3122 1392.87 1201 1655 39227 39227 0.00%
crit 34.14% 14.61 5 26 3904.59 2285 7549 3881.12 2420 5535 57059 57059 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:1.31
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [u]:3.27
  • if_expr:active_enemies>2
    standard_rotation
    [{]:9.69
  • if_expr:active_enemies>1
Eternal Insight 43 0.4% 20.9 14.14sec 625 0 Direct 20.9 470 1029 626 27.8%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.91 20.91 0.00 0.00 0.0000 0.0000 13072.18 13072.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.22% 15.10 6 30 469.87 460 488 469.85 460 485 7094 7094 0.00%
crit 27.78% 5.81 0 14 1029.17 921 1171 1025.44 0 1171 5979 5979 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 767 7.1% 39.6 7.57sec 5806 0 Direct 39.6 0 5806 5806 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.65 39.65 0.00 0.00 0.0000 0.0000 230174.88 230174.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.65 32 47 5806.00 3107 11320 5813.58 5481 6209 230175 230175 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [a]:20.95
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [g]:15.06
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:3.16
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:0.47
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3633 (6234) 33.5% (57.4%) 95.4 3.11sec 19600 9613 Direct 286.2 (3012.7) 1840 6400 3809 43.2% (43.2%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.42 286.25 0.00 0.00 2.0389 0.0000 1090357.59 1090357.59 0.00% 9613.01 9613.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.84% 162.71 117 214 1840.17 1537 4231 1840.88 1755 1913 299432 299432 0.00%
crit 43.16% 123.54 91 168 6400.03 3074 11200 6418.99 5932 7069 790926 790926 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [k]:16.55
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [m]:3.45
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [p]:10.34
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [v]:18.05
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [w]:15.86
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [}]:31.21
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2601 23.9% 908.8 0.32sec 858 0 Periodic 2726.4 143 488 286 41.4% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 908.82 0.00 0.00 2726.45 0.0000 0.0000 779834.40 779834.40 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.55% 1596.38 1240 1937 142.96 118 322 143.06 139 147 228214 228214 0.00%
crit 41.45% 1130.06 922 1375 488.06 235 858 488.94 462 522 551621 551621 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 54 0.5% 7.2 43.61sec 2239 1455 Direct 9.2 1271 3084 1759 26.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.25 9.22 0.00 0.00 1.5382 0.0000 16220.06 16220.06 0.00% 1455.37 1455.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.10% 6.74 2 11 1270.55 1002 1712 1272.40 1032 1615 8568 8568 0.00%
crit 26.90% 2.48 0 7 3083.74 2405 4108 2913.63 0 4034 7652 7652 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:7.28
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1950 18.0% 411.7 0.77sec 1421 0 Periodic 890.5 656 0 656 0.0% 98.9%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 411.70 0.00 890.46 890.46 0.0000 1.0000 584967.45 584967.45 0.00% 656.92 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 890.46 709 1069 656.46 62 3264 658.66 609 727 584967 584967 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (19) 0.0% (0.2%) 1.0 0.00sec 5695 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 142  / 19 0.2% 96.0 1.22sec 59 48 Direct 96.0 46 93 59 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5695.22 5695.22 0.00% 48.00 48.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.01% 69.13 55 83 46.34 29 57 46.34 44 48 3203 3203 0.00%
crit 27.99% 26.87 13 41 92.73 58 114 92.75 82 105 2492 2492 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1895.44
Phoenix Flames 0 (832) 0.0% (7.7%) 14.1 21.53sec 17716 15951

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.07 0.00 0.00 0.00 1.1107 0.0000 0.00 0.00 0.00% 15950.66 15950.66

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [l]:10.30
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.22
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [y]:3.53
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 832 7.7% 14.0 21.58sec 17755 0 Direct 42.1 1321 7026 5920 80.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.04 42.13 0.00 0.00 0.0000 0.0000 249340.67 249340.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.39% 8.17 3 15 1321.30 1019 3404 1317.25 1019 1787 10785 10785 0.00%
crit 80.61% 33.96 25 43 7025.65 2038 12863 7046.49 6353 7746 238555 238555 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (21) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3485 30.7% (30.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3493.14 3493.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.32% 0.69 0 1 2673.14 2673 2673 1853.14 0 2673 1853 1853 0.00%
crit 30.68% 0.31 0 1 5346.28 5346 5346 1640.00 0 5346 1640 1640 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2666 0 Periodic 5.0 178 685 533 70.1% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2665.61 2665.61 0.00% 444.27 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 29.92% 1.50 0 2 177.90 158 208 168.36 0 208 266 266 0.00%
crit 70.08% 3.50 3 5 684.92 316 886 692.77 593 771 2400 2400 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 328 3.0% 42.7 6.91sec 2303 1949 Direct 42.7 508 2317 2301 99.1%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.72 42.71 0.00 0.00 1.1812 0.0000 98368.78 98368.78 0.00% 1949.48 1949.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.90% 0.39 0 2 508.06 441 683 181.28 0 683 196 196 0.00%
crit 99.10% 42.33 32 52 2317.29 902 5734 2338.70 2111 2678 98173 98173 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [c]:0.84
    combustion_phase
    [n]:10.81
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:9.94
  • if_expr:searing_touch.active
    standard_rotation
    [|]:21.61
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.5% 43.4 6.78sec 344 0 Direct 43.4 257 563 344 28.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.39 43.39 0.00 0.00 0.0000 0.0000 14925.44 14925.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.56% 31.05 16 50 257.14 253 268 257.12 253 262 7983 7983 0.00%
crit 28.44% 12.34 3 27 562.68 506 644 562.77 515 611 6942 6942 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Necrolord_Emeni
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord_Emeni
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 194.19sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [e]:2.00
  • if_expr:buff.combustion.up
Combustion 3.5 97.40sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [i]:3.55
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.4 50.13sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.45 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:4.46
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Deathborne 2.0 193.50sec

Stats Details: Deathborne

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 1.2325 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Deathborne

  • id:324220
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:324220
  • name:Deathborne
  • school:shadow
  • tooltip:Transformed into a powerful skeletal mage, greatly enhancing your Frostbolt, Fireball, and Arcane Blast and increasing your spell damage by {$s2=15}%.
  • description:Transform into a powerful skeletal mage for {$d=25 seconds}. While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to {$s4=2} enemies near your target and your spell damage is increased by {$s2=15}%.

Action Priority List

    default
    [R]:2.00
  • if_expr:buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord_Emeni
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord_Emeni
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.11sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.03 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [d]:1.03
Rune of Power 6.3 48.59sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.28 0.00 0.00 0.00 1.1873 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:6.31
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.03sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.59 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 194.4sec 194.4sec 12.0sec 8.09% 18.19% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:191.0s / 197.2s
  • trigger_min/max:191.0s / 197.2s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.5sec 97.5sec 11.8sec 13.91% 0.00% 80.2 (80.2) 3.4

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.5s
  • trigger_min/max:94.5s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.91%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Deathborne 2.0 0.0 193.9sec 193.9sec 25.0sec 16.86% 0.00% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_deathborne
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:190.3s / 196.1s
  • trigger_min/max:190.3s / 196.1s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • deathborne_1:16.86%

Spelldata

  • id:324220
  • name:Deathborne
  • tooltip:Transformed into a powerful skeletal mage, greatly enhancing your Frostbolt, Fireball, and Arcane Blast and increasing your spell damage by {$s2=15}%.
  • description:Transform into a powerful skeletal mage for {$d=25 seconds}. While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to {$s4=2} enemies near your target and your spell damage is increased by {$s2=15}%.
  • max_stacks:0
  • duration:25.00
  • cooldown:180.00
  • default_chance:0.00%
Disciplinary Command 7.2 0.0 44.3sec 44.3sec 19.3sec 46.43% 0.00% 0.0 (0.0) 6.7

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 67.8s
  • trigger_min/max:30.0s / 67.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:46.43%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 97.1sec 97.1sec 14.6sec 17.44% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:91.0s / 100.2s
  • trigger_min/max:91.0s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.44%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 49.2 0.0 6.1sec 6.1sec 2.2sec 35.22% 46.75% 0.0 (0.0) 4.6

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 25.6s
  • trigger_min/max:0.8s / 25.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.22%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.2 0.0 7.0sec 7.0sec 0.9sec 13.01% 53.55% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.5s
  • trigger_min/max:0.9s / 36.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:13.01%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.7 11.4 93.0sec 18.2sec 13.4sec 16.44% 0.00% 7.8 (7.8) 3.5

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.4s / 101.5s
  • trigger_min/max:0.5s / 92.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.9s

Stack Uptimes

  • infernal_cascade_1:0.95%
  • infernal_cascade_2:15.49%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Lead by Example 2.0 0.0 193.9sec 193.9sec 30.0sec 20.23% 0.00% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_lead_by_example
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.13
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:190.3s / 196.1s
  • trigger_min/max:190.3s / 196.1s
  • trigger_pct:100.00%
  • duration_min/max:30.0s / 30.0s

Stack Uptimes

  • lead_by_example_1:20.23%

Spelldata

  • id:342181
  • name:Lead by Example
  • tooltip:$pri increased by $w1%.
  • description:{$@spelldesc342156=$?a137005[Abomination Limb]?a212611[Fodder to the Flame]?a137009[Adaptive Swarm]?a137014[Death Chakram]?a137018[Deathborne]?a137022[Bonedust Brew]?a137026[Vanquisher's Hammer]?a137030[Unholy Nova]?a137034[Serrated Bone Spike]?a137038[Primordial Wave]?a137042[Decimating Bolt]?a137047[Conqueror's Banner][Activating your Necrolord class ability] increases your $pri by {$342181s1=5}% and up to {$342181s3=4} nearby allies' primary stat by {$342181s2=2}% for ${{$s3=10}*$<mod>}.1 sec. You gain {$342181s2=2}% additional $pri for each ally affected.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Potion of Spectral Intellect 1.0 0.0 300.1sec 300.1sec 24.7sec 8.56% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.2s
  • trigger_min/max:300.0s / 300.2s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.56%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.2sec 31.2sec 11.8sec 38.46% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 48.8s
  • trigger_min/max:13.1s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.46%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.1sec 97.1sec 3.0sec 3.52% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.0s / 100.2s
  • trigger_min/max:91.0s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 4.1s

Stack Uptimes

  • soul_ignition_1:3.52%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 49.2 39.0 58.0 6.1s 0.8s 25.6s
Heating Up removed 0.9 0.0 3.0 115.6s 4.9s 221.1s
Heating Up converted with Fire Blast 18.0 12.0 26.0 17.1s 1.3s 65.0s
Hot Streak procs 43.2 34.0 53.0 7.0s 0.9s 36.5s
Hot Streak spells used 97.4 78.0 116.0 3.1s 0.0s 25.6s
Hot Streak spell crits 93.6 74.0 112.0 3.2s 0.0s 25.6s
Hot Streak spell crits wasted 1.2 0.0 5.0 33.4s 4.3s 111.0s
Direct Ignite applications 5.0 5.0 7.0 3.6s 0.0s 255.2s
Ignites spread to targets with existing Ignite 27.9 22.0 34.0 21.6s 0.8s 95.9s
Infernal Cascade expires during Combustion 0.1 0.0 2.0 97.9s 97.4s 99.2s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 20.49% 17.74% 22.39% 0.9s 0.0s 2.9s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.768120.026239.967
Counterspell40.2664.36494.493197.890148.771283.096
Deathborne6.3260.00014.89612.6499.11314.896
Fire Blast0.2210.0009.9878.7624.74619.854
Rune of Power4.6650.00016.81129.53023.37836.729
Dragon's Breath3.4900.00033.74250.81631.09188.606
Combustion1.7190.0004.1266.1084.0219.840
Phoenix Flames0.3960.0005.5775.5705.5625.577

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Necrolord_Emeni
mana_regen Mana 3268.47 231371.11 100.00% 70.79 69204.72 23.02%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 769.32 775.09 69200.7 48262.8 42319.0 50000.0
Usage Type Count Total Avg RPE APR
Necrolord_Emeni
arcane_explosion Mana 1.8 8876.0 5000.0 5085.7 0.8
combustion Mana 3.6 18073.1 5000.0 5100.0 0.0
counterspell Mana 4.5 4534.9 1000.0 1019.9 0.0
deathborne Mana 2.0 5088.6 2500.0 2544.3 0.0
dragons_breath Mana 14.5 29036.5 2000.0 2035.2 3.3
fire_blast Mana 40.3 20168.9 500.0 508.7 11.4
flamestrike Mana 97.1 121378.7 1250.0 1272.1 15.4
frostbolt Mana 7.4 7369.9 1000.0 1017.1 2.2
scorch Mana 43.5 21766.3 500.0 509.5 4.5

Statistics & Data Analysis

Fight Length
Necrolord_Emeni Fight Length
Count 903
Mean 300.77
Minimum 240.03
Maximum 359.97
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
Standard Deviation 35.0059
5th Percentile 246.37
95th Percentile 355.10
( 95th Percentile - 5th Percentile ) 108.72
Mean Distribution
Standard Deviation 1.1649
95.00% Confidence Interval ( 298.48 - 303.05 )
Normalized 95.00% Confidence Interval ( 99.24% - 100.76% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 521
0.1% Error 52038
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1047
DPS
Necrolord_Emeni Damage Per Second
Count 903
Mean 10853.64
Minimum 10118.98
Maximum 11874.86
Spread ( max - min ) 1755.89
Range [ ( max - min ) / 2 * 100% ] 8.09%
Standard Deviation 329.0070
5th Percentile 10325.34
95th Percentile 11458.82
( 95th Percentile - 5th Percentile ) 1133.48
Mean Distribution
Standard Deviation 10.9487
95.00% Confidence Interval ( 10832.18 - 10875.10 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3530
0.1 Scale Factor Error with Delta=300 925
0.05 Scale Factor Error with Delta=300 3697
0.01 Scale Factor Error with Delta=300 92405
Priority Target DPS
Necrolord_Emeni Priority Target Damage Per Second
Count 903
Mean 4669.91
Minimum 4273.71
Maximum 5115.77
Spread ( max - min ) 842.06
Range [ ( max - min ) / 2 * 100% ] 9.02%
Standard Deviation 142.2694
5th Percentile 4448.93
95th Percentile 4926.70
( 95th Percentile - 5th Percentile ) 477.77
Mean Distribution
Standard Deviation 4.7344
95.00% Confidence Interval ( 4660.63 - 4679.19 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3566
0.1 Scale Factor Error with Delta=300 173
0.05 Scale Factor Error with Delta=300 692
0.01 Scale Factor Error with Delta=300 17279
DPS(e)
Necrolord_Emeni Damage Per Second (Effective)
Count 903
Mean 10853.64
Minimum 10118.98
Maximum 11874.86
Spread ( max - min ) 1755.89
Range [ ( max - min ) / 2 * 100% ] 8.09%
Damage
Necrolord_Emeni Damage
Count 903
Mean 3250579.91
Minimum 2747932.06
Maximum 3817843.17
Spread ( max - min ) 1069911.11
Range [ ( max - min ) / 2 * 100% ] 16.46%
DTPS
Necrolord_Emeni Damage Taken Per Second
Count 903
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Necrolord_Emeni Healing Per Second
Count 903
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Necrolord_Emeni Healing Per Second (Effective)
Count 903
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Necrolord_Emeni Heal
Count 903
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Necrolord_Emeni Healing Taken Per Second
Count 903
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Necrolord_Emeni Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Necrolord_EmeniTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Necrolord_Emeni Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
R 2.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 3.60 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 3.54 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 4.46 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 1.74 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 7.28 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 6.31 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
a 20.95 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
b 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
c 0.84 scorch
actions.combustion_cooldowns
# count action,conditions
d 1.03 potion
0.00 blood_fury
e 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
f 3.60 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
g 15.06 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
h 0.00 call_action_list,name=active_talents
i 3.55 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
j 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
k 16.55 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
l 10.30 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
m 3.45 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 10.81 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 1.31 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
p 10.34 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 3.16 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.22 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 9.94 scorch,if=searing_touch.active
u 3.27 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
v 18.05 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
w 15.86 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 0.47 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
y 3.53 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
z 0.00 call_action_list,name=active_talents
{ 9.69 dragons_breath,if=active_enemies>1
| 21.61 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
} 31.21 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Necrolord_Emeni 50000.0/50000: 100% mana
Pre precombat 1 food Necrolord_Emeni 50000.0/50000: 100% mana
Pre precombat 2 augmentation Necrolord_Emeni 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R deathborne Fluffy_Pillow 49000.0/50000: 98% mana
0:01.233 default W frostbolt Fluffy_Pillow 47505.0/50000: 95% mana bloodlust, deathborne, lead_by_example
0:02.495 combustion_cooldowns d potion Fluffy_Pillow 47767.0/50000: 96% mana bloodlust, disciplinary_command, deathborne, lead_by_example
0:02.495 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47767.0/50000: 96% mana bloodlust, disciplinary_command, deathborne, lead_by_example, potion_of_spectral_intellect
0:02.495 default S use_item_soul_igniter Fluffy_Pillow 47767.0/50000: 96% mana bloodlust, disciplinary_command, deathborne, lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:02.495 combustion_phase m flamestrike Fluffy_Pillow 47767.0/50000: 96% mana bloodlust, disciplinary_command, deathborne, soul_ignition, lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:04.082 combustion_phase i combustion Fluffy_Pillow 49354.0/50000: 99% mana bloodlust, disciplinary_command, deathborne, soul_ignition, lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:04.082 combustion_phase g fire_blast Fluffy_Pillow 44354.0/50000: 89% mana bloodlust, combustion, rune_of_power, disciplinary_command, deathborne, soul_ignition, lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:04.643 combustion_phase g fire_blast Fluffy_Pillow 44415.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade, soul_ignition, lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:04.702 default T cancel_buff Fluffy_Pillow 42724.0/50000: 85% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), soul_ignition, lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:04.702 combustion_cooldowns e berserking Fluffy_Pillow 42724.0/50000: 85% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:04.702 combustion_phase k flamestrike Fluffy_Pillow 42724.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:05.565 combustion_phase l phoenix_flames Fluffy_Pillow 42337.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:06.429 combustion_phase l phoenix_flames Fluffy_Pillow 43201.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:07.291 combustion_phase k flamestrike Fluffy_Pillow 44063.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:07.875 combustion_phase g fire_blast Fluffy_Pillow 43397.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:08.153 combustion_phase l phoenix_flames Fluffy_Pillow 43175.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:09.017 combustion_phase k flamestrike Fluffy_Pillow 44039.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:09.881 combustion_phase n scorch Fluffy_Pillow 43653.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:10.745 combustion_phase n scorch Fluffy_Pillow 44017.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:11.120 combustion_phase g fire_blast Fluffy_Pillow 44392.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:11.607 combustion_phase k flamestrike Fluffy_Pillow 43879.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:12.473 combustion_phase n scorch Fluffy_Pillow 43495.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:13.336 combustion_phase n scorch Fluffy_Pillow 43858.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:14.198 combustion_phase k flamestrike Fluffy_Pillow 44220.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:15.064 combustion_phase n scorch Fluffy_Pillow 43836.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:15.652 combustion_phase g fire_blast Fluffy_Pillow 44424.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:15.927 combustion_phase k flamestrike Fluffy_Pillow 43699.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:16.789 default Y rune_of_power Fluffy_Pillow 43311.0/50000: 87% mana bloodlust, heating_up, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge, potion_of_spectral_intellect
0:17.737 rop_phase u dragons_breath Fluffy_Pillow 44259.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, potion_of_spectral_intellect
0:18.687 rop_phase v flamestrike Fluffy_Pillow 43209.0/50000: 86% mana bloodlust, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, potion_of_spectral_intellect
0:20.897 rop_phase v flamestrike Fluffy_Pillow 44169.0/50000: 88% mana bloodlust, heating_up, rune_of_power, disciplinary_command, deathborne, lead_by_example, potion_of_spectral_intellect
0:23.105 rop_phase v flamestrike Fluffy_Pillow 45127.0/50000: 90% mana bloodlust, rune_of_power, deathborne, lead_by_example, potion_of_spectral_intellect
0:25.315 rop_phase v flamestrike Fluffy_Pillow 46087.0/50000: 92% mana bloodlust, rune_of_power, deathborne, lead_by_example, potion_of_spectral_intellect
0:27.525 rop_phase v flamestrike Fluffy_Pillow 47047.0/50000: 94% mana bloodlust, rune_of_power, lead_by_example
0:28.090 default a fire_blast Fluffy_Pillow 47612.0/50000: 95% mana bloodlust, rune_of_power, lead_by_example
0:29.273 default a fire_blast Fluffy_Pillow 48295.0/50000: 97% mana bloodlust, heating_up, rune_of_power, lead_by_example
0:29.734 standard_rotation w flamestrike Fluffy_Pillow 47006.0/50000: 94% mana bloodlust, hot_streak, lead_by_example
0:30.683 default V arcane_explosion Fluffy_Pillow 46705.0/50000: 93% mana bloodlust, lead_by_example
0:31.634 default W frostbolt Fluffy_Pillow 42656.0/50000: 85% mana bloodlust
0:32.898 standard_rotation } flamestrike Fluffy_Pillow 42920.0/50000: 86% mana bloodlust, disciplinary_command
0:35.107 standard_rotation } flamestrike Fluffy_Pillow 43879.0/50000: 88% mana bloodlust, disciplinary_command
0:37.316 standard_rotation { dragons_breath Fluffy_Pillow 44838.0/50000: 90% mana bloodlust, disciplinary_command
0:38.266 standard_rotation y phoenix_flames Fluffy_Pillow 43788.0/50000: 88% mana bloodlust, disciplinary_command
0:39.215 standard_rotation } flamestrike Fluffy_Pillow 44737.0/50000: 89% mana bloodlust, disciplinary_command
0:40.738 default a fire_blast Fluffy_Pillow 46260.0/50000: 93% mana bloodlust, disciplinary_command
0:41.245 default a fire_blast Fluffy_Pillow 46267.0/50000: 93% mana heating_up, disciplinary_command
0:41.424 standard_rotation w flamestrike Fluffy_Pillow 44696.0/50000: 89% mana hot_streak, disciplinary_command
0:42.656 standard_rotation } flamestrike Fluffy_Pillow 44678.0/50000: 89% mana disciplinary_command
0:45.525 standard_rotation } flamestrike Fluffy_Pillow 46297.0/50000: 93% mana disciplinary_command
0:48.397 standard_rotation } flamestrike Fluffy_Pillow 47919.0/50000: 96% mana disciplinary_command
0:51.268 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
0:54.139 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:57.009 standard_rotation { dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:58.241 standard_rotation } flamestrike Fluffy_Pillow 47986.0/50000: 96% mana
1:01.110 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:03.981 default Y rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:05.214 rop_phase v flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:05.214 default a fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:05.796 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:08.084 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:09.315 rop_phase v flamestrike Fluffy_Pillow 48735.0/50000: 97% mana rune_of_power
1:12.187 rop_phase v flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:13.500 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:15.058 rop_phase u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power
1:16.291 rop_phase v flamestrike Fluffy_Pillow 47988.0/50000: 96% mana heating_up, rune_of_power
1:19.160 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:22.031 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:24.901 default a fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
1:24.901 standard_rotation } flamestrike Fluffy_Pillow 48254.0/50000: 97% mana heating_up
1:27.772 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:30.641 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:33.512 default U counterspell Fluffy_Pillow 48755.0/50000: 98% mana
1:33.512 default W frostbolt Fluffy_Pillow 47755.0/50000: 96% mana
1:35.154 standard_rotation { dragons_breath Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command
1:36.385 standard_rotation } flamestrike Fluffy_Pillow 47628.0/50000: 95% mana disciplinary_command
1:39.256 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
1:39.256 default S use_item_soul_igniter Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, gladiators_badge
1:39.256 combustion_phase m flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:41.447 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:41.447 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.038 combustion_phase g fire_blast Fluffy_Pillow 45091.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:42.127 default T cancel_buff Fluffy_Pillow 43430.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:42.127 combustion_phase k flamestrike Fluffy_Pillow 43430.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:43.359 combustion_phase l phoenix_flames Fluffy_Pillow 43412.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.592 combustion_phase l phoenix_flames Fluffy_Pillow 44645.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:45.824 combustion_phase k flamestrike Fluffy_Pillow 45877.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:45.824 combustion_phase g fire_blast Fluffy_Pillow 44627.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:47.054 combustion_phase l phoenix_flames Fluffy_Pillow 45357.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.288 combustion_phase k flamestrike Fluffy_Pillow 46591.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:49.521 combustion_phase n scorch Fluffy_Pillow 46574.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:49.742 combustion_phase g fire_blast Fluffy_Pillow 46795.0/50000: 94% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:50.754 combustion_phase n scorch Fluffy_Pillow 46807.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:51.987 combustion_phase k flamestrike Fluffy_Pillow 47540.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:53.219 combustion_phase o dragons_breath Fluffy_Pillow 47522.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:54.455 default Y rune_of_power Fluffy_Pillow 46758.0/50000: 94% mana heating_up, disciplinary_command, infernal_cascade(2)
1:55.688 rop_phase v flamestrike Fluffy_Pillow 47991.0/50000: 96% mana heating_up, rune_of_power
1:58.066 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:58.559 rop_phase p flamestrike Fluffy_Pillow 48743.0/50000: 97% mana hot_streak, rune_of_power
1:59.793 rop_phase v flamestrike Fluffy_Pillow 48727.0/50000: 97% mana rune_of_power
2:02.663 rop_phase v flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:05.531 default W frostbolt Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power
2:07.174 default U counterspell Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
2:07.174 rop_phase v flamestrike Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power, disciplinary_command
2:10.045 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:12.916 standard_rotation y phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:13.929 default a fire_blast Fluffy_Pillow 49768.0/50000: 100% mana heating_up, disciplinary_command
2:14.149 standard_rotation w flamestrike Fluffy_Pillow 49488.0/50000: 99% mana hot_streak, disciplinary_command
2:15.381 standard_rotation { dragons_breath Fluffy_Pillow 49470.0/50000: 99% mana disciplinary_command
2:16.614 standard_rotation } flamestrike Fluffy_Pillow 48703.0/50000: 97% mana disciplinary_command
2:19.483 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:22.354 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:22.443 default a fire_blast Fluffy_Pillow 48844.0/50000: 98% mana disciplinary_command
2:24.818 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:25.224 standard_rotation w flamestrike Fluffy_Pillow 48656.0/50000: 97% mana hot_streak, disciplinary_command
2:26.457 standard_rotation } flamestrike Fluffy_Pillow 48639.0/50000: 97% mana disciplinary_command
2:29.327 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:32.199 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:35.070 standard_rotation { dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:36.301 standard_rotation } flamestrike Fluffy_Pillow 47986.0/50000: 96% mana
2:39.172 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:42.042 default Y rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:43.273 rop_phase v flamestrike Fluffy_Pillow 49985.0/50000: 100% mana rune_of_power
2:43.273 default a fire_blast Fluffy_Pillow 49985.0/50000: 100% mana rune_of_power
2:45.654 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:46.145 rop_phase p flamestrike Fluffy_Pillow 48741.0/50000: 97% mana hot_streak, rune_of_power
2:47.378 rop_phase v flamestrike Fluffy_Pillow 48724.0/50000: 97% mana rune_of_power
2:50.248 rop_phase v flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:53.120 rop_phase u dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:54.352 rop_phase v flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
2:55.167 default a fire_blast Fluffy_Pillow 48803.0/50000: 98% mana rune_of_power
2:57.225 standard_rotation } flamestrike Fluffy_Pillow 48757.0/50000: 98% mana heating_up
3:00.097 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
3:02.968 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:05.840 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:08.710 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:11.581 default U counterspell Fluffy_Pillow 48755.0/50000: 98% mana
3:11.581 default W frostbolt Fluffy_Pillow 47755.0/50000: 96% mana
3:11.581 default a fire_blast Fluffy_Pillow 47755.0/50000: 96% mana
3:13.224 default R deathborne Fluffy_Pillow 47898.0/50000: 96% mana heating_up, disciplinary_command
3:14.457 standard_rotation { dragons_breath Fluffy_Pillow 46631.0/50000: 93% mana heating_up, disciplinary_command, deathborne, lead_by_example
3:15.687 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 45861.0/50000: 92% mana heating_up, disciplinary_command, deathborne, lead_by_example
3:15.687 default S use_item_soul_igniter Fluffy_Pillow 45861.0/50000: 92% mana heating_up, disciplinary_command, deathborne, lead_by_example, gladiators_badge
3:15.687 combustion_phase m flamestrike Fluffy_Pillow 45861.0/50000: 92% mana heating_up, disciplinary_command, deathborne, soul_ignition, lead_by_example, gladiators_badge
3:17.858 combustion_phase i combustion Fluffy_Pillow 48032.0/50000: 96% mana heating_up, disciplinary_command, deathborne, soul_ignition, lead_by_example, gladiators_badge
3:17.858 combustion_phase g fire_blast Fluffy_Pillow 43032.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, deathborne, soul_ignition, lead_by_example, gladiators_badge
3:18.556 combustion_cooldowns e berserking Fluffy_Pillow 41980.0/50000: 84% mana combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade, soul_ignition, lead_by_example, gladiators_badge
3:18.556 combustion_phase k flamestrike Fluffy_Pillow 41980.0/50000: 84% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade, soul_ignition, lead_by_example, gladiators_badge
3:18.556 combustion_phase g fire_blast Fluffy_Pillow 40730.0/50000: 81% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade, soul_ignition, lead_by_example, gladiators_badge
3:19.675 default T cancel_buff Fluffy_Pillow 41349.0/50000: 83% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), soul_ignition, lead_by_example, gladiators_badge
3:19.675 combustion_phase l phoenix_flames Fluffy_Pillow 41349.0/50000: 83% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge
3:20.797 combustion_phase k flamestrike Fluffy_Pillow 42471.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge
3:21.918 combustion_phase l phoenix_flames Fluffy_Pillow 42342.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge
3:22.495 combustion_phase g fire_blast Fluffy_Pillow 42919.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge
3:23.039 combustion_phase k flamestrike Fluffy_Pillow 42963.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge
3:24.160 combustion_phase n scorch Fluffy_Pillow 42834.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge
3:25.280 combustion_phase n scorch Fluffy_Pillow 43454.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge
3:26.399 combustion_phase n scorch Fluffy_Pillow 44073.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), lead_by_example, gladiators_badge
3:27.520 combustion_phase k flamestrike Fluffy_Pillow 44694.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, lead_by_example, gladiators_badge
3:27.520 combustion_phase g fire_blast Fluffy_Pillow 43444.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, lead_by_example, gladiators_badge
3:28.640 combustion_phase k flamestrike Fluffy_Pillow 44064.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade, lead_by_example, gladiators_badge
3:29.760 default c scorch Fluffy_Pillow 43934.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade, lead_by_example, gladiators_badge
3:30.881 default Y rune_of_power Fluffy_Pillow 44555.0/50000: 89% mana disciplinary_command, deathborne, infernal_cascade, lead_by_example
3:32.114 rop_phase s phoenix_flames Fluffy_Pillow 45788.0/50000: 92% mana heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade, lead_by_example
3:33.346 rop_phase p flamestrike Fluffy_Pillow 47020.0/50000: 94% mana hot_streak, rune_of_power, deathborne, lead_by_example
3:34.578 rop_phase u dragons_breath Fluffy_Pillow 47002.0/50000: 94% mana rune_of_power, deathborne, lead_by_example
3:35.811 rop_phase v flamestrike Fluffy_Pillow 46235.0/50000: 92% mana rune_of_power, deathborne, lead_by_example
3:38.682 rop_phase v flamestrike Fluffy_Pillow 47856.0/50000: 96% mana rune_of_power, deathborne, lead_by_example
3:41.553 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, lead_by_example
3:43.199 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, lead_by_example
3:43.958 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, lead_by_example
3:44.425 default U counterspell Fluffy_Pillow 48717.0/50000: 97% mana hot_streak, lead_by_example
3:44.425 default W frostbolt Fluffy_Pillow 47717.0/50000: 95% mana hot_streak, lead_by_example
3:46.066 standard_rotation w flamestrike Fluffy_Pillow 48358.0/50000: 97% mana hot_streak, disciplinary_command
3:47.298 standard_rotation | scorch Fluffy_Pillow 48340.0/50000: 97% mana disciplinary_command
3:48.530 standard_rotation | scorch Fluffy_Pillow 49072.0/50000: 98% mana disciplinary_command
3:49.764 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
3:50.996 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
3:51.332 default a fire_blast Fluffy_Pillow 48548.0/50000: 97% mana heating_up, disciplinary_command
3:52.229 standard_rotation w flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak, disciplinary_command
3:53.460 standard_rotation { dragons_breath Fluffy_Pillow 48968.0/50000: 98% mana disciplinary_command
3:54.692 standard_rotation | scorch Fluffy_Pillow 48200.0/50000: 96% mana disciplinary_command
3:55.924 standard_rotation | scorch Fluffy_Pillow 48932.0/50000: 98% mana disciplinary_command
3:57.156 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:58.389 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:59.522 default a fire_blast Fluffy_Pillow 49344.0/50000: 99% mana heating_up, disciplinary_command
3:59.622 standard_rotation w flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, disciplinary_command
4:00.853 standard_rotation | scorch Fluffy_Pillow 48969.0/50000: 98% mana disciplinary_command
4:02.085 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
4:03.317 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
4:04.549 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
4:05.783 standard_rotation | scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command
4:07.017 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:08.250 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:09.482 standard_rotation y phoenix_flames Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:10.714 standard_rotation w flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:11.946 standard_rotation { dragons_breath Fluffy_Pillow 49982.0/50000: 100% mana
4:13.178 standard_rotation | scorch Fluffy_Pillow 49214.0/50000: 98% mana
4:14.410 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:15.643 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:16.876 default Y rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:18.340 rop_phase p flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
4:18.340 default a fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
4:18.862 rop_phase q fire_blast Fluffy_Pillow 48772.0/50000: 98% mana heating_up, rune_of_power
4:19.571 rop_phase p flamestrike Fluffy_Pillow 48981.0/50000: 98% mana hot_streak, rune_of_power
4:20.805 rop_phase t scorch Fluffy_Pillow 48965.0/50000: 98% mana rune_of_power
4:22.039 rop_phase t scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:23.272 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:24.504 rop_phase p flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
4:25.737 rop_phase t scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power
4:26.972 rop_phase q fire_blast Fluffy_Pillow 49507.0/50000: 99% mana heating_up, rune_of_power
4:26.972 rop_phase p flamestrike Fluffy_Pillow 49007.0/50000: 98% mana hot_streak, rune_of_power
4:28.206 rop_phase t scorch Fluffy_Pillow 48991.0/50000: 98% mana heating_up, rune_of_power
4:29.438 rop_phase t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:30.671 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:31.904 standard_rotation { dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:33.137 standard_rotation | scorch Fluffy_Pillow 48721.0/50000: 97% mana heating_up
4:34.368 standard_rotation | scorch Fluffy_Pillow 49452.0/50000: 99% mana heating_up
4:35.600 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:36.831 standard_rotation | scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
4:38.063 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:39.296 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:40.529 standard_rotation | scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:41.762 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:42.995 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:44.226 standard_rotation | scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up
4:45.460 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:46.691 standard_rotation w flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:47.923 default U counterspell Fluffy_Pillow 49485.0/50000: 99% mana heating_up
4:47.923 default W frostbolt Fluffy_Pillow 48485.0/50000: 97% mana heating_up
4:49.565 standard_rotation | scorch Fluffy_Pillow 49004.0/50000: 98% mana heating_up, disciplinary_command
4:50.798 standard_rotation { dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
4:52.031 standard_rotation w flamestrike Fluffy_Pillow 48738.0/50000: 97% mana hot_streak, disciplinary_command
4:53.264 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48721.0/50000: 97% mana disciplinary_command
4:53.264 default S use_item_soul_igniter Fluffy_Pillow 48721.0/50000: 97% mana disciplinary_command, gladiators_badge
4:53.264 combustion_phase m flamestrike Fluffy_Pillow 48721.0/50000: 97% mana disciplinary_command, soul_ignition, gladiators_badge
4:55.527 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
4:55.527 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:56.134 combustion_phase g fire_blast Fluffy_Pillow 43857.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:56.134 default T cancel_buff Fluffy_Pillow 43357.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:56.134 combustion_phase k flamestrike Fluffy_Pillow 43357.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:57.368 combustion_phase l phoenix_flames Fluffy_Pillow 43341.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:58.600 combustion_phase l phoenix_flames Fluffy_Pillow 44573.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:59.833 combustion_phase k flamestrike Fluffy_Pillow 45806.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:59.938 combustion_phase g fire_blast Fluffy_Pillow 44661.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:01.066 combustion_phase n scorch Fluffy_Pillow 45289.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:02.298 combustion_phase n scorch Fluffy_Pillow 46021.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:03.530 combustion_phase k flamestrike Fluffy_Pillow 46753.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:03.748 combustion_phase g fire_blast Fluffy_Pillow 45721.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:04.763 combustion_phase k flamestrike Fluffy_Pillow 46236.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:05.994 combustion_phase l phoenix_flames Fluffy_Pillow 46217.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:07.227 default c scorch Fluffy_Pillow 47450.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:08.460 default Y rune_of_power Fluffy_Pillow 48183.0/50000: 96% mana heating_up, disciplinary_command, infernal_cascade(2)
5:09.691 rop_phase p flamestrike Fluffy_Pillow 49414.0/50000: 99% mana hot_streak, rune_of_power
5:10.925 rop_phase t scorch Fluffy_Pillow 49398.0/50000: 99% mana rune_of_power
5:11.908 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
5:12.158 rop_phase t scorch Fluffy_Pillow 49250.0/50000: 98% mana heating_up, rune_of_power
5:13.391 rop_phase p flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
5:14.622 rop_phase t scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
5:15.855 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:17.087 rop_phase p flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
5:18.320 default W frostbolt Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power
5:19.965 default U counterspell Fluffy_Pillow 49007.0/50000: 98% mana heating_up, rune_of_power
5:19.965 rop_phase q fire_blast Fluffy_Pillow 48007.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
5:20.098 rop_phase p flamestrike Fluffy_Pillow 47640.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command
5:21.330 rop_phase t scorch Fluffy_Pillow 47622.0/50000: 95% mana rune_of_power, disciplinary_command
5:22.562 standard_rotation { dragons_breath Fluffy_Pillow 48354.0/50000: 97% mana disciplinary_command
5:23.795 standard_rotation | scorch Fluffy_Pillow 47587.0/50000: 95% mana heating_up, disciplinary_command

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Necrolord_Emeni"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=necrolord
soulbind=342156/master_flame:6/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Necrolord_Heirmir : 10592 dps, 4561 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10592.4 10592.4 20.8 / 0.197% 1115.7 / 10.5% 13.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
775.8 770.0 Mana 0.00% 49.0 100.1% 100%
Talents
Necrolord
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Necrolord_Heirmir 10592
Arcane Explosion 23 0.2% 1.8 200.20sec 3967 3702 Direct 5.3 1025 2052 1323 28.9%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.76 5.28 0.00 0.00 1.0718 0.0000 6985.11 6985.11 0.00% 3701.70 3701.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.08% 3.76 0 9 1025.39 1015 1076 1019.84 0 1076 3850 3850 0.00%
crit 28.92% 1.53 0 6 2052.17 2030 2152 1654.45 0 2152 3135 3135 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:1.76
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 214 2.0% 3.6 97.56sec 17913 0 Direct 10.6 4334 10413 6054 28.3%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.59 10.61 0.00 0.00 0.0000 0.0000 64277.87 64277.87 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.66% 7.61 2 12 4334.11 3982 4685 4333.08 4123 4463 32963 32963 0.00%
crit 28.34% 3.01 0 8 10413.01 9558 11243 10109.65 0 11243 31314 31314 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 320 3.0% 14.3 20.33sec 6744 5677 Direct 42.8 1400 3852 2250 34.6%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.27 42.80 0.00 0.00 1.1879 0.0000 96203.30 96203.30 0.00% 5677.39 5677.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 65.37% 27.98 15 46 1400.38 1177 2845 1401.65 1235 1581 39181 39181 0.00%
crit 34.63% 14.82 5 26 3851.88 2354 6880 3827.52 2615 5154 57023 57023 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:1.32
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [u]:3.31
  • if_expr:active_enemies>2
    standard_rotation
    [{]:9.64
  • if_expr:active_enemies>1
Eternal Insight 43 0.4% 20.9 13.67sec 626 0 Direct 20.9 470 1028 626 27.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.88 20.88 0.00 0.00 0.0000 0.0000 13061.28 13061.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.10% 15.06 4 25 469.79 460 488 469.80 460 481 7073 7073 0.00%
crit 27.90% 5.82 0 14 1027.90 921 1171 1025.00 0 1171 5988 5988 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 749 7.1% 39.7 7.55sec 5665 0 Direct 39.7 0 5664 5664 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.66 39.66 0.00 0.00 0.0000 0.0000 224688.94 224688.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.66 32 47 5664.37 3201 10317 5667.63 5390 5977 224689 224689 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [a]:20.87
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [g]:15.11
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:3.18
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:0.49
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3553 (6090) 33.6% (57.5%) 95.3 3.11sec 19170 9405 Direct 285.8 (3008.7) 1854 6200 3729 43.2% (43.2%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.28 285.83 0.00 0.00 2.0383 0.0000 1066099.58 1066099.58 0.00% 9405.06 9405.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.84% 162.48 120 208 1853.89 1583 3856 1854.19 1797 1909 301230 301230 0.00%
crit 43.16% 123.35 87 159 6200.09 3167 10208 6212.57 5712 6781 764870 764870 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [k]:16.59
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [m]:3.47
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [p]:10.31
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [v]:18.03
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [w]:15.81
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [}]:31.10
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2537 23.9% 907.6 0.32sec 838 0 Periodic 2722.9 143 471 279 41.4% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 907.64 0.00 0.00 2722.92 0.0000 0.0000 760353.64 760353.64 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.58% 1595.10 1276 1941 143.38 121 293 143.45 140 147 228728 228728 0.00%
crit 41.42% 1127.82 920 1351 471.29 242 782 471.79 453 499 531626 531626 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 53 0.5% 7.2 44.29sec 2176 1415 Direct 9.2 1232 2987 1710 27.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.23 9.20 0.00 0.00 1.5379 0.0000 15729.42 15729.42 0.00% 1414.77 1414.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.76% 6.69 2 11 1231.68 1033 1709 1233.86 1033 1501 8245 8245 0.00%
crit 27.24% 2.51 0 7 2986.59 2478 3869 2811.48 0 3744 7485 7485 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:7.26
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1888 17.8% 411.4 0.77sec 1377 0 Periodic 889.4 636 0 636 0.0% 98.8%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 411.36 0.00 889.45 889.45 0.0000 1.0000 566366.85 566366.85 0.00% 636.76 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.45 709 1066 636.00 62 2978 637.74 584 720 566367 566367 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5284 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 132  / 18 0.2% 96.0 1.22sec 55 45 Direct 96.0 43 86 55 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5284.30 5284.30 0.00% 44.54 44.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.01% 69.13 55 80 42.98 30 52 42.98 41 45 2971 2971 0.00%
crit 27.99% 26.87 16 41 86.07 60 104 86.07 75 97 2313 2313 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1491.19
Phoenix Flames 0 (800) 0.0% (7.6%) 14.1 21.50sec 17030 15331

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.09 0.00 0.00 0.00 1.1109 0.0000 0.00 0.00 0.00% 15331.49 15331.49

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [l]:10.35
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.25
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [y]:3.48
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 800 7.6% 14.1 21.51sec 17066 0 Direct 42.2 1357 6712 5693 80.9%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.06 42.18 0.00 0.00 0.0000 0.0000 239968.54 239968.54 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.08% 8.05 3 15 1356.80 1050 3104 1354.52 1050 1697 10924 10924 0.00%
crit 80.92% 34.13 26 43 6711.98 2100 11724 6723.54 6045 7304 229045 229045 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3402 27.7% (27.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3414.21 3414.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.28% 0.72 0 1 2673.14 2673 2673 1932.07 0 2673 1932 1932 0.00%
crit 27.72% 0.28 0 1 5346.28 5346 5346 1482.14 0 5346 1482 1482 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2440 0 Periodic 5.0 162 622 488 70.9% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2439.87 2439.87 0.00% 406.65 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 29.08% 1.45 0 2 161.55 144 189 147.92 0 189 235 235 0.00%
crit 70.92% 3.55 3 5 621.69 288 808 629.84 541 702 2205 2205 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 325 3.1% 42.7 6.92sec 2284 1934 Direct 42.7 507 2298 2282 99.1%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.73 42.73 0.00 0.00 1.1812 0.0000 97617.63 97617.63 0.00% 1933.98 1933.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.91% 0.39 0 2 507.46 411 622 180.16 0 622 197 197 0.00%
crit 99.09% 42.34 32 52 2298.18 823 5226 2313.99 2088 2605 97421 97421 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [c]:0.86
    combustion_phase
    [n]:10.88
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:9.88
  • if_expr:searing_touch.active
    standard_rotation
    [|]:21.60
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.5% 43.2 6.82sec 343 0 Direct 43.2 257 563 343 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.23 43.23 0.00 0.00 0.0000 0.0000 14822.35 14822.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 31.12 14 51 257.11 253 268 257.10 253 263 8001 8001 0.00%
crit 28.02% 12.11 3 22 563.25 506 644 563.21 506 617 6821 6821 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Necrolord_Heirmir
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord_Heirmir
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 194.36sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [e]:2.00
  • if_expr:buff.combustion.up
Combustion 3.6 97.49sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [i]:3.57
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.4 48.57sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.44 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:4.45
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Deathborne 2.0 193.88sec

Stats Details: Deathborne

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 1.2325 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Deathborne

  • id:324220
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:324220
  • name:Deathborne
  • school:shadow
  • tooltip:Transformed into a powerful skeletal mage, greatly enhancing your Frostbolt, Fireball, and Arcane Blast and increasing your spell damage by {$s2=15}%.
  • description:Transform into a powerful skeletal mage for {$d=25 seconds}. While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to {$s4=2} enemies near your target and your spell damage is increased by {$s2=15}%.

Action Priority List

    default
    [R]:2.00
  • if_expr:buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord_Heirmir
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord_Heirmir
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.07sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.03 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [d]:1.03
Rune of Power 6.3 48.67sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.27 0.00 0.00 0.00 1.1873 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:6.31
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.08sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.59 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 194.3sec 194.3sec 12.0sec 8.09% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:191.0s / 197.2s
  • trigger_min/max:191.0s / 197.2s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 97.4sec 97.4sec 11.8sec 13.99% 0.00% 80.7 (80.7) 3.4

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.5s
  • trigger_min/max:94.5s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.99%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Deathborne 2.0 0.0 193.8sec 193.8sec 25.0sec 16.86% 0.00% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_deathborne
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:190.3s / 196.1s
  • trigger_min/max:190.3s / 196.1s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • deathborne_1:16.86%

Spelldata

  • id:324220
  • name:Deathborne
  • tooltip:Transformed into a powerful skeletal mage, greatly enhancing your Frostbolt, Fireball, and Arcane Blast and increasing your spell damage by {$s2=15}%.
  • description:Transform into a powerful skeletal mage for {$d=25 seconds}. While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to {$s4=2} enemies near your target and your spell damage is increased by {$s2=15}%.
  • max_stacks:0
  • duration:25.00
  • cooldown:180.00
  • default_chance:0.00%
Disciplinary Command 7.2 0.0 44.3sec 44.3sec 19.3sec 46.42% 0.00% 0.0 (0.0) 6.7

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.1s
  • trigger_min/max:30.0s / 68.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:46.42%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 97.0sec 97.0sec 14.7sec 17.54% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:92.2s / 100.2s
  • trigger_min/max:92.2s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.54%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 49.3 0.0 6.1sec 6.1sec 2.2sec 35.53% 46.66% 0.0 (0.0) 4.8

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 25.7s
  • trigger_min/max:0.8s / 25.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.53%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.2 0.0 7.0sec 7.0sec 0.9sec 12.95% 53.59% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.5s
  • trigger_min/max:0.9s / 36.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.95%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.7 11.4 91.9sec 18.3sec 13.3sec 16.54% 0.00% 7.8 (7.8) 3.6

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.4s / 101.3s
  • trigger_min/max:0.5s / 92.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.9s

Stack Uptimes

  • infernal_cascade_1:1.02%
  • infernal_cascade_2:15.53%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.1sec 300.1sec 24.9sec 8.61% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.8s
  • trigger_min/max:300.0s / 300.8s
  • trigger_pct:100.00%
  • duration_min/max:4.4s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.61%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.2sec 31.2sec 11.8sec 38.58% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 48.8s
  • trigger_min/max:13.1s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.58%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.0sec 97.0sec 3.0sec 3.51% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:92.2s / 100.2s
  • trigger_min/max:92.2s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 4.1s

Stack Uptimes

  • soul_ignition_1:3.51%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Forgeborne Reveries

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_forgeborne_reveries
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:348272
  • name:Forgeborne Reveries
  • tooltip:
  • description:{$@spelldesc326514=Your $pri and Armor are increased by $<buff>% for each enchantment on your armor, up to $<max>%. Upon death your armor anchors your soul, allowing you to fight for an additional {$327140d=10 seconds}. During this time, your damage and healing done is reduced by {$327140s7=50}% and you cannot receive healing.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 49.3 39.0 59.0 6.1s 0.8s 25.7s
Heating Up removed 0.9 0.0 3.0 104.2s 4.9s 219.6s
Heating Up converted with Fire Blast 18.1 12.0 24.0 17.0s 1.2s 73.2s
Hot Streak procs 43.2 34.0 53.0 7.0s 0.9s 36.5s
Hot Streak spells used 97.5 77.0 116.0 3.1s 0.0s 25.7s
Hot Streak spell crits 93.6 75.0 112.0 3.2s 0.0s 25.7s
Hot Streak spell crits wasted 1.2 0.0 5.0 32.7s 4.3s 124.2s
Direct Ignite applications 5.0 5.0 7.0 3.0s 0.0s 255.1s
Ignites spread to targets with existing Ignite 27.9 22.0 34.0 21.6s 0.8s 96.0s
Infernal Cascade expires during Combustion 0.2 0.0 2.0 97.8s 97.5s 99.2s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 20.44% 17.84% 22.16% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.443120.155239.599
Counterspell40.4934.36594.492197.550148.787262.452
Deathborne6.3080.00014.89312.5919.09914.893
Fire Blast0.2110.00010.2178.3574.74319.244
Rune of Power4.6500.00016.81129.50923.35736.097
Dragon's Breath3.4210.00034.16250.34330.95073.676
Combustion1.6990.0004.1196.0594.0179.239
Phoenix Flames0.3960.0005.5765.5705.5635.576

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Necrolord_Heirmir
mana_regen Mana 3265.77 231336.61 100.00% 70.84 68911.73 22.95%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 769.98 775.77 68921.3 48258.8 42424.0 50000.0
Usage Type Count Total Avg RPE APR
Necrolord_Heirmir
arcane_explosion Mana 1.8 9024.0 5000.0 5124.5 0.8
combustion Mana 3.6 18232.0 5000.0 5127.3 0.0
counterspell Mana 4.5 4547.4 1000.0 1024.9 0.0
deathborne Mana 2.0 5113.2 2500.0 2556.6 0.0
dragons_breath Mana 14.6 29182.5 2000.0 2045.6 3.3
fire_blast Mana 40.5 20273.0 500.0 511.1 11.1
flamestrike Mana 97.4 121771.6 1250.0 1278.1 15.0
frostbolt Mana 7.4 7387.6 1000.0 1021.9 2.1
scorch Mana 43.8 21878.4 500.0 512.0 4.5

Statistics & Data Analysis

Fight Length
Necrolord_Heirmir Fight Length
Count 707
Mean 300.44
Minimum 240.16
Maximum 359.60
Spread ( max - min ) 119.44
Range [ ( max - min ) / 2 * 100% ] 19.88%
Standard Deviation 33.8075
5th Percentile 247.97
95th Percentile 353.58
( 95th Percentile - 5th Percentile ) 105.61
Mean Distribution
Standard Deviation 1.2715
95.00% Confidence Interval ( 297.95 - 302.94 )
Normalized 95.00% Confidence Interval ( 99.17% - 100.83% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 487
0.1% Error 48641
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 40
0.01 Scale Factor Error with Delta=300 976
DPS
Necrolord_Heirmir Damage Per Second
Count 707
Mean 10592.43
Minimum 9875.91
Maximum 11506.27
Spread ( max - min ) 1630.36
Range [ ( max - min ) / 2 * 100% ] 7.70%
Standard Deviation 282.7323
5th Percentile 10118.49
95th Percentile 11061.91
( 95th Percentile - 5th Percentile ) 943.42
Mean Distribution
Standard Deviation 10.6332
95.00% Confidence Interval ( 10571.59 - 10613.27 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2737
0.1 Scale Factor Error with Delta=300 683
0.05 Scale Factor Error with Delta=300 2730
0.01 Scale Factor Error with Delta=300 68240
Priority Target DPS
Necrolord_Heirmir Priority Target Damage Per Second
Count 707
Mean 4560.65
Minimum 4224.62
Maximum 4945.77
Spread ( max - min ) 721.15
Range [ ( max - min ) / 2 * 100% ] 7.91%
Standard Deviation 120.6830
5th Percentile 4355.32
95th Percentile 4753.99
( 95th Percentile - 5th Percentile ) 398.66
Mean Distribution
Standard Deviation 4.5387
95.00% Confidence Interval ( 4551.75 - 4569.55 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2690
0.1 Scale Factor Error with Delta=300 125
0.05 Scale Factor Error with Delta=300 498
0.01 Scale Factor Error with Delta=300 12433
DPS(e)
Necrolord_Heirmir Damage Per Second (Effective)
Count 707
Mean 10592.43
Minimum 9875.91
Maximum 11506.27
Spread ( max - min ) 1630.36
Range [ ( max - min ) / 2 * 100% ] 7.70%
Damage
Necrolord_Heirmir Damage
Count 707
Mean 3172028.58
Minimum 2603768.63
Maximum 3703868.65
Spread ( max - min ) 1100100.02
Range [ ( max - min ) / 2 * 100% ] 17.34%
DTPS
Necrolord_Heirmir Damage Taken Per Second
Count 707
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Necrolord_Heirmir Healing Per Second
Count 707
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Necrolord_Heirmir Healing Per Second (Effective)
Count 707
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Necrolord_Heirmir Heal
Count 707
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Necrolord_Heirmir Healing Taken Per Second
Count 707
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Necrolord_Heirmir Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Necrolord_HeirmirTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Necrolord_Heirmir Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
R 2.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 3.60 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 3.55 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 4.45 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 1.76 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 7.26 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 6.31 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
a 20.87 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
b 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
c 0.86 scorch
actions.combustion_cooldowns
# count action,conditions
d 1.03 potion
0.00 blood_fury
e 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
f 3.60 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
g 15.11 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
h 0.00 call_action_list,name=active_talents
i 3.57 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
j 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
k 16.59 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
l 10.35 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
m 3.47 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 10.88 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 1.32 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
p 10.31 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 3.18 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.25 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 9.88 scorch,if=searing_touch.active
u 3.31 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
v 18.03 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
w 15.81 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 0.49 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
y 3.48 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
z 0.00 call_action_list,name=active_talents
{ 9.64 dragons_breath,if=active_enemies>1
| 21.60 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
} 31.10 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Necrolord_Heirmir 50000.0/50000: 100% mana
Pre precombat 1 food Necrolord_Heirmir 50000.0/50000: 100% mana
Pre precombat 2 augmentation Necrolord_Heirmir 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R deathborne Fluffy_Pillow 49000.0/50000: 98% mana
0:01.234 default W frostbolt Fluffy_Pillow 47506.0/50000: 95% mana bloodlust, heating_up, deathborne
0:02.499 combustion_cooldowns d potion Fluffy_Pillow 47771.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, deathborne
0:02.499 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47771.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, deathborne, potion_of_spectral_intellect
0:02.499 default S use_item_soul_igniter Fluffy_Pillow 47771.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:02.499 combustion_phase m flamestrike Fluffy_Pillow 47771.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, deathborne, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.075 combustion_phase i combustion Fluffy_Pillow 49347.0/50000: 99% mana bloodlust, heating_up, disciplinary_command, deathborne, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.075 combustion_phase g fire_blast Fluffy_Pillow 44347.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.709 combustion_cooldowns e berserking Fluffy_Pillow 43231.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.709 combustion_phase k flamestrike Fluffy_Pillow 43231.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.709 combustion_phase g fire_blast Fluffy_Pillow 41981.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:05.571 default T cancel_buff Fluffy_Pillow 42343.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:05.571 combustion_phase l phoenix_flames Fluffy_Pillow 42343.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.433 combustion_phase k flamestrike Fluffy_Pillow 43205.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.297 combustion_phase l phoenix_flames Fluffy_Pillow 42819.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.799 combustion_phase g fire_blast Fluffy_Pillow 43321.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.160 combustion_phase k flamestrike Fluffy_Pillow 43182.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.025 combustion_phase l phoenix_flames Fluffy_Pillow 42797.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.889 combustion_phase n scorch Fluffy_Pillow 43661.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.752 combustion_phase n scorch Fluffy_Pillow 44024.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.612 combustion_phase k flamestrike Fluffy_Pillow 44384.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.612 combustion_phase g fire_blast Fluffy_Pillow 43134.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.475 combustion_phase k flamestrike Fluffy_Pillow 43497.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.338 combustion_phase n scorch Fluffy_Pillow 43110.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.201 combustion_phase n scorch Fluffy_Pillow 43473.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.066 combustion_phase n scorch Fluffy_Pillow 43838.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.930 combustion_phase k flamestrike Fluffy_Pillow 44202.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.930 combustion_phase g fire_blast Fluffy_Pillow 42952.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.795 default Y rune_of_power Fluffy_Pillow 43317.0/50000: 87% mana bloodlust, hot_streak, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.743 rop_phase p flamestrike Fluffy_Pillow 44265.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), potion_of_spectral_intellect
0:18.692 rop_phase u dragons_breath Fluffy_Pillow 43964.0/50000: 88% mana bloodlust, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), potion_of_spectral_intellect
0:19.641 rop_phase v flamestrike Fluffy_Pillow 42913.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), potion_of_spectral_intellect
0:21.851 rop_phase v flamestrike Fluffy_Pillow 43873.0/50000: 88% mana bloodlust, rune_of_power, disciplinary_command, deathborne, potion_of_spectral_intellect
0:24.059 rop_phase v flamestrike Fluffy_Pillow 44831.0/50000: 90% mana bloodlust, rune_of_power, deathborne, potion_of_spectral_intellect
0:26.266 rop_phase v flamestrike Fluffy_Pillow 45788.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:28.138 default a fire_blast Fluffy_Pillow 47660.0/50000: 95% mana bloodlust, rune_of_power
0:28.476 rop_phase v flamestrike Fluffy_Pillow 46248.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:30.194 default a fire_blast Fluffy_Pillow 47966.0/50000: 96% mana bloodlust, heating_up
0:30.686 default V arcane_explosion Fluffy_Pillow 46708.0/50000: 93% mana bloodlust, hot_streak
0:31.635 default W frostbolt Fluffy_Pillow 42657.0/50000: 85% mana bloodlust, hot_streak
0:32.899 standard_rotation w flamestrike Fluffy_Pillow 42921.0/50000: 86% mana bloodlust, hot_streak, disciplinary_command
0:33.849 standard_rotation } flamestrike Fluffy_Pillow 42621.0/50000: 85% mana bloodlust, disciplinary_command
0:36.059 standard_rotation } flamestrike Fluffy_Pillow 43581.0/50000: 87% mana bloodlust, disciplinary_command
0:38.269 standard_rotation y phoenix_flames Fluffy_Pillow 44541.0/50000: 89% mana bloodlust, disciplinary_command
0:39.219 standard_rotation { dragons_breath Fluffy_Pillow 45491.0/50000: 91% mana bloodlust, disciplinary_command
0:40.168 standard_rotation } flamestrike Fluffy_Pillow 44440.0/50000: 89% mana bloodlust, disciplinary_command
0:40.683 default a fire_blast Fluffy_Pillow 44955.0/50000: 90% mana bloodlust, disciplinary_command
0:41.976 default a fire_blast Fluffy_Pillow 45748.0/50000: 91% mana heating_up, disciplinary_command
0:42.375 standard_rotation w flamestrike Fluffy_Pillow 44397.0/50000: 89% mana hot_streak, disciplinary_command
0:43.607 standard_rotation } flamestrike Fluffy_Pillow 44379.0/50000: 89% mana disciplinary_command
0:46.479 standard_rotation } flamestrike Fluffy_Pillow 46001.0/50000: 92% mana disciplinary_command
0:49.350 standard_rotation } flamestrike Fluffy_Pillow 47622.0/50000: 95% mana disciplinary_command
0:52.221 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
0:55.090 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
0:57.961 standard_rotation { dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
0:59.194 standard_rotation } flamestrike Fluffy_Pillow 47988.0/50000: 96% mana
1:02.064 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:04.935 default Y rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:05.230 default a fire_blast Fluffy_Pillow 49050.0/50000: 98% mana
1:06.167 rop_phase v flamestrike Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power
1:06.167 default a fire_blast Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power
1:09.038 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:10.272 rop_phase v flamestrike Fluffy_Pillow 48739.0/50000: 97% mana rune_of_power
1:13.142 rop_phase v flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:13.452 default a fire_blast Fluffy_Pillow 49064.0/50000: 98% mana rune_of_power
1:16.012 rop_phase u dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
1:17.245 rop_phase v flamestrike Fluffy_Pillow 47987.0/50000: 96% mana heating_up, rune_of_power
1:20.116 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:22.987 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:25.858 default a fire_blast Fluffy_Pillow 48755.0/50000: 98% mana
1:25.858 standard_rotation } flamestrike Fluffy_Pillow 48255.0/50000: 97% mana heating_up
1:28.730 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
1:31.600 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:34.471 default U counterspell Fluffy_Pillow 48755.0/50000: 98% mana
1:34.471 default W frostbolt Fluffy_Pillow 47755.0/50000: 96% mana
1:36.114 standard_rotation { dragons_breath Fluffy_Pillow 48398.0/50000: 97% mana disciplinary_command
1:37.347 standard_rotation } flamestrike Fluffy_Pillow 47631.0/50000: 95% mana disciplinary_command
1:40.075 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
1:40.121 combustion_phase g fire_blast Fluffy_Pillow 45046.0/50000: 90% mana combustion, rune_of_power, disciplinary_command
1:40.217 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43392.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade
1:40.217 default S use_item_soul_igniter Fluffy_Pillow 43392.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
1:40.217 combustion_phase l phoenix_flames Fluffy_Pillow 43392.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:41.451 combustion_phase k flamestrike Fluffy_Pillow 44626.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:41.451 combustion_phase g fire_blast Fluffy_Pillow 43376.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:42.684 default T cancel_buff Fluffy_Pillow 44109.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:42.684 combustion_phase l phoenix_flames Fluffy_Pillow 44109.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:43.919 combustion_phase k flamestrike Fluffy_Pillow 45344.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:45.150 combustion_phase n scorch Fluffy_Pillow 45325.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:45.254 combustion_phase g fire_blast Fluffy_Pillow 45429.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:46.384 combustion_phase n scorch Fluffy_Pillow 45559.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:47.618 combustion_phase k flamestrike Fluffy_Pillow 46293.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.322 combustion_phase g fire_blast Fluffy_Pillow 45747.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.851 combustion_phase k flamestrike Fluffy_Pillow 45776.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:50.086 combustion_phase l phoenix_flames Fluffy_Pillow 45761.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:51.318 default c scorch Fluffy_Pillow 46993.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:52.551 default Y rune_of_power Fluffy_Pillow 47726.0/50000: 95% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
1:53.784 rop_phase p flamestrike Fluffy_Pillow 48959.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command, gladiators_badge
1:55.017 rop_phase u dragons_breath Fluffy_Pillow 48942.0/50000: 98% mana rune_of_power, disciplinary_command, gladiators_badge
1:56.250 rop_phase v flamestrike Fluffy_Pillow 48175.0/50000: 96% mana rune_of_power
1:59.121 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:01.992 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:04.711 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:04.862 default U counterspell Fluffy_Pillow 48401.0/50000: 97% mana heating_up, rune_of_power
2:04.862 default W frostbolt Fluffy_Pillow 47401.0/50000: 95% mana heating_up, rune_of_power
2:05.262 default a fire_blast Fluffy_Pillow 47801.0/50000: 96% mana heating_up, rune_of_power
2:06.502 standard_rotation w flamestrike Fluffy_Pillow 47541.0/50000: 95% mana hot_streak, disciplinary_command
2:07.734 standard_rotation } flamestrike Fluffy_Pillow 47523.0/50000: 95% mana disciplinary_command
2:10.605 standard_rotation y phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:11.839 standard_rotation } flamestrike Fluffy_Pillow 49989.0/50000: 100% mana disciplinary_command
2:14.711 standard_rotation { dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:15.945 standard_rotation } flamestrike Fluffy_Pillow 47990.0/50000: 96% mana disciplinary_command
2:18.815 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:21.134 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:21.686 default a fire_blast Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command
2:21.686 standard_rotation w flamestrike Fluffy_Pillow 48255.0/50000: 97% mana hot_streak, disciplinary_command
2:22.919 standard_rotation } flamestrike Fluffy_Pillow 48238.0/50000: 96% mana disciplinary_command
2:25.788 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:28.658 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:31.527 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:34.397 standard_rotation { dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
2:35.629 standard_rotation } flamestrike Fluffy_Pillow 47986.0/50000: 96% mana
2:38.500 standard_rotation } flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:41.371 default Y rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:42.603 rop_phase v flamestrike Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:42.603 default a fire_blast Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:45.043 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:45.473 rop_phase p flamestrike Fluffy_Pillow 48680.0/50000: 97% mana hot_streak, rune_of_power
2:46.705 rop_phase v flamestrike Fluffy_Pillow 48662.0/50000: 97% mana rune_of_power
2:49.577 rop_phase v flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:52.449 rop_phase u dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:53.683 rop_phase v flamestrike Fluffy_Pillow 47990.0/50000: 96% mana rune_of_power
2:53.853 default a fire_blast Fluffy_Pillow 48160.0/50000: 96% mana rune_of_power
2:56.553 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:59.422 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
3:02.292 standard_rotation | scorch Fluffy_Pillow 48754.0/50000: 98% mana
3:03.527 standard_rotation | scorch Fluffy_Pillow 49489.0/50000: 99% mana
3:04.758 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:05.991 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:07.221 standard_rotation | scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
3:08.454 default a fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:08.454 standard_rotation w flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:09.689 default U counterspell Fluffy_Pillow 48990.0/50000: 98% mana heating_up
3:09.689 default W frostbolt Fluffy_Pillow 47990.0/50000: 96% mana heating_up
3:11.333 standard_rotation { dragons_breath Fluffy_Pillow 48634.0/50000: 97% mana heating_up, disciplinary_command
3:12.564 default R deathborne Fluffy_Pillow 47865.0/50000: 96% mana heating_up, disciplinary_command
3:13.797 standard_rotation | scorch Fluffy_Pillow 46598.0/50000: 93% mana heating_up, disciplinary_command, deathborne
3:15.029 standard_rotation | scorch Fluffy_Pillow 47330.0/50000: 95% mana heating_up, disciplinary_command, deathborne
3:16.260 standard_rotation w flamestrike Fluffy_Pillow 48061.0/50000: 96% mana hot_streak, disciplinary_command, deathborne
3:17.493 combustion_cooldowns f use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48044.0/50000: 96% mana heating_up, disciplinary_command, deathborne
3:17.493 default S use_item_soul_igniter Fluffy_Pillow 48044.0/50000: 96% mana heating_up, disciplinary_command, deathborne, gladiators_badge
3:17.493 combustion_phase m flamestrike Fluffy_Pillow 48044.0/50000: 96% mana heating_up, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:19.682 combustion_phase i combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:19.682 combustion_phase g fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:20.364 combustion_cooldowns e berserking Fluffy_Pillow 43932.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade, soul_ignition, gladiators_badge
3:20.364 combustion_phase k flamestrike Fluffy_Pillow 43932.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade, soul_ignition, gladiators_badge
3:20.364 combustion_phase g fire_blast Fluffy_Pillow 42682.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade, soul_ignition, gladiators_badge
3:21.485 default T cancel_buff Fluffy_Pillow 43303.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), soul_ignition, gladiators_badge
3:21.485 combustion_phase l phoenix_flames Fluffy_Pillow 43303.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:22.606 combustion_phase k flamestrike Fluffy_Pillow 44424.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:23.728 combustion_phase l phoenix_flames Fluffy_Pillow 44296.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:24.322 combustion_phase g fire_blast Fluffy_Pillow 44890.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:24.848 combustion_phase k flamestrike Fluffy_Pillow 44916.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:25.970 combustion_phase l phoenix_flames Fluffy_Pillow 44788.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:27.090 combustion_phase n scorch Fluffy_Pillow 45908.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:27.196 combustion_phase g fire_blast Fluffy_Pillow 46014.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:28.211 combustion_phase k flamestrike Fluffy_Pillow 46029.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:29.331 combustion_phase n scorch Fluffy_Pillow 45899.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:30.448 combustion_phase n scorch Fluffy_Pillow 46516.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, infernal_cascade(2), gladiators_badge
3:31.569 combustion_phase k flamestrike Fluffy_Pillow 47137.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, deathborne, infernal_cascade(2), gladiators_badge
3:32.690 default Y rune_of_power Fluffy_Pillow 47008.0/50000: 94% mana heating_up, deathborne
3:33.923 rop_phase t scorch Fluffy_Pillow 48241.0/50000: 96% mana heating_up, rune_of_power, deathborne
3:34.862 default a fire_blast Fluffy_Pillow 49172.0/50000: 98% mana heating_up, rune_of_power, deathborne
3:35.155 rop_phase p flamestrike Fluffy_Pillow 48473.0/50000: 97% mana hot_streak, rune_of_power, deathborne
3:36.388 rop_phase t scorch Fluffy_Pillow 48456.0/50000: 97% mana heating_up, rune_of_power, deathborne
3:37.623 rop_phase t scorch Fluffy_Pillow 49191.0/50000: 98% mana heating_up, rune_of_power, deathborne
3:38.856 rop_phase p flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:40.088 default W frostbolt Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power
3:41.731 rop_phase t scorch Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
3:42.964 rop_phase q fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
3:43.053 rop_phase p flamestrike Fluffy_Pillow 49094.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
3:44.286 rop_phase t scorch Fluffy_Pillow 49077.0/50000: 98% mana rune_of_power, disciplinary_command
3:45.517 rop_phase t scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power, disciplinary_command
3:46.750 standard_rotation { dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:47.984 standard_rotation w flamestrike Fluffy_Pillow 48739.0/50000: 97% mana hot_streak, disciplinary_command
3:49.216 standard_rotation | scorch Fluffy_Pillow 48721.0/50000: 97% mana disciplinary_command
3:50.450 standard_rotation y phoenix_flames Fluffy_Pillow 49455.0/50000: 99% mana disciplinary_command
3:51.243 default a fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
3:51.804 standard_rotation | scorch Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:53.037 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:54.269 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
3:55.499 standard_rotation | scorch Fluffy_Pillow 49484.0/50000: 99% mana heating_up, disciplinary_command
3:56.732 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:57.965 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:59.196 default a fire_blast Fluffy_Pillow 49486.0/50000: 99% mana heating_up, disciplinary_command
3:59.433 standard_rotation w flamestrike Fluffy_Pillow 49223.0/50000: 98% mana hot_streak, disciplinary_command
4:00.667 standard_rotation | scorch Fluffy_Pillow 49207.0/50000: 98% mana disciplinary_command
4:01.898 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:03.132 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:04.365 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:05.597 standard_rotation { dragons_breath Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:06.830 standard_rotation | scorch Fluffy_Pillow 48720.0/50000: 97% mana heating_up
4:07.623 default a fire_blast Fluffy_Pillow 49441.0/50000: 99% mana heating_up
4:08.063 standard_rotation w flamestrike Fluffy_Pillow 48953.0/50000: 98% mana hot_streak
4:09.295 default V arcane_explosion Fluffy_Pillow 48935.0/50000: 98% mana heating_up
4:10.529 default W frostbolt Fluffy_Pillow 45169.0/50000: 90% mana heating_up
4:12.172 standard_rotation | scorch Fluffy_Pillow 45812.0/50000: 92% mana heating_up, disciplinary_command
4:13.404 standard_rotation | scorch Fluffy_Pillow 46544.0/50000: 93% mana heating_up, disciplinary_command
4:14.636 standard_rotation w flamestrike Fluffy_Pillow 47276.0/50000: 95% mana hot_streak, disciplinary_command
4:15.813 default a fire_blast Fluffy_Pillow 47189.0/50000: 94% mana heating_up, disciplinary_command
4:15.868 standard_rotation w flamestrike Fluffy_Pillow 46758.0/50000: 94% mana hot_streak, disciplinary_command
4:17.099 standard_rotation y phoenix_flames Fluffy_Pillow 46739.0/50000: 93% mana disciplinary_command
4:18.333 standard_rotation | scorch Fluffy_Pillow 47973.0/50000: 96% mana disciplinary_command

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 38760 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Necrolord_Heirmir"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=necrolord
soulbind=326514/master_flame:6/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

NightFae_Dream : 11158 dps, 4846 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11158.1 11158.1 21.8 / 0.195% 1282.2 / 11.5% 14.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
796.2 787.7 Mana 0.00% 51.0 100.4% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NightFae_Dream 11158
Arcane Explosion 12 0.1% 1.0 0.00sec 3796 3998 Direct 2.9 994 1989 1264 27.3%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.95 2.86 0.00 0.00 0.9496 0.0000 3618.27 3618.27 0.00% 3998.09 3998.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.71% 2.08 0 3 993.73 985 1044 926.73 0 1044 2066 2066 0.00%
crit 27.29% 0.78 0 3 1988.78 1970 2089 1155.20 0 2089 1552 1552 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:0.95
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 251 2.3% 4.3 81.25sec 17592 0 Direct 12.5 4345 10423 6037 27.8%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.30 12.54 0.00 0.00 0.0000 0.0000 75683.46 75683.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.18% 9.05 3 15 4344.72 3982 4685 4343.63 4214 4482 39327 39327 0.00%
crit 27.82% 3.49 0 9 10422.66 9558 11244 10184.88 0 11210 36357 36357 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 257 2.3% 13.5 21.40sec 5706 4797 Direct 40.6 1372 3199 1901 29.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.55 40.64 0.00 0.00 1.1894 0.0000 77287.81 77287.81 0.00% 4797.21 4797.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.02% 28.86 14 43 1371.71 1142 2668 1371.02 1180 1555 39587 39587 0.00%
crit 28.98% 11.78 3 23 3199.20 2285 6404 3194.36 2285 4322 37701 37701 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:0.20
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [u]:4.74
  • if_expr:active_enemies>2
    standard_rotation
    [{]:8.61
  • if_expr:active_enemies>1
Eternal Insight 45 0.4% 21.4 13.84sec 631 0 Direct 21.4 470 1041 631 28.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.37 21.37 0.00 0.00 0.0000 0.0000 13476.41 13476.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.81% 15.34 6 29 469.68 460 488 469.62 460 482 7207 7207 0.00%
crit 28.19% 6.02 0 14 1040.83 921 1171 1040.50 0 1171 6269 6269 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 984 8.8% 49.5 6.07sec 5979 0 Direct 49.5 0 5977 5977 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.54 49.54 0.00 0.00 0.0000 0.0000 296229.36 296229.36 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.54 38 59 5977.31 3107 8708 5976.67 5702 6262 296229 296229 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:19.07
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:27.75
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:2.00
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:0.73
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3170 (5800) 28.4% (52.0%) 96.8 3.08sec 18040 9122 Direct 290.5 (3122.5) 1620 5285 3287 45.5% (45.5%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.83 290.49 0.00 0.00 1.9777 0.0000 955075.59 955075.59 0.00% 9121.54 9121.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.52% 158.38 115 203 1620.42 1372 3205 1620.69 1564 1687 256660 256660 0.00%
crit 45.48% 132.11 85 173 5285.16 2744 7692 5290.18 4948 5706 698416 698416 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:19.44
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [l]:4.78
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [p]:12.49
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [v]:18.48
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [w]:13.68
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [}]:28.05
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2630 23.6% 944.0 0.31sec 839 0 Periodic 2832.0 141 452 280 44.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 943.99 0.00 0.00 2831.97 0.0000 0.0000 791690.23 791690.23 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.45% 1570.42 1266 1904 140.86 118 275 140.88 138 144 221231 221231 0.00%
crit 44.55% 1261.56 954 1533 452.13 235 660 452.12 435 471 570459 570459 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 43 0.4% 8.2 39.15sec 1570 984 Direct 8.2 1121 2695 1574 28.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.21 8.19 0.00 0.00 1.5965 0.0000 12897.14 12897.14 0.00% 983.61 983.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.21% 5.83 1 10 1120.65 1002 1487 1120.19 1002 1445 6538 6538 0.00%
crit 28.79% 2.36 0 8 2694.99 2405 3569 2521.62 0 3569 6359 6359 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:8.24
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1922 17.2% 423.3 0.76sec 1368 0 Periodic 894.4 648 0 648 0.0% 99.3%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 423.25 0.00 894.38 894.38 0.0000 1.0000 579152.17 579152.17 0.00% 647.54 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 894.38 711 1071 647.70 62 2884 647.91 595 709 579152 579152 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5191 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 130  / 17 0.2% 99.0 1.19sec 52 44 Direct 99.0 41 82 52 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1999 0.0000 5191.41 5191.41 0.00% 43.70 43.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.15% 71.43 51 86 40.98 29 51 40.98 39 43 2928 2928 0.00%
crit 27.85% 27.57 13 48 82.11 58 101 82.11 70 90 2264 2264 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2171.75
Phoenix Flames 0 (844) 0.0% (7.6%) 16.4 18.46sec 15471 14443

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.44 0.00 0.00 0.00 1.0712 0.0000 0.00 0.00 0.00% 14443.09 14443.09

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:12.27
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.37
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [y]:3.81
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 844 7.6% 16.4 18.46sec 15521 0 Direct 49.2 1321 6026 5171 81.8%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.38 49.15 0.00 0.00 0.0000 0.0000 254313.91 254313.91 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 18.16% 8.93 2 17 1321.24 1019 2923 1316.81 1019 1659 11800 11800 0.00%
crit 81.84% 40.23 27 53 6026.48 2038 9895 6031.96 5568 6400 242514 242514 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3382 26.5% (26.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3382.61 3382.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.46% 0.73 0 1 2673.14 2673 2673 1963.67 0 2673 1964 1964 0.00%
crit 26.54% 0.27 0 1 5346.28 5346 5346 1418.94 0 5346 1419 1419 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2497 0 Periodic 5.0 151 555 499 86.1% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2496.90 2496.90 0.00% 416.15 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 13.88% 0.69 0 1 151.33 151 160 104.99 0 160 105 105 0.00%
crit 86.12% 4.31 4 5 555.44 362 682 557.48 523 597 2392 2392 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 243 2.2% 33.1 8.83sec 2204 1830 Direct 33.1 0 2204 2204 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.11 33.10 0.00 0.00 1.2047 0.0000 72969.09 72969.09 0.00% 1829.62 1829.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.10 27 41 2203.74 1736 3925 2201.83 2067 2363 72969 72969 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [n]:2.00
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:12.86
  • if_expr:searing_touch.active
    standard_rotation
    [|]:18.55
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.5% 44.1 6.74sec 345 0 Direct 44.1 257 569 345 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.08 44.08 0.00 0.00 0.0000 0.0000 15197.68 15197.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.89% 31.69 16 51 257.01 253 268 256.98 253 263 8144 8144 0.00%
crit 28.11% 12.39 2 25 569.27 506 644 569.31 512 626 7053 7053 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 668 6.0% 4.1 81.51sec 48614 15207 Periodic 49.3 0 4087 4087 100.0% 1.4%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.14 0.00 16.43 49.28 3.1971 0.7426 201414.89 201414.89 0.00% 15206.86 15206.86
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 49.28 36 60 4086.72 3929 4592 4085.03 4030 4205 201415 201415 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [j]:4.14
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
NightFae_Dream
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Dream
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 243.42sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.93 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:1.93
  • if_expr:buff.combustion.up
Combustion 4.2 81.27sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.22 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:4.22
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 5.1 45.85sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.09 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:5.09
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Dream
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Dream
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 324.06sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.32
Rune of Power 7.4 41.03sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.45 0.00 0.00 0.00 1.1735 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:7.47
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 4.3 80.87sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.30 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 243.4sec 243.4sec 11.7sec 7.51% 32.71% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:238.1s / 246.1s
  • trigger_min/max:238.1s / 246.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:7.51%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.46% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.46%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.2 0.0 81.3sec 81.3sec 11.7sec 16.39% 0.00% 94.6 (94.6) 4.0

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:77.0s / 84.0s
  • trigger_min/max:77.0s / 84.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:16.39%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 8.2 0.0 39.1sec 39.1sec 19.2sec 52.39% 0.00% 0.0 (0.0) 7.6

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 53.6s
  • trigger_min/max:30.0s / 53.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:52.39%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Field of Blossoms 4.1 0.0 81.5sec 81.5sec 7.4sec 10.16% 0.00% 0.0 (0.0) 4.0

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_field_of_blossoms
  • max_stacks:1
  • base duration:10.00
  • duration modifier:0.75
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.12
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.4s / 83.7s
  • trigger_min/max:77.4s / 83.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.5s

Stack Uptimes

  • field_of_blossoms_1:10.16%

Spelldata

  • id:342774
  • name:Field of Blossoms
  • tooltip:Haste increased by $w%.
  • description:{$@spelldesc319191=$?a137005[Death's Due]?a212611[The Hunt]?a137009[Convoke the Spirits]?a137014[Wild Spirits]?a137018[Shifting Power]?a137022[Faeline Stomp]?a137026[Blessing of Seasons]?a137030[Fae Guardians]?a137034[Sepsis]?a137038[Fae Transfusion]?a137042[Soul Rot]?a137047[Ancient Aftershock][Activating your Night Fae class ability] puts flowers at your feet for ${{$342761d=10 seconds}*$<mod>}.1 sec that increase your Haste by {$342774s1=12}% while you stand with them.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Gladiator's Badge 4.3 0.0 80.9sec 80.9sec 14.4sec 20.60% 0.00% 0.0 (0.0) 4.0

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:75.8s / 84.6s
  • trigger_min/max:75.8s / 84.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.60%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 49.2 0.0 6.2sec 6.2sec 2.0sec 32.18% 48.55% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 24.7s
  • trigger_min/max:0.9s / 24.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:32.18%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 46.4 0.0 6.5sec 6.5sec 0.9sec 13.42% 57.38% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 43.4s
  • trigger_min/max:0.7s / 43.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.9s

Stack Uptimes

  • hot_streak_1:13.42%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.2 23.5 81.3sec 10.1sec 13.8sec 19.25% 0.00% 19.3 (19.3) 4.0

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.0s / 84.0s
  • trigger_min/max:0.5s / 76.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.5s

Stack Uptimes

  • infernal_cascade_1:0.80%
  • infernal_cascade_2:18.45%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 324.1sec 324.1sec 22.6sec 9.83% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:316.3s / 328.5s
  • trigger_min/max:316.3s / 328.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.83%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.7 0.0 26.5sec 26.5sec 11.7sec 45.47% 0.00% 0.0 (0.0) 11.2

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 51.2s
  • trigger_min/max:12.9s / 51.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:45.47%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 4.3 0.0 80.9sec 80.9sec 3.0sec 4.28% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:75.8s / 84.6s
  • trigger_min/max:75.8s / 84.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:4.28%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 49.2 39.0 61.0 6.2s 0.9s 24.7s
Heating Up removed 0.6 0.0 3.0 40.9s 3.7s 150.8s
Heating Up converted with Fire Blast 22.8 16.0 31.0 13.3s 0.7s 52.3s
Hot Streak procs 46.4 36.0 57.0 6.5s 0.7s 43.4s
Hot Streak spells used 100.0 80.0 121.0 3.0s 0.0s 23.7s
Hot Streak spell crits 96.3 76.0 117.0 3.1s 0.0s 24.0s
Hot Streak spell crits wasted 0.7 0.0 4.0 40.3s 4.7s 276.1s
Direct Ignite applications 5.0 5.0 5.0 1.6s 0.0s 3.1s
Ignites spread to targets with existing Ignite 32.3 22.0 40.0 18.6s 1.0s 75.6s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 19.41% 16.29% 22.19% 1.0s 0.0s 3.1s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.058149.116271.432
Counterspell38.77916.836239.145212.538136.411305.935
Shifting Power17.8596.43523.70277.87460.00696.698
Fire Blast0.2850.0007.02514.3196.80222.235
Rune of Power3.9040.00016.12229.34220.73137.058
Dragon's Breath4.9740.00024.14372.21745.292103.539
Combustion1.6010.0003.2646.8143.82610.885
Phoenix Flames0.3010.0005.5854.9454.7095.585

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NightFae_Dream
mana_regen Mana 3264.72 237419.32 100.00% 72.72 63792.60 21.18%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 787.66 796.22 63832.4 47419.1 41239.0 50000.0
Usage Type Count Total Avg RPE APR
NightFae_Dream
arcane_explosion Mana 1.0 4845.9 5000.0 5083.4 0.7
combustion Mana 4.3 21421.5 5000.0 5075.4 0.0
counterspell Mana 5.2 5167.0 1000.0 1015.0 0.0
dragons_breath Mana 13.8 27536.8 2000.0 2032.9 2.8
fire_blast Mana 50.3 25168.5 500.0 508.0 11.8
flamestrike Mana 98.4 122964.7 1250.0 1269.9 14.2
frostbolt Mana 8.3 8341.0 1000.0 1015.5 1.5
scorch Mana 33.6 16812.6 500.0 507.8 4.3
shifting_power Mana 4.2 10516.9 2500.0 2538.4 19.2

Statistics & Data Analysis

Fight Length
NightFae_Dream Fight Length
Count 1006
Mean 301.40
Minimum 240.01
Maximum 359.91
Spread ( max - min ) 119.91
Range [ ( max - min ) / 2 * 100% ] 19.89%
Standard Deviation 35.3975
5th Percentile 245.19
95th Percentile 354.91
( 95th Percentile - 5th Percentile ) 109.72
Mean Distribution
Standard Deviation 1.1160
95.00% Confidence Interval ( 299.22 - 303.59 )
Normalized 95.00% Confidence Interval ( 99.27% - 100.73% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 530
0.1% Error 52984
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1070
DPS
NightFae_Dream Damage Per Second
Count 1006
Mean 11158.05
Minimum 10290.49
Maximum 12051.03
Spread ( max - min ) 1760.53
Range [ ( max - min ) / 2 * 100% ] 7.89%
Standard Deviation 352.6721
5th Percentile 10601.50
95th Percentile 11742.41
( 95th Percentile - 5th Percentile ) 1140.91
Mean Distribution
Standard Deviation 11.1192
95.00% Confidence Interval ( 11136.26 - 11179.85 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3838
0.1 Scale Factor Error with Delta=300 1062
0.05 Scale Factor Error with Delta=300 4248
0.01 Scale Factor Error with Delta=300 106176
Priority Target DPS
NightFae_Dream Priority Target Damage Per Second
Count 1006
Mean 4846.00
Minimum 4501.87
Maximum 5262.99
Spread ( max - min ) 761.11
Range [ ( max - min ) / 2 * 100% ] 7.85%
Standard Deviation 153.3703
5th Percentile 4606.31
95th Percentile 5103.03
( 95th Percentile - 5th Percentile ) 496.72
Mean Distribution
Standard Deviation 4.8355
95.00% Confidence Interval ( 4836.52 - 4855.48 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3848
0.1 Scale Factor Error with Delta=300 201
0.05 Scale Factor Error with Delta=300 804
0.01 Scale Factor Error with Delta=300 20081
DPS(e)
NightFae_Dream Damage Per Second (Effective)
Count 1006
Mean 11158.05
Minimum 10290.49
Maximum 12051.03
Spread ( max - min ) 1760.53
Range [ ( max - min ) / 2 * 100% ] 7.89%
Damage
NightFae_Dream Damage
Count 1006
Mean 3354885.51
Minimum 2565254.27
Maximum 4065519.09
Spread ( max - min ) 1500264.82
Range [ ( max - min ) / 2 * 100% ] 22.36%
DTPS
NightFae_Dream Damage Taken Per Second
Count 1006
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NightFae_Dream Healing Per Second
Count 1006
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NightFae_Dream Healing Per Second (Effective)
Count 1006
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NightFae_Dream Heal
Count 1006
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NightFae_Dream Healing Taken Per Second
Count 1006
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NightFae_Dream Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NightFae_DreamTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NightFae_Dream Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 4.30 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 4.19 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 5.09 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 0.95 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 8.24 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 7.47 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 19.07 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.32 potion
0.00 blood_fury
c 1.93 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 4.30 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 27.75 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 4.22 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 19.44 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
j 4.14 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 12.27 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
l 4.78 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
m 0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 2.00 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 0.20 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
p 12.49 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 2.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.37 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 12.86 scorch,if=searing_touch.active
u 4.74 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
v 18.48 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
w 13.68 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 0.73 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
y 3.81 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
z 0.00 call_action_list,name=active_talents
{ 8.61 dragons_breath,if=active_enemies>1
| 18.55 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
} 28.05 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NightFae_Dream 50000.0/50000: 100% mana
Pre precombat 1 food NightFae_Dream 50000.0/50000: 100% mana
Pre precombat 2 augmentation NightFae_Dream 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.642 combustion_cooldowns b potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:01.642 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.642 default R use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.642 combustion_phase l flamestrike Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.173 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.173 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.714 combustion_phase e fire_blast Fluffy_Pillow 45041.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.853 default S cancel_buff Fluffy_Pillow 43430.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.853 combustion_cooldowns c berserking Fluffy_Pillow 43430.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.853 combustion_phase i flamestrike Fluffy_Pillow 43430.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.279 combustion_phase e fire_blast Fluffy_Pillow 42606.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.717 combustion_phase k phoenix_flames Fluffy_Pillow 42544.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.578 combustion_phase i flamestrike Fluffy_Pillow 43405.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.442 combustion_phase j shifting_power Fluffy_Pillow 43019.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.027 combustion_phase e fire_blast Fluffy_Pillow 41104.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:08.252 combustion_phase e fire_blast Fluffy_Pillow 41829.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:08.911 combustion_phase i flamestrike Fluffy_Pillow 41988.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:08.911 combustion_phase e fire_blast Fluffy_Pillow 40738.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:09.684 combustion_phase k phoenix_flames Fluffy_Pillow 41011.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:10.456 combustion_phase i flamestrike Fluffy_Pillow 41783.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:10.456 combustion_phase e fire_blast Fluffy_Pillow 40533.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:11.227 combustion_phase k phoenix_flames Fluffy_Pillow 40804.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:11.999 combustion_phase i flamestrike Fluffy_Pillow 41576.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:12.769 combustion_phase n scorch Fluffy_Pillow 41096.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:13.242 combustion_phase e fire_blast Fluffy_Pillow 41569.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:13.540 combustion_phase n scorch Fluffy_Pillow 40867.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:14.312 combustion_phase i flamestrike Fluffy_Pillow 41139.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.176 default X rune_of_power Fluffy_Pillow 40753.0/50000: 82% mana bloodlust, berserking, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.038 rop_phase u dragons_breath Fluffy_Pillow 41615.0/50000: 83% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.987 rop_phase v flamestrike Fluffy_Pillow 40564.0/50000: 81% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:19.072 default Z fire_blast Fluffy_Pillow 42572.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.197 rop_phase p flamestrike Fluffy_Pillow 41024.0/50000: 82% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.146 rop_phase v flamestrike Fluffy_Pillow 40723.0/50000: 81% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.355 rop_phase v flamestrike Fluffy_Pillow 41682.0/50000: 83% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.565 rop_phase v flamestrike Fluffy_Pillow 42642.0/50000: 85% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.775 rop_phase v flamestrike Fluffy_Pillow 43602.0/50000: 87% mana bloodlust, rune_of_power
0:28.985 standard_rotation y phoenix_flames Fluffy_Pillow 44562.0/50000: 89% mana bloodlust
0:29.935 default U arcane_explosion Fluffy_Pillow 45512.0/50000: 91% mana bloodlust
0:30.885 default V frostbolt Fluffy_Pillow 41462.0/50000: 83% mana bloodlust
0:31.780 default Z fire_blast Fluffy_Pillow 42357.0/50000: 85% mana bloodlust
0:32.151 standard_rotation } flamestrike Fluffy_Pillow 41228.0/50000: 82% mana bloodlust, heating_up, disciplinary_command
0:33.925 default Z fire_blast Fluffy_Pillow 43002.0/50000: 86% mana bloodlust, heating_up, disciplinary_command
0:34.360 standard_rotation w flamestrike Fluffy_Pillow 41687.0/50000: 83% mana bloodlust, hot_streak, disciplinary_command
0:35.310 standard_rotation { dragons_breath Fluffy_Pillow 41387.0/50000: 83% mana bloodlust, disciplinary_command
0:36.260 standard_rotation } flamestrike Fluffy_Pillow 40337.0/50000: 81% mana bloodlust, disciplinary_command
0:38.469 standard_rotation } flamestrike Fluffy_Pillow 41296.0/50000: 83% mana bloodlust, disciplinary_command
0:40.679 standard_rotation } flamestrike Fluffy_Pillow 42256.0/50000: 85% mana bloodlust, disciplinary_command
0:42.890 standard_rotation } flamestrike Fluffy_Pillow 43217.0/50000: 86% mana disciplinary_command
0:45.348 default Z fire_blast Fluffy_Pillow 45675.0/50000: 91% mana disciplinary_command
0:45.760 standard_rotation } flamestrike Fluffy_Pillow 44337.0/50000: 89% mana heating_up, disciplinary_command
0:48.631 standard_rotation } flamestrike Fluffy_Pillow 45958.0/50000: 92% mana heating_up, disciplinary_command
0:51.501 standard_rotation } flamestrike Fluffy_Pillow 47578.0/50000: 95% mana heating_up, disciplinary_command
0:54.371 standard_rotation { dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:55.606 standard_rotation } flamestrike Fluffy_Pillow 47989.0/50000: 96% mana
0:58.476 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:01.346 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:01.645 default Z fire_blast Fluffy_Pillow 49053.0/50000: 98% mana
1:02.578 rop_phase v flamestrike Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
1:02.578 default Z fire_blast Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
1:05.449 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:06.680 rop_phase v flamestrike Fluffy_Pillow 48736.0/50000: 97% mana rune_of_power
1:09.550 rop_phase v flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:12.418 rop_phase u dragons_breath Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power
1:13.650 default T counterspell Fluffy_Pillow 47984.0/50000: 96% mana rune_of_power
1:13.650 default V frostbolt Fluffy_Pillow 46984.0/50000: 94% mana rune_of_power
1:15.293 standard_rotation } flamestrike Fluffy_Pillow 47627.0/50000: 95% mana disciplinary_command
1:18.163 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:21.033 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:21.033 default R use_item_soul_igniter Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, gladiators_badge
1:21.033 combustion_phase l flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:23.216 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:23.216 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:23.789 combustion_phase e fire_blast Fluffy_Pillow 45073.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:23.904 default S cancel_buff Fluffy_Pillow 43438.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:23.904 combustion_phase i flamestrike Fluffy_Pillow 43438.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:24.326 combustion_phase e fire_blast Fluffy_Pillow 42610.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:25.136 combustion_phase k phoenix_flames Fluffy_Pillow 42920.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:26.368 combustion_phase i flamestrike Fluffy_Pillow 44152.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:27.602 combustion_phase j shifting_power Fluffy_Pillow 44136.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:28.451 combustion_phase e fire_blast Fluffy_Pillow 42485.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:30.225 combustion_phase e fire_blast Fluffy_Pillow 43759.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:31.087 combustion_phase i flamestrike Fluffy_Pillow 44121.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:31.087 combustion_phase e fire_blast Fluffy_Pillow 42871.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:32.186 combustion_phase k phoenix_flames Fluffy_Pillow 43470.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:33.287 combustion_phase i flamestrike Fluffy_Pillow 44571.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:34.390 combustion_phase k phoenix_flames Fluffy_Pillow 44424.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:35.491 default X rune_of_power Fluffy_Pillow 45525.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:36.724 rop_phase u dragons_breath Fluffy_Pillow 46758.0/50000: 94% mana heating_up, rune_of_power
1:37.157 default Z fire_blast Fluffy_Pillow 45190.0/50000: 90% mana heating_up, rune_of_power
1:37.957 rop_phase p flamestrike Fluffy_Pillow 45491.0/50000: 91% mana hot_streak, rune_of_power
1:39.189 rop_phase v flamestrike Fluffy_Pillow 45473.0/50000: 91% mana rune_of_power
1:42.057 rop_phase v flamestrike Fluffy_Pillow 47091.0/50000: 94% mana rune_of_power
1:44.928 default V frostbolt Fluffy_Pillow 48712.0/50000: 97% mana rune_of_power
1:46.570 rop_phase v flamestrike Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power, disciplinary_command
1:49.440 standard_rotation y phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:50.673 standard_rotation } flamestrike Fluffy_Pillow 49987.0/50000: 100% mana disciplinary_command
1:53.543 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:53.543 standard_rotation } flamestrike Fluffy_Pillow 48254.0/50000: 97% mana heating_up, disciplinary_command
1:55.948 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
1:56.416 standard_rotation w flamestrike Fluffy_Pillow 48718.0/50000: 97% mana hot_streak, disciplinary_command
1:57.648 standard_rotation { dragons_breath Fluffy_Pillow 48700.0/50000: 97% mana disciplinary_command
1:58.880 standard_rotation } flamestrike Fluffy_Pillow 47932.0/50000: 96% mana disciplinary_command
2:01.750 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:04.620 standard_rotation } flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:07.489 standard_rotation } flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:09.928 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:10.362 standard_rotation } flamestrike Fluffy_Pillow 48684.0/50000: 97% mana heating_up
2:13.234 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
2:16.104 standard_rotation { dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:17.338 standard_rotation } flamestrike Fluffy_Pillow 47988.0/50000: 96% mana heating_up
2:20.210 standard_rotation } flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:23.079 default X rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
2:24.310 rop_phase v flamestrike Fluffy_Pillow 49984.0/50000: 100% mana rune_of_power
2:24.310 default Z fire_blast Fluffy_Pillow 49984.0/50000: 100% mana rune_of_power
2:27.181 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power
2:30.052 rop_phase v flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power
2:30.052 default Z fire_blast Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power
2:32.923 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
2:34.154 rop_phase u dragons_breath Fluffy_Pillow 48736.0/50000: 97% mana rune_of_power
2:35.385 rop_phase v flamestrike Fluffy_Pillow 47967.0/50000: 96% mana rune_of_power
2:38.256 default T counterspell Fluffy_Pillow 48755.0/50000: 98% mana
2:38.256 default V frostbolt Fluffy_Pillow 47755.0/50000: 96% mana
2:39.898 standard_rotation } flamestrike Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command
2:42.768 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:42.768 default R use_item_soul_igniter Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, gladiators_badge
2:42.768 combustion_phase l flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
2:44.981 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
2:44.981 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:45.484 combustion_phase e fire_blast Fluffy_Pillow 45003.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
2:45.637 default S cancel_buff Fluffy_Pillow 43406.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
2:45.637 combustion_phase i flamestrike Fluffy_Pillow 43406.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:46.045 combustion_phase e fire_blast Fluffy_Pillow 42564.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:46.870 combustion_phase k phoenix_flames Fluffy_Pillow 42889.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:48.101 combustion_phase i flamestrike Fluffy_Pillow 44120.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:49.333 combustion_phase j shifting_power Fluffy_Pillow 44102.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:50.260 combustion_phase e fire_blast Fluffy_Pillow 42529.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
2:51.993 combustion_phase e fire_blast Fluffy_Pillow 43762.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
2:52.888 combustion_phase i flamestrike Fluffy_Pillow 44157.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
2:52.888 combustion_phase e fire_blast Fluffy_Pillow 42907.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
2:53.989 combustion_phase k phoenix_flames Fluffy_Pillow 43508.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
2:55.090 combustion_phase i flamestrike Fluffy_Pillow 44609.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
2:56.189 combustion_phase k phoenix_flames Fluffy_Pillow 44458.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
2:57.290 default X rune_of_power Fluffy_Pillow 45559.0/50000: 91% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
2:58.522 rop_phase u dragons_breath Fluffy_Pillow 46791.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command
2:58.921 default Z fire_blast Fluffy_Pillow 45183.0/50000: 90% mana heating_up, rune_of_power, disciplinary_command
2:59.755 rop_phase p flamestrike Fluffy_Pillow 45524.0/50000: 91% mana hot_streak, rune_of_power, disciplinary_command
3:00.986 rop_phase v flamestrike Fluffy_Pillow 45505.0/50000: 91% mana rune_of_power
3:03.857 rop_phase v flamestrike Fluffy_Pillow 47126.0/50000: 94% mana rune_of_power
3:06.729 rop_phase t scorch Fluffy_Pillow 48748.0/50000: 97% mana rune_of_power
3:07.112 rop_phase q fire_blast Fluffy_Pillow 49047.0/50000: 98% mana rune_of_power
3:07.962 rop_phase t scorch Fluffy_Pillow 48981.0/50000: 98% mana heating_up, rune_of_power
3:09.193 default T counterspell Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
3:09.193 default V frostbolt Fluffy_Pillow 48503.0/50000: 97% mana hot_streak, rune_of_power
3:10.836 standard_rotation w flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
3:12.070 standard_rotation | scorch Fluffy_Pillow 48989.0/50000: 98% mana disciplinary_command
3:13.303 standard_rotation y phoenix_flames Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
3:14.534 standard_rotation w flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, disciplinary_command
3:15.767 standard_rotation | scorch Fluffy_Pillow 49983.0/50000: 100% mana disciplinary_command
3:15.767 standard_rotation x fire_blast Fluffy_Pillow 49983.0/50000: 100% mana disciplinary_command
3:16.998 standard_rotation { dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
3:18.231 standard_rotation w flamestrike Fluffy_Pillow 48736.0/50000: 97% mana hot_streak, disciplinary_command
3:19.463 standard_rotation | scorch Fluffy_Pillow 48718.0/50000: 97% mana disciplinary_command
3:20.695 standard_rotation | scorch Fluffy_Pillow 49450.0/50000: 99% mana disciplinary_command
3:21.927 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:23.158 standard_rotation w flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command
3:23.492 default Z fire_blast Fluffy_Pillow 48539.0/50000: 97% mana heating_up, disciplinary_command
3:24.392 standard_rotation w flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak, disciplinary_command
3:25.626 standard_rotation | scorch Fluffy_Pillow 48971.0/50000: 98% mana disciplinary_command
3:26.858 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
3:28.092 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
3:29.325 standard_rotation w flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:30.556 standard_rotation | scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, disciplinary_command
3:31.790 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:33.022 standard_rotation w flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:34.254 standard_rotation | scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up
3:35.487 standard_rotation { dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:36.720 standard_rotation w flamestrike Fluffy_Pillow 48738.0/50000: 97% mana hot_streak
3:37.951 standard_rotation | scorch Fluffy_Pillow 48719.0/50000: 97% mana
3:39.185 standard_rotation | scorch Fluffy_Pillow 49453.0/50000: 99% mana
3:40.417 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:41.651 standard_rotation w flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:42.884 standard_rotation | scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
3:44.118 default X rune_of_power Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:45.350 rop_phase p flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
3:45.350 default Z fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
3:46.583 rop_phase t scorch Fluffy_Pillow 49483.0/50000: 99% mana heating_up, rune_of_power
3:47.816 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:49.049 rop_phase p flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:50.280 rop_phase t scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
3:51.512 rop_phase t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:52.743 rop_phase p flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
3:52.743 default Z fire_blast Fluffy_Pillow 48253.0/50000: 97% mana rune_of_power
3:53.976 rop_phase p flamestrike Fluffy_Pillow 48986.0/50000: 98% mana hot_streak, rune_of_power
3:55.208 rop_phase t scorch Fluffy_Pillow 48968.0/50000: 98% mana rune_of_power
3:56.439 rop_phase t scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
3:57.672 default T counterspell Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:57.672 default V frostbolt Fluffy_Pillow 48505.0/50000: 97% mana heating_up
3:59.316 standard_rotation w flamestrike Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, disciplinary_command
4:00.549 standard_rotation { dragons_breath Fluffy_Pillow 48989.0/50000: 98% mana disciplinary_command
4:01.781 standard_rotation | scorch Fluffy_Pillow 48221.0/50000: 96% mana disciplinary_command
4:03.012 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48952.0/50000: 98% mana disciplinary_command
4:03.012 default R use_item_soul_igniter Fluffy_Pillow 48952.0/50000: 98% mana disciplinary_command, gladiators_badge
4:03.012 combustion_phase l flamestrike Fluffy_Pillow 48952.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
4:05.209 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:05.209 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:05.883 combustion_cooldowns c berserking Fluffy_Pillow 43924.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:05.883 combustion_phase i flamestrike Fluffy_Pillow 43924.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:05.883 combustion_phase e fire_blast Fluffy_Pillow 42674.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:06.411 combustion_phase e fire_blast Fluffy_Pillow 42702.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:07.002 default S cancel_buff Fluffy_Pillow 42793.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:07.002 combustion_phase i flamestrike Fluffy_Pillow 42793.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:08.122 combustion_phase k phoenix_flames Fluffy_Pillow 42663.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:09.243 combustion_phase j shifting_power Fluffy_Pillow 43784.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:10.494 combustion_phase e fire_blast Fluffy_Pillow 42535.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
4:12.435 combustion_phase i flamestrike Fluffy_Pillow 43976.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
4:12.435 combustion_phase e fire_blast Fluffy_Pillow 42726.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
4:13.011 combustion_phase e fire_blast Fluffy_Pillow 42802.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
4:13.439 combustion_phase i flamestrike Fluffy_Pillow 42730.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
4:14.440 combustion_phase k phoenix_flames Fluffy_Pillow 42481.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
4:15.441 combustion_phase k phoenix_flames Fluffy_Pillow 43482.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
4:16.443 combustion_phase i flamestrike Fluffy_Pillow 44484.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
4:16.443 combustion_phase e fire_blast Fluffy_Pillow 43234.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
4:17.444 default X rune_of_power Fluffy_Pillow 43735.0/50000: 87% mana berserking, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
4:18.564 rop_phase t scorch Fluffy_Pillow 44855.0/50000: 90% mana heating_up, rune_of_power, disciplinary_command, infernal_cascade(2)
4:19.797 rop_phase t scorch Fluffy_Pillow 45588.0/50000: 91% mana heating_up, rune_of_power, infernal_cascade(2)
4:21.029 rop_phase p flamestrike Fluffy_Pillow 46320.0/50000: 93% mana hot_streak, rune_of_power, infernal_cascade(2)
4:22.262 rop_phase t scorch Fluffy_Pillow 46303.0/50000: 93% mana heating_up, rune_of_power
4:23.495 rop_phase t scorch Fluffy_Pillow 47036.0/50000: 94% mana heating_up, rune_of_power

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="NightFae_Dream"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=319191/38:6/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

NightFae_Dream_sb : 10639 dps, 4590 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10639.0 10639.0 20.9 / 0.196% 1180.6 / 11.1% 13.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
777.5 769.9 Mana 0.00% 49.5 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NightFae_Dream_sb 10639
Arcane Explosion 12 0.1% 0.9 0.00sec 3841 4049 Direct 2.8 1010 2014 1280 27.0%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.94 2.81 0.00 0.00 0.9495 0.0000 3603.27 3603.27 0.00% 4048.61 4048.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.05% 2.06 0 3 1009.55 985 1073 929.95 0 1073 2075 2075 0.00%
crit 26.95% 0.76 0 3 2014.40 1970 2146 1178.18 0 2146 1528 1528 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:0.94
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 231 2.2% 3.9 87.10sec 17539 0 Direct 11.5 4339 10423 6003 27.2%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.94 11.52 0.00 0.00 0.0000 0.0000 69088.90 69088.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.77% 8.38 2 14 4338.79 3982 4813 4338.57 4118 4555 36375 36375 0.00%
crit 27.23% 3.14 0 8 10423.49 9558 11551 10071.17 0 11550 32713 32713 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 267 2.5% 13.2 22.23sec 6098 5155 Direct 39.5 1404 3450 2034 30.7%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.16 39.47 0.00 0.00 1.1830 0.0000 80236.38 80236.38 0.00% 5154.92 5154.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.28% 27.35 15 41 1404.36 1142 2668 1403.80 1228 1550 38408 38408 0.00%
crit 30.72% 12.13 1 25 3450.15 2285 6404 3422.65 2444 4716 41828 41828 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:0.56
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [t]:4.57
  • if_expr:active_enemies>2
    standard_rotation
    [z]:8.03
  • if_expr:active_enemies>1
Eternal Insight 45 0.4% 21.2 13.98sec 638 0 Direct 21.2 476 1052 638 28.1%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.18 21.18 0.00 0.00 0.0000 0.0000 13509.57 13509.57 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.87% 15.22 3 29 475.83 460 501 475.83 460 494 7243 7243 0.00%
crit 28.13% 5.96 0 15 1052.02 921 1203 1049.14 0 1203 6267 6267 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 876 8.2% 45.9 6.52sec 5710 0 Direct 45.9 0 5711 5711 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 45.95 45.95 0.00 0.00 0.0000 0.0000 262377.86 262377.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 45.95 37 55 5710.87 3107 8946 5711.26 5465 5959 262378 262378 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:20.76
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:21.87
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:2.72
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:0.60
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3070 (5617) 28.9% (52.8%) 96.1 3.09sec 17525 8720 Direct 288.2 (3085.3) 1621 5198 3194 44.0% (44.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.07 288.21 0.00 0.00 2.0097 0.0000 920223.37 920223.37 0.00% 8720.07 8720.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.04% 161.52 121 212 1620.90 1372 2886 1621.18 1559 1682 261795 261795 0.00%
crit 43.96% 126.69 87 166 5198.16 2744 7903 5203.37 4851 5638 658428 658428 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:17.59
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [l]:3.54
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [o]:11.53
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [u]:18.67
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [v]:14.28
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [|]:30.53
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2548 23.9% 932.4 0.32sec 819 0 Periodic 2797.1 141 447 273 43.1% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 932.36 0.00 0.00 2797.07 0.0000 0.0000 763359.94 763359.94 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.86% 1590.46 1228 1946 140.76 118 275 140.79 139 143 223856 223856 0.00%
crit 43.14% 1206.61 911 1455 447.19 235 678 447.32 429 465 539504 539504 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 41 0.4% 7.6 41.45sec 1593 1000 Direct 7.6 1145 2751 1598 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.63 7.61 0.00 0.00 1.5930 0.0000 12161.06 12161.06 0.00% 1000.25 1000.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.80% 5.47 0 9 1144.95 1002 1528 1143.39 0 1528 6257 6257 0.00%
crit 28.20% 2.15 0 7 2751.25 2405 3667 2518.05 0 3667 5904 5904 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.68
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1797 16.9% 415.4 0.76sec 1297 0 Periodic 890.6 606 0 606 0.0% 98.9%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 415.42 0.00 890.60 890.60 0.0000 1.0000 538900.57 538900.57 0.00% 605.10 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 890.60 711 1071 605.57 62 2823 605.86 556 655 538901 538901 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5267 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 132  / 18 0.2% 99.0 1.19sec 53 44 Direct 99.0 42 83 53 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1999 0.0000 5267.16 5267.16 0.00% 44.34 44.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.03% 71.31 59 85 41.52 29 52 41.52 40 43 2961 2961 0.00%
crit 27.97% 27.69 14 40 83.30 58 104 83.30 72 92 2306 2306 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2163.25
Phoenix Flames 0 (789) 0.0% (7.4%) 15.3 19.56sec 15398 14437

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.34 0.00 0.00 0.00 1.0667 0.0000 0.00 0.00 0.00% 14436.56 14436.56

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:11.28
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:0.13
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:3.94
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 789 7.4% 15.3 19.58sec 15452 0 Direct 45.9 1313 6055 5152 80.9%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.28 45.85 0.00 0.00 0.0000 0.0000 236167.71 236167.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.08% 8.75 2 17 1312.71 1019 2691 1309.96 1019 1637 11483 11483 0.00%
crit 80.92% 37.10 27 47 6055.21 2038 10166 6061.84 5624 6482 224684 224684 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3398 27.2% (27.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3401.45 3401.45 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.75% 0.73 0 1 2673.14 2673 2673 1944.83 0 2673 1945 1945 0.00%
crit 27.25% 0.27 0 1 5346.28 5346 5346 1456.62 0 5346 1457 1457 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2531 0 Periodic 5.0 156 565 506 85.7% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2531.39 2531.39 0.00% 421.90 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.25% 0.71 0 1 155.54 155 164 110.85 0 164 111 111 0.00%
crit 85.75% 4.29 4 5 564.60 372 700 566.50 531 606 2421 2421 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 250 2.3% 34.4 8.51sec 2173 1802 Direct 34.4 0 2174 2174 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 34.44 34.43 0.00 0.00 1.2057 0.0000 74828.93 74828.93 0.00% 1802.02 1802.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 34.43 24 43 2173.56 1736 3570 2173.05 2066 2276 74829 74829 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:2.00
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:11.99
  • if_expr:searing_touch.active
    standard_rotation
    [{]:20.77
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.5% 43.5 6.79sec 347 0 Direct 43.5 260 574 347 27.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.45 43.45 0.00 0.00 0.0000 0.0000 15092.92 15092.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.28% 31.41 13 56 260.45 253 276 260.44 256 267 8180 8180 0.00%
crit 27.72% 12.05 2 23 573.99 506 662 573.69 515 628 6913 6913 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 627 5.9% 3.8 87.22sec 49103 15437 Periodic 45.4 0 4129 4129 100.0% 1.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.82 0.00 15.14 45.43 3.1809 0.7386 187591.52 187591.52 0.00% 15437.09 15437.09
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 45.43 36 60 4128.58 3929 4717 4129.83 4057 4238 187592 187592 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [j]:3.82
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
NightFae_Dream_sb
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Dream_sb
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.8 261.25sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.81 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:1.81
  • if_expr:buff.combustion.up
Combustion 3.9 87.04sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.87 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.87
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.5 54.60sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.54
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Dream_sb
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Dream_sb
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.1 347.57sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.09 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.09
Rune of Power 7.0 43.79sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.98 0.00 0.00 0.00 1.1715 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:7.01
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.9 86.70sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.94 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.8 0.0 261.3sec 261.3sec 11.7sec 6.95% 32.03% 0.0 (0.0) 1.7

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:255.4s / 263.6s
  • trigger_min/max:255.4s / 263.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 12.0s

Stack Uptimes

  • berserking_1:6.95%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.9 0.0 87.0sec 87.0sec 11.7sec 15.15% 0.00% 86.9 (86.9) 3.7

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:83.0s / 90.0s
  • trigger_min/max:83.0s / 90.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:15.15%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.6 0.0 41.5sec 41.5sec 19.3sec 49.11% 0.00% 0.0 (0.0) 7.1

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 60.3s
  • trigger_min/max:30.0s / 60.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:49.11%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Field of Blossoms 3.8 0.0 87.2sec 87.2sec 7.4sec 9.41% 0.00% 0.0 (0.0) 3.7

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_field_of_blossoms
  • max_stacks:1
  • base duration:10.00
  • duration modifier:0.75
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.12
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:83.2s / 90.8s
  • trigger_min/max:83.2s / 90.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.5s

Stack Uptimes

  • field_of_blossoms_1:9.41%

Spelldata

  • id:342774
  • name:Field of Blossoms
  • tooltip:Haste increased by $w%.
  • description:{$@spelldesc319191=$?a137005[Death's Due]?a212611[The Hunt]?a137009[Convoke the Spirits]?a137014[Wild Spirits]?a137018[Shifting Power]?a137022[Faeline Stomp]?a137026[Blessing of Seasons]?a137030[Fae Guardians]?a137034[Sepsis]?a137038[Fae Transfusion]?a137042[Soul Rot]?a137047[Ancient Aftershock][Activating your Night Fae class ability] puts flowers at your feet for ${{$342761d=10 seconds}*$<mod>}.1 sec that increase your Haste by {$342774s1=12}% while you stand with them.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Gladiator's Badge 3.9 0.0 86.7sec 86.7sec 14.5sec 19.02% 0.00% 0.0 (0.0) 3.7

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:81.8s / 90.7s
  • trigger_min/max:81.8s / 90.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:19.02%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.9 0.0 6.3sec 6.3sec 1.9sec 30.65% 47.97% 0.0 (0.0) 2.7

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 24.7s
  • trigger_min/max:0.8s / 24.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:30.65%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 44.2 0.0 6.8sec 6.8sec 0.9sec 12.25% 55.28% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.0s
  • trigger_min/max:0.9s / 32.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.8s

Stack Uptimes

  • hot_streak_1:12.25%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.9 18.0 87.0sec 12.4sec 13.7sec 17.66% 0.00% 14.1 (14.1) 3.7

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:83.0s / 90.0s
  • trigger_min/max:0.5s / 83.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.5s

Stack Uptimes

  • infernal_cascade_1:0.76%
  • infernal_cascade_2:16.90%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.1 0.0 347.9sec 347.9sec 23.3sec 8.56% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:342.8s / 352.2s
  • trigger_min/max:342.8s / 352.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.56%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.9 0.0 28.4sec 28.4sec 11.8sec 42.53% 0.00% 0.0 (0.0) 10.4

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.8s
  • trigger_min/max:12.9s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:42.53%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Social Butterfly 30.5 0.0 10.0sec 10.0sec 5.0sec 50.41% 0.00% 0.0 (0.0) 30.0

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_social_butterfly
  • max_stacks:1
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 10.0s
  • trigger_min/max:10.0s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 5.0s

Stack Uptimes

  • social_butterfly_1:50.41%

Spelldata

  • id:320130
  • name:Social Butterfly
  • tooltip:Versatility increased by $w1%.
  • description:{$@spelldesc319210=When at least {$s3=2} allies are within {$s4=8} yd, your Versatility increases by {$320130s1=3}% for {$320130d=5 seconds}. When this expires, {$s3=2} nearby allies gain ${{$320212s1=1}/{$320130s1=3}*100}% of this effect for {$320212d=5 seconds} before passing it back to you.}
  • max_stacks:0
  • duration:5.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.9 0.0 86.7sec 86.7sec 2.9sec 3.37% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:81.8s / 90.7s
  • trigger_min/max:81.8s / 90.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:3.37%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.9 37.0 57.0 6.3s 0.8s 24.7s
Heating Up removed 0.5 0.0 3.0 24.1s 2.5s 89.1s
Heating Up converted with Fire Blast 21.8 15.0 29.0 14.0s 0.9s 41.9s
Hot Streak procs 44.2 33.0 52.0 6.8s 0.9s 32.0s
Hot Streak spells used 96.7 76.0 112.0 3.1s 0.0s 23.8s
Hot Streak spell crits 93.0 72.0 109.0 3.2s 0.0s 23.8s
Hot Streak spell crits wasted 1.0 0.0 5.0 34.6s 4.7s 89.4s
Direct Ignite applications 5.0 5.0 5.0 1.6s 0.0s 3.1s
Ignites spread to targets with existing Ignite 30.3 22.0 36.0 19.7s 1.0s 82.9s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 20.87% 18.67% 23.50% 0.9s 0.0s 3.1s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000200.142140.024259.961
Counterspell44.84415.87582.283220.640145.775296.323
Shifting Power21.7806.43430.77689.32060.483119.504
Fire Blast0.1690.0009.1987.8533.15918.108
Rune of Power3.9260.00016.11527.58919.67631.406
Dragon's Breath5.0800.00031.61669.19050.15989.895
Combustion1.5750.0003.2686.1373.16010.397
Phoenix Flames0.3320.0005.5845.1014.7107.776

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NightFae_Dream_sb
mana_regen Mana 3321.91 231133.97 100.00% 69.58 68835.86 22.95%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 769.92 777.51 68885.1 47722.5 40335.0 50000.0
Usage Type Count Total Avg RPE APR
NightFae_Dream_sb
arcane_explosion Mana 1.0 4770.5 5000.0 5085.1 0.8
combustion Mana 3.9 19675.6 5000.0 5082.5 0.0
counterspell Mana 4.6 4607.8 1000.0 1015.8 0.0
dragons_breath Mana 13.4 26740.5 2000.0 2032.3 3.0
fire_blast Mana 46.7 23345.8 500.0 508.1 11.2
flamestrike Mana 97.6 122009.7 1250.0 1270.0 13.8
frostbolt Mana 7.8 7760.5 1000.0 1016.7 1.6
scorch Mana 35.0 17484.5 500.0 507.7 4.3
shifting_power Mana 3.9 9710.6 2500.0 2541.8 19.3

Statistics & Data Analysis

Fight Length
NightFae_Dream_sb Fight Length
Count 1002
Mean 300.14
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.98%
Standard Deviation 34.2373
5th Percentile 246.14
95th Percentile 354.85
( 95th Percentile - 5th Percentile ) 108.71
Mean Distribution
Standard Deviation 1.0816
95.00% Confidence Interval ( 298.02 - 302.26 )
Normalized 95.00% Confidence Interval ( 99.29% - 100.71% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 500
0.1% Error 49986
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1001
DPS
NightFae_Dream_sb Damage Per Second
Count 1002
Mean 10639.04
Minimum 9906.51
Maximum 11362.33
Spread ( max - min ) 1455.83
Range [ ( max - min ) / 2 * 100% ] 6.84%
Standard Deviation 337.0590
5th Percentile 10137.61
95th Percentile 11189.93
( 95th Percentile - 5th Percentile ) 1052.32
Mean Distribution
Standard Deviation 10.6481
95.00% Confidence Interval ( 10618.17 - 10659.91 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3856
0.1 Scale Factor Error with Delta=300 970
0.05 Scale Factor Error with Delta=300 3880
0.01 Scale Factor Error with Delta=300 96983
Priority Target DPS
NightFae_Dream_sb Priority Target Damage Per Second
Count 1002
Mean 4590.23
Minimum 4246.68
Maximum 4951.19
Spread ( max - min ) 704.52
Range [ ( max - min ) / 2 * 100% ] 7.67%
Standard Deviation 143.0832
5th Percentile 4363.41
95th Percentile 4825.47
( 95th Percentile - 5th Percentile ) 462.06
Mean Distribution
Standard Deviation 4.5202
95.00% Confidence Interval ( 4581.37 - 4599.09 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3733
0.1 Scale Factor Error with Delta=300 175
0.05 Scale Factor Error with Delta=300 700
0.01 Scale Factor Error with Delta=300 17477
DPS(e)
NightFae_Dream_sb Damage Per Second (Effective)
Count 1002
Mean 10639.04
Minimum 9906.51
Maximum 11362.33
Spread ( max - min ) 1455.83
Range [ ( max - min ) / 2 * 100% ] 6.84%
Damage
NightFae_Dream_sb Damage
Count 1002
Mean 3183074.83
Minimum 2528617.65
Maximum 3863982.93
Spread ( max - min ) 1335365.28
Range [ ( max - min ) / 2 * 100% ] 20.98%
DTPS
NightFae_Dream_sb Damage Taken Per Second
Count 1002
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NightFae_Dream_sb Healing Per Second
Count 1002
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NightFae_Dream_sb Healing Per Second (Effective)
Count 1002
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NightFae_Dream_sb Heal
Count 1002
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NightFae_Dream_sb Healing Taken Per Second
Count 1002
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NightFae_Dream_sb Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NightFae_Dream_sbTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NightFae_Dream_sb Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.94 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 3.86 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.54 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 0.94 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.68 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 7.01 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 20.76 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.09 potion
0.00 blood_fury
c 1.81 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.94 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 21.87 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.87 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 17.59 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
j 3.82 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 11.28 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
l 3.54 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 2.00 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 0.56 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
o 11.53 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 2.72 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 0.13 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 11.99 scorch,if=searing_touch.active
t 4.57 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 18.67 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
v 14.28 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 0.60 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 3.94 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
z 8.03 dragons_breath,if=active_enemies>1
{ 20.77 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
| 30.53 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NightFae_Dream_sb 50000.0/50000: 100% mana
Pre precombat 1 food NightFae_Dream_sb 50000.0/50000: 100% mana
Pre precombat 2 augmentation NightFae_Dream_sb 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana social_butterfly
0:01.643 combustion_cooldowns b potion Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, social_butterfly
0:01.643 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, social_butterfly, potion_of_spectral_intellect
0:01.643 default R use_item_soul_igniter Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:01.643 combustion_phase l flamestrike Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:03.205 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:03.205 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:03.743 combustion_phase e fire_blast Fluffy_Pillow 45038.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:03.852 default S cancel_buff Fluffy_Pillow 43397.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:03.852 combustion_cooldowns c berserking Fluffy_Pillow 43397.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:03.852 combustion_phase i flamestrike Fluffy_Pillow 43397.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:04.354 combustion_phase e fire_blast Fluffy_Pillow 42649.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:04.717 combustion_phase k phoenix_flames Fluffy_Pillow 42512.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:05.581 combustion_phase i flamestrike Fluffy_Pillow 43376.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.444 combustion_phase j shifting_power Fluffy_Pillow 42989.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.605 combustion_phase e fire_blast Fluffy_Pillow 41650.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:08.816 combustion_phase e fire_blast Fluffy_Pillow 42361.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:08.904 combustion_phase i flamestrike Fluffy_Pillow 41949.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:09.676 combustion_phase k phoenix_flames Fluffy_Pillow 41471.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge, potion_of_spectral_intellect
0:10.257 combustion_phase e fire_blast Fluffy_Pillow 42052.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:10.448 combustion_phase i flamestrike Fluffy_Pillow 41743.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:11.220 combustion_phase k phoenix_flames Fluffy_Pillow 41265.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:11.991 combustion_phase m scorch Fluffy_Pillow 42036.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:12.761 combustion_phase m scorch Fluffy_Pillow 42306.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:13.532 combustion_phase i flamestrike Fluffy_Pillow 42577.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:14.130 combustion_phase e fire_blast Fluffy_Pillow 41925.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:14.301 combustion_phase i flamestrike Fluffy_Pillow 41596.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge, potion_of_spectral_intellect
0:15.162 combustion_phase n dragons_breath Fluffy_Pillow 41207.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.027 default X rune_of_power Fluffy_Pillow 40072.0/50000: 80% mana bloodlust, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.975 rop_phase u flamestrike Fluffy_Pillow 41020.0/50000: 82% mana bloodlust, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:19.185 rop_phase u flamestrike Fluffy_Pillow 41980.0/50000: 84% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.395 rop_phase u flamestrike Fluffy_Pillow 42940.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, social_butterfly, potion_of_spectral_intellect
0:23.606 rop_phase u flamestrike Fluffy_Pillow 43901.0/50000: 88% mana bloodlust, rune_of_power, social_butterfly, potion_of_spectral_intellect
0:25.815 rop_phase u flamestrike Fluffy_Pillow 44860.0/50000: 90% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.524 default Z fire_blast Fluffy_Pillow 45569.0/50000: 91% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:27.543 default Z fire_blast Fluffy_Pillow 46088.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:28.025 rop_phase o flamestrike Fluffy_Pillow 44820.0/50000: 90% mana bloodlust, hot_streak, rune_of_power
0:28.973 standard_rotation x phoenix_flames Fluffy_Pillow 44518.0/50000: 89% mana bloodlust
0:29.922 default U arcane_explosion Fluffy_Pillow 45467.0/50000: 91% mana bloodlust
0:30.871 default V frostbolt Fluffy_Pillow 41416.0/50000: 83% mana bloodlust, social_butterfly
0:32.134 standard_rotation | flamestrike Fluffy_Pillow 41679.0/50000: 83% mana bloodlust, disciplinary_command, social_butterfly
0:34.343 standard_rotation z dragons_breath Fluffy_Pillow 42638.0/50000: 85% mana bloodlust, disciplinary_command, social_butterfly
0:35.293 standard_rotation | flamestrike Fluffy_Pillow 41588.0/50000: 83% mana bloodlust, disciplinary_command
0:37.503 standard_rotation | flamestrike Fluffy_Pillow 42548.0/50000: 85% mana bloodlust, disciplinary_command
0:39.157 default Z fire_blast Fluffy_Pillow 44202.0/50000: 88% mana bloodlust, disciplinary_command
0:39.670 default Z fire_blast Fluffy_Pillow 44215.0/50000: 88% mana bloodlust, heating_up, disciplinary_command
0:39.712 standard_rotation v flamestrike Fluffy_Pillow 42507.0/50000: 85% mana bloodlust, hot_streak, disciplinary_command
0:40.661 standard_rotation | flamestrike Fluffy_Pillow 42206.0/50000: 84% mana bloodlust, disciplinary_command, social_butterfly
0:42.871 standard_rotation | flamestrike Fluffy_Pillow 43166.0/50000: 86% mana disciplinary_command, social_butterfly
0:45.740 standard_rotation | flamestrike Fluffy_Pillow 44785.0/50000: 90% mana disciplinary_command
0:48.611 standard_rotation | flamestrike Fluffy_Pillow 46406.0/50000: 93% mana disciplinary_command
0:51.482 standard_rotation | flamestrike Fluffy_Pillow 48027.0/50000: 96% mana disciplinary_command, social_butterfly
0:54.353 standard_rotation z dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana social_butterfly
0:55.586 standard_rotation | flamestrike Fluffy_Pillow 47988.0/50000: 96% mana
0:58.456 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:01.326 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana social_butterfly
1:03.110 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana social_butterfly
1:04.198 default X rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana heating_up, social_butterfly
1:05.429 rop_phase u flamestrike Fluffy_Pillow 49987.0/50000: 100% mana heating_up, rune_of_power
1:05.429 default Z fire_blast Fluffy_Pillow 49987.0/50000: 100% mana heating_up, rune_of_power
1:08.300 rop_phase o flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:09.534 rop_phase u flamestrike Fluffy_Pillow 48739.0/50000: 97% mana rune_of_power
1:12.404 rop_phase t dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, social_butterfly
1:13.638 rop_phase u flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power, social_butterfly
1:16.507 rop_phase u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
1:16.507 default Z fire_blast Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
1:19.377 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:19.377 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana heating_up
1:21.020 standard_rotation | flamestrike Fluffy_Pillow 48397.0/50000: 97% mana heating_up, disciplinary_command, social_butterfly
1:23.891 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command, social_butterfly
1:26.761 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:26.761 default R use_item_soul_igniter Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, gladiators_badge
1:26.761 combustion_phase l flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:28.928 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:28.928 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:29.469 combustion_phase e fire_blast Fluffy_Pillow 45041.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:29.632 default S cancel_buff Fluffy_Pillow 43454.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:29.632 combustion_phase i flamestrike Fluffy_Pillow 43454.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:30.037 combustion_phase e fire_blast Fluffy_Pillow 42609.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge
1:30.863 combustion_phase k phoenix_flames Fluffy_Pillow 42935.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge
1:32.094 combustion_phase i flamestrike Fluffy_Pillow 44166.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge
1:33.325 combustion_phase j shifting_power Fluffy_Pillow 44147.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge
1:34.214 combustion_phase e fire_blast Fluffy_Pillow 42536.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge
1:36.572 combustion_phase e fire_blast Fluffy_Pillow 44394.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:36.874 combustion_phase i flamestrike Fluffy_Pillow 44196.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:37.974 combustion_phase k phoenix_flames Fluffy_Pillow 44046.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:39.075 combustion_phase k phoenix_flames Fluffy_Pillow 45147.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
1:40.175 combustion_phase i flamestrike Fluffy_Pillow 46247.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge
1:41.274 default X rune_of_power Fluffy_Pillow 46096.0/50000: 92% mana infernal_cascade(2), social_butterfly, gladiators_badge
1:42.507 rop_phase t dragons_breath Fluffy_Pillow 47329.0/50000: 95% mana rune_of_power, social_butterfly
1:43.739 rop_phase u flamestrike Fluffy_Pillow 46561.0/50000: 93% mana rune_of_power, social_butterfly
1:46.610 rop_phase u flamestrike Fluffy_Pillow 48182.0/50000: 96% mana rune_of_power
1:49.480 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:49.657 default Z fire_blast Fluffy_Pillow 48931.0/50000: 98% mana rune_of_power
1:50.260 default Z fire_blast Fluffy_Pillow 49034.0/50000: 98% mana heating_up, rune_of_power, social_butterfly
1:51.125 rop_phase o flamestrike Fluffy_Pillow 48399.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command, social_butterfly
1:52.357 rop_phase u flamestrike Fluffy_Pillow 48381.0/50000: 97% mana rune_of_power, disciplinary_command, social_butterfly
1:55.228 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
1:58.098 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:00.969 standard_rotation z dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, social_butterfly
2:02.203 standard_rotation | flamestrike Fluffy_Pillow 47989.0/50000: 96% mana disciplinary_command, social_butterfly
2:05.074 standard_rotation x phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:05.978 default Z fire_blast Fluffy_Pillow 49659.0/50000: 99% mana disciplinary_command
2:06.306 standard_rotation | flamestrike Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command
2:08.749 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:09.175 standard_rotation v flamestrike Fluffy_Pillow 48676.0/50000: 97% mana hot_streak, disciplinary_command
2:10.408 standard_rotation | flamestrike Fluffy_Pillow 48659.0/50000: 97% mana disciplinary_command, social_butterfly
2:13.280 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana social_butterfly
2:16.153 standard_rotation | flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
2:19.023 standard_rotation z dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
2:20.257 standard_rotation | flamestrike Fluffy_Pillow 47988.0/50000: 96% mana social_butterfly
2:23.128 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana social_butterfly
2:25.998 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:28.868 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:30.100 rop_phase u flamestrike Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power, social_butterfly
2:30.100 default Z fire_blast Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power, social_butterfly
2:30.603 default Z fire_blast Fluffy_Pillow 49989.0/50000: 100% mana heating_up, rune_of_power, social_butterfly
2:32.973 rop_phase o flamestrike Fluffy_Pillow 48757.0/50000: 98% mana hot_streak, rune_of_power, social_butterfly
2:34.204 rop_phase u flamestrike Fluffy_Pillow 48738.0/50000: 97% mana rune_of_power, social_butterfly
2:37.075 rop_phase t dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:38.308 rop_phase u flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
2:41.178 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, social_butterfly
2:44.048 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana social_butterfly
2:44.048 standard_rotation | flamestrike Fluffy_Pillow 48254.0/50000: 97% mana heating_up, social_butterfly
2:46.919 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:49.791 default T counterspell Fluffy_Pillow 48756.0/50000: 98% mana heating_up
2:49.791 default V frostbolt Fluffy_Pillow 47756.0/50000: 96% mana heating_up
2:51.434 standard_rotation | flamestrike Fluffy_Pillow 48399.0/50000: 97% mana heating_up, disciplinary_command, social_butterfly
2:54.305 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, social_butterfly
2:54.305 default R use_item_soul_igniter Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, social_butterfly, gladiators_badge
2:54.305 combustion_phase l flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, soul_ignition, social_butterfly, gladiators_badge
2:56.477 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
2:56.477 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:57.083 combustion_phase e fire_blast Fluffy_Pillow 45106.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
2:57.175 default S cancel_buff Fluffy_Pillow 43448.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
2:57.175 combustion_phase i flamestrike Fluffy_Pillow 43448.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:57.586 combustion_phase e fire_blast Fluffy_Pillow 42609.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:58.409 combustion_phase k phoenix_flames Fluffy_Pillow 42932.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:59.641 combustion_phase i flamestrike Fluffy_Pillow 44164.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:00.873 combustion_phase j shifting_power Fluffy_Pillow 44146.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), social_butterfly, gladiators_badge
3:01.761 combustion_phase e fire_blast Fluffy_Pillow 42534.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge
3:04.127 combustion_phase e fire_blast Fluffy_Pillow 44400.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge
3:04.276 combustion_phase i flamestrike Fluffy_Pillow 44049.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, social_butterfly, gladiators_badge
3:05.376 combustion_phase k phoenix_flames Fluffy_Pillow 43899.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
3:06.475 combustion_phase k phoenix_flames Fluffy_Pillow 44998.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
3:07.575 combustion_phase i flamestrike Fluffy_Pillow 46098.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), field_of_blossoms, gladiators_badge
3:08.677 default X rune_of_power Fluffy_Pillow 45950.0/50000: 92% mana disciplinary_command, infernal_cascade(2), gladiators_badge
3:09.908 rop_phase s scorch Fluffy_Pillow 47181.0/50000: 94% mana rune_of_power, disciplinary_command
3:09.908 rop_phase p fire_blast Fluffy_Pillow 47181.0/50000: 94% mana rune_of_power, disciplinary_command
3:11.141 rop_phase s scorch Fluffy_Pillow 47414.0/50000: 95% mana heating_up, rune_of_power, disciplinary_command, social_butterfly
3:12.373 rop_phase o flamestrike Fluffy_Pillow 48146.0/50000: 96% mana hot_streak, rune_of_power, social_butterfly
3:13.606 rop_phase s scorch Fluffy_Pillow 48129.0/50000: 96% mana heating_up, rune_of_power, social_butterfly
3:14.839 rop_phase s scorch Fluffy_Pillow 48862.0/50000: 98% mana heating_up, rune_of_power, social_butterfly
3:16.072 rop_phase o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:17.138 rop_phase p fire_blast Fluffy_Pillow 49262.0/50000: 99% mana heating_up, rune_of_power
3:17.303 rop_phase o flamestrike Fluffy_Pillow 48986.0/50000: 98% mana hot_streak, rune_of_power
3:18.536 rop_phase s scorch Fluffy_Pillow 48969.0/50000: 98% mana rune_of_power
3:19.769 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
3:21.002 default T counterspell Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, social_butterfly
3:21.002 default V frostbolt Fluffy_Pillow 48505.0/50000: 97% mana heating_up, rune_of_power, social_butterfly
3:22.644 standard_rotation v flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command, social_butterfly
3:23.877 standard_rotation z dragons_breath Fluffy_Pillow 48987.0/50000: 98% mana disciplinary_command, social_butterfly
3:25.107 standard_rotation { scorch Fluffy_Pillow 48217.0/50000: 96% mana disciplinary_command
3:25.328 standard_rotation w fire_blast Fluffy_Pillow 48422.0/50000: 97% mana disciplinary_command
3:26.342 standard_rotation { scorch Fluffy_Pillow 48452.0/50000: 97% mana heating_up, disciplinary_command
3:27.573 standard_rotation v flamestrike Fluffy_Pillow 49183.0/50000: 98% mana hot_streak, disciplinary_command
3:28.805 standard_rotation { scorch Fluffy_Pillow 49165.0/50000: 98% mana heating_up, disciplinary_command
3:30.038 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, social_butterfly
3:31.270 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, social_butterfly
3:32.503 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command, social_butterfly
3:33.518 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, social_butterfly
3:33.735 standard_rotation v flamestrike Fluffy_Pillow 49217.0/50000: 98% mana hot_streak, disciplinary_command, social_butterfly
3:34.968 standard_rotation { scorch Fluffy_Pillow 49200.0/50000: 98% mana heating_up, disciplinary_command, social_butterfly
3:36.200 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:37.433 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:38.665 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command
3:39.897 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:41.130 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command, social_butterfly
3:42.363 standard_rotation x phoenix_flames Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command, social_butterfly
3:43.594 standard_rotation z dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana social_butterfly
3:44.827 standard_rotation { scorch Fluffy_Pillow 49233.0/50000: 98% mana social_butterfly
3:46.060 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:47.293 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:48.526 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:49.760 standard_rotation { scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
3:50.993 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, social_butterfly
3:52.225 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, social_butterfly
3:53.456 standard_rotation { scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, social_butterfly
3:54.688 default X rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana heating_up, social_butterfly
3:56.137 rop_phase o flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
3:56.137 default Z fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
3:56.672 rop_phase p fire_blast Fluffy_Pillow 48785.0/50000: 98% mana heating_up, rune_of_power
3:57.370 rop_phase o flamestrike Fluffy_Pillow 48983.0/50000: 98% mana hot_streak, rune_of_power
3:58.603 rop_phase s scorch Fluffy_Pillow 48966.0/50000: 98% mana rune_of_power
3:59.836 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
4:01.069 rop_phase p fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, social_butterfly
4:01.069 rop_phase o flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, social_butterfly
4:02.301 rop_phase s scorch Fluffy_Pillow 48987.0/50000: 98% mana heating_up, rune_of_power, social_butterfly
4:03.534 rop_phase r phoenix_flames Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, social_butterfly
4:04.767 rop_phase o flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, social_butterfly
4:05.999 rop_phase s scorch Fluffy_Pillow 49982.0/50000: 100% mana rune_of_power
4:06.278 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
4:07.230 rop_phase s scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:08.463 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:09.695 standard_rotation x phoenix_flames Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:10.950 standard_rotation z dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana social_butterfly
4:12.183 standard_rotation { scorch Fluffy_Pillow 49233.0/50000: 98% mana social_butterfly
4:13.414 standard_rotation { scorch Fluffy_Pillow 49503.0/50000: 99% mana social_butterfly
4:14.468 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, social_butterfly
4:14.647 default T counterspell Fluffy_Pillow 49179.0/50000: 98% mana hot_streak, social_butterfly
4:14.647 default V frostbolt Fluffy_Pillow 48179.0/50000: 96% mana hot_streak, social_butterfly

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="NightFae_Dream_sb"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=319191/319210/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

NightFae_Korayn : 11087 dps, 4805 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11087.3 11087.3 21.3 / 0.192% 1237.5 / 11.2% 14.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
787.1 779.1 Mana 0.00% 50.2 100.1% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NightFae_Korayn 11087
Arcane Explosion 14 0.1% 1.0 0.00sec 4226 4448 Direct 3.0 1096 2191 1410 28.5%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 3.00 0.00 0.00 0.9503 0.0000 4225.57 4225.57 0.00% 4447.97 4447.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.47% 2.14 0 3 1095.84 1084 1462 1069.88 0 1421 2350 2350 0.00%
crit 28.53% 0.86 0 3 2191.22 2167 2758 1368.45 0 2758 1876 1876 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.00
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 256 2.3% 4.2 81.91sec 18130 0 Direct 12.4 4484 10754 6220 27.7%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.24 12.36 0.00 0.00 0.0000 0.0000 76900.87 76900.87 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.33% 8.94 3 15 4484.49 3982 5152 4482.08 4244 4711 40103 40103 0.00%
crit 27.67% 3.42 0 10 10753.83 9558 12364 10475.50 0 12364 36797 36797 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 332 3.0% 14.0 20.81sec 7143 6006 Direct 41.9 1361 3953 2379 39.3%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.97 41.91 0.00 0.00 1.1894 0.0000 99778.23 99778.23 0.00% 6005.67 6005.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 60.69% 25.43 14 37 1360.95 1142 2420 1360.69 1240 1535 34619 34619 0.00%
crit 39.31% 16.48 5 31 3953.32 2285 7045 3961.43 2690 5179 65159 65159 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:2.15
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [t]:3.41
  • if_expr:active_enemies>2
    standard_rotation
    [z]:8.41
  • if_expr:active_enemies>1
Eternal Insight 45 0.4% 21.0 13.78sec 646 0 Direct 21.0 483 1066 646 27.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.98 20.98 0.00 0.00 0.0000 0.0000 13543.70 13543.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.08% 15.12 5 27 482.72 460 537 482.69 460 501 7298 7298 0.00%
crit 27.92% 5.86 0 15 1066.39 921 1288 1064.12 0 1288 6245 6245 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 981 8.9% 48.5 6.16sec 6070 0 Direct 48.5 0 6069 6069 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.55 48.55 0.00 0.00 0.0000 0.0000 294660.83 294660.83 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.55 37 58 6068.53 3107 9579 6067.15 5764 6343 294661 294661 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:19.26
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:25.58
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:2.91
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:0.79
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3156 (5669) 28.5% (51.1%) 94.4 3.15sec 18034 8924 Direct 283.2 (2983.8) 1649 5385 3347 45.5% (45.5%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 94.39 283.16 0.00 0.00 2.0210 0.0000 947886.56 947886.56 0.00% 8923.70 8923.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.55% 154.45 111 194 1648.68 1372 2907 1649.14 1585 1708 254664 254664 0.00%
crit 45.45% 128.71 85 168 5385.28 2744 8462 5390.62 5031 5760 693223 693223 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:18.84
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [l]:4.26
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [o]:9.23
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [u]:20.14
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [v]:14.54
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [|]:27.47
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2513 22.7% 900.2 0.33sec 838 0 Periodic 2700.6 142 458 279 43.4% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 900.21 0.00 0.00 2700.62 0.0000 0.0000 754319.02 754319.02 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.59% 1528.37 1212 1839 142.23 118 249 142.27 140 145 217401 217401 0.00%
crit 43.41% 1172.25 856 1452 457.97 235 726 458.04 441 479 536918 536918 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 45 0.4% 8.1 39.40sec 1651 1035 Direct 8.1 1193 2840 1655 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.14 8.12 0.00 0.00 1.5961 0.0000 13441.99 13441.99 0.00% 1034.64 1034.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.87% 5.83 1 10 1192.94 1002 1660 1191.80 1002 1415 6957 6957 0.00%
crit 28.13% 2.28 0 7 2840.07 2405 3983 2621.79 0 3926 6485 6485 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:8.18
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1915 17.3% 413.2 0.77sec 1391 0 Periodic 891.7 645 0 645 0.0% 99.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 413.22 0.00 891.65 891.65 0.0000 1.0000 574642.93 574642.93 0.00% 644.47 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 891.65 711 1071 644.64 68 3017 645.32 591 696 574643 574643 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5002 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.2% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2323 0.0000 5002.23 5002.23 0.00% 42.28 42.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.20% 69.31 54 82 40.78 29 51 40.78 39 43 2826 2826 0.00%
crit 27.80% 26.69 14 42 81.53 58 101 81.56 71 90 2176 2176 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2107.88
Phoenix Flames 0 (830) 0.0% (7.5%) 16.3 18.44sec 15261 13559

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.31 0.00 0.00 0.00 1.1256 0.0000 0.00 0.00 0.00% 13559.44 13559.44

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:11.02
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:2.00
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:3.31
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 830 7.5% 16.2 18.48sec 15318 0 Direct 48.7 1443 6214 5104 76.8%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.25 48.74 0.00 0.00 0.0000 0.0000 248856.32 248856.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 23.25% 11.33 2 20 1442.50 1019 3712 1443.49 1019 1844 16347 16347 0.00%
crit 76.75% 37.41 22 51 6213.54 2038 10885 6222.32 5466 6695 232509 232509 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 13 (22) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2940 5881 3726 26.7% (26.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3726.72 3726.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.26% 0.73 0 1 2940.45 2940 2940 2154.19 0 2940 2154 2154 0.00%
crit 26.74% 0.27 0 1 5880.90 5881 5881 1572.53 0 5881 1573 1573 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2737 0 Periodic 5.0 167 612 547 85.5% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2736.88 2736.88 0.00% 456.15 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.53% 0.73 0 1 166.52 166 176 121.00 0 176 121 121 0.00%
crit 85.47% 4.27 4 5 612.26 398 750 614.20 575 657 2616 2616 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 231 2.1% 31.8 9.16sec 2175 1786 Direct 31.8 0 2174 2174 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.81 31.81 0.00 0.00 1.2179 0.0000 69168.93 69168.93 0.00% 1785.65 1785.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.81 25 38 2174.16 1736 3091 2173.29 2066 2316 69169 69169 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:1.26
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:12.38
  • if_expr:searing_touch.active
    standard_rotation
    [{]:18.49
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.5% 43.0 6.86sec 352 0 Direct 43.0 264 584 352 27.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.01 43.01 0.00 0.00 0.0000 0.0000 15154.64 15154.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.38% 31.13 16 51 264.02 253 295 264.01 256 274 8220 8220 0.00%
crit 27.62% 11.88 1 25 583.85 506 708 583.94 528 646 6935 6935 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 680 6.1% 4.1 82.10sec 50050 15634 Periodic 48.7 0 4198 4198 100.0% 1.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.08 0.00 16.23 48.70 3.2015 0.7420 204429.91 204429.91 0.00% 15633.98 15633.98
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 48.70 36 60 4197.64 3929 5051 4197.39 4138 4340 204430 204430 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [j]:4.08
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
NightFae_Korayn
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Korayn
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 245.38sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.91 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:1.91
  • if_expr:buff.combustion.up
Combustion 4.2 81.85sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.16 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:4.15
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 5.3 44.66sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:5.28
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Korayn
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Korayn
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 326.84sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.28 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.28
Rune of Power 7.4 41.36sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.36 0.00 0.00 0.00 1.1909 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:7.39
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 4.2 81.51sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.24 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 245.2sec 245.2sec 11.7sec 7.47% 17.91% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:240.3s / 249.5s
  • trigger_min/max:240.3s / 249.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • berserking_1:7.47%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.2 0.0 81.8sec 81.8sec 11.7sec 16.23% 0.00% 93.5 (93.5) 4.0

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:77.0s / 85.5s
  • trigger_min/max:77.0s / 85.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:16.23%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 8.1 0.0 39.3sec 39.3sec 19.2sec 52.03% 0.00% 0.0 (0.0) 7.6

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 54.6s
  • trigger_min/max:30.0s / 54.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:52.03%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.2 0.0 81.5sec 81.5sec 14.4sec 20.40% 0.00% 0.0 (0.0) 4.0

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:77.2s / 85.6s
  • trigger_min/max:77.2s / 85.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.40%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 48.6 0.0 6.2sec 6.2sec 2.2sec 36.22% 47.08% 0.0 (0.0) 3.8

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 30.0s
  • trigger_min/max:1.0s / 30.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:36.22%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.3 0.0 7.0sec 7.0sec 0.9sec 12.75% 53.96% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 50.6s
  • trigger_min/max:1.0s / 50.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.5s

Stack Uptimes

  • hot_streak_1:12.75%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.2 21.4 81.8sec 10.8sec 13.0sec 17.98% 0.00% 17.3 (17.3) 4.0

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.0s / 85.5s
  • trigger_min/max:0.5s / 76.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:0.84%
  • infernal_cascade_2:17.13%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 326.6sec 326.6sec 22.6sec 9.56% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:321.0s / 331.8s
  • trigger_min/max:321.0s / 331.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.56%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.5 0.0 26.8sec 26.8sec 11.8sec 45.09% 0.00% 0.0 (0.0) 11.1

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.1s / 51.3s
  • trigger_min/max:12.1s / 51.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:45.09%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 4.2 0.0 81.5sec 81.5sec 3.1sec 4.40% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.2s / 85.6s
  • trigger_min/max:77.2s / 85.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 4.1s

Stack Uptimes

  • soul_ignition_1:4.40%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 48.6 37.0 59.0 6.2s 1.0s 30.0s
Heating Up removed 1.2 0.0 4.0 130.5s 4.9s 262.7s
Heating Up converted with Fire Blast 21.5 12.0 31.0 14.1s 1.0s 77.4s
Hot Streak procs 43.3 33.0 52.0 7.0s 1.0s 50.6s
Hot Streak spells used 97.6 79.0 116.0 3.1s 0.0s 24.6s
Hot Streak spell crits 93.1 73.0 112.0 3.2s 0.0s 24.6s
Hot Streak spell crits wasted 1.2 0.0 6.0 60.0s 4.3s 212.0s
Direct Ignite applications 5.0 5.0 5.0 1.6s 0.0s 3.1s
Ignites spread to targets with existing Ignite 31.8 22.0 40.0 18.6s 1.1s 75.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 19.99% 17.31% 22.35% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.929149.350270.943
Counterspell35.95817.303108.602208.311159.796262.398
Shifting Power18.2106.43525.33978.68960.103100.031
Fire Blast0.1700.0009.8888.2963.16226.676
Rune of Power4.1160.00016.04830.65022.66938.792
Dragon's Breath4.5210.00027.13165.44745.42586.688
Combustion1.6880.0003.2707.0653.21710.740
Phoenix Flames0.3030.0005.5864.9464.7115.586

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NightFae_Korayn
mana_regen Mana 3223.36 234113.43 100.00% 72.63 66208.72 22.05%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 779.07 787.11 66220.8 47585.2 41349.0 50000.0
Usage Type Count Total Avg RPE APR
NightFae_Korayn
arcane_explosion Mana 1.0 5079.5 5000.0 5079.5 0.8
combustion Mana 4.2 21103.4 5000.0 5076.5 0.0
counterspell Mana 5.4 5362.8 1000.0 1013.9 0.0
dragons_breath Mana 14.2 28387.7 2000.0 2032.2 3.5
fire_blast Mana 49.3 24658.5 500.0 507.9 11.9
flamestrike Mana 95.9 119862.1 1250.0 1269.9 14.2
frostbolt Mana 8.3 8267.4 1000.0 1015.6 1.6
scorch Mana 32.3 16158.1 500.0 508.0 4.3
shifting_power Mana 4.1 10370.3 2500.0 2538.9 19.7

Statistics & Data Analysis

Fight Length
NightFae_Korayn Fight Length
Count 1006
Mean 300.50
Minimum 240.10
Maximum 359.94
Spread ( max - min ) 119.83
Range [ ( max - min ) / 2 * 100% ] 19.94%
Standard Deviation 34.4880
5th Percentile 246.13
95th Percentile 354.71
( 95th Percentile - 5th Percentile ) 108.58
Mean Distribution
Standard Deviation 1.0873
95.00% Confidence Interval ( 298.37 - 302.63 )
Normalized 95.00% Confidence Interval ( 99.29% - 100.71% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 506
0.1% Error 50600
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1016
DPS
NightFae_Korayn Damage Per Second
Count 1006
Mean 11087.32
Minimum 10283.88
Maximum 11910.61
Spread ( max - min ) 1626.72
Range [ ( max - min ) / 2 * 100% ] 7.34%
Standard Deviation 344.1439
5th Percentile 10557.90
95th Percentile 11657.77
( 95th Percentile - 5th Percentile ) 1099.87
Mean Distribution
Standard Deviation 10.8503
95.00% Confidence Interval ( 11066.06 - 11108.59 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3702
0.1 Scale Factor Error with Delta=300 1012
0.05 Scale Factor Error with Delta=300 4045
0.01 Scale Factor Error with Delta=300 101103
Priority Target DPS
NightFae_Korayn Priority Target Damage Per Second
Count 1006
Mean 4805.02
Minimum 4408.46
Maximum 5199.06
Spread ( max - min ) 790.60
Range [ ( max - min ) / 2 * 100% ] 8.23%
Standard Deviation 149.3809
5th Percentile 4569.74
95th Percentile 5052.50
( 95th Percentile - 5th Percentile ) 482.76
Mean Distribution
Standard Deviation 4.7097
95.00% Confidence Interval ( 4795.79 - 4814.26 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3713
0.1 Scale Factor Error with Delta=300 191
0.05 Scale Factor Error with Delta=300 762
0.01 Scale Factor Error with Delta=300 19050
DPS(e)
NightFae_Korayn Damage Per Second (Effective)
Count 1006
Mean 11087.32
Minimum 10283.88
Maximum 11910.61
Spread ( max - min ) 1626.72
Range [ ( max - min ) / 2 * 100% ] 7.34%
Damage
NightFae_Korayn Damage
Count 1006
Mean 3323473.09
Minimum 2583711.37
Maximum 4060681.11
Spread ( max - min ) 1476969.74
Range [ ( max - min ) / 2 * 100% ] 22.22%
DTPS
NightFae_Korayn Damage Taken Per Second
Count 1006
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NightFae_Korayn Healing Per Second
Count 1006
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NightFae_Korayn Healing Per Second (Effective)
Count 1006
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NightFae_Korayn Heal
Count 1006
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NightFae_Korayn Healing Taken Per Second
Count 1006
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NightFae_Korayn Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NightFae_KoraynTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NightFae_Korayn Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 4.24 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 4.14 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 5.28 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 8.18 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 7.39 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 19.26 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.28 potion
0.00 blood_fury
c 1.91 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 4.24 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 25.58 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 4.15 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 18.84 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
j 4.08 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 11.02 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
l 4.26 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 1.26 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 2.15 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
o 9.23 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 2.91 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 2.00 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 12.38 scorch,if=searing_touch.active
t 3.41 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 20.14 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
v 14.54 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 0.79 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 3.31 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
z 8.41 dragons_breath,if=active_enemies>1
{ 18.49 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
| 27.47 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NightFae_Korayn 50000.0/50000: 100% mana
Pre precombat 1 food NightFae_Korayn 50000.0/50000: 100% mana
Pre precombat 2 augmentation NightFae_Korayn 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.642 combustion_cooldowns b potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:01.642 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.642 default R use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.642 combustion_phase l flamestrike Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.174 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.174 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.751 combustion_phase e fire_blast Fluffy_Pillow 45077.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.851 default S cancel_buff Fluffy_Pillow 43427.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.851 combustion_cooldowns c berserking Fluffy_Pillow 43427.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.851 combustion_phase i flamestrike Fluffy_Pillow 43427.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.253 combustion_phase e fire_blast Fluffy_Pillow 42579.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.715 combustion_phase k phoenix_flames Fluffy_Pillow 42541.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.577 combustion_phase i flamestrike Fluffy_Pillow 43403.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.440 combustion_phase j shifting_power Fluffy_Pillow 43016.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.606 combustion_phase e fire_blast Fluffy_Pillow 41682.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.208 combustion_phase e fire_blast Fluffy_Pillow 41784.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.907 combustion_phase i flamestrike Fluffy_Pillow 41983.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.907 combustion_phase e fire_blast Fluffy_Pillow 40733.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.769 combustion_phase k phoenix_flames Fluffy_Pillow 41095.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.633 combustion_phase i flamestrike Fluffy_Pillow 41959.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.633 combustion_phase e fire_blast Fluffy_Pillow 40709.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.497 combustion_phase k phoenix_flames Fluffy_Pillow 41073.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.362 combustion_phase i flamestrike Fluffy_Pillow 41938.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.226 combustion_phase m scorch Fluffy_Pillow 41552.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.091 combustion_phase k phoenix_flames Fluffy_Pillow 41917.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.952 combustion_phase i flamestrike Fluffy_Pillow 42778.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.816 default X rune_of_power Fluffy_Pillow 42392.0/50000: 85% mana bloodlust, berserking, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.678 rop_phase t dragons_breath Fluffy_Pillow 43254.0/50000: 87% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:17.627 rop_phase u flamestrike Fluffy_Pillow 42203.0/50000: 84% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.838 rop_phase u flamestrike Fluffy_Pillow 43164.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.048 rop_phase u flamestrike Fluffy_Pillow 44124.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.236 default Z fire_blast Fluffy_Pillow 44312.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.797 default Z fire_blast Fluffy_Pillow 45373.0/50000: 91% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:24.255 rop_phase o flamestrike Fluffy_Pillow 44081.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:25.205 rop_phase u flamestrike Fluffy_Pillow 43781.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:27.413 rop_phase u flamestrike Fluffy_Pillow 44739.0/50000: 89% mana bloodlust, rune_of_power
0:29.624 default U arcane_explosion Fluffy_Pillow 45700.0/50000: 91% mana bloodlust
0:30.573 default V frostbolt Fluffy_Pillow 41649.0/50000: 83% mana bloodlust
0:31.839 standard_rotation | flamestrike Fluffy_Pillow 41915.0/50000: 84% mana bloodlust, disciplinary_command
0:34.048 standard_rotation | flamestrike Fluffy_Pillow 42874.0/50000: 86% mana bloodlust, disciplinary_command
0:34.870 default Z fire_blast Fluffy_Pillow 43696.0/50000: 87% mana bloodlust, disciplinary_command
0:35.796 default Z fire_blast Fluffy_Pillow 44122.0/50000: 88% mana bloodlust, heating_up, disciplinary_command
0:36.259 standard_rotation v flamestrike Fluffy_Pillow 42835.0/50000: 86% mana bloodlust, hot_streak, disciplinary_command
0:37.208 standard_rotation z dragons_breath Fluffy_Pillow 42534.0/50000: 85% mana bloodlust, disciplinary_command
0:38.159 standard_rotation | flamestrike Fluffy_Pillow 41485.0/50000: 83% mana bloodlust, disciplinary_command
0:40.369 standard_rotation | flamestrike Fluffy_Pillow 42445.0/50000: 85% mana bloodlust, disciplinary_command
0:42.581 standard_rotation | flamestrike Fluffy_Pillow 43407.0/50000: 87% mana disciplinary_command
0:45.451 standard_rotation | flamestrike Fluffy_Pillow 45027.0/50000: 90% mana disciplinary_command
0:48.320 standard_rotation | flamestrike Fluffy_Pillow 46646.0/50000: 93% mana disciplinary_command
0:49.331 default Z fire_blast Fluffy_Pillow 47657.0/50000: 95% mana disciplinary_command
0:51.191 standard_rotation | flamestrike Fluffy_Pillow 47767.0/50000: 96% mana heating_up, disciplinary_command
0:54.063 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
0:56.934 standard_rotation z dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
0:58.166 standard_rotation | flamestrike Fluffy_Pillow 47987.0/50000: 96% mana
1:01.036 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:03.906 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:05.140 rop_phase u flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:05.140 default Z fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:08.009 rop_phase u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, rune_of_power
1:10.882 rop_phase u flamestrike Fluffy_Pillow 48757.0/50000: 98% mana heating_up, rune_of_power
1:13.752 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:13.752 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:15.394 default T counterspell Fluffy_Pillow 48896.0/50000: 98% mana heating_up, rune_of_power
1:15.394 rop_phase t dragons_breath Fluffy_Pillow 47896.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
1:16.626 rop_phase u flamestrike Fluffy_Pillow 47128.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command
1:19.497 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48749.0/50000: 97% mana heating_up, disciplinary_command
1:19.497 default R use_item_soul_igniter Fluffy_Pillow 48749.0/50000: 97% mana heating_up, disciplinary_command, gladiators_badge
1:19.497 combustion_phase l flamestrike Fluffy_Pillow 48749.0/50000: 97% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:21.762 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:21.762 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:22.368 combustion_phase i flamestrike Fluffy_Pillow 43856.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:22.368 combustion_phase e fire_blast Fluffy_Pillow 42606.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:22.923 combustion_phase e fire_blast Fluffy_Pillow 42661.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:23.600 default S cancel_buff Fluffy_Pillow 42838.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:23.600 combustion_phase i flamestrike Fluffy_Pillow 42838.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:24.833 combustion_phase k phoenix_flames Fluffy_Pillow 42821.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:26.066 combustion_phase j shifting_power Fluffy_Pillow 44054.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:26.968 combustion_phase e fire_blast Fluffy_Pillow 42456.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:29.624 combustion_phase i flamestrike Fluffy_Pillow 44612.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:29.624 combustion_phase e fire_blast Fluffy_Pillow 43362.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:30.633 combustion_phase e fire_blast Fluffy_Pillow 43871.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:30.857 combustion_phase i flamestrike Fluffy_Pillow 43595.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:32.089 combustion_phase k phoenix_flames Fluffy_Pillow 43577.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:33.322 combustion_phase n dragons_breath Fluffy_Pillow 44810.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:34.554 default X rune_of_power Fluffy_Pillow 44042.0/50000: 88% mana heating_up, disciplinary_command, infernal_cascade(2)
1:35.785 rop_phase r phoenix_flames Fluffy_Pillow 45273.0/50000: 91% mana heating_up, rune_of_power
1:37.017 rop_phase u flamestrike Fluffy_Pillow 46505.0/50000: 93% mana rune_of_power
1:39.889 rop_phase u flamestrike Fluffy_Pillow 48127.0/50000: 96% mana rune_of_power
1:42.762 rop_phase u flamestrike Fluffy_Pillow 48757.0/50000: 98% mana rune_of_power
1:45.632 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:47.055 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:47.275 default T counterspell Fluffy_Pillow 48720.0/50000: 97% mana heating_up, rune_of_power
1:47.275 rop_phase r phoenix_flames Fluffy_Pillow 47720.0/50000: 95% mana heating_up, rune_of_power, disciplinary_command
1:47.598 default Z fire_blast Fluffy_Pillow 48043.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
1:48.509 standard_rotation v flamestrike Fluffy_Pillow 48454.0/50000: 97% mana hot_streak, disciplinary_command
1:49.743 standard_rotation | flamestrike Fluffy_Pillow 48438.0/50000: 97% mana disciplinary_command
1:52.614 standard_rotation z dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
1:53.847 standard_rotation | flamestrike Fluffy_Pillow 47988.0/50000: 96% mana disciplinary_command
1:56.717 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:59.587 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:02.459 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:03.466 default Z fire_blast Fluffy_Pillow 49763.0/50000: 100% mana disciplinary_command
2:04.850 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:05.328 standard_rotation v flamestrike Fluffy_Pillow 48728.0/50000: 97% mana hot_streak, disciplinary_command
2:06.559 standard_rotation | flamestrike Fluffy_Pillow 48709.0/50000: 97% mana disciplinary_command
2:09.429 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:12.300 standard_rotation z dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:13.531 standard_rotation | flamestrike Fluffy_Pillow 47986.0/50000: 96% mana
2:16.402 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:19.273 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:22.144 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:23.376 rop_phase u flamestrike Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:23.376 default Z fire_blast Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:26.246 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
2:29.117 rop_phase u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power
2:31.986 rop_phase t dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:31.986 default Z fire_blast Fluffy_Pillow 46753.0/50000: 94% mana rune_of_power
2:33.218 rop_phase u flamestrike Fluffy_Pillow 47485.0/50000: 95% mana heating_up, rune_of_power
2:36.089 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:38.959 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:38.959 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana heating_up
2:40.601 standard_rotation | flamestrike Fluffy_Pillow 48396.0/50000: 97% mana disciplinary_command
2:43.473 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:43.473 default R use_item_soul_igniter Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, gladiators_badge
2:43.473 combustion_phase l flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
2:45.645 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
2:45.645 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:46.151 combustion_phase e fire_blast Fluffy_Pillow 45006.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
2:46.343 default S cancel_buff Fluffy_Pillow 43448.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
2:46.343 combustion_phase i flamestrike Fluffy_Pillow 43448.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:46.651 combustion_phase e fire_blast Fluffy_Pillow 42506.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:47.576 combustion_phase k phoenix_flames Fluffy_Pillow 42931.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:48.809 combustion_phase i flamestrike Fluffy_Pillow 44164.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:50.041 combustion_phase j shifting_power Fluffy_Pillow 44146.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:50.930 combustion_phase e fire_blast Fluffy_Pillow 42535.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:52.685 combustion_phase e fire_blast Fluffy_Pillow 43790.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:53.625 combustion_phase i flamestrike Fluffy_Pillow 44230.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:54.221 combustion_phase e fire_blast Fluffy_Pillow 43576.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:54.856 combustion_phase k phoenix_flames Fluffy_Pillow 43711.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:56.089 combustion_phase i flamestrike Fluffy_Pillow 44944.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:57.323 combustion_phase n dragons_breath Fluffy_Pillow 44928.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:58.556 default X rune_of_power Fluffy_Pillow 44161.0/50000: 88% mana disciplinary_command, infernal_cascade(2)
2:59.789 rop_phase u flamestrike Fluffy_Pillow 45394.0/50000: 91% mana rune_of_power, disciplinary_command
3:02.658 rop_phase s scorch Fluffy_Pillow 47013.0/50000: 94% mana rune_of_power
3:02.658 rop_phase p fire_blast Fluffy_Pillow 47013.0/50000: 94% mana rune_of_power
3:03.891 rop_phase r phoenix_flames Fluffy_Pillow 47246.0/50000: 94% mana heating_up, rune_of_power
3:05.123 rop_phase o flamestrike Fluffy_Pillow 48478.0/50000: 97% mana hot_streak, rune_of_power
3:06.355 rop_phase s scorch Fluffy_Pillow 48460.0/50000: 97% mana rune_of_power
3:07.587 rop_phase s scorch Fluffy_Pillow 49192.0/50000: 98% mana rune_of_power
3:08.821 rop_phase s scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:10.055 default T counterspell Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power
3:10.055 default V frostbolt Fluffy_Pillow 48506.0/50000: 97% mana hot_streak, rune_of_power
3:11.696 rop_phase o flamestrike Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
3:12.928 standard_rotation x phoenix_flames Fluffy_Pillow 48985.0/50000: 98% mana disciplinary_command
3:13.990 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:14.160 standard_rotation v flamestrike Fluffy_Pillow 49670.0/50000: 99% mana hot_streak, disciplinary_command
3:15.394 standard_rotation z dragons_breath Fluffy_Pillow 49654.0/50000: 99% mana disciplinary_command
3:16.626 standard_rotation { scorch Fluffy_Pillow 48886.0/50000: 98% mana disciplinary_command
3:17.860 standard_rotation { scorch Fluffy_Pillow 49506.0/50000: 99% mana disciplinary_command
3:18.786 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:19.094 standard_rotation v flamestrike Fluffy_Pillow 49308.0/50000: 99% mana hot_streak, disciplinary_command
3:20.327 standard_rotation { scorch Fluffy_Pillow 49291.0/50000: 99% mana heating_up, disciplinary_command
3:21.559 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:22.792 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:24.024 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command
3:25.255 standard_rotation { scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
3:26.488 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:26.976 default Z fire_blast Fluffy_Pillow 48731.0/50000: 97% mana heating_up, disciplinary_command
3:27.720 standard_rotation v flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak, disciplinary_command
3:28.953 standard_rotation { scorch Fluffy_Pillow 48970.0/50000: 98% mana disciplinary_command
3:30.186 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
3:31.421 standard_rotation { scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up, disciplinary_command
3:32.653 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:33.885 standard_rotation z dragons_breath Fluffy_Pillow 49486.0/50000: 99% mana heating_up
3:35.118 standard_rotation { scorch Fluffy_Pillow 48719.0/50000: 97% mana heating_up
3:36.350 standard_rotation { scorch Fluffy_Pillow 49451.0/50000: 99% mana heating_up
3:37.583 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:38.815 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
3:40.048 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:41.282 standard_rotation v flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:42.513 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
3:43.745 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:44.978 default X rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:46.211 rop_phase o flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
3:46.211 default Z fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
3:47.441 rop_phase s scorch Fluffy_Pillow 49480.0/50000: 99% mana heating_up, rune_of_power
3:48.673 rop_phase s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:49.906 rop_phase o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:51.138 rop_phase s scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power
3:52.371 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:53.604 rop_phase o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:54.837 rop_phase s scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, rune_of_power
3:56.070 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:57.302 rop_phase o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:58.535 default Z fire_blast Fluffy_Pillow 49487.0/50000: 99% mana heating_up
3:58.535 standard_rotation v flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak
3:59.769 default T counterspell Fluffy_Pillow 48971.0/50000: 98% mana
3:59.769 default V frostbolt Fluffy_Pillow 47971.0/50000: 96% mana
4:01.412 standard_rotation z dragons_breath Fluffy_Pillow 48614.0/50000: 97% mana disciplinary_command
4:02.644 standard_rotation { scorch Fluffy_Pillow 47846.0/50000: 96% mana disciplinary_command
4:03.876 standard_rotation { scorch Fluffy_Pillow 48578.0/50000: 97% mana disciplinary_command
4:05.109 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49311.0/50000: 99% mana heating_up, disciplinary_command
4:05.109 default R use_item_soul_igniter Fluffy_Pillow 49311.0/50000: 99% mana heating_up, disciplinary_command, gladiators_badge
4:05.109 combustion_phase l flamestrike Fluffy_Pillow 49311.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:06.350 combustion_phase l flamestrike Fluffy_Pillow 49302.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
4:08.541 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
4:08.541 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:09.046 combustion_phase e fire_blast Fluffy_Pillow 45005.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:09.221 default S cancel_buff Fluffy_Pillow 43430.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:09.221 combustion_cooldowns c berserking Fluffy_Pillow 43430.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:09.221 combustion_phase i flamestrike Fluffy_Pillow 43430.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:09.608 combustion_phase e fire_blast Fluffy_Pillow 42567.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:10.341 combustion_phase k phoenix_flames Fluffy_Pillow 42800.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:11.462 combustion_phase i flamestrike Fluffy_Pillow 43921.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:12.581 combustion_phase j shifting_power Fluffy_Pillow 43790.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:13.510 combustion_phase e fire_blast Fluffy_Pillow 42219.0/50000: 84% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:15.570 combustion_phase e fire_blast Fluffy_Pillow 43779.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:15.795 combustion_phase i flamestrike Fluffy_Pillow 43504.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:16.134 combustion_phase e fire_blast Fluffy_Pillow 42593.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:16.915 combustion_phase k phoenix_flames Fluffy_Pillow 42874.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:18.036 combustion_phase i flamestrike Fluffy_Pillow 43995.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="NightFae_Korayn"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=325066/38:6/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

NightFae_Korayn_FS : 10464 dps, 4507 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10463.6 10463.6 20.6 / 0.197% 1119.8 / 10.7% 13.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
768.7 762.2 Mana 0.00% 48.9 99.8% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NightFae_Korayn_FS 10464
Arcane Explosion 13 0.1% 0.9 0.00sec 4204 4431 Direct 2.7 1095 2189 1402 28.0%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.90 2.69 0.00 0.00 0.9495 0.0000 3770.58 3770.58 0.00% 4430.77 4430.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 1.94 0 3 1095.24 1084 1149 960.42 0 1149 2122 2122 0.00%
crit 27.98% 0.75 0 3 2189.30 2167 2297 1228.61 0 2297 1648 1648 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:0.90
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 253 2.4% 3.9 87.75sec 19437 0 Direct 11.4 4417 10768 6638 35.0%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.88 11.37 0.00 0.00 0.0000 0.0000 75484.47 75484.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 65.02% 7.39 3 14 4416.86 3982 5024 4415.42 4048 4727 32659 32659 0.00%
crit 34.98% 3.98 0 11 10768.03 9558 12058 10694.50 0 11801 42826 42826 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 309 3.0% 13.4 22.03sec 6952 5901 Direct 40.1 1341 3960 2318 37.3%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.36 40.07 0.00 0.00 1.1781 0.0000 92847.03 92847.03 0.00% 5901.42 5901.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 62.72% 25.13 11 37 1341.08 1142 2311 1340.57 1237 1469 33698 33698 0.00%
crit 37.28% 14.94 5 25 3960.23 2285 7045 3999.76 3251 5292 59149 59149 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.72
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [t]:3.79
  • if_expr:active_enemies>2
    standard_rotation
    [z]:7.86
  • if_expr:active_enemies>1
Eternal Insight 46 0.4% 20.9 13.66sec 652 0 Direct 20.9 482 1066 652 29.1%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.91 20.91 0.00 0.00 0.0000 0.0000 13632.20 13632.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.93% 14.83 6 27 482.19 460 537 482.22 467 504 7151 7151 0.00%
crit 29.07% 6.08 0 14 1066.29 921 1288 1063.26 0 1215 6482 6482 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 844 8.1% 43.9 6.83sec 5750 0 Direct 43.9 0 5751 5751 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.85 43.85 0.00 0.00 0.0000 0.0000 252165.87 252165.87 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 43.85 33 53 5751.42 3107 9579 5754.98 5447 6090 252166 252166 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:19.77
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:19.88
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:3.44
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:0.79
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3025 (5433) 28.9% (51.9%) 94.5 3.14sec 17187 8466 Direct 283.6 (2974.5) 1659 5224 3191 43.0% (43.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 94.52 283.57 0.00 0.00 2.0302 0.0000 904603.90 904603.90 0.00% 8465.63 8465.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.02% 161.70 118 208 1658.82 1372 2776 1658.79 1612 1717 268186 268186 0.00%
crit 42.98% 121.87 83 167 5223.51 2744 8462 5229.27 4906 5617 636418 636418 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:16.00
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [l]:3.85
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [o]:12.31
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [u]:18.46
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [v]:14.11
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [|]:29.86
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2408 23.0% 897.0 0.33sec 803 0 Periodic 2690.9 141 444 268 41.7% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 896.96 0.00 0.00 2690.89 0.0000 0.0000 719941.70 719941.70 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.32% 1569.40 1228 1927 141.29 118 238 141.32 139 144 221719 221719 0.00%
crit 41.68% 1121.49 851 1360 444.34 235 726 444.52 428 462 498222 498222 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 41 0.4% 7.6 41.72sec 1637 1028 Direct 7.6 1119 2779 1643 31.5%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.58 7.56 0.00 0.00 1.5926 0.0000 12408.33 12408.33 0.00% 1027.95 1027.95
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.46% 5.17 1 9 1118.77 1002 1487 1116.01 1002 1326 5786 5786 0.00%
crit 31.54% 2.38 0 7 2778.60 2405 3569 2621.30 0 3569 6623 6623 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.63
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1767 16.9% 408.4 0.78sec 1294 0 Periodic 888.6 595 0 595 0.0% 98.7%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 408.38 0.00 888.59 888.59 0.0000 1.0000 528298.04 528298.04 0.00% 594.53 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 888.59 711 1071 594.99 68 2862 595.47 541 633 528298 528298 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5263 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 132  / 18 0.2% 96.0 1.22sec 55 44 Direct 96.0 40 83 55 33.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2323 0.0000 5263.19 5263.19 0.00% 44.49 44.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 66.14% 63.50 47 76 40.41 29 51 40.41 39 43 2566 2566 0.00%
crit 33.86% 32.50 20 49 82.99 58 101 83.02 75 90 2697 2697 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1893.38
Phoenix Flames 0 (799) 0.0% (7.6%) 15.4 19.62sec 15535 13790

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.37 0.00 0.00 0.00 1.1265 0.0000 0.00 0.00 0.00% 13790.11 13790.11

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:11.12
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:0.41
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:3.85
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 799 7.6% 15.3 19.61sec 15564 0 Direct 46.0 1337 6147 5190 80.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.35 46.04 0.00 0.00 0.0000 0.0000 238844.77 238844.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.92% 9.17 2 17 1336.59 1019 2619 1336.09 1019 1930 12257 12257 0.00%
crit 80.08% 36.87 24 46 6146.74 2038 10885 6154.17 5581 6595 226588 226588 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 13 (22) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2940 5881 3751 27.4% (27.4%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3745.65 3745.65 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.62% 0.73 0 1 2940.45 2940 2940 2135.25 0 2940 2135 2135 0.00%
crit 27.38% 0.27 0 1 5880.90 5881 5881 1610.40 0 5881 1610 1610 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2794 0 Periodic 5.0 167 601 559 90.2% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2794.23 2794.23 0.00% 465.70 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 9.78% 0.49 0 1 166.55 166 176 81.43 0 176 81 81 0.00%
crit 90.22% 4.51 4 5 601.23 398 750 603.88 575 657 2713 2713 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 242 2.3% 33.9 8.62sec 2130 1759 Direct 33.9 0 2131 2131 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.94 33.94 0.00 0.00 1.2108 0.0000 72307.43 72307.43 0.00% 1759.48 1759.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.94 23 43 2130.51 1736 3091 2130.78 2037 2255 72307 72307 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:2.00
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:11.80
  • if_expr:searing_touch.active
    standard_rotation
    [{]:20.51
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 0.5% 43.0 6.90sec 356 0 Direct 43.0 264 584 356 28.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.05 43.05 0.00 0.00 0.0000 0.0000 15315.50 15315.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.22% 30.66 16 50 263.78 253 295 263.77 258 271 8087 8087 0.00%
crit 28.78% 12.39 1 25 583.53 506 708 583.58 527 644 7229 7229 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 627 6.0% 3.7 88.03sec 50009 15698 Periodic 44.7 0 4192 4192 100.0% 1.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.75 0.00 14.90 44.70 3.1860 0.7382 187396.95 187396.95 0.00% 15697.52 15697.52
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 44.70 36 60 4192.13 3929 5051 4196.09 4138 4318 187397 187397 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [j]:3.75
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
NightFae_Korayn_FS
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Korayn_FS
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.8 263.45sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.76 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:1.77
  • if_expr:buff.combustion.up
Combustion 3.8 87.74sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.81 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.81
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 5.0 48.54sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.96
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Korayn_FS
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Korayn_FS
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.1 350.35sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.07 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.07
Rune of Power 6.9 44.17sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.92 0.00 0.00 0.00 1.1881 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.95
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.9 87.32sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.88 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.8 0.0 263.3sec 263.3sec 11.7sec 6.80% 17.09% 0.0 (0.0) 1.7

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:258.3s / 265.6s
  • trigger_min/max:258.3s / 265.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:6.80%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.8 0.0 87.7sec 87.7sec 11.8sec 14.98% 0.00% 85.8 (85.8) 3.7

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:84.5s / 90.9s
  • trigger_min/max:84.5s / 90.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:14.98%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.6 0.0 41.8sec 41.8sec 19.2sec 48.71% 0.00% 0.0 (0.0) 7.1

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.1s / 60.5s
  • trigger_min/max:30.1s / 60.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.71%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
First Strike 1.0 2.0 0.0sec 0.6sec 9.4sec 3.19% 0.00% 2.0 (2.0) 1.0

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_first_strike
  • max_stacks:1
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.6s / 0.6s
  • trigger_pct:100.00%
  • duration_min/max:9.4s / 9.4s

Stack Uptimes

  • first_strike_1:3.19%

Spelldata

  • id:325381
  • name:First Strike
  • tooltip:Critical Strike increased by $w%.
  • description:{$@spelldesc325069=Damaging an enemy before they damage you increases your chance to critical strike by {$325381s1=25}% for {$325381d=5 seconds}.}
  • max_stacks:0
  • duration:5.00
  • cooldown:0.00
  • default_chance:0.00%
Gladiator's Badge 3.9 0.0 87.3sec 87.3sec 14.5sec 18.83% 0.00% 0.0 (0.0) 3.7

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:82.8s / 91.3s
  • trigger_min/max:82.8s / 91.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:18.83%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 45.8 0.0 6.6sec 6.6sec 1.8sec 27.24% 48.50% 0.0 (0.0) 1.5

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 26.6s
  • trigger_min/max:0.5s / 26.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:27.24%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.1 0.0 7.0sec 7.0sec 0.9sec 12.36% 55.37% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 39.2s
  • trigger_min/max:0.7s / 39.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.0s

Stack Uptimes

  • hot_streak_1:12.36%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.9 16.0 86.0sec 13.4sec 12.2sec 15.80% 0.00% 12.1 (12.1) 3.7

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 90.9s
  • trigger_min/max:0.5s / 83.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 13.5s

Stack Uptimes

  • infernal_cascade_1:0.87%
  • infernal_cascade_2:14.93%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.1 0.0 350.0sec 350.0sec 23.6sec 8.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:346.7s / 354.9s
  • trigger_min/max:346.7s / 354.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.55%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.7 0.0 28.7sec 28.7sec 11.8sec 42.17% 0.00% 0.0 (0.0) 10.3

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.7s
  • trigger_min/max:12.9s / 48.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:42.17%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.9 0.0 87.3sec 87.3sec 3.0sec 3.73% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:82.8s / 91.3s
  • trigger_min/max:82.8s / 91.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:3.73%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 45.8 34.0 54.0 6.6s 0.5s 26.6s
Heating Up removed 0.7 0.0 4.0 135.5s 2.5s 311.1s
Heating Up converted with Fire Blast 19.9 13.0 28.0 15.3s 0.7s 53.1s
Hot Streak procs 43.1 32.0 52.0 7.0s 0.7s 39.2s
Hot Streak spells used 94.1 73.0 110.0 3.2s 0.0s 24.7s
Hot Streak spell crits 90.4 68.0 107.0 3.3s 0.0s 24.7s
Hot Streak spell crits wasted 1.5 0.0 5.0 63.2s 4.3s 296.1s
Direct Ignite applications 5.0 5.0 5.0 1.6s 0.0s 3.1s
Ignites spread to targets with existing Ignite 30.5 22.0 36.0 19.6s 1.1s 81.9s
Infernal Cascade expires during Combustion 0.1 0.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.58% 19.74% 24.14% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000199.476140.145259.794
Counterspell38.38816.33283.755210.959138.869277.397
Shifting Power22.2426.43530.58690.13661.606119.794
Fire Blast0.3390.0009.94714.9238.42533.218
Rune of Power4.2940.00016.05029.89723.06834.136
Dragon's Breath4.8630.00030.38865.93446.52077.812
Combustion1.5040.0003.2645.7643.16710.259
Phoenix Flames0.3220.0005.5844.9544.7096.179

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NightFae_Korayn_FS
mana_regen Mana 3245.11 228309.18 100.00% 70.35 70993.90 23.72%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 762.17 768.72 71044.6 48036.6 40808.0 50000.0
Usage Type Count Total Avg RPE APR
NightFae_Korayn_FS
arcane_explosion Mana 0.9 4562.1 5000.0 5086.5 0.8
combustion Mana 3.9 19412.4 5000.0 5093.1 0.0
counterspell Mana 5.0 5044.3 1000.0 1017.0 0.0
dragons_breath Mana 13.6 27208.4 2000.0 2037.2 3.4
fire_blast Mana 44.6 22320.4 500.0 509.0 11.3
flamestrike Mana 96.2 120246.7 1250.0 1272.1 13.5
frostbolt Mana 7.7 7721.7 1000.0 1018.7 1.6
scorch Mana 34.5 17267.2 500.0 508.7 4.2
shifting_power Mana 3.8 9545.5 2500.0 2547.3 19.6

Statistics & Data Analysis

Fight Length
NightFae_Korayn_FS Fight Length
Count 902
Mean 299.48
Minimum 240.15
Maximum 359.79
Spread ( max - min ) 119.65
Range [ ( max - min ) / 2 * 100% ] 19.98%
Standard Deviation 34.7896
5th Percentile 245.54
95th Percentile 354.45
( 95th Percentile - 5th Percentile ) 108.90
Mean Distribution
Standard Deviation 1.1584
95.00% Confidence Interval ( 297.21 - 301.75 )
Normalized 95.00% Confidence Interval ( 99.24% - 100.76% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 519
0.1% Error 51841
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1034
DPS
NightFae_Korayn_FS Damage Per Second
Count 902
Mean 10463.59
Minimum 9682.25
Maximum 11189.99
Spread ( max - min ) 1507.74
Range [ ( max - min ) / 2 * 100% ] 7.20%
Standard Deviation 315.5787
5th Percentile 9961.67
95th Percentile 10975.48
( 95th Percentile - 5th Percentile ) 1013.81
Mean Distribution
Standard Deviation 10.5076
95.00% Confidence Interval ( 10443.00 - 10484.19 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3495
0.1 Scale Factor Error with Delta=300 851
0.05 Scale Factor Error with Delta=300 3401
0.01 Scale Factor Error with Delta=300 85016
Priority Target DPS
NightFae_Korayn_FS Priority Target Damage Per Second
Count 902
Mean 4506.58
Minimum 4147.50
Maximum 4828.18
Spread ( max - min ) 680.68
Range [ ( max - min ) / 2 * 100% ] 7.55%
Standard Deviation 132.8779
5th Percentile 4291.41
95th Percentile 4719.75
( 95th Percentile - 5th Percentile ) 428.34
Mean Distribution
Standard Deviation 4.4243
95.00% Confidence Interval ( 4497.91 - 4515.26 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3340
0.1 Scale Factor Error with Delta=300 151
0.05 Scale Factor Error with Delta=300 603
0.01 Scale Factor Error with Delta=300 15073
DPS(e)
NightFae_Korayn_FS Damage Per Second (Effective)
Count 902
Mean 10463.59
Minimum 9682.25
Maximum 11189.99
Spread ( max - min ) 1507.74
Range [ ( max - min ) / 2 * 100% ] 7.20%
Damage
NightFae_Korayn_FS Damage
Count 902
Mean 3123556.67
Minimum 2465513.54
Maximum 3725106.74
Spread ( max - min ) 1259593.20
Range [ ( max - min ) / 2 * 100% ] 20.16%
DTPS
NightFae_Korayn_FS Damage Taken Per Second
Count 902
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NightFae_Korayn_FS Healing Per Second
Count 902
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NightFae_Korayn_FS Healing Per Second (Effective)
Count 902
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NightFae_Korayn_FS Heal
Count 902
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NightFae_Korayn_FS Healing Taken Per Second
Count 902
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NightFae_Korayn_FS Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NightFae_Korayn_FSTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NightFae_Korayn_FS Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.89 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 3.80 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.96 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 0.90 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.63 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.95 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 19.77 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.07 potion
0.00 blood_fury
c 1.77 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.89 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 19.88 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.81 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 16.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
j 3.75 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 11.12 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
l 3.85 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 2.00 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.72 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
o 12.31 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 3.44 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 0.41 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 11.80 scorch,if=searing_touch.active
t 3.79 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 18.46 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
v 14.11 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 0.79 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 3.85 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
z 7.86 dragons_breath,if=active_enemies>1
{ 20.51 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
| 29.86 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NightFae_Korayn_FS 50000.0/50000: 100% mana
Pre precombat 1 food NightFae_Korayn_FS 50000.0/50000: 100% mana
Pre precombat 2 augmentation NightFae_Korayn_FS 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.642 combustion_cooldowns b potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, first_strike
0:01.642 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, first_strike, potion_of_spectral_intellect
0:01.642 default R use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, first_strike, gladiators_badge, potion_of_spectral_intellect
0:01.642 combustion_phase l flamestrike Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, first_strike, gladiators_badge, potion_of_spectral_intellect
0:03.156 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, first_strike, gladiators_badge, potion_of_spectral_intellect
0:03.156 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, first_strike, gladiators_badge, potion_of_spectral_intellect
0:03.724 combustion_phase e fire_blast Fluffy_Pillow 45068.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, first_strike, gladiators_badge, potion_of_spectral_intellect
0:03.852 default S cancel_buff Fluffy_Pillow 43446.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, first_strike, gladiators_badge, potion_of_spectral_intellect
0:03.852 combustion_cooldowns c berserking Fluffy_Pillow 43446.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), first_strike, gladiators_badge, potion_of_spectral_intellect
0:03.852 combustion_phase i flamestrike Fluffy_Pillow 43446.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), first_strike, gladiators_badge, potion_of_spectral_intellect
0:04.316 combustion_phase e fire_blast Fluffy_Pillow 42660.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), first_strike, gladiators_badge, potion_of_spectral_intellect
0:04.714 combustion_phase k phoenix_flames Fluffy_Pillow 42558.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), first_strike, gladiators_badge, potion_of_spectral_intellect
0:05.578 combustion_phase i flamestrike Fluffy_Pillow 43422.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), first_strike, gladiators_badge, potion_of_spectral_intellect
0:06.442 combustion_phase j shifting_power Fluffy_Pillow 43036.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), first_strike, gladiators_badge, potion_of_spectral_intellect
0:07.639 combustion_phase e fire_blast Fluffy_Pillow 41733.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), first_strike, gladiators_badge, potion_of_spectral_intellect
0:08.972 combustion_phase k phoenix_flames Fluffy_Pillow 42566.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), first_strike, gladiators_badge, potion_of_spectral_intellect
0:09.836 combustion_phase i flamestrike Fluffy_Pillow 43430.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.203 combustion_phase e fire_blast Fluffy_Pillow 42547.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.701 combustion_phase k phoenix_flames Fluffy_Pillow 42545.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.565 combustion_phase i flamestrike Fluffy_Pillow 43409.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.565 combustion_phase e fire_blast Fluffy_Pillow 42159.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.426 combustion_phase m scorch Fluffy_Pillow 42520.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.290 combustion_phase m scorch Fluffy_Pillow 42884.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.152 combustion_phase i flamestrike Fluffy_Pillow 43246.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.015 combustion_phase n dragons_breath Fluffy_Pillow 42859.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.878 default X rune_of_power Fluffy_Pillow 41722.0/50000: 83% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.829 rop_phase u flamestrike Fluffy_Pillow 42673.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.570 default Z fire_blast Fluffy_Pillow 44414.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.038 rop_phase o flamestrike Fluffy_Pillow 43132.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.987 rop_phase u flamestrike Fluffy_Pillow 42831.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.197 rop_phase u flamestrike Fluffy_Pillow 43791.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.405 rop_phase u flamestrike Fluffy_Pillow 44749.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.617 rop_phase u flamestrike Fluffy_Pillow 45711.0/50000: 91% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:28.774 default Z fire_blast Fluffy_Pillow 47868.0/50000: 96% mana bloodlust, rune_of_power
0:28.827 standard_rotation x phoenix_flames Fluffy_Pillow 46171.0/50000: 92% mana bloodlust, heating_up
0:29.290 default Z fire_blast Fluffy_Pillow 46634.0/50000: 93% mana bloodlust, heating_up
0:29.775 default U arcane_explosion Fluffy_Pillow 46619.0/50000: 93% mana bloodlust, hot_streak
0:30.726 default V frostbolt Fluffy_Pillow 42570.0/50000: 85% mana bloodlust, hot_streak
0:31.990 standard_rotation v flamestrike Fluffy_Pillow 42834.0/50000: 86% mana bloodlust, hot_streak, disciplinary_command
0:32.941 standard_rotation z dragons_breath Fluffy_Pillow 42535.0/50000: 85% mana bloodlust, disciplinary_command
0:33.964 standard_rotation | flamestrike Fluffy_Pillow 41558.0/50000: 83% mana bloodlust, disciplinary_command
0:36.176 standard_rotation | flamestrike Fluffy_Pillow 42520.0/50000: 85% mana bloodlust, disciplinary_command
0:38.384 standard_rotation | flamestrike Fluffy_Pillow 43478.0/50000: 87% mana bloodlust, disciplinary_command
0:40.593 standard_rotation | flamestrike Fluffy_Pillow 44437.0/50000: 89% mana bloodlust, disciplinary_command
0:41.553 default Z fire_blast Fluffy_Pillow 45397.0/50000: 91% mana disciplinary_command
0:42.350 default Z fire_blast Fluffy_Pillow 45694.0/50000: 91% mana heating_up, disciplinary_command
0:42.802 standard_rotation v flamestrike Fluffy_Pillow 44396.0/50000: 89% mana hot_streak, disciplinary_command
0:44.035 standard_rotation | flamestrike Fluffy_Pillow 44379.0/50000: 89% mana disciplinary_command
0:46.906 standard_rotation | flamestrike Fluffy_Pillow 46000.0/50000: 92% mana disciplinary_command
0:49.777 standard_rotation | flamestrike Fluffy_Pillow 47621.0/50000: 95% mana disciplinary_command
0:52.648 standard_rotation z dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
0:53.880 standard_rotation | flamestrike Fluffy_Pillow 47987.0/50000: 96% mana
0:56.752 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
0:59.622 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:02.492 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:03.725 rop_phase u flamestrike Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
1:03.725 default Z fire_blast Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
1:06.095 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:06.596 rop_phase o flamestrike Fluffy_Pillow 48751.0/50000: 98% mana hot_streak, rune_of_power
1:07.829 rop_phase u flamestrike Fluffy_Pillow 48734.0/50000: 97% mana rune_of_power
1:10.699 rop_phase t dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:11.932 rop_phase u flamestrike Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power
1:14.802 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:17.673 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:20.543 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:23.412 default T counterspell Fluffy_Pillow 48753.0/50000: 98% mana
1:23.412 default V frostbolt Fluffy_Pillow 47753.0/50000: 96% mana
1:25.056 standard_rotation | flamestrike Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command
1:27.925 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
1:27.925 default R use_item_soul_igniter Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, gladiators_badge
1:27.925 combustion_phase l flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:30.099 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:30.099 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:30.628 combustion_phase e fire_blast Fluffy_Pillow 45029.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:30.798 default S cancel_buff Fluffy_Pillow 43449.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:30.798 combustion_phase i flamestrike Fluffy_Pillow 43449.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:31.179 combustion_phase e fire_blast Fluffy_Pillow 42580.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:32.030 combustion_phase k phoenix_flames Fluffy_Pillow 42931.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:33.263 combustion_phase i flamestrike Fluffy_Pillow 44164.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:34.497 combustion_phase j shifting_power Fluffy_Pillow 44148.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:35.862 combustion_phase e fire_blast Fluffy_Pillow 43013.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:37.877 combustion_phase e fire_blast Fluffy_Pillow 44528.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:38.068 combustion_phase i flamestrike Fluffy_Pillow 44219.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:39.299 combustion_phase k phoenix_flames Fluffy_Pillow 44200.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:40.531 combustion_phase k phoenix_flames Fluffy_Pillow 45432.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:41.763 combustion_phase i flamestrike Fluffy_Pillow 46664.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:42.995 default X rune_of_power Fluffy_Pillow 46646.0/50000: 93% mana disciplinary_command
1:44.228 rop_phase t dragons_breath Fluffy_Pillow 47879.0/50000: 96% mana rune_of_power, disciplinary_command
1:45.460 rop_phase u flamestrike Fluffy_Pillow 47111.0/50000: 94% mana rune_of_power
1:48.331 rop_phase u flamestrike Fluffy_Pillow 48732.0/50000: 97% mana rune_of_power
1:51.203 rop_phase u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:52.958 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:53.633 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:54.074 default V frostbolt Fluffy_Pillow 48691.0/50000: 97% mana hot_streak, rune_of_power
1:55.716 default T counterspell Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:55.716 rop_phase o flamestrike Fluffy_Pillow 48004.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
1:56.949 standard_rotation x phoenix_flames Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command
1:58.182 standard_rotation | flamestrike Fluffy_Pillow 49220.0/50000: 98% mana heating_up, disciplinary_command
2:01.051 default Z fire_blast Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command
2:01.051 standard_rotation v flamestrike Fluffy_Pillow 48253.0/50000: 97% mana hot_streak, disciplinary_command
2:02.282 standard_rotation z dragons_breath Fluffy_Pillow 48234.0/50000: 96% mana disciplinary_command
2:03.513 standard_rotation | flamestrike Fluffy_Pillow 47465.0/50000: 95% mana disciplinary_command
2:06.384 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:09.253 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:12.123 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:14.993 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:17.492 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:17.863 standard_rotation | flamestrike Fluffy_Pillow 48621.0/50000: 97% mana heating_up
2:20.733 standard_rotation z dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:21.967 standard_rotation | flamestrike Fluffy_Pillow 47988.0/50000: 96% mana heating_up
2:24.838 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:27.710 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:30.581 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:31.813 rop_phase u flamestrike Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:31.813 default Z fire_blast Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:33.854 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:34.684 rop_phase o flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
2:35.917 rop_phase u flamestrike Fluffy_Pillow 48738.0/50000: 97% mana rune_of_power
2:38.788 rop_phase t dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:40.020 rop_phase u flamestrike Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power
2:42.891 rop_phase u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:45.761 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:48.633 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:51.503 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana
2:51.503 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana
2:53.146 standard_rotation | flamestrike Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command
2:56.017 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:56.017 default R use_item_soul_igniter Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, gladiators_badge
2:56.017 combustion_phase l flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
2:58.210 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
2:58.210 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:58.791 combustion_phase e fire_blast Fluffy_Pillow 45081.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
2:58.887 default S cancel_buff Fluffy_Pillow 43427.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
2:58.887 combustion_phase i flamestrike Fluffy_Pillow 43427.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:59.296 combustion_phase e fire_blast Fluffy_Pillow 42586.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:00.120 combustion_phase k phoenix_flames Fluffy_Pillow 42910.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:01.351 combustion_phase i flamestrike Fluffy_Pillow 44141.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:02.584 combustion_phase j shifting_power Fluffy_Pillow 44124.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:03.940 combustion_phase e fire_blast Fluffy_Pillow 42980.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:05.964 combustion_phase e fire_blast Fluffy_Pillow 44504.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:06.010 combustion_phase i flamestrike Fluffy_Pillow 44050.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:07.243 combustion_phase k phoenix_flames Fluffy_Pillow 44033.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:08.476 combustion_phase k phoenix_flames Fluffy_Pillow 45266.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:09.708 combustion_phase i flamestrike Fluffy_Pillow 46498.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:10.939 default X rune_of_power Fluffy_Pillow 46479.0/50000: 93% mana disciplinary_command, infernal_cascade(2), gladiators_badge
3:12.172 rop_phase t dragons_breath Fluffy_Pillow 47712.0/50000: 95% mana rune_of_power, disciplinary_command
3:13.404 rop_phase u flamestrike Fluffy_Pillow 46944.0/50000: 94% mana rune_of_power
3:16.274 rop_phase u flamestrike Fluffy_Pillow 48564.0/50000: 97% mana rune_of_power
3:19.146 rop_phase u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
3:21.076 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
3:21.587 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:22.016 default V frostbolt Fluffy_Pillow 48679.0/50000: 97% mana hot_streak, rune_of_power
3:23.658 default T counterspell Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
3:23.658 rop_phase o flamestrike Fluffy_Pillow 48004.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
3:24.891 standard_rotation | flamestrike Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command
3:27.762 standard_rotation { scorch Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:28.995 standard_rotation { scorch Fluffy_Pillow 49488.0/50000: 99% mana disciplinary_command
3:29.161 default Z fire_blast Fluffy_Pillow 49596.0/50000: 99% mana heating_up, disciplinary_command
3:30.226 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command
3:31.460 standard_rotation z dragons_breath Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command
3:32.692 standard_rotation { scorch Fluffy_Pillow 48719.0/50000: 97% mana heating_up, disciplinary_command
3:33.925 standard_rotation { scorch Fluffy_Pillow 49452.0/50000: 99% mana heating_up, disciplinary_command
3:35.157 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
3:36.389 standard_rotation { scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, disciplinary_command
3:37.351 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:37.620 standard_rotation v flamestrike Fluffy_Pillow 49269.0/50000: 99% mana hot_streak, disciplinary_command
3:38.855 standard_rotation { scorch Fluffy_Pillow 49254.0/50000: 99% mana heating_up, disciplinary_command
3:40.087 standard_rotation x phoenix_flames Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:41.321 standard_rotation v flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, disciplinary_command
3:42.552 standard_rotation { scorch Fluffy_Pillow 49981.0/50000: 100% mana disciplinary_command
3:43.785 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:45.018 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:46.248 standard_rotation v flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak
3:47.481 standard_rotation { scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
3:48.713 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:49.945 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:51.178 standard_rotation z dragons_breath Fluffy_Pillow 49487.0/50000: 99% mana heating_up
3:52.411 standard_rotation { scorch Fluffy_Pillow 48720.0/50000: 97% mana heating_up
3:53.644 standard_rotation { scorch Fluffy_Pillow 49453.0/50000: 99% mana heating_up
3:54.876 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:56.109 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
3:57.341 default X rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:58.576 rop_phase o flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
3:58.576 default Z fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
3:59.100 rop_phase p fire_blast Fluffy_Pillow 48774.0/50000: 98% mana heating_up, rune_of_power
3:59.808 rop_phase o flamestrike Fluffy_Pillow 48982.0/50000: 98% mana hot_streak, rune_of_power
4:01.042 rop_phase s scorch Fluffy_Pillow 48966.0/50000: 98% mana rune_of_power
4:02.273 rop_phase s scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
4:03.506 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:04.737 rop_phase o flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
4:05.969 rop_phase s scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, rune_of_power
4:07.202 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:08.435 rop_phase o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
4:09.668 rop_phase s scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, rune_of_power
4:10.899 standard_rotation z dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:12.131 standard_rotation v flamestrike Fluffy_Pillow 48735.0/50000: 97% mana hot_streak
4:13.363 standard_rotation { scorch Fluffy_Pillow 48717.0/50000: 97% mana
4:14.596 standard_rotation { scorch Fluffy_Pillow 49450.0/50000: 99% mana
4:15.830 standard_rotation { scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:17.063 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:17.063 default Z fire_blast Fluffy_Pillow 48255.0/50000: 97% mana
4:18.296 default T counterspell Fluffy_Pillow 48988.0/50000: 98% mana hot_streak
4:18.296 default V frostbolt Fluffy_Pillow 47988.0/50000: 96% mana hot_streak
4:19.938 standard_rotation v flamestrike Fluffy_Pillow 48630.0/50000: 97% mana hot_streak, disciplinary_command
4:21.171 standard_rotation { scorch Fluffy_Pillow 48613.0/50000: 97% mana disciplinary_command
4:22.403 standard_rotation { scorch Fluffy_Pillow 49345.0/50000: 99% mana disciplinary_command
4:23.636 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
4:23.636 default R use_item_soul_igniter Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, gladiators_badge
4:23.636 combustion_phase l flamestrike Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:24.878 combustion_phase l flamestrike Fluffy_Pillow 49497.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
4:27.113 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
4:27.113 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:27.653 combustion_phase e fire_blast Fluffy_Pillow 45040.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:27.750 default S cancel_buff Fluffy_Pillow 43387.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:27.750 combustion_cooldowns c berserking Fluffy_Pillow 43387.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:27.750 combustion_phase i flamestrike Fluffy_Pillow 43387.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:28.205 combustion_phase e fire_blast Fluffy_Pillow 42592.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:28.871 combustion_phase k phoenix_flames Fluffy_Pillow 42758.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:29.992 combustion_phase i flamestrike Fluffy_Pillow 43879.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:31.112 combustion_phase j shifting_power Fluffy_Pillow 43749.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:32.203 combustion_phase e fire_blast Fluffy_Pillow 42340.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:34.162 combustion_phase e fire_blast Fluffy_Pillow 43799.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:34.383 combustion_phase i flamestrike Fluffy_Pillow 43520.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:35.502 combustion_phase k phoenix_flames Fluffy_Pillow 43389.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:36.624 combustion_phase k phoenix_flames Fluffy_Pillow 44511.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:37.744 combustion_phase i flamestrike Fluffy_Pillow 45631.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:38.864 combustion_phase n dragons_breath Fluffy_Pillow 45501.0/50000: 91% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2)
4:39.984 default X rune_of_power Fluffy_Pillow 44621.0/50000: 89% mana
4:41.217 rop_phase s scorch Fluffy_Pillow 45854.0/50000: 92% mana rune_of_power
4:41.217 rop_phase p fire_blast Fluffy_Pillow 45854.0/50000: 92% mana rune_of_power
4:42.450 rop_phase s scorch Fluffy_Pillow 46087.0/50000: 92% mana heating_up, rune_of_power
4:43.682 rop_phase o flamestrike Fluffy_Pillow 46819.0/50000: 94% mana hot_streak, rune_of_power
4:44.915 rop_phase s scorch Fluffy_Pillow 46802.0/50000: 94% mana heating_up, rune_of_power
4:46.148 rop_phase s scorch Fluffy_Pillow 47535.0/50000: 95% mana heating_up, rune_of_power
4:47.382 rop_phase o flamestrike Fluffy_Pillow 48269.0/50000: 97% mana hot_streak, rune_of_power
4:47.675 rop_phase p fire_blast Fluffy_Pillow 47209.0/50000: 94% mana heating_up, rune_of_power
4:48.614 default V frostbolt Fluffy_Pillow 47751.0/50000: 96% mana hot_streak, rune_of_power
4:50.256 rop_phase o flamestrike Fluffy_Pillow 48393.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
4:51.489 rop_phase s scorch Fluffy_Pillow 48376.0/50000: 97% mana rune_of_power, disciplinary_command
4:52.722 rop_phase s scorch Fluffy_Pillow 49109.0/50000: 98% mana rune_of_power, disciplinary_command
4:53.952 standard_rotation x phoenix_flames Fluffy_Pillow 49502.0/50000: 99% mana heating_up, disciplinary_command
4:55.184 standard_rotation v flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, disciplinary_command

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="NightFae_Korayn_FS"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=325069/325066/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

NightFae_Niya : 11037 dps, 4828 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11036.8 11036.8 21.3 / 0.193% 1213.6 / 11.0% 14.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
787.7 779.3 Mana 0.00% 50.2 99.8% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NightFae_Niya 11037
Arcane Explosion 13 0.1% 1.0 0.00sec 3849 4052 Direct 3.0 996 1993 1283 28.7%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 3.00 0.00 0.00 0.9500 0.0000 3845.01 3845.01 0.00% 4051.64 4051.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.25% 2.14 0 3 996.19 985 1462 972.99 0 1407 2127 2127 0.00%
crit 28.75% 0.86 0 3 1993.42 1970 2089 1281.04 0 2089 1718 1718 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.00
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 252 2.3% 4.2 81.87sec 17769 0 Direct 12.4 4356 10459 6090 28.4%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.24 12.37 0.00 0.00 0.0000 0.0000 75304.18 75304.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.63% 8.86 3 15 4356.14 3982 4685 4355.71 4129 4499 38596 38596 0.00%
crit 28.37% 3.51 0 9 10459.01 9558 11243 10196.94 0 11240 36708 36708 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 324 2.9% 13.9 20.95sec 6987 5875 Direct 41.7 1318 3910 2328 39.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.90 41.70 0.00 0.00 1.1893 0.0000 97117.47 97117.47 0.00% 5875.22 5875.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 61.04% 25.45 13 38 1318.27 1142 2420 1317.04 1219 1478 33554 33554 0.00%
crit 38.96% 16.25 6 27 3909.64 2285 6404 3914.51 2758 5074 63564 63564 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:2.13
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [t]:3.40
  • if_expr:active_enemies>2
    standard_rotation
    [z]:8.38
  • if_expr:active_enemies>1
Eternal Insight 44 0.4% 20.8 13.89sec 633 0 Direct 20.8 470 1039 633 28.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.76 20.76 0.00 0.00 0.0000 0.0000 13144.95 13144.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.28% 14.80 4 30 469.74 460 488 469.76 460 488 6952 6952 0.00%
crit 28.72% 5.96 0 19 1038.95 921 1171 1036.37 0 1171 6193 6193 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 954 8.6% 48.5 6.16sec 5892 0 Direct 48.5 0 5890 5890 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.45 48.45 0.00 0.00 0.0000 0.0000 285467.18 285467.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.45 37 58 5890.20 3107 8708 5890.01 5587 6193 285467 285467 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:19.18
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:25.59
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:2.89
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:0.80
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3064 (5497) 27.8% (49.8%) 94.1 3.15sec 17475 8652 Direct 282.4 (2976.5) 1603 5210 3247 45.6% (45.6%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 94.14 282.43 0.00 0.00 2.0198 0.0000 917046.63 917046.63 0.00% 8652.10 8652.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.44% 153.76 112 198 1603.10 1372 2907 1603.38 1553 1676 246513 246513 0.00%
crit 45.56% 128.67 92 172 5210.50 2744 7692 5215.24 4877 5555 670533 670533 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:18.86
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [l]:4.23
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [o]:9.21
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [u]:20.06
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [v]:14.51
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [|]:27.35
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2433 22.0% 898.0 0.33sec 811 0 Periodic 2694.0 138 443 270 43.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 898.01 0.00 0.00 2694.04 0.0000 0.0000 728150.83 728150.83 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.52% 1522.74 1217 1829 137.70 118 249 137.73 135 141 209710 209710 0.00%
crit 43.48% 1171.30 885 1427 442.57 235 660 442.61 426 459 518441 518441 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 43 0.4% 8.1 39.31sec 1589 996 Direct 8.1 1154 2765 1596 27.5%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.11 8.08 0.00 0.00 1.5959 0.0000 12893.49 12893.49 0.00% 995.94 995.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.53% 5.86 1 10 1153.61 1002 1660 1153.08 1002 1487 6758 6758 0.00%
crit 27.47% 2.22 0 7 2764.51 2405 3983 2514.14 0 3983 6135 6135 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:8.16
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 2032 18.4% 412.3 0.77sec 1475 0 Periodic 888.9 684 0 684 0.0% 98.7%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 412.27 0.00 888.91 888.91 0.0000 1.0000 608077.42 608077.42 0.00% 684.07 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 888.91 711 1071 684.29 62 3097 684.82 624 737 608077 608077 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5000 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.2% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2323 0.0000 5000.38 5000.38 0.00% 42.27 42.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.30% 69.40 57 83 40.75 29 51 40.75 39 43 2829 2829 0.00%
crit 27.70% 26.60 13 39 81.67 58 101 81.64 69 92 2172 2172 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2103.75
Paralytic Poison 92 0.8% 5.3 44.27sec 5233 0 Periodic 186.7 109 248 148 27.9% 16.7%

Stats Details: Paralytic Poison

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.27 0.00 186.68 186.68 0.0000 0.8038 27604.83 27604.83 0.00% 183.95 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.06% 134.53 69 205 108.97 10 137 108.95 106 113 14660 14660 0.00%
crit 27.94% 52.15 25 91 248.16 20 329 248.22 233 265 12944 12944 0.00%

Action Details: Paralytic Poison

  • id:321519
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.050000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:30.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321519
  • name:Paralytic Poison
  • school:nature
  • tooltip:Suffering $w1 Nature damage every $t1 sec.
  • description:{$@spelldesc320660=Your interrupts apply Niya's Paralytic Poison to your target, dealing ${$<pointsA>*{$321519d=30 seconds}} Nature damage over {$321519d=30 seconds}. Targets with Niya's Paralytic Poison take an additional $<pointsB> Nature damage if interrupted once more.}
Paralytic Poison (_interrupt) 0 0.0% 0.0 0.00sec 1062 0 Direct 0.0 0 1062 1062 100.0%

Stats Details: Paralytic Poison Interrupt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 0.00 0.00 0.00 0.0000 0.0000 1.06 1.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.00 0 1 1061.56 1062 1062 1.06 0 1062 1 1 0.00%

Action Details: Paralytic Poison Interrupt

  • id:321524
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.240000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:321524
  • name:Paralytic Poison
  • school:nature
  • tooltip:
  • description:{$@spelldesc320660=Your interrupts apply Niya's Paralytic Poison to your target, dealing ${$<pointsA>*{$321519d=30 seconds}} Nature damage over {$321519d=30 seconds}. Targets with Niya's Paralytic Poison take an additional $<pointsB> Nature damage if interrupted once more.}
Phoenix Flames 0 (804) 0.0% (7.3%) 16.3 18.44sec 14754 13109

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.30 0.00 0.00 0.00 1.1255 0.0000 0.00 0.00 0.00% 13109.10 13109.10

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:11.00
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:2.02
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:3.29
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 804 7.3% 16.2 18.47sec 14809 0 Direct 48.7 1435 6008 4934 76.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.24 48.72 0.00 0.00 0.0000 0.0000 240486.49 240486.49 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 23.44% 11.42 2 20 1434.93 1019 3712 1435.98 1019 1803 16388 16388 0.00%
crit 76.56% 37.30 22 50 6007.51 2038 9895 6012.64 5407 6455 224099 224099 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3444 28.8% (28.8%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3442.60 3442.60 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.22% 0.71 0 1 2673.14 2673 2673 1903.68 0 2673 1904 1904 0.00%
crit 28.78% 0.29 0 1 5346.28 5346 5346 1538.92 0 5346 1539 1539 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2488 0 Periodic 5.0 151 557 498 85.3% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2487.79 2487.79 0.00% 414.63 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.72% 0.74 0 1 151.45 151 160 111.46 0 160 111 111 0.00%
crit 85.28% 4.26 4 5 557.45 362 682 559.17 523 597 2376 2376 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 230 2.1% 31.7 9.09sec 2165 1779 Direct 31.7 0 2165 2165 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.69 31.69 0.00 0.00 1.2175 0.0000 68630.29 68630.29 0.00% 1778.54 1778.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.69 24 38 2165.22 1736 3091 2164.17 2030 2305 68630 68630 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:1.28
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:12.32
  • if_expr:searing_touch.active
    standard_rotation
    [{]:18.40
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.4% 43.0 6.94sec 345 0 Direct 43.0 257 569 345 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.95 42.95 0.00 0.00 0.0000 0.0000 14828.86 14828.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.67% 30.78 14 56 256.81 253 268 256.79 253 261 7905 7905 0.00%
crit 28.33% 12.17 4 24 568.96 506 644 568.70 506 620 6923 6923 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 666 6.0% 4.1 82.02sec 48622 15210 Periodic 48.8 0 4085 4085 100.0% 1.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.10 0.00 16.26 48.79 3.1968 0.7419 199330.83 199330.83 0.00% 15210.29 15210.29
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 48.79 36 60 4085.33 3929 4592 4084.04 4030 4181 199331 199331 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [j]:4.10
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
NightFae_Niya
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Niya
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 245.18sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.93 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:1.93
  • if_expr:buff.combustion.up
Combustion 4.2 81.77sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.16 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:4.16
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 5.3 44.27sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.28 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:5.27
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Niya
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Niya
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 326.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.27 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.27
Rune of Power 7.3 41.33sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.35 0.00 0.00 0.00 1.1907 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:7.37
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 4.2 81.47sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.24 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 245.2sec 245.2sec 11.7sec 7.53% 18.08% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:238.9s / 249.2s
  • trigger_min/max:238.9s / 249.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:7.53%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.2 0.0 81.8sec 81.8sec 11.7sec 16.30% 0.00% 93.5 (93.5) 4.0

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:77.0s / 85.5s
  • trigger_min/max:77.0s / 85.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:16.30%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 8.1 0.0 39.3sec 39.3sec 19.2sec 52.05% 0.00% 0.0 (0.0) 7.5

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 54.7s
  • trigger_min/max:30.0s / 54.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:52.05%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 4.2 0.0 81.5sec 81.5sec 14.5sec 20.48% 0.00% 0.0 (0.0) 4.0

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:76.1s / 85.6s
  • trigger_min/max:76.1s / 85.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.48%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 48.5 0.0 6.2sec 6.2sec 2.2sec 36.07% 47.11% 0.0 (0.0) 3.7

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 29.0s
  • trigger_min/max:1.0s / 29.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:36.07%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.2 0.0 7.0sec 7.0sec 0.9sec 12.84% 53.99% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 50.2s
  • trigger_min/max:1.0s / 50.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.5s

Stack Uptimes

  • hot_streak_1:12.84%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.2 21.4 81.8sec 10.8sec 13.0sec 18.06% 0.00% 17.3 (17.3) 3.9

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.0s / 85.5s
  • trigger_min/max:0.5s / 76.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.5s

Stack Uptimes

  • infernal_cascade_1:0.85%
  • infernal_cascade_2:17.21%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 326.4sec 326.4sec 22.7sec 9.57% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:321.1s / 331.8s
  • trigger_min/max:321.1s / 331.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.57%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Redirected Anima 15.2 0.0 45.4sec 19.6sec 55.7sec 80.75% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_redirected_anima
  • max_stacks:50
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:25.00

Trigger Details

  • interval_min/max:0.0s / 284.2s
  • trigger_min/max:0.0s / 83.3s
  • trigger_pct:99.70%
  • duration_min/max:0.2s / 279.6s

Stack Uptimes

  • redirected_anima_1:24.83%
  • redirected_anima_2:12.26%
  • redirected_anima_3:3.97%
  • redirected_anima_4:0.88%
  • redirected_anima_5:0.16%
  • redirected_anima_6:13.10%
  • redirected_anima_7:15.02%
  • redirected_anima_8:7.37%
  • redirected_anima_9:2.49%
  • redirected_anima_10:0.58%
  • redirected_anima_11:0.13%
  • redirected_anima_12:0.04%
  • redirected_anima_13:0.02%

Spelldata

  • id:342814
  • name:Redirected Anima
  • tooltip:Max health increased by $w1%. Mastery increased by $w2.
  • description:{$@spelldesc322721=Healing or dealing damage has a chance to grant you a stack of Redirected Anima. Redirected Anima increases your maximum health by {$342814s1=1}% and your Mastery by {$342814s2=25} for {$342814d=30 seconds}, and stacks overlap. $?(s152280&a137005)[Defile]?(a137005&!s152280)[Death's Due]?a212611[The Hunt]?a137009[Convoke the Spirits]?a137014[Wild Spirits]?a137018[Shifting Power]?a137022[Faeline Stomp]?a137026[Blessing of Seasons]?a137030[Fae Guardians]?a137034[Sepsis]?a137038[Fae Transfusion]?a137042[Soul Rot]?a137047[Ancient Aftershock][Activating your Night Fae class ability] grants you ${{$s3=8}*$<mod>} stacks of Redirected Anima.}
  • max_stacks:50
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Rune of Power 11.5 0.0 26.8sec 26.8sec 11.8sec 45.16% 0.00% 0.0 (0.0) 11.0

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.1s / 51.3s
  • trigger_min/max:12.1s / 51.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:45.16%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 4.2 0.0 81.5sec 81.5sec 3.1sec 4.42% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:76.1s / 85.6s
  • trigger_min/max:76.1s / 85.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:4.42%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 48.5 37.0 60.0 6.2s 1.0s 29.0s
Heating Up removed 1.2 0.0 4.0 127.8s 4.9s 260.4s
Heating Up converted with Fire Blast 21.6 14.0 33.0 14.0s 1.0s 63.1s
Hot Streak procs 43.2 33.0 52.0 7.0s 1.0s 50.2s
Hot Streak spells used 97.4 79.0 117.0 3.1s 0.0s 24.6s
Hot Streak spell crits 92.9 72.0 113.0 3.2s 0.0s 24.6s
Hot Streak spell crits wasted 1.1 0.0 5.0 63.9s 4.3s 239.1s
Direct Ignite applications 5.0 5.0 5.0 1.6s 0.0s 3.1s
Ignites spread to targets with existing Ignite 31.8 22.0 40.0 18.6s 1.1s 75.4s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 19.96% 17.36% 22.28% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.043149.360271.142
Counterspell35.77717.297108.664207.366160.898264.284
Shifting Power18.2286.43525.69078.54660.033100.052
Fire Blast0.1700.00010.2578.3513.16425.133
Rune of Power4.1210.00016.06330.65721.39238.595
Dragon's Breath4.5200.00025.42165.47544.28998.528
Combustion1.6740.0003.2687.0053.46110.592
Phoenix Flames0.3040.0005.5854.9644.7105.585

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NightFae_Niya
mana_regen Mana 3217.25 233487.99 100.00% 72.57 65932.45 22.02%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 779.31 787.70 65946.6 47484.1 41476.0 50000.0
Usage Type Count Total Avg RPE APR
NightFae_Niya
arcane_explosion Mana 1.0 5074.7 5000.0 5079.8 0.8
combustion Mana 4.2 21120.5 5000.0 5076.6 0.0
counterspell Mana 5.4 5354.6 1000.0 1014.9 0.0
dragons_breath Mana 14.1 28257.0 2000.0 2033.0 3.4
fire_blast Mana 49.2 24616.5 500.0 508.0 11.6
flamestrike Mana 95.6 119553.0 1250.0 1269.9 13.8
frostbolt Mana 8.2 8240.0 1000.0 1015.7 1.6
scorch Mana 32.2 16103.1 500.0 508.1 4.3
shifting_power Mana 4.2 10408.4 2500.0 2538.9 19.2

Statistics & Data Analysis

Fight Length
NightFae_Niya Fight Length
Count 1004
Mean 299.59
Minimum 240.03
Maximum 359.79
Spread ( max - min ) 119.76
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.3860
5th Percentile 246.51
95th Percentile 354.01
( 95th Percentile - 5th Percentile ) 107.50
Mean Distribution
Standard Deviation 1.0852
95.00% Confidence Interval ( 297.46 - 301.71 )
Normalized 95.00% Confidence Interval ( 99.29% - 100.71% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 507
0.1% Error 50608
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1010
DPS
NightFae_Niya Damage Per Second
Count 1004
Mean 11036.78
Minimum 10262.17
Maximum 11808.52
Spread ( max - min ) 1546.35
Range [ ( max - min ) / 2 * 100% ] 7.01%
Standard Deviation 344.7081
5th Percentile 10485.86
95th Percentile 11571.56
( 95th Percentile - 5th Percentile ) 1085.71
Mean Distribution
Standard Deviation 10.8789
95.00% Confidence Interval ( 11015.46 - 11058.10 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3748
0.1 Scale Factor Error with Delta=300 1015
0.05 Scale Factor Error with Delta=300 4058
0.01 Scale Factor Error with Delta=300 101435
Priority Target DPS
NightFae_Niya Priority Target Damage Per Second
Count 1004
Mean 4827.97
Minimum 4434.55
Maximum 5178.94
Spread ( max - min ) 744.39
Range [ ( max - min ) / 2 * 100% ] 7.71%
Standard Deviation 149.9388
5th Percentile 4593.02
95th Percentile 5065.17
( 95th Percentile - 5th Percentile ) 472.15
Mean Distribution
Standard Deviation 4.7320
95.00% Confidence Interval ( 4818.69 - 4837.24 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3706
0.1 Scale Factor Error with Delta=300 192
0.05 Scale Factor Error with Delta=300 768
0.01 Scale Factor Error with Delta=300 19192
DPS(e)
NightFae_Niya Damage Per Second (Effective)
Count 1004
Mean 11036.78
Minimum 10262.17
Maximum 11808.52
Spread ( max - min ) 1546.35
Range [ ( max - min ) / 2 * 100% ] 7.01%
Damage
NightFae_Niya Damage
Count 1004
Mean 3297859.91
Minimum 2568125.14
Maximum 4032154.44
Spread ( max - min ) 1464029.30
Range [ ( max - min ) / 2 * 100% ] 22.20%
DTPS
NightFae_Niya Damage Taken Per Second
Count 1004
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NightFae_Niya Healing Per Second
Count 1004
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NightFae_Niya Healing Per Second (Effective)
Count 1004
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NightFae_Niya Heal
Count 1004
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NightFae_Niya Healing Taken Per Second
Count 1004
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NightFae_Niya Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NightFae_NiyaTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NightFae_Niya Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 4.23 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 4.14 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 5.27 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 8.16 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 7.37 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 19.18 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.27 potion
0.00 blood_fury
c 1.93 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 4.23 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 25.59 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 4.16 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 18.86 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
j 4.10 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 11.00 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
l 4.23 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 1.28 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 2.13 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
o 9.21 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 2.89 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 2.02 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 12.32 scorch,if=searing_touch.active
t 3.40 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 20.06 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
v 14.51 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 0.80 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 3.29 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
z 8.38 dragons_breath,if=active_enemies>1
{ 18.40 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
| 27.35 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NightFae_Niya 50000.0/50000: 100% mana
Pre precombat 1 food NightFae_Niya 50000.0/50000: 100% mana
Pre precombat 2 augmentation NightFae_Niya 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.642 combustion_cooldowns b potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:01.642 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.642 default R use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.642 combustion_phase l flamestrike Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.237 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.237 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.750 combustion_phase e fire_blast Fluffy_Pillow 45013.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.852 default S cancel_buff Fluffy_Pillow 43365.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.852 combustion_cooldowns c berserking Fluffy_Pillow 43365.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.852 combustion_phase i flamestrike Fluffy_Pillow 43365.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.292 combustion_phase e fire_blast Fluffy_Pillow 42555.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.715 combustion_phase k phoenix_flames Fluffy_Pillow 42478.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.579 combustion_phase i flamestrike Fluffy_Pillow 43342.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.444 combustion_phase j shifting_power Fluffy_Pillow 42957.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.590 combustion_phase e fire_blast Fluffy_Pillow 41603.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:08.222 combustion_phase e fire_blast Fluffy_Pillow 41735.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:08.953 combustion_phase i flamestrike Fluffy_Pillow 41966.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:08.953 combustion_phase e fire_blast Fluffy_Pillow 40716.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:09.816 combustion_phase k phoenix_flames Fluffy_Pillow 41079.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:10.680 combustion_phase i flamestrike Fluffy_Pillow 41943.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:10.680 combustion_phase e fire_blast Fluffy_Pillow 40693.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:11.544 combustion_phase k phoenix_flames Fluffy_Pillow 41057.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:12.407 combustion_phase i flamestrike Fluffy_Pillow 41920.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:13.270 combustion_phase m scorch Fluffy_Pillow 41533.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:14.134 combustion_phase k phoenix_flames Fluffy_Pillow 41897.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:14.999 combustion_phase i flamestrike Fluffy_Pillow 42762.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:15.863 default X rune_of_power Fluffy_Pillow 42376.0/50000: 85% mana bloodlust, disciplinary_command, redirected_anima(6), gladiators_badge, potion_of_spectral_intellect
0:16.812 rop_phase t dragons_breath Fluffy_Pillow 43325.0/50000: 87% mana bloodlust, rune_of_power, disciplinary_command, redirected_anima(6), potion_of_spectral_intellect
0:17.761 rop_phase u flamestrike Fluffy_Pillow 42274.0/50000: 85% mana bloodlust, rune_of_power, disciplinary_command, redirected_anima(6), potion_of_spectral_intellect
0:19.971 rop_phase u flamestrike Fluffy_Pillow 43234.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, redirected_anima(6), potion_of_spectral_intellect
0:22.179 rop_phase u flamestrike Fluffy_Pillow 44192.0/50000: 88% mana bloodlust, rune_of_power, redirected_anima(6), potion_of_spectral_intellect
0:22.275 default Z fire_blast Fluffy_Pillow 44288.0/50000: 89% mana bloodlust, rune_of_power, redirected_anima(6), potion_of_spectral_intellect
0:23.991 default Z fire_blast Fluffy_Pillow 45504.0/50000: 91% mana bloodlust, heating_up, rune_of_power, redirected_anima(6), potion_of_spectral_intellect
0:24.387 rop_phase o flamestrike Fluffy_Pillow 44150.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, redirected_anima(6), potion_of_spectral_intellect
0:25.338 rop_phase u flamestrike Fluffy_Pillow 43851.0/50000: 88% mana bloodlust, rune_of_power, redirected_anima(7), potion_of_spectral_intellect
0:27.549 rop_phase u flamestrike Fluffy_Pillow 44812.0/50000: 90% mana bloodlust, rune_of_power, redirected_anima(7)
0:29.758 default U arcane_explosion Fluffy_Pillow 45771.0/50000: 92% mana bloodlust, redirected_anima(7)
0:30.708 default V frostbolt Fluffy_Pillow 41721.0/50000: 83% mana bloodlust, redirected_anima(7)
0:31.971 standard_rotation | flamestrike Fluffy_Pillow 41984.0/50000: 84% mana bloodlust, disciplinary_command, redirected_anima(7)
0:34.181 standard_rotation | flamestrike Fluffy_Pillow 42944.0/50000: 86% mana bloodlust, disciplinary_command, redirected_anima(7)
0:34.891 default Z fire_blast Fluffy_Pillow 43654.0/50000: 87% mana bloodlust, disciplinary_command, redirected_anima(7)
0:35.979 default Z fire_blast Fluffy_Pillow 44242.0/50000: 88% mana bloodlust, heating_up, disciplinary_command, redirected_anima(7)
0:36.391 standard_rotation v flamestrike Fluffy_Pillow 42904.0/50000: 86% mana bloodlust, hot_streak, disciplinary_command, redirected_anima(7)
0:37.340 standard_rotation z dragons_breath Fluffy_Pillow 42603.0/50000: 85% mana bloodlust, disciplinary_command, redirected_anima
0:38.289 standard_rotation | flamestrike Fluffy_Pillow 41552.0/50000: 83% mana bloodlust, disciplinary_command, redirected_anima
0:40.495 standard_rotation | flamestrike Fluffy_Pillow 42508.0/50000: 85% mana bloodlust, disciplinary_command, redirected_anima
0:42.704 standard_rotation | flamestrike Fluffy_Pillow 43467.0/50000: 87% mana disciplinary_command, redirected_anima
0:45.576 standard_rotation | flamestrike Fluffy_Pillow 45089.0/50000: 90% mana disciplinary_command, redirected_anima
0:48.449 standard_rotation | flamestrike Fluffy_Pillow 46712.0/50000: 93% mana disciplinary_command, redirected_anima
0:49.462 default Z fire_blast Fluffy_Pillow 47725.0/50000: 95% mana disciplinary_command, redirected_anima
0:51.318 standard_rotation | flamestrike Fluffy_Pillow 47831.0/50000: 96% mana heating_up, disciplinary_command, redirected_anima
0:54.187 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, redirected_anima
0:57.057 standard_rotation z dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
0:58.289 standard_rotation | flamestrike Fluffy_Pillow 47986.0/50000: 96% mana
1:01.159 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:04.030 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:05.263 rop_phase u flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:05.263 default Z fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:08.133 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
1:11.002 rop_phase u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, rune_of_power
1:13.872 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:13.872 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:15.516 default T counterspell Fluffy_Pillow 48898.0/50000: 98% mana heating_up, rune_of_power
1:15.516 rop_phase t dragons_breath Fluffy_Pillow 47898.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
1:16.747 rop_phase u flamestrike Fluffy_Pillow 47129.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command
1:19.617 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48749.0/50000: 97% mana heating_up, disciplinary_command, redirected_anima
1:19.617 default R use_item_soul_igniter Fluffy_Pillow 48749.0/50000: 97% mana heating_up, disciplinary_command, redirected_anima, gladiators_badge
1:19.617 combustion_phase l flamestrike Fluffy_Pillow 48749.0/50000: 97% mana heating_up, disciplinary_command, soul_ignition, redirected_anima, gladiators_badge
1:21.811 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, redirected_anima, gladiators_badge
1:21.811 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, redirected_anima, gladiators_badge
1:22.488 combustion_phase i flamestrike Fluffy_Pillow 43927.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, redirected_anima, gladiators_badge
1:22.488 combustion_phase e fire_blast Fluffy_Pillow 42677.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, redirected_anima, gladiators_badge
1:23.074 combustion_phase e fire_blast Fluffy_Pillow 42763.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, redirected_anima, gladiators_badge
1:23.720 default S cancel_buff Fluffy_Pillow 42909.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, redirected_anima, gladiators_badge
1:23.720 combustion_phase i flamestrike Fluffy_Pillow 42909.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima, gladiators_badge
1:24.950 combustion_phase k phoenix_flames Fluffy_Pillow 42889.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima, gladiators_badge
1:26.182 combustion_phase j shifting_power Fluffy_Pillow 44121.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima, gladiators_badge
1:27.107 combustion_phase e fire_blast Fluffy_Pillow 42546.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
1:29.673 combustion_phase i flamestrike Fluffy_Pillow 44612.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
1:29.673 combustion_phase e fire_blast Fluffy_Pillow 43362.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
1:30.736 combustion_phase e fire_blast Fluffy_Pillow 43925.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
1:30.906 combustion_phase i flamestrike Fluffy_Pillow 43595.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
1:32.138 combustion_phase k phoenix_flames Fluffy_Pillow 43577.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
1:33.371 combustion_phase n dragons_breath Fluffy_Pillow 44810.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
1:34.604 default X rune_of_power Fluffy_Pillow 44043.0/50000: 88% mana heating_up, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
1:35.836 rop_phase r phoenix_flames Fluffy_Pillow 45275.0/50000: 91% mana heating_up, rune_of_power, redirected_anima(8)
1:37.067 rop_phase u flamestrike Fluffy_Pillow 46506.0/50000: 93% mana rune_of_power, redirected_anima(8)
1:39.938 rop_phase u flamestrike Fluffy_Pillow 48127.0/50000: 96% mana rune_of_power, redirected_anima(8)
1:42.808 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, redirected_anima(8)
1:45.676 default V frostbolt Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power, redirected_anima(8)
1:47.149 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, redirected_anima(8)
1:47.319 default T counterspell Fluffy_Pillow 48670.0/50000: 97% mana heating_up, rune_of_power, redirected_anima(8)
1:47.319 rop_phase r phoenix_flames Fluffy_Pillow 47670.0/50000: 95% mana heating_up, rune_of_power, disciplinary_command, redirected_anima(8)
1:47.724 default Z fire_blast Fluffy_Pillow 48075.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command, redirected_anima(7)
1:48.551 standard_rotation v flamestrike Fluffy_Pillow 48402.0/50000: 97% mana hot_streak, disciplinary_command, redirected_anima(7)
1:49.784 standard_rotation | flamestrike Fluffy_Pillow 48385.0/50000: 97% mana disciplinary_command, redirected_anima(7)
1:52.654 standard_rotation z dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, redirected_anima(8)
1:53.887 standard_rotation | flamestrike Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command, redirected_anima(8)
1:56.757 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, redirected_anima
1:59.628 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, redirected_anima
2:02.498 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, redirected_anima
2:03.503 default Z fire_blast Fluffy_Pillow 49759.0/50000: 100% mana disciplinary_command, redirected_anima
2:04.969 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, redirected_anima
2:05.369 standard_rotation v flamestrike Fluffy_Pillow 48650.0/50000: 97% mana hot_streak, disciplinary_command, redirected_anima
2:06.600 standard_rotation | flamestrike Fluffy_Pillow 48631.0/50000: 97% mana disciplinary_command, redirected_anima
2:09.471 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima
2:12.340 standard_rotation z dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana redirected_anima
2:13.574 standard_rotation | flamestrike Fluffy_Pillow 47987.0/50000: 96% mana redirected_anima
2:16.445 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima
2:19.316 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima
2:22.187 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:23.420 rop_phase u flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power, redirected_anima
2:23.420 default Z fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power, redirected_anima
2:26.291 rop_phase u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power, redirected_anima(2)
2:29.162 rop_phase u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power, redirected_anima(2)
2:32.033 rop_phase t dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, redirected_anima(2)
2:33.266 rop_phase u flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power, redirected_anima(2)
2:36.137 default Z fire_blast Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima(2)
2:36.137 default T counterspell Fluffy_Pillow 48255.0/50000: 97% mana heating_up, redirected_anima(2)
2:36.137 default V frostbolt Fluffy_Pillow 47255.0/50000: 95% mana heating_up, redirected_anima(2)
2:37.779 standard_rotation | flamestrike Fluffy_Pillow 47897.0/50000: 96% mana heating_up, disciplinary_command, redirected_anima(2)
2:40.648 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command, redirected_anima(2)
2:43.311 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, redirected_anima(2)
2:43.368 combustion_phase e fire_blast Fluffy_Pillow 45057.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, redirected_anima(2)
2:43.519 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43458.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, redirected_anima(2)
2:43.519 default R use_item_soul_igniter Fluffy_Pillow 43458.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, redirected_anima(2), gladiators_badge
2:43.519 combustion_phase i flamestrike Fluffy_Pillow 43458.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, redirected_anima(2), gladiators_badge
2:43.958 combustion_phase e fire_blast Fluffy_Pillow 42647.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, redirected_anima(2), gladiators_badge
2:44.575 combustion_phase e fire_blast Fluffy_Pillow 42764.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, redirected_anima(2), gladiators_badge
2:44.752 default S cancel_buff Fluffy_Pillow 42441.0/50000: 85% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, redirected_anima(2), gladiators_badge
2:44.752 combustion_phase i flamestrike Fluffy_Pillow 42441.0/50000: 85% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(2), gladiators_badge
2:45.985 combustion_phase k phoenix_flames Fluffy_Pillow 42424.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(2), gladiators_badge
2:47.218 combustion_phase j shifting_power Fluffy_Pillow 43657.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(2), gladiators_badge
2:48.633 combustion_phase e fire_blast Fluffy_Pillow 42572.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
2:50.774 combustion_phase i flamestrike Fluffy_Pillow 44213.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
2:50.774 combustion_phase e fire_blast Fluffy_Pillow 42963.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
2:52.007 combustion_phase k phoenix_flames Fluffy_Pillow 43696.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge
2:53.241 combustion_phase i flamestrike Fluffy_Pillow 44930.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
2:53.241 combustion_phase e fire_blast Fluffy_Pillow 43680.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
2:54.473 combustion_phase k phoenix_flames Fluffy_Pillow 44412.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
2:55.705 default X rune_of_power Fluffy_Pillow 45644.0/50000: 91% mana hot_streak, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge
2:56.938 rop_phase o flamestrike Fluffy_Pillow 46877.0/50000: 94% mana hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge
2:58.172 rop_phase t dragons_breath Fluffy_Pillow 46861.0/50000: 94% mana rune_of_power, infernal_cascade(2), redirected_anima(6), gladiators_badge
2:59.404 rop_phase u flamestrike Fluffy_Pillow 46093.0/50000: 92% mana rune_of_power, redirected_anima(6)
3:02.272 rop_phase u flamestrike Fluffy_Pillow 47711.0/50000: 95% mana rune_of_power, redirected_anima(6)
3:05.143 rop_phase u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, redirected_anima(6)
3:08.014 default T counterspell Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, redirected_anima(6)
3:08.014 default V frostbolt Fluffy_Pillow 47755.0/50000: 96% mana rune_of_power, redirected_anima(6)
3:09.449 default Z fire_blast Fluffy_Pillow 49190.0/50000: 98% mana redirected_anima(6)
3:09.658 standard_rotation x phoenix_flames Fluffy_Pillow 47899.0/50000: 96% mana heating_up, disciplinary_command, redirected_anima(6)
3:09.975 default Z fire_blast Fluffy_Pillow 48216.0/50000: 96% mana heating_up, disciplinary_command, redirected_anima(6)
3:10.889 standard_rotation v flamestrike Fluffy_Pillow 48630.0/50000: 97% mana hot_streak, disciplinary_command, redirected_anima(6)
3:12.121 standard_rotation | flamestrike Fluffy_Pillow 48612.0/50000: 97% mana disciplinary_command, redirected_anima(6)
3:14.991 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, redirected_anima(6)
3:17.860 standard_rotation z dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, redirected_anima
3:19.092 standard_rotation | flamestrike Fluffy_Pillow 47985.0/50000: 96% mana disciplinary_command, redirected_anima
3:21.963 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, redirected_anima
3:24.834 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, redirected_anima
3:25.789 default Z fire_blast Fluffy_Pillow 49710.0/50000: 99% mana disciplinary_command, redirected_anima
3:27.704 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command, redirected_anima
3:30.575 standard_rotation { scorch Fluffy_Pillow 48755.0/50000: 98% mana heating_up, redirected_anima
3:31.807 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, redirected_anima
3:33.040 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, redirected_anima
3:34.271 standard_rotation { scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, redirected_anima
3:35.504 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, redirected_anima
3:36.738 standard_rotation v flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, redirected_anima
3:37.970 standard_rotation z dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up, redirected_anima
3:39.202 standard_rotation { scorch Fluffy_Pillow 48720.0/50000: 97% mana heating_up, redirected_anima
3:40.435 standard_rotation { scorch Fluffy_Pillow 49453.0/50000: 99% mana heating_up, redirected_anima
3:41.668 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, redirected_anima
3:42.165 default Z fire_blast Fluffy_Pillow 48752.0/50000: 98% mana heating_up, redirected_anima
3:42.900 default X rune_of_power Fluffy_Pillow 48987.0/50000: 98% mana hot_streak, redirected_anima
3:44.131 rop_phase o flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, redirected_anima
3:44.131 default Z fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, redirected_anima
3:45.363 rop_phase s scorch Fluffy_Pillow 49482.0/50000: 99% mana heating_up, rune_of_power, redirected_anima
3:46.597 rop_phase s scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:47.827 rop_phase o flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, rune_of_power
3:49.061 rop_phase s scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
3:50.293 rop_phase s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:51.525 rop_phase o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:52.756 rop_phase s scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, rune_of_power
3:53.987 rop_phase s scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:55.221 rop_phase o flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power
3:56.452 standard_rotation z dragons_breath Fluffy_Pillow 49487.0/50000: 99% mana heating_up
3:57.686 standard_rotation { scorch Fluffy_Pillow 48721.0/50000: 97% mana heating_up
3:58.919 default T counterspell Fluffy_Pillow 49454.0/50000: 99% mana heating_up
3:58.919 default V frostbolt Fluffy_Pillow 48454.0/50000: 97% mana heating_up
3:58.919 default Z fire_blast Fluffy_Pillow 48454.0/50000: 97% mana heating_up
4:00.560 standard_rotation v flamestrike Fluffy_Pillow 48595.0/50000: 97% mana hot_streak, disciplinary_command
4:01.793 standard_rotation { scorch Fluffy_Pillow 48578.0/50000: 97% mana disciplinary_command
4:03.027 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49312.0/50000: 99% mana disciplinary_command
4:03.027 default R use_item_soul_igniter Fluffy_Pillow 49312.0/50000: 99% mana disciplinary_command, gladiators_badge
4:03.027 combustion_phase l flamestrike Fluffy_Pillow 49312.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
4:05.255 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:05.255 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:05.898 combustion_cooldowns c berserking Fluffy_Pillow 43893.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:05.898 combustion_phase i flamestrike Fluffy_Pillow 43893.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:05.898 combustion_phase e fire_blast Fluffy_Pillow 42643.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:07.020 default S cancel_buff Fluffy_Pillow 43265.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:07.020 combustion_phase e fire_blast Fluffy_Pillow 43265.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:07.020 combustion_phase i flamestrike Fluffy_Pillow 42765.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:08.141 combustion_phase k phoenix_flames Fluffy_Pillow 42636.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima, gladiators_badge
4:09.260 combustion_phase j shifting_power Fluffy_Pillow 43755.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima, gladiators_badge
4:10.928 combustion_phase e fire_blast Fluffy_Pillow 42923.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:12.471 combustion_phase i flamestrike Fluffy_Pillow 43966.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:12.471 combustion_phase e fire_blast Fluffy_Pillow 42716.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:13.363 combustion_phase e fire_blast Fluffy_Pillow 43108.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:13.591 combustion_phase i flamestrike Fluffy_Pillow 42836.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:14.712 combustion_phase k phoenix_flames Fluffy_Pillow 42707.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:15.832 combustion_phase k phoenix_flames Fluffy_Pillow 43827.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:16.953 combustion_phase i flamestrike Fluffy_Pillow 44948.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:18.074 default X rune_of_power Fluffy_Pillow 44819.0/50000: 90% mana disciplinary_command, infernal_cascade(2), redirected_anima(7)
4:19.307 rop_phase s scorch Fluffy_Pillow 46052.0/50000: 92% mana rune_of_power, disciplinary_command, redirected_anima(7)
4:20.540 rop_phase s scorch Fluffy_Pillow 46785.0/50000: 94% mana rune_of_power, disciplinary_command, redirected_anima(7)
4:21.070 default Z fire_blast Fluffy_Pillow 47292.0/50000: 95% mana heating_up, rune_of_power, redirected_anima(7)
4:21.773 rop_phase o flamestrike Fluffy_Pillow 47018.0/50000: 94% mana hot_streak, rune_of_power, redirected_anima(7)
4:23.007 rop_phase s scorch Fluffy_Pillow 47002.0/50000: 94% mana heating_up, rune_of_power, redirected_anima(7)
4:24.241 rop_phase s scorch Fluffy_Pillow 47736.0/50000: 95% mana heating_up, rune_of_power, redirected_anima(7)
4:25.475 rop_phase o flamestrike Fluffy_Pillow 48470.0/50000: 97% mana hot_streak, rune_of_power, redirected_anima(7)
4:26.707 rop_phase r phoenix_flames Fluffy_Pillow 48452.0/50000: 97% mana heating_up, rune_of_power, redirected_anima(7)
4:27.939 rop_phase s scorch Fluffy_Pillow 49684.0/50000: 99% mana rune_of_power, redirected_anima(7)
4:29.170 default V frostbolt Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power, redirected_anima(7)
4:29.261 rop_phase p fire_blast Fluffy_Pillow 49594.0/50000: 99% mana heating_up, rune_of_power, redirected_anima(7)
4:30.811 default T counterspell Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power, redirected_anima(7)
4:30.811 rop_phase o flamestrike Fluffy_Pillow 48003.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command, redirected_anima(7)
4:32.043 standard_rotation z dragons_breath Fluffy_Pillow 47985.0/50000: 96% mana disciplinary_command, redirected_anima(7)
4:33.275 standard_rotation { scorch Fluffy_Pillow 47217.0/50000: 94% mana disciplinary_command, redirected_anima(7)
4:34.509 standard_rotation { scorch Fluffy_Pillow 47951.0/50000: 96% mana disciplinary_command, redirected_anima(7)
4:35.741 standard_rotation { scorch Fluffy_Pillow 48683.0/50000: 97% mana heating_up, disciplinary_command, redirected_anima(7)
4:36.975 standard_rotation v flamestrike Fluffy_Pillow 49417.0/50000: 99% mana hot_streak, disciplinary_command, redirected_anima(7)
4:37.451 default Z fire_blast Fluffy_Pillow 48589.0/50000: 97% mana heating_up, disciplinary_command, redirected_anima(7)
4:38.207 standard_rotation v flamestrike Fluffy_Pillow 48899.0/50000: 98% mana hot_streak, disciplinary_command, redirected_anima(6)
4:39.439 standard_rotation { scorch Fluffy_Pillow 48881.0/50000: 98% mana disciplinary_command
4:40.671 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
4:41.903 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, redirected_anima
4:43.134 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command, redirected_anima
4:44.367 standard_rotation { scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, disciplinary_command, redirected_anima
4:45.600 default Z fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, redirected_anima
4:45.641 standard_rotation v flamestrike Fluffy_Pillow 49046.0/50000: 98% mana hot_streak, disciplinary_command, redirected_anima
4:46.874 standard_rotation { scorch Fluffy_Pillow 49029.0/50000: 98% mana disciplinary_command, redirected_anima
4:48.106 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command, redirected_anima
4:49.338 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, redirected_anima
4:50.568 standard_rotation v flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, disciplinary_command, redirected_anima(2)
4:51.802 standard_rotation x phoenix_flames Fluffy_Pillow 49486.0/50000: 99% mana heating_up, redirected_anima(2)
4:53.035 standard_rotation z dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana redirected_anima(2)
4:54.269 standard_rotation { scorch Fluffy_Pillow 49234.0/50000: 98% mana redirected_anima(2)
4:54.269 standard_rotation w fire_blast Fluffy_Pillow 49234.0/50000: 98% mana redirected_anima(2)
4:55.500 standard_rotation { scorch Fluffy_Pillow 49465.0/50000: 99% mana heating_up, redirected_anima(2)
4:56.731 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, redirected_anima(2)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="NightFae_Niya"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=320660/322721/38:6/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

NightFae_Niya_burs : 10544 dps, 4561 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10543.8 10543.8 19.9 / 0.188% 1157.1 / 11.0% 13.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
769.5 762.5 Mana 0.00% 48.9 99.7% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NightFae_Niya_burs 10544
Arcane Explosion 11 0.1% 0.9 0.00sec 3805 4013 Direct 2.7 995 1989 1269 27.5%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.89 2.66 0.00 0.00 0.9494 0.0000 3370.67 3370.67 0.00% 4012.70 4012.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.46% 1.93 0 3 994.61 985 1044 862.44 0 1044 1915 1915 0.00%
crit 27.54% 0.73 0 3 1988.63 1970 2089 1103.75 0 2089 1456 1456 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:0.89
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 230 2.2% 3.9 87.68sec 17607 0 Direct 11.4 4328 10382 6044 28.3%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.90 11.37 0.00 0.00 0.0000 0.0000 68715.82 68715.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.65% 8.15 3 13 4328.39 3982 4685 4326.35 4136 4485 35257 35257 0.00%
crit 28.35% 3.22 0 9 10381.95 9558 11244 10202.50 0 11242 33459 33459 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 300 2.9% 13.4 22.07sec 6740 5721 Direct 40.1 1314 3796 2246 37.6%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.35 40.05 0.00 0.00 1.1780 0.0000 89976.19 89976.19 0.00% 5721.49 5721.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 62.39% 24.99 11 39 1313.50 1142 2101 1314.03 1224 1443 32821 32821 0.00%
crit 37.61% 15.06 5 25 3796.02 2285 6404 3826.02 2965 5144 57155 57155 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.73
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [t]:3.80
  • if_expr:active_enemies>2
    standard_rotation
    [z]:7.83
  • if_expr:active_enemies>1
Eternal Insight 44 0.4% 20.9 14.02sec 625 0 Direct 20.9 470 1031 624 27.6%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.86 20.86 0.00 0.00 0.0000 0.0000 13031.99 13031.99 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.36% 15.09 5 26 469.75 460 488 469.71 460 484 7090 7090 0.00%
crit 27.64% 5.76 0 14 1030.98 921 1171 1029.96 0 1171 5942 5942 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 820 7.8% 43.9 6.80sec 5578 0 Direct 43.9 0 5579 5579 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.92 43.92 0.00 0.00 0.0000 0.0000 244970.98 244970.98 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 43.92 33 53 5578.52 3107 8708 5580.93 5307 5870 244971 244971 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:19.80
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:19.94
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:3.45
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:0.73
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2940 (5269) 27.9% (50.0%) 94.5 3.13sec 16659 8208 Direct 283.6 (2974.2) 1610 5068 3099 43.0% (43.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 94.53 283.60 0.00 0.00 2.0295 0.0000 878670.70 878670.70 0.00% 8208.46 8208.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.95% 161.51 119 213 1610.12 1372 2524 1610.25 1570 1675 260018 260018 0.00%
crit 43.05% 122.08 78 165 5068.41 2744 7692 5074.45 4729 5520 618652 618652 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:16.05
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [l]:3.89
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [o]:12.28
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [u]:18.47
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [v]:14.09
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [|]:29.82
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2330 22.1% 896.9 0.33sec 776 0 Periodic 2690.6 137 429 259 41.7% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 896.87 0.00 0.00 2690.61 0.0000 0.0000 696139.62 696139.62 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.31% 1568.86 1248 1942 136.83 118 216 136.87 135 139 214660 214660 0.00%
crit 41.69% 1121.75 871 1365 429.32 235 660 429.38 411 451 481480 481480 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.4% 7.6 41.69sec 1508 947 Direct 7.5 1097 2631 1514 27.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.56 7.53 0.00 0.00 1.5924 0.0000 11395.06 11395.06 0.00% 946.91 946.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.92% 5.49 1 9 1097.41 1002 1487 1095.98 1002 1305 6026 6026 0.00%
crit 27.08% 2.04 0 7 2630.97 2405 3569 2401.18 0 3569 5369 5369 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.59
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1867 17.7% 408.3 0.77sec 1367 0 Periodic 887.9 629 0 629 0.0% 98.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 408.28 0.00 887.94 887.94 0.0000 1.0000 557941.37 557941.37 0.00% 628.35 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 887.94 711 1071 628.73 62 2954 629.27 573 681 557941 557941 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5004 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.2% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2323 0.0000 5004.21 5004.21 0.00% 42.30 42.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.19% 69.30 56 83 40.80 29 51 40.79 39 43 2827 2827 0.00%
crit 27.81% 26.70 13 40 81.55 58 101 81.53 71 92 2177 2177 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2109.94
Phoenix Flames 0 (778) 0.0% (7.4%) 15.4 19.51sec 15132 13439

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.36 0.00 0.00 0.00 1.1261 0.0000 0.00 0.00 0.00% 13438.52 13438.52

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:11.17
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:0.35
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:3.85
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 778 7.4% 15.3 19.51sec 15173 0 Direct 45.9 1305 5979 5059 80.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.32 45.95 0.00 0.00 0.0000 0.0000 232378.92 232378.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.70% 9.05 3 16 1304.80 1019 2619 1303.62 1019 1808 11808 11808 0.00%
crit 80.30% 36.90 26 46 5978.65 2038 9895 5983.14 5364 6442 220570 220570 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3379 26.7% (26.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3387.21 3387.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.29% 0.73 0 1 2673.14 2673 2673 1959.06 0 2673 1959 1959 0.00%
crit 26.71% 0.27 0 1 5346.28 5346 5346 1428.15 0 5346 1428 1428 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2492 0 Periodic 5.0 151 556 498 85.8% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2491.76 2491.76 0.00% 415.29 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.22% 0.71 0 1 151.41 151 160 107.67 0 160 108 108 0.00%
crit 85.78% 4.29 4 5 555.88 362 682 557.79 523 597 2384 2384 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 240 2.3% 33.9 8.58sec 2121 1751 Direct 33.9 0 2121 2121 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.89 33.88 0.00 0.00 1.2107 0.0000 71859.05 71859.05 0.00% 1751.42 1751.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.88 24 43 2120.92 1736 3091 2120.83 2024 2238 71859 71859 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:2.00
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:11.84
  • if_expr:searing_touch.active
    standard_rotation
    [{]:20.40
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.5% 43.0 6.91sec 342 0 Direct 43.0 257 566 342 27.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.97 42.97 0.00 0.00 0.0000 0.0000 14709.45 14709.45 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.36% 31.09 15 48 257.01 253 268 256.98 253 262 7990 7990 0.00%
crit 27.64% 11.88 2 25 565.72 506 644 565.62 506 617 6720 6720 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 612 5.8% 3.8 87.97sec 48648 15258 Periodic 44.8 0 4075 4075 100.0% 1.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.75 0.00 14.94 44.81 3.1884 0.7381 182610.02 182610.02 0.00% 15258.19 15258.19
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 44.81 36 54 4075.19 3929 4592 4076.92 4030 4171 182610 182610 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [j]:3.76
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Spiked Burrs 249 2.4% 9.5 29.04sec 7847 0 Periodic 75.6 736 1622 984 28.0% 6.1%

Stats Details: Spiked Burrs

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.48 0.00 75.61 75.61 0.0000 0.7299 74378.85 74378.85 0.00% 1347.69 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.99% 54.43 14 108 735.51 9 987 734.41 673 818 40040 40040 0.00%
crit 28.01% 21.18 4 49 1621.55 19 2368 1620.12 1215 1929 34339 34339 0.00%

Action Details: Spiked Burrs

  • id:333526
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:1.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.360000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:333526
  • name:Spiked Burrs
  • school:nature
  • tooltip:Movement speed reduced by $w1%. Suffering $w2 Nature damage every $t2 sec.
  • description:{$@spelldesc320659=Your damaging attacks and spells have a chance to toss Niya's Spiked Burrs under your target. The burrs latch onto the first enemy to cross them, reducing movement speed by {$333526s1=20}% and inflicting ${$<points>*{$333526d=6 seconds}} Nature damage over {$333526d=6 seconds}.}
Simple Action Stats Execute Interval
NightFae_Niya_burs
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Niya_burs
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.8 263.28sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.78 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:1.78
  • if_expr:buff.combustion.up
Combustion 3.8 87.68sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.83 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.83
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 5.0 47.02sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.99 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.99
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Niya_burs
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NightFae_Niya_burs
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.1 350.49sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.08 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.08
Rune of Power 6.9 44.14sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.92 0.00 0.00 0.00 1.1877 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.95
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.9 87.25sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.90 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.8 0.0 263.3sec 263.3sec 11.7sec 6.85% 17.18% 0.0 (0.0) 1.7

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:258.6s / 266.4s
  • trigger_min/max:258.6s / 266.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • berserking_1:6.85%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.8 0.0 87.7sec 87.7sec 11.7sec 15.04% 0.00% 86.1 (86.1) 3.7

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:84.5s / 91.0s
  • trigger_min/max:84.5s / 91.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:15.04%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.6 0.0 41.8sec 41.8sec 19.3sec 48.72% 0.00% 0.0 (0.0) 7.1

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 60.5s
  • trigger_min/max:30.0s / 60.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.72%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.9 0.0 87.3sec 87.3sec 14.5sec 18.90% 0.00% 0.0 (0.0) 3.7

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:82.5s / 91.3s
  • trigger_min/max:82.5s / 91.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:18.90%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 45.8 0.0 6.6sec 6.6sec 1.8sec 27.05% 48.52% 0.0 (0.0) 1.5

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 26.6s
  • trigger_min/max:0.5s / 26.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:27.05%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.2 0.0 7.0sec 7.0sec 0.9sec 12.35% 55.46% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 39.2s
  • trigger_min/max:0.7s / 39.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.9s

Stack Uptimes

  • hot_streak_1:12.35%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.9 16.0 85.4sec 13.5sec 12.1sec 15.85% 0.00% 12.1 (12.1) 3.8

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 91.0s
  • trigger_min/max:0.5s / 83.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 13.4s

Stack Uptimes

  • infernal_cascade_1:0.88%
  • infernal_cascade_2:14.97%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.1 0.0 349.5sec 349.5sec 23.5sec 8.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:345.1s / 353.6s
  • trigger_min/max:345.1s / 353.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.55%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Redirected Anima 14.9 0.0 44.6sec 19.8sec 54.9sec 80.44% 0.00% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_redirected_anima
  • max_stacks:50
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:25.00

Trigger Details

  • interval_min/max:0.1s / 241.3s
  • trigger_min/max:0.0s / 88.5s
  • trigger_pct:99.76%
  • duration_min/max:0.0s / 257.7s

Stack Uptimes

  • redirected_anima_1:25.99%
  • redirected_anima_2:12.91%
  • redirected_anima_3:4.07%
  • redirected_anima_4:0.99%
  • redirected_anima_5:0.20%
  • redirected_anima_6:12.38%
  • redirected_anima_7:14.04%
  • redirected_anima_8:7.05%
  • redirected_anima_9:2.18%
  • redirected_anima_10:0.53%
  • redirected_anima_11:0.13%
  • redirected_anima_12:0.07%
  • redirected_anima_13:0.02%
  • redirected_anima_14:0.02%

Spelldata

  • id:342814
  • name:Redirected Anima
  • tooltip:Max health increased by $w1%. Mastery increased by $w2.
  • description:{$@spelldesc322721=Healing or dealing damage has a chance to grant you a stack of Redirected Anima. Redirected Anima increases your maximum health by {$342814s1=1}% and your Mastery by {$342814s2=25} for {$342814d=30 seconds}, and stacks overlap. $?(s152280&a137005)[Defile]?(a137005&!s152280)[Death's Due]?a212611[The Hunt]?a137009[Convoke the Spirits]?a137014[Wild Spirits]?a137018[Shifting Power]?a137022[Faeline Stomp]?a137026[Blessing of Seasons]?a137030[Fae Guardians]?a137034[Sepsis]?a137038[Fae Transfusion]?a137042[Soul Rot]?a137047[Ancient Aftershock][Activating your Night Fae class ability] grants you ${{$s3=8}*$<mod>} stacks of Redirected Anima.}
  • max_stacks:50
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Rune of Power 10.8 0.0 28.7sec 28.7sec 11.8sec 42.24% 0.00% 0.0 (0.0) 10.3

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.7s
  • trigger_min/max:12.9s / 48.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:42.24%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.9 0.0 87.3sec 87.3sec 3.0sec 3.74% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:82.5s / 91.3s
  • trigger_min/max:82.5s / 91.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:3.74%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 45.8 34.0 55.0 6.6s 0.5s 26.6s
Heating Up removed 0.7 0.0 4.0 113.6s 2.5s 288.0s
Heating Up converted with Fire Blast 19.9 12.0 29.0 15.3s 0.7s 53.8s
Hot Streak procs 43.2 33.0 52.0 7.0s 0.7s 39.2s
Hot Streak spells used 94.1 73.0 110.0 3.2s 0.0s 25.3s
Hot Streak spell crits 90.3 68.0 107.0 3.3s 0.0s 25.3s
Hot Streak spell crits wasted 1.4 0.0 5.0 63.7s 4.4s 306.3s
Direct Ignite applications 5.0 5.0 5.0 1.6s 0.0s 3.1s
Ignites spread to targets with existing Ignite 30.5 22.0 36.0 19.6s 1.1s 81.9s
Infernal Cascade expires during Combustion 0.1 0.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.55% 18.96% 24.46% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000199.256140.131259.925
Counterspell37.70016.33983.766209.453138.958276.949
Shifting Power22.2416.43530.68490.09861.148119.925
Fire Blast0.3270.0009.97814.3868.41030.760
Rune of Power4.2900.00016.06529.94023.03734.477
Dragon's Breath4.8330.00031.63265.67846.63177.087
Combustion1.4940.0003.2745.7623.1789.215
Phoenix Flames0.3220.0005.5844.9504.7106.132

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NightFae_Niya_burs
mana_regen Mana 3244.36 228230.48 100.00% 70.35 70865.26 23.69%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 762.46 769.46 70912.5 47904.7 40749.0 50000.0
Usage Type Count Total Avg RPE APR
NightFae_Niya_burs
arcane_explosion Mana 0.9 4498.5 5000.0 5078.5 0.7
combustion Mana 3.9 19453.8 5000.0 5083.0 0.0
counterspell Mana 5.1 5070.5 1000.0 1015.9 0.0
dragons_breath Mana 13.6 27146.0 2000.0 2033.3 3.3
fire_blast Mana 44.6 22312.8 500.0 508.0 11.0
flamestrike Mana 96.0 120034.8 1250.0 1269.8 13.1
frostbolt Mana 7.7 7684.2 1000.0 1016.8 1.5
scorch Mana 34.4 17208.0 500.0 507.8 4.2
shifting_power Mana 3.8 9543.2 2500.0 2542.3 19.1

Statistics & Data Analysis

Fight Length
NightFae_Niya_burs Fight Length
Count 1007
Mean 299.26
Minimum 240.13
Maximum 359.93
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 20.02%
Standard Deviation 34.4851
5th Percentile 246.09
95th Percentile 354.37
( 95th Percentile - 5th Percentile ) 108.28
Mean Distribution
Standard Deviation 1.0867
95.00% Confidence Interval ( 297.13 - 301.39 )
Normalized 95.00% Confidence Interval ( 99.29% - 100.71% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 511
0.1% Error 51012
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1016
DPS
NightFae_Niya_burs Damage Per Second
Count 1007
Mean 10543.77
Minimum 9667.50
Maximum 11322.41
Spread ( max - min ) 1654.91
Range [ ( max - min ) / 2 * 100% ] 7.85%
Standard Deviation 321.7899
5th Percentile 10041.63
95th Percentile 11072.05
( 95th Percentile - 5th Percentile ) 1030.42
Mean Distribution
Standard Deviation 10.1405
95.00% Confidence Interval ( 10523.89 - 10563.64 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3579
0.1 Scale Factor Error with Delta=300 884
0.05 Scale Factor Error with Delta=300 3536
0.01 Scale Factor Error with Delta=300 88396
Priority Target DPS
NightFae_Niya_burs Priority Target Damage Per Second
Count 1007
Mean 4561.08
Minimum 4099.72
Maximum 5010.49
Spread ( max - min ) 910.78
Range [ ( max - min ) / 2 * 100% ] 9.98%
Standard Deviation 147.0961
5th Percentile 4336.37
95th Percentile 4810.33
( 95th Percentile - 5th Percentile ) 473.96
Mean Distribution
Standard Deviation 4.6354
95.00% Confidence Interval ( 4552.00 - 4570.17 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3996
0.1 Scale Factor Error with Delta=300 185
0.05 Scale Factor Error with Delta=300 739
0.01 Scale Factor Error with Delta=300 18471
DPS(e)
NightFae_Niya_burs Damage Per Second (Effective)
Count 1007
Mean 10543.77
Minimum 9667.50
Maximum 11322.41
Spread ( max - min ) 1654.91
Range [ ( max - min ) / 2 * 100% ] 7.85%
Damage
NightFae_Niya_burs Damage
Count 1007
Mean 3146027.66
Minimum 2506806.38
Maximum 3765168.94
Spread ( max - min ) 1258362.56
Range [ ( max - min ) / 2 * 100% ] 20.00%
DTPS
NightFae_Niya_burs Damage Taken Per Second
Count 1007
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NightFae_Niya_burs Healing Per Second
Count 1007
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NightFae_Niya_burs Healing Per Second (Effective)
Count 1007
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NightFae_Niya_burs Heal
Count 1007
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NightFae_Niya_burs Healing Taken Per Second
Count 1007
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NightFae_Niya_burs Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NightFae_Niya_bursTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NightFae_Niya_burs Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.90 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 3.81 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.99 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 0.89 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.59 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.95 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 19.80 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.08 potion
0.00 blood_fury
c 1.78 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.90 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 19.94 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.83 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 16.05 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
j 3.76 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 11.17 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
l 3.89 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 2.00 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.73 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
o 12.28 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 3.45 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 0.35 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 11.84 scorch,if=searing_touch.active
t 3.80 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 18.47 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
v 14.09 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 0.73 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 3.85 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
z 7.83 dragons_breath,if=active_enemies>1
{ 20.40 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
| 29.82 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NightFae_Niya_burs 50000.0/50000: 100% mana
Pre precombat 1 food NightFae_Niya_burs 50000.0/50000: 100% mana
Pre precombat 2 augmentation NightFae_Niya_burs 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.641 combustion_cooldowns b potion Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command
0:01.641 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.641 default R use_item_soul_igniter Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.641 combustion_phase l flamestrike Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.207 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.207 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.719 combustion_phase e fire_blast Fluffy_Pillow 45012.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.850 default S cancel_buff Fluffy_Pillow 43393.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.850 combustion_cooldowns c berserking Fluffy_Pillow 43393.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.850 combustion_phase i flamestrike Fluffy_Pillow 43393.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.308 combustion_phase e fire_blast Fluffy_Pillow 42601.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.715 combustion_phase k phoenix_flames Fluffy_Pillow 42508.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.578 combustion_phase i flamestrike Fluffy_Pillow 43371.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.439 combustion_phase j shifting_power Fluffy_Pillow 42982.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima, gladiators_badge, potion_of_spectral_intellect
0:07.683 combustion_phase e fire_blast Fluffy_Pillow 41726.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:08.953 combustion_phase k phoenix_flames Fluffy_Pillow 42496.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:09.814 combustion_phase i flamestrike Fluffy_Pillow 43357.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:10.237 combustion_phase e fire_blast Fluffy_Pillow 42530.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:10.678 combustion_phase k phoenix_flames Fluffy_Pillow 42471.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:11.541 combustion_phase i flamestrike Fluffy_Pillow 43334.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:11.541 combustion_phase e fire_blast Fluffy_Pillow 42084.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:12.404 combustion_phase m scorch Fluffy_Pillow 42447.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:13.269 combustion_phase m scorch Fluffy_Pillow 42812.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:14.135 combustion_phase i flamestrike Fluffy_Pillow 43178.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:14.998 combustion_phase n dragons_breath Fluffy_Pillow 42791.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:15.860 default X rune_of_power Fluffy_Pillow 41653.0/50000: 83% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), redirected_anima(8), gladiators_badge, potion_of_spectral_intellect
0:16.809 rop_phase u flamestrike Fluffy_Pillow 42602.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, redirected_anima(8), potion_of_spectral_intellect
0:18.584 default Z fire_blast Fluffy_Pillow 44377.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, redirected_anima(8), potion_of_spectral_intellect
0:19.018 rop_phase o flamestrike Fluffy_Pillow 43061.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, redirected_anima(8), potion_of_spectral_intellect
0:19.967 rop_phase u flamestrike Fluffy_Pillow 42760.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, redirected_anima(8), potion_of_spectral_intellect
0:22.177 rop_phase u flamestrike Fluffy_Pillow 43720.0/50000: 87% mana bloodlust, rune_of_power, redirected_anima(8), potion_of_spectral_intellect
0:24.384 rop_phase u flamestrike Fluffy_Pillow 44677.0/50000: 89% mana bloodlust, rune_of_power, redirected_anima(8), potion_of_spectral_intellect
0:26.593 rop_phase u flamestrike Fluffy_Pillow 45636.0/50000: 91% mana bloodlust, rune_of_power, redirected_anima(8), potion_of_spectral_intellect
0:28.803 rop_phase u flamestrike Fluffy_Pillow 46596.0/50000: 93% mana bloodlust, rune_of_power, redirected_anima(8)
0:28.895 default Z fire_blast Fluffy_Pillow 46688.0/50000: 93% mana bloodlust, redirected_anima(8)
0:30.523 default Z fire_blast Fluffy_Pillow 47816.0/50000: 96% mana bloodlust, heating_up, redirected_anima(9)
0:31.013 default T counterspell Fluffy_Pillow 46556.0/50000: 93% mana bloodlust, hot_streak, redirected_anima(9)
0:31.013 default V frostbolt Fluffy_Pillow 45556.0/50000: 91% mana bloodlust, hot_streak, redirected_anima(9)
0:32.276 standard_rotation v flamestrike Fluffy_Pillow 45819.0/50000: 92% mana bloodlust, hot_streak, disciplinary_command, redirected_anima(9)
0:33.227 standard_rotation x phoenix_flames Fluffy_Pillow 45520.0/50000: 91% mana bloodlust, disciplinary_command, redirected_anima(9)
0:34.176 standard_rotation z dragons_breath Fluffy_Pillow 46469.0/50000: 93% mana bloodlust, disciplinary_command, redirected_anima(9)
0:35.126 standard_rotation | flamestrike Fluffy_Pillow 45419.0/50000: 91% mana bloodlust, disciplinary_command, redirected_anima(9)
0:37.336 standard_rotation | flamestrike Fluffy_Pillow 46379.0/50000: 93% mana bloodlust, disciplinary_command, redirected_anima
0:39.544 standard_rotation | flamestrike Fluffy_Pillow 47337.0/50000: 95% mana bloodlust, disciplinary_command, redirected_anima(2)
0:41.592 default Z fire_blast Fluffy_Pillow 49385.0/50000: 99% mana disciplinary_command, redirected_anima(2)
0:41.751 standard_rotation | flamestrike Fluffy_Pillow 47794.0/50000: 96% mana heating_up, disciplinary_command, redirected_anima(2)
0:44.132 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, redirected_anima(3)
0:44.623 standard_rotation v flamestrike Fluffy_Pillow 48741.0/50000: 97% mana hot_streak, disciplinary_command, redirected_anima(3)
0:45.855 standard_rotation | flamestrike Fluffy_Pillow 48723.0/50000: 97% mana disciplinary_command, redirected_anima(3)
0:48.726 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, redirected_anima(3)
0:51.598 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, redirected_anima(3)
0:54.469 standard_rotation z dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima(3)
0:55.702 standard_rotation | flamestrike Fluffy_Pillow 47988.0/50000: 96% mana redirected_anima(3)
0:58.573 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima(3)
1:01.442 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana redirected_anima(2)
1:04.313 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima(2)
1:05.546 rop_phase u flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power, redirected_anima(2)
1:05.546 default Z fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power, redirected_anima(2)
1:06.128 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, redirected_anima(2)
1:08.415 rop_phase o flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak, rune_of_power, redirected_anima
1:09.648 rop_phase u flamestrike Fluffy_Pillow 48736.0/50000: 97% mana rune_of_power, redirected_anima(2)
1:12.519 rop_phase t dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, redirected_anima
1:13.752 rop_phase u flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power, redirected_anima
1:16.623 rop_phase u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, redirected_anima
1:19.492 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana redirected_anima
1:22.363 default T counterspell Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima
1:22.363 default V frostbolt Fluffy_Pillow 47755.0/50000: 96% mana redirected_anima
1:24.005 standard_rotation | flamestrike Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command, redirected_anima
1:26.876 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, redirected_anima
1:29.207 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, redirected_anima
1:29.267 combustion_phase e fire_blast Fluffy_Pillow 45060.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, redirected_anima
1:29.747 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43790.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, redirected_anima
1:29.747 default R use_item_soul_igniter Fluffy_Pillow 43790.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, redirected_anima, gladiators_badge
1:29.747 combustion_phase k phoenix_flames Fluffy_Pillow 43790.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, redirected_anima, gladiators_badge
1:30.979 combustion_phase i flamestrike Fluffy_Pillow 45022.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, redirected_anima, gladiators_badge
1:30.979 combustion_phase e fire_blast Fluffy_Pillow 43772.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, redirected_anima, gladiators_badge
1:31.568 combustion_phase e fire_blast Fluffy_Pillow 43861.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, redirected_anima, gladiators_badge
1:32.212 default S cancel_buff Fluffy_Pillow 44005.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, redirected_anima, gladiators_badge
1:32.212 combustion_phase i flamestrike Fluffy_Pillow 44005.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima, gladiators_badge
1:33.445 combustion_phase j shifting_power Fluffy_Pillow 43988.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima, gladiators_badge
1:35.394 combustion_phase e fire_blast Fluffy_Pillow 43437.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
1:36.829 combustion_phase e fire_blast Fluffy_Pillow 44372.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
1:36.973 combustion_phase i flamestrike Fluffy_Pillow 44016.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
1:38.204 combustion_phase k phoenix_flames Fluffy_Pillow 43997.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
1:39.436 combustion_phase k phoenix_flames Fluffy_Pillow 45229.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge
1:40.668 combustion_phase i flamestrike Fluffy_Pillow 46461.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge
1:41.899 default X rune_of_power Fluffy_Pillow 46442.0/50000: 93% mana disciplinary_command, redirected_anima(6), gladiators_badge
1:43.130 rop_phase t dragons_breath Fluffy_Pillow 47673.0/50000: 95% mana rune_of_power, disciplinary_command, redirected_anima(6), gladiators_badge
1:44.363 rop_phase u flamestrike Fluffy_Pillow 46906.0/50000: 94% mana rune_of_power, redirected_anima(6), gladiators_badge
1:47.233 rop_phase u flamestrike Fluffy_Pillow 48526.0/50000: 97% mana rune_of_power, redirected_anima(6)
1:50.103 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, redirected_anima(6)
1:52.134 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, redirected_anima(6)
1:52.647 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, redirected_anima(6)
1:52.974 default V frostbolt Fluffy_Pillow 48577.0/50000: 97% mana hot_streak, rune_of_power, redirected_anima(6)
1:54.617 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, redirected_anima(6)
1:54.617 rop_phase o flamestrike Fluffy_Pillow 48005.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command, redirected_anima(6)
1:55.849 standard_rotation x phoenix_flames Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command, redirected_anima(6)
1:57.082 standard_rotation | flamestrike Fluffy_Pillow 49220.0/50000: 98% mana disciplinary_command, redirected_anima(6)
1:59.952 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, redirected_anima(6)
2:02.822 standard_rotation z dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, redirected_anima(6)
2:04.054 standard_rotation | flamestrike Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command
2:06.925 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:08.438 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:09.313 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:09.796 standard_rotation v flamestrike Fluffy_Pillow 48733.0/50000: 97% mana hot_streak, disciplinary_command, redirected_anima
2:11.029 standard_rotation | flamestrike Fluffy_Pillow 48716.0/50000: 97% mana disciplinary_command, redirected_anima
2:13.900 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, redirected_anima(2)
2:16.772 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana redirected_anima(2)
2:19.641 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana redirected_anima(2)
2:22.509 standard_rotation z dragons_breath Fluffy_Pillow 48752.0/50000: 98% mana redirected_anima(2)
2:23.739 standard_rotation | flamestrike Fluffy_Pillow 47982.0/50000: 96% mana redirected_anima(2)
2:26.610 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima(3)
2:29.481 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima(3)
2:30.712 rop_phase u flamestrike Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power, redirected_anima(3)
2:30.712 default Z fire_blast Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power, redirected_anima(3)
2:33.067 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, redirected_anima(3)
2:33.581 rop_phase o flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak, rune_of_power, redirected_anima(3)
2:34.814 rop_phase u flamestrike Fluffy_Pillow 48736.0/50000: 97% mana rune_of_power, redirected_anima(3)
2:37.683 rop_phase u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power, redirected_anima(3)
2:40.555 rop_phase t dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power, redirected_anima(2)
2:41.786 rop_phase u flamestrike Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power, redirected_anima(2)
2:44.655 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana redirected_anima
2:47.526 default Z fire_blast Fluffy_Pillow 48755.0/50000: 98% mana redirected_anima
2:47.526 standard_rotation | flamestrike Fluffy_Pillow 48255.0/50000: 97% mana heating_up, redirected_anima
2:50.397 default T counterspell Fluffy_Pillow 48755.0/50000: 98% mana heating_up, redirected_anima
2:50.397 default V frostbolt Fluffy_Pillow 47755.0/50000: 96% mana heating_up, redirected_anima
2:52.038 standard_rotation | flamestrike Fluffy_Pillow 48396.0/50000: 97% mana heating_up, disciplinary_command, redirected_anima
2:54.909 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command, redirected_anima
2:54.909 default R use_item_soul_igniter Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command, redirected_anima, gladiators_badge
2:54.909 combustion_phase l flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, redirected_anima, gladiators_badge
2:57.149 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
2:57.149 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:57.655 combustion_phase e fire_blast Fluffy_Pillow 45006.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
2:57.779 default S cancel_buff Fluffy_Pillow 43380.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
2:57.779 combustion_phase i flamestrike Fluffy_Pillow 43380.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:58.178 combustion_phase e fire_blast Fluffy_Pillow 42529.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:59.011 combustion_phase k phoenix_flames Fluffy_Pillow 42862.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:00.244 combustion_phase i flamestrike Fluffy_Pillow 44095.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima, gladiators_badge
3:01.476 combustion_phase j shifting_power Fluffy_Pillow 44077.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima, gladiators_badge
3:03.201 combustion_phase e fire_blast Fluffy_Pillow 43302.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, redirected_anima(7), gladiators_badge
3:04.833 combustion_phase e fire_blast Fluffy_Pillow 44434.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, redirected_anima(7), gladiators_badge
3:04.957 combustion_phase i flamestrike Fluffy_Pillow 44058.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
3:06.191 combustion_phase k phoenix_flames Fluffy_Pillow 44042.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
3:07.424 combustion_phase k phoenix_flames Fluffy_Pillow 45275.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
3:08.656 combustion_phase i flamestrike Fluffy_Pillow 46507.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
3:09.888 default X rune_of_power Fluffy_Pillow 46489.0/50000: 93% mana disciplinary_command, redirected_anima(7), gladiators_badge
3:11.121 rop_phase t dragons_breath Fluffy_Pillow 47722.0/50000: 95% mana rune_of_power, disciplinary_command, redirected_anima(7)
3:12.352 rop_phase u flamestrike Fluffy_Pillow 46953.0/50000: 94% mana rune_of_power, redirected_anima(7)
3:15.223 rop_phase u flamestrike Fluffy_Pillow 48574.0/50000: 97% mana rune_of_power, redirected_anima(7)
3:18.094 rop_phase u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, redirected_anima(7)
3:20.333 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, redirected_anima(7)
3:20.840 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, redirected_anima(7)
3:20.965 default V frostbolt Fluffy_Pillow 48375.0/50000: 97% mana hot_streak, rune_of_power, redirected_anima(7)
3:22.609 default T counterspell Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, redirected_anima(7)
3:22.609 rop_phase o flamestrike Fluffy_Pillow 48006.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command, redirected_anima(7)
3:23.841 standard_rotation { scorch Fluffy_Pillow 47988.0/50000: 96% mana disciplinary_command, redirected_anima(7)
3:25.073 standard_rotation { scorch Fluffy_Pillow 48720.0/50000: 97% mana disciplinary_command, redirected_anima(7)
3:26.306 standard_rotation { scorch Fluffy_Pillow 49453.0/50000: 99% mana heating_up, disciplinary_command, redirected_anima(7)
3:27.539 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command, redirected_anima(7)
3:28.498 default Z fire_blast Fluffy_Pillow 49133.0/50000: 98% mana heating_up, disciplinary_command, redirected_anima(7)
3:28.769 standard_rotation v flamestrike Fluffy_Pillow 48985.0/50000: 98% mana hot_streak, disciplinary_command, redirected_anima(7)
3:30.002 standard_rotation z dragons_breath Fluffy_Pillow 48968.0/50000: 98% mana disciplinary_command, redirected_anima(6)
3:31.238 standard_rotation { scorch Fluffy_Pillow 48204.0/50000: 96% mana disciplinary_command, redirected_anima(6)
3:32.471 standard_rotation { scorch Fluffy_Pillow 48937.0/50000: 98% mana disciplinary_command
3:33.704 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:34.937 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:36.171 standard_rotation { scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up, disciplinary_command
3:36.688 default Z fire_blast Fluffy_Pillow 49922.0/50000: 100% mana heating_up, disciplinary_command
3:37.405 standard_rotation v flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, disciplinary_command
3:38.636 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command
3:39.871 standard_rotation { scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up, disciplinary_command
3:41.103 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
3:42.334 standard_rotation x phoenix_flames Fluffy_Pillow 49485.0/50000: 99% mana heating_up, disciplinary_command
3:43.566 standard_rotation v flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
3:44.797 standard_rotation { scorch Fluffy_Pillow 49981.0/50000: 100% mana
3:46.030 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:47.263 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:48.494 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:49.726 standard_rotation z dragons_breath Fluffy_Pillow 49485.0/50000: 99% mana heating_up
3:50.959 standard_rotation { scorch Fluffy_Pillow 48718.0/50000: 97% mana heating_up
3:52.188 standard_rotation { scorch Fluffy_Pillow 49447.0/50000: 99% mana heating_up
3:53.422 standard_rotation v flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:54.652 standard_rotation { scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, redirected_anima
3:55.884 default X rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana heating_up, redirected_anima
3:57.349 rop_phase o flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, redirected_anima
3:57.349 default Z fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, redirected_anima
3:57.881 rop_phase p fire_blast Fluffy_Pillow 48782.0/50000: 98% mana heating_up, rune_of_power, redirected_anima
3:58.581 rop_phase o flamestrike Fluffy_Pillow 48982.0/50000: 98% mana hot_streak, rune_of_power, redirected_anima
3:59.815 rop_phase s scorch Fluffy_Pillow 48966.0/50000: 98% mana rune_of_power, redirected_anima
4:01.049 rop_phase s scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power, redirected_anima
4:02.282 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, redirected_anima
4:03.516 rop_phase o flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power, redirected_anima
4:04.750 rop_phase s scorch Fluffy_Pillow 49490.0/50000: 99% mana heating_up, rune_of_power, redirected_anima
4:05.982 rop_phase s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, redirected_anima
4:07.215 rop_phase o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, redirected_anima
4:08.447 rop_phase s scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power, redirected_anima
4:09.681 standard_rotation z dragons_breath Fluffy_Pillow 49506.0/50000: 99% mana heating_up, redirected_anima
4:10.913 standard_rotation v flamestrike Fluffy_Pillow 48738.0/50000: 97% mana hot_streak, redirected_anima
4:12.146 standard_rotation { scorch Fluffy_Pillow 48721.0/50000: 97% mana redirected_anima
4:13.379 standard_rotation { scorch Fluffy_Pillow 49454.0/50000: 99% mana redirected_anima
4:14.612 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, redirected_anima
4:15.843 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, redirected_anima
4:17.075 default T counterspell Fluffy_Pillow 49485.0/50000: 99% mana heating_up, redirected_anima
4:17.075 default V frostbolt Fluffy_Pillow 48485.0/50000: 97% mana heating_up, redirected_anima
4:18.720 standard_rotation { scorch Fluffy_Pillow 49007.0/50000: 98% mana heating_up, disciplinary_command, redirected_anima
4:19.952 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, redirected_anima
4:21.185 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command, redirected_anima
4:22.418 standard_rotation { scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command, redirected_anima
4:23.651 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
4:23.651 default R use_item_soul_igniter Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, gladiators_badge
4:23.651 combustion_phase l flamestrike Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:24.894 combustion_phase l flamestrike Fluffy_Pillow 49498.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
4:27.103 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
4:27.103 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:27.668 combustion_phase e fire_blast Fluffy_Pillow 45065.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:27.765 default S cancel_buff Fluffy_Pillow 43412.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:27.765 combustion_cooldowns c berserking Fluffy_Pillow 43412.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:27.765 combustion_phase i flamestrike Fluffy_Pillow 43412.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:28.171 combustion_phase e fire_blast Fluffy_Pillow 42568.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:28.886 combustion_phase k phoenix_flames Fluffy_Pillow 42783.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:30.006 combustion_phase i flamestrike Fluffy_Pillow 43903.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:31.128 combustion_phase j shifting_power Fluffy_Pillow 43775.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:32.155 combustion_phase e fire_blast Fluffy_Pillow 42302.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(6), gladiators_badge
4:34.134 combustion_phase e fire_blast Fluffy_Pillow 43781.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:34.413 combustion_phase i flamestrike Fluffy_Pillow 43560.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:35.533 combustion_phase k phoenix_flames Fluffy_Pillow 43430.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:36.652 combustion_phase k phoenix_flames Fluffy_Pillow 44549.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:37.774 combustion_phase i flamestrike Fluffy_Pillow 45671.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), redirected_anima(7), gladiators_badge
4:38.894 combustion_phase n dragons_breath Fluffy_Pillow 45541.0/50000: 91% mana berserking, combustion, rune_of_power, infernal_cascade(2), redirected_anima(7)
4:40.015 default X rune_of_power Fluffy_Pillow 44662.0/50000: 89% mana redirected_anima(7)
4:41.247 rop_phase s scorch Fluffy_Pillow 45894.0/50000: 92% mana rune_of_power, redirected_anima(7)
4:41.247 rop_phase p fire_blast Fluffy_Pillow 45894.0/50000: 92% mana rune_of_power, redirected_anima(7)
4:42.479 rop_phase s scorch Fluffy_Pillow 46126.0/50000: 92% mana heating_up, rune_of_power, redirected_anima(7)
4:43.711 rop_phase o flamestrike Fluffy_Pillow 46858.0/50000: 94% mana hot_streak, rune_of_power, redirected_anima(7)
4:44.943 rop_phase s scorch Fluffy_Pillow 46840.0/50000: 94% mana heating_up, rune_of_power, redirected_anima(7)
4:46.174 rop_phase s scorch Fluffy_Pillow 47571.0/50000: 95% mana heating_up, rune_of_power, redirected_anima(7)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="NightFae_Niya_burs"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=320659/322721/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Venthyr_Draven_War : 10429 dps, 4748 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10429.0 10429.0 20.2 / 0.194% 1106.6 / 10.6% 13.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
790.9 785.1 Mana 0.00% 51.1 100.0% 100%
Talents
Venthyr
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Venthyr_Draven_War 10429
Arcane Explosion 17 0.2% 1.2 230.34sec 4061 4059 Direct 3.7 1061 2117 1356 27.9%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.22 3.67 0.00 0.00 1.0011 0.0000 4968.36 4968.36 0.00% 4059.12 4059.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.14% 2.65 0 6 1060.56 1025 1521 1043.48 0 1492 2807 2807 0.00%
crit 27.86% 1.02 0 4 2117.21 2050 3042 1451.90 0 3042 2162 2162 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [W]:1.22
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 216 2.1% 3.6 94.85sec 17868 0 Direct 10.7 4376 10503 6055 27.4%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.63 10.70 0.00 0.00 0.0000 0.0000 64800.53 64800.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.62% 7.77 2 12 4376.35 4244 4685 4374.51 4273 4525 34018 34018 0.00%
crit 27.38% 2.93 0 8 10503.32 10185 11243 10109.93 0 11240 30782 30782 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 276 2.7% 13.2 21.93sec 6261 5274 Direct 39.7 1423 3539 2089 31.5%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.25 39.75 0.00 0.00 1.1871 0.0000 82948.98 82948.98 0.00% 5273.97 5273.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.55% 27.25 15 42 1422.67 1188 2518 1423.58 1275 1567 38757 38757 0.00%
crit 31.45% 12.50 3 24 3538.76 2377 6042 3494.14 2513 4857 44192 44192 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [p]:0.73
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [v]:3.80
  • if_expr:active_enemies>2
    standard_rotation
    [|]:8.71
  • if_expr:active_enemies>1
Eternal Insight 44 0.4% 20.8 14.00sec 628 0 Direct 20.8 470 1027 628 28.3%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.82 20.82 0.00 0.00 0.0000 0.0000 13068.35 13068.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.69% 14.93 5 28 469.83 460 488 469.80 460 480 7014 7014 0.00%
crit 28.31% 5.89 0 16 1027.06 921 1171 1026.29 0 1171 6055 6055 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 904 8.7% 48.0 6.29sec 5646 0 Direct 48.0 0 5648 5648 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.98 47.98 0.00 0.00 0.0000 0.0000 270893.75 270893.75 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 47.98 38 57 5647.93 3107 9057 5647.34 5415 5890 270894 270894 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:2.91
  • if_expr:action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
    default
    [b]:20.93
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [h]:20.38
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [r]:3.01
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:0.75
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3242 (5791) 31.1% (55.5%) 97.7 3.04sec 17755 8937 Direct 293.1 (3096.7) 1659 5339 3316 45.0% (45.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 97.71 293.13 0.00 0.00 1.9866 0.0000 971633.44 971633.44 0.00% 8937.45 8937.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.99% 161.18 116 214 1659.34 1427 3001 1659.25 1601 1718 267465 267465 0.00%
crit 45.01% 131.94 95 182 5338.59 2855 8001 5343.41 5000 5767 704168 704168 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [l]:19.82
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [n]:3.50
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [q]:10.28
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [w]:17.70
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [x]:16.44
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [~]:30.02
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2549 24.4% 934.5 0.32sec 817 0 Periodic 2803.6 144 450 272 41.9% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 934.52 0.00 0.00 2803.55 0.0000 0.0000 763223.32 763223.32 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.08% 1628.18 1303 1981 143.68 122 259 143.73 141 146 233949 233949 0.00%
crit 41.92% 1175.37 955 1422 450.46 245 686 450.48 435 467 529274 529274 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 39 0.4% 7.1 44.71sec 1624 1057 Direct 7.1 1178 2831 1628 27.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.12 7.10 0.00 0.00 1.5363 0.0000 11561.26 11561.26 0.00% 1056.88 1056.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.81% 5.17 0 9 1178.26 1043 1547 1179.01 0 1547 6095 6095 0.00%
crit 27.19% 1.93 0 6 2830.82 2502 3713 2578.93 0 3713 5466 5466 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [X]:7.14
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1834 17.6% 426.1 0.74sec 1290 0 Periodic 889.9 618 0 618 0.0% 98.8%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 426.11 0.00 889.87 889.87 0.0000 1.0000 549745.96 549745.96 0.00% 617.78 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.87 709 1073 617.66 79 2922 618.80 576 673 549746 549746 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5267 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 132  / 18 0.2% 96.0 1.22sec 55 44 Direct 96.0 43 86 55 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5267.38 5267.38 0.00% 44.40 44.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.25% 69.36 57 80 42.97 29 53 42.97 41 45 2980 2980 0.00%
crit 27.75% 26.64 16 39 85.86 58 105 85.84 76 95 2287 2287 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1695.38
Mirrors of Torment 0 (223) 0.0% (2.1%) 3.6 94.71sec 18381 14914

Stats Details: Mirrors Of Torment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.64 0.00 0.00 0.00 1.2325 0.0000 0.00 0.00 0.00% 14913.58 14913.58

Action Details: Mirrors Of Torment

  • id:314793
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • school:shadow
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by {$320035s3=15}%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].

Action Priority List

    default
    [R]:3.67
  • if_expr:variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
    Agonizing Backlash 80 0.8% 7.2 41.15sec 3363 0 Direct 7.2 1397 4515 3362 63.1%

Stats Details: Agonizing Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.17 7.17 0.00 0.00 0.0000 0.0000 24098.97 24098.97 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.92% 2.65 0 4 1396.57 1224 1546 1380.76 0 1546 3694 3694 0.00%
crit 63.08% 4.52 3 8 4514.61 2595 5298 4554.04 3978 5033 20405 20405 0.00%

Action Details: Agonizing Backlash

  • id:320035
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:320035
  • name:Agonizing Backlash
  • school:shadow
  • tooltip:Movement speed and cast speed slowed by {$s3=15}%.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
    Tormenting Backlash 142 1.4% 3.5 94.64sec 12212 0 Direct 3.5 0 12212 12212 100.0%

Stats Details: Tormenting Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.50 3.50 0.00 0.00 0.0000 0.0000 42788.44 42788.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.50 3 4 12212.39 11635 13596 12219.10 11933 12754 42788 42788 0.00%

Action Details: Tormenting Backlash

  • id:317589
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.510000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:317589
  • name:Tormenting Backlash
  • school:shadow
  • tooltip:Rooted and Silenced.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
Phoenix Flames 0 (688) 0.0% (6.6%) 14.1 21.64sec 14638 12864

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.08 0.00 0.00 0.00 1.1379 0.0000 0.00 0.00 0.00% 12864.13 12864.13

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [m]:8.89
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:1.49
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:3.70
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 688 6.6% 14.0 21.67sec 14679 0 Direct 42.1 1537 6101 4898 73.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.04 42.12 0.00 0.00 0.0000 0.0000 206070.47 206070.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 26.45% 11.14 4 19 1536.50 1060 3461 1535.39 1241 1969 17126 17126 0.00%
crit 73.55% 30.97 23 40 6101.42 2120 10195 6109.45 5466 6715 188945 188945 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3441 28.8% (28.8%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3442.58 3442.58 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.22% 0.71 0 1 2673.14 2673 2673 1903.70 0 2673 1904 1904 0.00%
crit 28.78% 0.29 0 1 5346.28 5346 5346 1538.88 0 5346 1539 1539 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1950 0 Periodic 5.0 140 513 390 67.1% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1950.33 1950.33 0.00% 325.06 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 32.93% 1.65 0 3 139.73 122 161 130.42 0 161 230 230 0.00%
crit 67.07% 3.35 2 5 513.14 243 695 516.99 393 602 1720 1720 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 313 3.0% 41.9 6.97sec 2243 1889 Direct 41.9 467 2253 2243 99.4%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.94 41.93 0.00 0.00 1.1876 0.0000 94079.87 94079.87 0.00% 1888.70 1888.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.56% 0.23 0 1 466.68 459 486 109.45 0 486 109 109 0.00%
crit 99.44% 41.70 30 51 2252.77 1101 4590 2262.30 2036 2503 93970 93970 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [d]:0.50
    combustion_phase
    [o]:10.78
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:9.58
  • if_expr:searing_touch.active
    standard_rotation
    [}]:21.55
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.5% 43.0 6.96sec 343 0 Direct 43.0 257 563 343 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.00 43.00 0.00 0.00 0.0000 0.0000 14736.27 14736.27 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.06% 30.99 16 54 257.12 253 268 257.13 254 262 7968 7968 0.00%
crit 27.94% 12.01 3 26 563.29 506 644 563.57 511 616 6768 6768 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Venthyr_Draven_War
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Draven_War
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 188.59sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [f]:2.00
  • if_expr:buff.combustion.up
Combustion 3.6 94.83sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.60 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [j]:3.61
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.3 53.34sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.29 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [V]:4.29
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Draven_War
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Draven_War
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [e]:1.00
Rune of Power 6.4 47.46sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.42 0.00 0.00 0.00 1.1884 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Z]:6.45
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 94.62sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.63 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 188.6sec 188.6sec 12.0sec 8.11% 18.20% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:185.1s / 191.7s
  • trigger_min/max:185.1s / 191.7s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.51% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Built for War 1.0 98.6 0.0sec 3.0sec 297.2sec 98.99% 0.00% 95.6 (95.6) 0.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_built_for_war
  • max_stacks:4
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:3.0s / 3.0s
  • trigger_pct:100.00%
  • duration_min/max:237.3s / 357.0s

Stack Uptimes

  • built_for_war_1:1.01%
  • built_for_war_2:1.01%
  • built_for_war_3:1.01%
  • built_for_war_4:95.95%

Spelldata

  • id:332842
  • name:Built for War
  • tooltip:$pri increased by $w1%.
  • description:{$@spelldesc319973=While you are above {$s1=80}% health you gain {$332842s1=1}% $pri every $t1 sec, stacking up to {$332842u=4} times. If you fall below {$s2=50}% health, this effect is lost.}
  • max_stacks:4
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Combustion 3.6 0.0 94.8sec 94.8sec 11.8sec 14.14% 0.00% 81.4 (81.4) 3.5

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:91.9s / 98.8s
  • trigger_min/max:91.9s / 98.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:14.14%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.1 0.0 44.6sec 44.6sec 19.4sec 46.00% 0.00% 0.0 (0.0) 6.7

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 67.3s
  • trigger_min/max:30.0s / 67.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:46.00%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.3s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 94.6sec 94.6sec 14.7sec 17.72% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:91.1s / 98.8s
  • trigger_min/max:91.1s / 98.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.72%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 51.8 0.0 5.8sec 5.8sec 2.0sec 33.91% 47.55% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 29.2s
  • trigger_min/max:0.9s / 29.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:33.91%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 47.0 0.0 6.4sec 6.4sec 1.0sec 15.46% 56.93% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.7s
  • trigger_min/max:0.9s / 34.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:15.46%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.6 16.7 94.8sec 13.3sec 15.4sec 18.48% 0.00% 13.2 (13.2) 3.5

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.9s / 98.8s
  • trigger_min/max:0.5s / 88.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.0s

Stack Uptimes

  • infernal_cascade_1:0.80%
  • infernal_cascade_2:17.68%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 0.0sec 0.0sec 25.0sec 8.45% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.45%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.0 0.0 30.6sec 30.6sec 11.8sec 39.26% 0.00% 0.0 (0.0) 9.6

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.6s / 48.8s
  • trigger_min/max:13.6s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:39.26%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 94.6sec 94.6sec 3.3sec 4.01% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.1s / 98.8s
  • trigger_min/max:91.1s / 98.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 4.1s

Stack Uptimes

  • soul_ignition_1:4.01%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.3s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.3s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.3s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 51.8 40.0 62.0 5.8s 0.9s 29.2s
Heating Up removed 1.0 0.0 4.0 61.4s 2.5s 222.9s
Heating Up converted with Fire Blast 16.9 11.0 24.0 18.2s 1.0s 55.6s
Hot Streak procs 47.0 36.0 57.0 6.4s 0.9s 34.7s
Hot Streak spells used 105.0 83.0 126.0 2.9s 0.0s 27.8s
Hot Streak spell crits 100.3 79.0 121.0 3.0s 0.0s 27.8s
Hot Streak spell crits wasted 1.5 0.0 6.0 29.2s 0.9s 102.1s
Direct Ignite applications 4.7 3.0 6.0 1.7s 0.0s 4.0s
Ignites spread to targets with existing Ignite 27.9 22.0 34.0 21.7s 0.8s 87.7s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 19.25% 17.25% 21.75% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.182120.267239.999
Counterspell42.9856.38091.906201.439145.553274.558
Mirrors of Torment2.5050.0006.6999.2173.44014.500
Fire Blast0.1460.0008.6036.9812.08213.594
Rune of Power3.6980.00017.75823.80720.15629.068
Dragon's Breath4.9900.00039.32867.83426.023107.999
Combustion1.8450.0005.0686.6704.24711.097
Phoenix Flames0.4150.0006.5275.8435.5646.527

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Venthyr_Draven_War
mana_regen Mana 3427.70 235699.65 100.00% 68.76 64308.85 21.44%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 785.14 790.85 64327.3 48284.4 42090.0 50000.0
Usage Type Count Total Avg RPE APR
Venthyr_Draven_War
arcane_explosion Mana 1.2 6228.3 5000.0 5091.3 0.8
combustion Mana 3.7 18399.5 5000.0 5110.3 0.0
counterspell Mana 4.4 4374.7 1000.0 1020.5 0.0
dragons_breath Mana 13.5 27014.9 2000.0 2039.0 3.1
fire_blast Mana 48.9 24472.1 500.0 510.0 11.1
flamestrike Mana 99.7 124568.9 1250.0 1274.9 13.9
frostbolt Mana 7.3 7261.8 1000.0 1019.9 1.6
mirrors_of_torment Mana 3.7 7436.7 2000.0 2043.6 9.0
scorch Mana 42.8 21410.0 500.0 510.5 4.4

Statistics & Data Analysis

Fight Length
Venthyr_Draven_War Fight Length
Count 806
Mean 300.18
Minimum 240.27
Maximum 360.00
Spread ( max - min ) 119.73
Range [ ( max - min ) / 2 * 100% ] 19.94%
Standard Deviation 35.1729
5th Percentile 245.06
95th Percentile 354.28
( 95th Percentile - 5th Percentile ) 109.23
Mean Distribution
Standard Deviation 1.2389
95.00% Confidence Interval ( 297.75 - 302.61 )
Normalized 95.00% Confidence Interval ( 99.19% - 100.81% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 528
0.1% Error 52741
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1057
DPS
Venthyr_Draven_War Damage Per Second
Count 806
Mean 10428.96
Minimum 9743.36
Maximum 11329.12
Spread ( max - min ) 1585.76
Range [ ( max - min ) / 2 * 100% ] 7.60%
Standard Deviation 292.3709
5th Percentile 9974.86
95th Percentile 10909.56
( 95th Percentile - 5th Percentile ) 934.70
Mean Distribution
Standard Deviation 10.2983
95.00% Confidence Interval ( 10408.77 - 10449.14 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 31
0.1% Error 3020
0.1 Scale Factor Error with Delta=300 730
0.05 Scale Factor Error with Delta=300 2919
0.01 Scale Factor Error with Delta=300 72972
Priority Target DPS
Venthyr_Draven_War Priority Target Damage Per Second
Count 806
Mean 4747.90
Minimum 4397.86
Maximum 5140.30
Spread ( max - min ) 742.44
Range [ ( max - min ) / 2 * 100% ] 7.82%
Standard Deviation 132.4933
5th Percentile 4543.78
95th Percentile 4964.29
( 95th Percentile - 5th Percentile ) 420.50
Mean Distribution
Standard Deviation 4.6669
95.00% Confidence Interval ( 4738.75 - 4757.05 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2992
0.1 Scale Factor Error with Delta=300 150
0.05 Scale Factor Error with Delta=300 600
0.01 Scale Factor Error with Delta=300 14986
DPS(e)
Venthyr_Draven_War Damage Per Second (Effective)
Count 806
Mean 10428.96
Minimum 9743.36
Maximum 11329.12
Spread ( max - min ) 1585.76
Range [ ( max - min ) / 2 * 100% ] 7.60%
Damage
Venthyr_Draven_War Damage
Count 806
Mean 3120010.86
Minimum 2596597.52
Maximum 3692926.01
Spread ( max - min ) 1096328.49
Range [ ( max - min ) / 2 * 100% ] 17.57%
DTPS
Venthyr_Draven_War Damage Taken Per Second
Count 806
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Venthyr_Draven_War Healing Per Second
Count 806
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Venthyr_Draven_War Healing Per Second (Effective)
Count 806
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Venthyr_Draven_War Heal
Count 806
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Venthyr_Draven_War Healing Taken Per Second
Count 806
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Venthyr_Draven_War Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Venthyr_Draven_WarTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Venthyr_Draven_War Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
R 3.67 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
S 2.91 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 3.63 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 3.59 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
V 4.29 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
W 1.22 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
X 7.14 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Y 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Z 6.45 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
a 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
b 20.93 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
c 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
d 0.50 scorch
actions.combustion_cooldowns
# count action,conditions
e 1.00 potion
0.00 blood_fury
f 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
g 3.63 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
h 20.38 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
i 0.00 call_action_list,name=active_talents
j 3.61 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
k 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
l 19.82 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
m 8.89 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
n 3.50 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
o 10.78 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
p 0.73 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
q 10.28 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 3.01 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 1.49 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 9.58 scorch,if=searing_touch.active
v 3.80 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 17.70 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
x 16.44 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 0.75 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 3.70 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
| 8.71 dragons_breath,if=active_enemies>1
} 21.55 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
~ 30.02 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Venthyr_Draven_War 50000.0/50000: 100% mana
Pre precombat 1 food Venthyr_Draven_War 50000.0/50000: 100% mana
Pre precombat 2 augmentation Venthyr_Draven_War 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R mirrors_of_torment Fluffy_Pillow 49000.0/50000: 98% mana
0:00.790 default S fire_blast Fluffy_Pillow 49790.0/50000: 100% mana
0:01.233 default X frostbolt Fluffy_Pillow 47733.0/50000: 95% mana bloodlust, heating_up
0:02.498 combustion_cooldowns e potion Fluffy_Pillow 47998.0/50000: 96% mana bloodlust, heating_up, disciplinary_command
0:02.498 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47998.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, potion_of_spectral_intellect
0:02.498 default T use_item_soul_igniter Fluffy_Pillow 47998.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.498 combustion_phase n flamestrike Fluffy_Pillow 47998.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.004 combustion_phase j combustion Fluffy_Pillow 49504.0/50000: 99% mana bloodlust, heating_up, disciplinary_command, soul_ignition, built_for_war, gladiators_badge, potion_of_spectral_intellect
0:04.004 combustion_phase h fire_blast Fluffy_Pillow 44504.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, built_for_war, gladiators_badge, potion_of_spectral_intellect
0:04.707 combustion_cooldowns f berserking Fluffy_Pillow 43457.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, built_for_war, gladiators_badge, potion_of_spectral_intellect
0:04.707 combustion_phase l flamestrike Fluffy_Pillow 43457.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, built_for_war, gladiators_badge, potion_of_spectral_intellect
0:04.707 combustion_phase h fire_blast Fluffy_Pillow 42207.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, built_for_war, gladiators_badge, potion_of_spectral_intellect
0:05.571 default U cancel_buff Fluffy_Pillow 42571.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, built_for_war, gladiators_badge, potion_of_spectral_intellect
0:05.571 combustion_phase m phoenix_flames Fluffy_Pillow 42571.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war, gladiators_badge, potion_of_spectral_intellect
0:06.436 combustion_phase l flamestrike Fluffy_Pillow 43436.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(2), gladiators_badge, potion_of_spectral_intellect
0:07.301 combustion_phase m phoenix_flames Fluffy_Pillow 43051.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(2), gladiators_badge, potion_of_spectral_intellect
0:07.802 combustion_phase h fire_blast Fluffy_Pillow 43552.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(2), gladiators_badge, potion_of_spectral_intellect
0:08.164 combustion_phase l flamestrike Fluffy_Pillow 43414.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(2), gladiators_badge, potion_of_spectral_intellect
0:08.837 combustion_phase h fire_blast Fluffy_Pillow 42837.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(2), gladiators_badge, potion_of_spectral_intellect
0:09.028 combustion_phase m phoenix_flames Fluffy_Pillow 42528.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(3), gladiators_badge, potion_of_spectral_intellect
0:09.891 combustion_phase l flamestrike Fluffy_Pillow 43391.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(3), gladiators_badge, potion_of_spectral_intellect
0:10.755 combustion_phase o scorch Fluffy_Pillow 43005.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(3), gladiators_badge, potion_of_spectral_intellect
0:11.058 combustion_phase h fire_blast Fluffy_Pillow 43308.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(3), gladiators_badge, potion_of_spectral_intellect
0:11.618 combustion_phase o scorch Fluffy_Pillow 42868.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(3), gladiators_badge, potion_of_spectral_intellect
0:12.481 combustion_phase l flamestrike Fluffy_Pillow 43231.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge, potion_of_spectral_intellect
0:13.345 combustion_phase o scorch Fluffy_Pillow 42845.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge, potion_of_spectral_intellect
0:14.210 combustion_phase o scorch Fluffy_Pillow 43210.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge, potion_of_spectral_intellect
0:15.075 combustion_phase l flamestrike Fluffy_Pillow 43575.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge, potion_of_spectral_intellect
0:15.075 combustion_phase h fire_blast Fluffy_Pillow 42325.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge, potion_of_spectral_intellect
0:15.937 combustion_phase l flamestrike Fluffy_Pillow 42687.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge, potion_of_spectral_intellect
0:15.937 combustion_phase h fire_blast Fluffy_Pillow 41437.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge, potion_of_spectral_intellect
0:16.802 default Z rune_of_power Fluffy_Pillow 41802.0/50000: 84% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge, potion_of_spectral_intellect
0:17.752 rop_phase v dragons_breath Fluffy_Pillow 42752.0/50000: 86% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), potion_of_spectral_intellect
0:18.700 rop_phase w flamestrike Fluffy_Pillow 41700.0/50000: 83% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), potion_of_spectral_intellect
0:20.909 rop_phase w flamestrike Fluffy_Pillow 42659.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), potion_of_spectral_intellect
0:23.119 rop_phase w flamestrike Fluffy_Pillow 43619.0/50000: 87% mana bloodlust, rune_of_power, built_for_war(4), potion_of_spectral_intellect
0:25.329 rop_phase w flamestrike Fluffy_Pillow 44579.0/50000: 89% mana bloodlust, rune_of_power, built_for_war(4), potion_of_spectral_intellect
0:27.427 default b fire_blast Fluffy_Pillow 46677.0/50000: 93% mana bloodlust, rune_of_power, built_for_war(4), potion_of_spectral_intellect
0:27.538 rop_phase w flamestrike Fluffy_Pillow 45038.0/50000: 90% mana bloodlust, heating_up, rune_of_power, built_for_war(4)
0:29.325 default b fire_blast Fluffy_Pillow 46825.0/50000: 94% mana bloodlust, heating_up, rune_of_power, built_for_war(4)
0:29.747 standard_rotation x flamestrike Fluffy_Pillow 45497.0/50000: 91% mana bloodlust, hot_streak, built_for_war(4)
0:30.698 default W arcane_explosion Fluffy_Pillow 45198.0/50000: 90% mana bloodlust, built_for_war(4)
0:31.647 default X frostbolt Fluffy_Pillow 41147.0/50000: 82% mana bloodlust, built_for_war(4)
0:32.910 standard_rotation ~ flamestrike Fluffy_Pillow 41410.0/50000: 83% mana bloodlust, disciplinary_command, built_for_war(4)
0:35.119 standard_rotation ~ flamestrike Fluffy_Pillow 42369.0/50000: 85% mana bloodlust, disciplinary_command, built_for_war(4)
0:37.325 standard_rotation | dragons_breath Fluffy_Pillow 43325.0/50000: 87% mana bloodlust, disciplinary_command, built_for_war(4)
0:38.275 standard_rotation ~ flamestrike Fluffy_Pillow 42275.0/50000: 85% mana bloodlust, disciplinary_command, built_for_war(4)
0:40.089 default b fire_blast Fluffy_Pillow 44089.0/50000: 88% mana bloodlust, disciplinary_command, built_for_war(4)
0:40.485 standard_rotation ~ flamestrike Fluffy_Pillow 42735.0/50000: 85% mana bloodlust, heating_up, disciplinary_command, built_for_war(4)
0:42.252 default b fire_blast Fluffy_Pillow 44502.0/50000: 89% mana heating_up, disciplinary_command, built_for_war(4)
0:42.695 standard_rotation x flamestrike Fluffy_Pillow 43195.0/50000: 86% mana hot_streak, disciplinary_command, built_for_war(4)
0:43.925 standard_rotation ~ flamestrike Fluffy_Pillow 43175.0/50000: 86% mana disciplinary_command, built_for_war(4)
0:46.796 standard_rotation ~ flamestrike Fluffy_Pillow 44796.0/50000: 90% mana disciplinary_command, built_for_war(4)
0:49.668 standard_rotation z phoenix_flames Fluffy_Pillow 46418.0/50000: 93% mana disciplinary_command, built_for_war(4)
0:50.899 standard_rotation ~ flamestrike Fluffy_Pillow 47649.0/50000: 95% mana heating_up, disciplinary_command, built_for_war(4)
0:53.771 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up, built_for_war(4)
0:56.642 standard_rotation | dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up, built_for_war(4)
0:57.873 standard_rotation ~ flamestrike Fluffy_Pillow 47986.0/50000: 96% mana heating_up, built_for_war(4)
1:00.745 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana built_for_war(4)
1:03.615 default Z rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana built_for_war(4)
1:04.319 default b fire_blast Fluffy_Pillow 49458.0/50000: 99% mana built_for_war(4)
1:04.847 rop_phase w flamestrike Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power, built_for_war(4)
1:04.847 default b fire_blast Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power, built_for_war(4)
1:07.720 rop_phase q flamestrike Fluffy_Pillow 48757.0/50000: 98% mana hot_streak, rune_of_power, built_for_war(4)
1:08.952 rop_phase w flamestrike Fluffy_Pillow 48739.0/50000: 97% mana rune_of_power, built_for_war(4)
1:11.822 rop_phase w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, built_for_war(4)
1:12.517 default b fire_blast Fluffy_Pillow 49449.0/50000: 99% mana rune_of_power, built_for_war(4)
1:14.693 rop_phase v dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power, built_for_war(4)
1:15.925 rop_phase w flamestrike Fluffy_Pillow 47987.0/50000: 96% mana heating_up, rune_of_power, built_for_war(4)
1:18.795 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, built_for_war(4)
1:21.667 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana built_for_war(4)
1:24.538 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana built_for_war(4)
1:27.409 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana built_for_war(4)
1:30.280 default V counterspell Fluffy_Pillow 48755.0/50000: 98% mana built_for_war(4)
1:30.280 default X frostbolt Fluffy_Pillow 47755.0/50000: 96% mana built_for_war(4)
1:31.921 default R mirrors_of_torment Fluffy_Pillow 48396.0/50000: 97% mana disciplinary_command, built_for_war(4)
1:31.921 default S fire_blast Fluffy_Pillow 48396.0/50000: 97% mana disciplinary_command, built_for_war(4)
1:33.155 standard_rotation | dragons_breath Fluffy_Pillow 47130.0/50000: 94% mana heating_up, disciplinary_command, built_for_war(4)
1:34.388 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 46363.0/50000: 93% mana heating_up, disciplinary_command, built_for_war(4)
1:34.388 default T use_item_soul_igniter Fluffy_Pillow 46363.0/50000: 93% mana heating_up, disciplinary_command, built_for_war(4), gladiators_badge
1:34.388 combustion_phase n flamestrike Fluffy_Pillow 46363.0/50000: 93% mana heating_up, disciplinary_command, soul_ignition, built_for_war(4), gladiators_badge
1:36.579 combustion_phase j combustion Fluffy_Pillow 48554.0/50000: 97% mana heating_up, disciplinary_command, soul_ignition, built_for_war(4), gladiators_badge
1:36.579 combustion_phase h fire_blast Fluffy_Pillow 43554.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, built_for_war(4), gladiators_badge
1:37.259 combustion_phase l flamestrike Fluffy_Pillow 42484.0/50000: 85% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, built_for_war(4), gladiators_badge
1:37.259 combustion_phase h fire_blast Fluffy_Pillow 41234.0/50000: 82% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, built_for_war(4), gladiators_badge
1:38.491 default U cancel_buff Fluffy_Pillow 41966.0/50000: 84% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, built_for_war(4), gladiators_badge
1:38.491 combustion_phase m phoenix_flames Fluffy_Pillow 41966.0/50000: 84% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:39.723 combustion_phase l flamestrike Fluffy_Pillow 43198.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:40.955 combustion_phase m phoenix_flames Fluffy_Pillow 43180.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:41.041 combustion_phase h fire_blast Fluffy_Pillow 43266.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:42.186 combustion_phase l flamestrike Fluffy_Pillow 43911.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:43.416 combustion_phase o scorch Fluffy_Pillow 43891.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:43.616 combustion_phase h fire_blast Fluffy_Pillow 44091.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:44.650 combustion_phase o scorch Fluffy_Pillow 44125.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:45.883 combustion_phase l flamestrike Fluffy_Pillow 44858.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:46.708 combustion_phase h fire_blast Fluffy_Pillow 44433.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:47.117 combustion_phase l flamestrike Fluffy_Pillow 44342.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:48.349 default d scorch Fluffy_Pillow 44324.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
1:49.580 standard_rotation z phoenix_flames Fluffy_Pillow 45055.0/50000: 90% mana disciplinary_command, infernal_cascade(2), built_for_war(4)
1:50.813 default Z rune_of_power Fluffy_Pillow 46288.0/50000: 93% mana heating_up, disciplinary_command, infernal_cascade(2), built_for_war(4)
1:52.047 rop_phase v dragons_breath Fluffy_Pillow 47522.0/50000: 95% mana heating_up, rune_of_power, built_for_war(4)
1:52.047 default b fire_blast Fluffy_Pillow 45522.0/50000: 91% mana heating_up, rune_of_power, built_for_war(4)
1:53.280 rop_phase q flamestrike Fluffy_Pillow 46255.0/50000: 93% mana hot_streak, rune_of_power, built_for_war(4)
1:54.513 rop_phase w flamestrike Fluffy_Pillow 46238.0/50000: 92% mana rune_of_power, built_for_war(4)
1:57.383 rop_phase w flamestrike Fluffy_Pillow 47858.0/50000: 96% mana rune_of_power, built_for_war(4)
2:00.253 rop_phase w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, built_for_war(4)
2:03.124 default V counterspell Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, built_for_war(4)
2:03.124 default X frostbolt Fluffy_Pillow 47755.0/50000: 96% mana rune_of_power, built_for_war(4)
2:04.765 standard_rotation ~ flamestrike Fluffy_Pillow 48396.0/50000: 97% mana disciplinary_command, built_for_war(4)
2:05.534 default b fire_blast Fluffy_Pillow 49165.0/50000: 98% mana disciplinary_command, built_for_war(4)
2:07.164 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, built_for_war(4)
2:07.635 standard_rotation x flamestrike Fluffy_Pillow 48721.0/50000: 97% mana hot_streak, disciplinary_command, built_for_war(4)
2:08.868 standard_rotation ~ flamestrike Fluffy_Pillow 48704.0/50000: 97% mana disciplinary_command, built_for_war(4)
2:11.738 standard_rotation | dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, built_for_war(4)
2:12.970 standard_rotation ~ flamestrike Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command, built_for_war(4)
2:15.841 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, built_for_war(4)
2:18.710 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, built_for_war(4)
2:21.579 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, built_for_war(4)
2:21.987 default b fire_blast Fluffy_Pillow 49161.0/50000: 98% mana disciplinary_command, built_for_war(4)
2:24.450 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command, built_for_war(4)
2:27.321 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, built_for_war(4)
2:30.191 standard_rotation | dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana built_for_war(4)
2:31.422 standard_rotation ~ flamestrike Fluffy_Pillow 47985.0/50000: 96% mana built_for_war(4)
2:34.293 standard_rotation z phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana built_for_war(4)
2:35.525 standard_rotation ~ flamestrike Fluffy_Pillow 49987.0/50000: 100% mana built_for_war(4)
2:38.329 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana built_for_war(4)
2:38.394 default Z rune_of_power Fluffy_Pillow 48315.0/50000: 97% mana heating_up, built_for_war(4)
2:39.628 rop_phase w flamestrike Fluffy_Pillow 49549.0/50000: 99% mana heating_up, rune_of_power, built_for_war(4)
2:39.628 default b fire_blast Fluffy_Pillow 49549.0/50000: 99% mana heating_up, rune_of_power, built_for_war(4)
2:42.500 rop_phase q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, rune_of_power, built_for_war(4)
2:43.731 rop_phase w flamestrike Fluffy_Pillow 48737.0/50000: 97% mana rune_of_power, built_for_war(4)
2:46.554 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, built_for_war(4)
2:46.601 rop_phase w flamestrike Fluffy_Pillow 48297.0/50000: 97% mana heating_up, rune_of_power, built_for_war(4)
2:49.474 rop_phase v dragons_breath Fluffy_Pillow 48757.0/50000: 98% mana heating_up, rune_of_power, built_for_war(4)
2:50.705 rop_phase u scorch Fluffy_Pillow 47988.0/50000: 96% mana heating_up, rune_of_power, built_for_war(4)
2:51.937 standard_rotation } scorch Fluffy_Pillow 48720.0/50000: 97% mana heating_up, built_for_war(4)
2:53.168 standard_rotation x flamestrike Fluffy_Pillow 49451.0/50000: 99% mana hot_streak, built_for_war(4)
2:54.401 standard_rotation } scorch Fluffy_Pillow 49434.0/50000: 99% mana heating_up, built_for_war(4)
2:55.635 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, built_for_war(4)
2:56.868 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, built_for_war(4)
2:58.101 default b fire_blast Fluffy_Pillow 49488.0/50000: 99% mana heating_up, built_for_war(4)
2:58.101 standard_rotation x flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, built_for_war(4)
2:59.333 standard_rotation } scorch Fluffy_Pillow 48970.0/50000: 98% mana built_for_war(4)
3:00.566 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana built_for_war(4)
3:01.798 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, built_for_war(4)
3:03.031 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, built_for_war(4)
3:04.263 default V counterspell Fluffy_Pillow 49487.0/50000: 99% mana heating_up, built_for_war(4)
3:04.263 default X frostbolt Fluffy_Pillow 48487.0/50000: 97% mana heating_up, built_for_war(4)
3:05.907 standard_rotation } scorch Fluffy_Pillow 49006.0/50000: 98% mana heating_up, disciplinary_command, built_for_war(4)
3:07.139 default R mirrors_of_torment Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, built_for_war(4)
3:08.371 standard_rotation x flamestrike Fluffy_Pillow 48004.0/50000: 96% mana hot_streak, disciplinary_command, built_for_war(4)
3:09.603 standard_rotation | dragons_breath Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command, built_for_war(4)
3:10.836 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47219.0/50000: 94% mana disciplinary_command, built_for_war(4)
3:10.836 default T use_item_soul_igniter Fluffy_Pillow 47219.0/50000: 94% mana disciplinary_command, built_for_war(4), gladiators_badge
3:10.836 combustion_phase n flamestrike Fluffy_Pillow 47219.0/50000: 94% mana disciplinary_command, soul_ignition, built_for_war(4), gladiators_badge
3:13.031 combustion_phase j combustion Fluffy_Pillow 49414.0/50000: 99% mana disciplinary_command, soul_ignition, built_for_war(4), gladiators_badge
3:13.031 combustion_phase h fire_blast Fluffy_Pillow 44414.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, soul_ignition, built_for_war(4), gladiators_badge
3:13.575 combustion_phase h fire_blast Fluffy_Pillow 44458.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, built_for_war(4), gladiators_badge
3:13.708 default U cancel_buff Fluffy_Pillow 42841.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, built_for_war(4), gladiators_badge
3:13.708 combustion_cooldowns f berserking Fluffy_Pillow 42841.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:13.708 combustion_phase l flamestrike Fluffy_Pillow 42841.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:14.831 combustion_phase m phoenix_flames Fluffy_Pillow 42714.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:15.953 combustion_phase m phoenix_flames Fluffy_Pillow 43836.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:17.072 combustion_phase l flamestrike Fluffy_Pillow 44955.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:17.346 combustion_phase h fire_blast Fluffy_Pillow 43979.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:18.193 combustion_phase o scorch Fluffy_Pillow 44326.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:19.315 combustion_phase o scorch Fluffy_Pillow 44948.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:20.434 combustion_phase l flamestrike Fluffy_Pillow 45567.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:20.434 combustion_phase h fire_blast Fluffy_Pillow 44317.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:21.556 combustion_phase l flamestrike Fluffy_Pillow 44939.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:21.872 combustion_phase h fire_blast Fluffy_Pillow 44005.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:22.677 combustion_phase o scorch Fluffy_Pillow 44310.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:23.484 combustion_phase h fire_blast Fluffy_Pillow 45117.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:23.795 combustion_phase l flamestrike Fluffy_Pillow 44428.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:24.916 default d scorch Fluffy_Pillow 44299.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), built_for_war(4), gladiators_badge
3:26.038 default Z rune_of_power Fluffy_Pillow 44921.0/50000: 90% mana heating_up, infernal_cascade(2), built_for_war(4)
3:27.271 rop_phase q flamestrike Fluffy_Pillow 46154.0/50000: 92% mana hot_streak, rune_of_power, infernal_cascade(2), built_for_war(4)
3:28.503 rop_phase u scorch Fluffy_Pillow 46136.0/50000: 92% mana rune_of_power, built_for_war(4)
3:29.735 rop_phase u scorch Fluffy_Pillow 46868.0/50000: 94% mana rune_of_power, built_for_war(4)
3:30.968 rop_phase t phoenix_flames Fluffy_Pillow 47601.0/50000: 95% mana heating_up, rune_of_power, built_for_war(4)
3:32.200 rop_phase q flamestrike Fluffy_Pillow 48833.0/50000: 98% mana hot_streak, rune_of_power, built_for_war(4)
3:33.432 rop_phase u scorch Fluffy_Pillow 48815.0/50000: 98% mana rune_of_power, built_for_war(4)
3:33.432 rop_phase r fire_blast Fluffy_Pillow 48815.0/50000: 98% mana rune_of_power, built_for_war(4)
3:34.665 default X frostbolt Fluffy_Pillow 49048.0/50000: 98% mana heating_up, rune_of_power, built_for_war(4)
3:36.305 rop_phase q flamestrike Fluffy_Pillow 49002.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command, built_for_war(4)
3:37.537 rop_phase u scorch Fluffy_Pillow 48984.0/50000: 98% mana rune_of_power, disciplinary_command, built_for_war(4)
3:38.769 rop_phase u scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, disciplinary_command, built_for_war(4)
3:39.583 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, built_for_war(4)
3:40.002 standard_rotation x flamestrike Fluffy_Pillow 49419.0/50000: 99% mana hot_streak, disciplinary_command, built_for_war(4)
3:41.233 standard_rotation | dragons_breath Fluffy_Pillow 49400.0/50000: 99% mana heating_up, disciplinary_command, built_for_war(4)
3:42.465 standard_rotation } scorch Fluffy_Pillow 48632.0/50000: 97% mana heating_up, disciplinary_command, built_for_war(4)
3:43.699 standard_rotation } scorch Fluffy_Pillow 49366.0/50000: 99% mana heating_up, disciplinary_command, built_for_war(4)
3:44.932 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command, built_for_war(4)
3:46.164 standard_rotation } scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command, built_for_war(4)
3:47.395 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command, built_for_war(4)
3:48.630 standard_rotation x flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak, disciplinary_command, built_for_war(4)
3:48.726 default b fire_blast Fluffy_Pillow 48353.0/50000: 97% mana heating_up, disciplinary_command, built_for_war(4)
3:49.862 standard_rotation x flamestrike Fluffy_Pillow 48989.0/50000: 98% mana hot_streak, disciplinary_command, built_for_war(4)
3:51.095 standard_rotation z phoenix_flames Fluffy_Pillow 48972.0/50000: 98% mana disciplinary_command, built_for_war(4)
3:52.327 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, built_for_war(4)
3:53.560 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command, built_for_war(4)
3:54.793 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, built_for_war(4)
3:56.025 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, built_for_war(4)
3:56.127 default b fire_blast Fluffy_Pillow 48356.0/50000: 97% mana heating_up, disciplinary_command, built_for_war(4)
3:57.258 standard_rotation x flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak, built_for_war(4)
3:58.491 standard_rotation } scorch Fluffy_Pillow 48970.0/50000: 98% mana built_for_war(4)
3:59.722 standard_rotation | dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana built_for_war(4)
4:00.954 standard_rotation } scorch Fluffy_Pillow 48735.0/50000: 97% mana heating_up, built_for_war(4)
4:02.185 standard_rotation } scorch Fluffy_Pillow 49466.0/50000: 99% mana heating_up, built_for_war(4)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Venthyr_Draven_War"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=venthyr
soulbind=319973/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Venthyr_Nadjia : 10797 dps, 4846 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10797.0 10797.0 20.6 / 0.191% 962.4 / 8.9% 13.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
805.9 800.1 Mana 0.00% 52.1 99.7% 100%
Talents
Venthyr
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Venthyr_Nadjia 10797
Arcane Explosion 15 0.1% 1.1 269.25sec 3998 4111 Direct 3.3 1032 2077 1336 29.1%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.10 3.30 0.00 0.00 0.9734 0.0000 4402.97 4402.97 0.00% 4111.08 4111.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.88% 2.34 0 6 1031.58 985 1462 1008.65 0 1462 2411 2411 0.00%
crit 29.12% 0.96 0 4 2076.65 1970 2924 1388.81 0 2924 1992 1992 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [W]:1.11
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 218 2.0% 3.6 94.62sec 18102 0 Direct 10.7 4393 10532 6111 28.0%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.61 10.69 0.00 0.00 0.0000 0.0000 65321.87 65321.87 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.97% 7.69 3 12 4393.24 4101 4685 4390.87 4189 4527 33787 33787 0.00%
crit 28.03% 3.00 0 8 10531.81 9843 11243 10262.46 0 11240 31534 31534 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 290 2.7% 13.4 21.76sec 6506 5626 Direct 40.1 1357 3661 2172 35.3%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.38 40.15 0.00 0.00 1.1566 0.0000 87077.03 87077.03 0.00% 5625.86 5625.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.68% 25.97 14 39 1356.59 1142 2402 1357.02 1208 1538 35228 35228 0.00%
crit 35.32% 14.18 4 27 3660.75 2285 5809 3604.55 2529 5048 51849 51849 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [p]:1.33
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [v]:3.27
  • if_expr:active_enemies>2
    standard_rotation
    [|]:8.78
  • if_expr:active_enemies>1
Eternal Insight 44 0.4% 21.4 13.95sec 620 0 Direct 21.4 469 1025 620 27.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.43 21.43 0.00 0.00 0.0000 0.0000 13295.64 13295.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.84% 15.61 8 29 469.50 460 488 469.42 460 480 7328 7328 0.00%
crit 27.16% 5.82 1 14 1024.78 921 1171 1024.55 921 1171 5967 5967 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 891 8.2% 49.1 6.12sec 5423 0 Direct 49.1 0 5426 5426 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.09 49.09 0.00 0.00 0.0000 0.0000 266186.82 266186.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.09 40 58 5425.81 3107 8708 5421.58 5156 5664 266187 266187 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:3.41
  • if_expr:action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
    default
    [b]:20.93
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [h]:20.66
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [r]:3.49
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:0.62
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3564 (6132) 33.0% (56.8%) 100.3 2.95sec 18267 9427 Direct 300.9 (3261.5) 1787 5712 3543 44.7% (44.7%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 100.29 300.88 0.00 0.00 1.9377 0.0000 1065294.39 1065294.39 0.00% 9426.88 9426.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.29% 166.34 123 223 1786.97 1537 3256 1786.71 1722 1844 297251 297251 0.00%
crit 44.71% 134.54 96 173 5712.34 3074 8616 5715.89 5355 6172 768043 768043 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [l]:19.90
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [n]:3.48
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [q]:10.98
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [w]:18.58
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [x]:17.45
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [~]:29.94
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2568 23.8% 986.9 0.30sec 777 0 Periodic 2960.6 138 430 259 41.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 986.87 0.00 0.00 2960.60 0.0000 0.0000 766687.38 766687.38 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.50% 1731.91 1368 2130 137.90 118 249 137.94 135 140 238830 238830 0.00%
crit 41.50% 1228.69 967 1465 429.79 235 660 429.83 415 448 527858 527858 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.3% 7.0 44.54sec 1594 1060 Direct 7.0 1145 2745 1597 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.04 7.03 0.00 0.00 1.5043 0.0000 11231.16 11231.16 0.00% 1059.84 1059.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.82% 5.05 1 8 1145.21 1002 1487 1147.19 1002 1374 5784 5784 0.00%
crit 28.18% 1.98 0 6 2745.18 2405 3569 2496.70 0 3569 5448 5448 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [X]:7.08
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1918 17.8% 435.6 0.73sec 1316 0 Periodic 887.2 646 0 646 0.0% 98.5%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 435.64 0.00 887.22 887.22 0.0000 1.0000 573346.53 573346.53 0.00% 646.23 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 887.22 709 1070 646.03 85 3027 647.28 606 711 573347 573347 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5097 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 127  / 17 0.2% 96.0 1.22sec 53 43 Direct 96.0 42 83 53 27.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5096.93 5096.93 0.00% 42.96 42.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.36% 69.47 56 81 41.57 29 51 41.57 40 43 2888 2888 0.00%
crit 27.64% 26.53 15 40 83.27 58 101 83.30 74 94 2209 2209 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1276.69
Mirrors of Torment 0 (215) 0.0% (2.0%) 3.6 94.55sec 17771 14422

Stats Details: Mirrors Of Torment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.62 0.00 0.00 0.00 1.2325 0.0000 0.00 0.00 0.00% 14421.86 14421.86

Action Details: Mirrors Of Torment

  • id:314793
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • school:shadow
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by {$320035s3=15}%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].

Action Priority List

    default
    [R]:3.65
  • if_expr:variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
    Agonizing Backlash 78 0.7% 7.1 40.91sec 3272 0 Direct 7.1 1361 4338 3273 64.2%

Stats Details: Agonizing Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.15 7.15 0.00 0.00 0.0000 0.0000 23395.55 23395.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 35.79% 2.56 0 4 1361.07 1177 1546 1347.19 0 1546 3482 3482 0.00%
crit 64.21% 4.59 3 7 4337.51 2353 5194 4378.80 3749 4872 19914 19914 0.00%

Action Details: Agonizing Backlash

  • id:320035
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:320035
  • name:Agonizing Backlash
  • school:shadow
  • tooltip:Movement speed and cast speed slowed by {$s3=15}%.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
    Tormenting Backlash 137 1.3% 3.5 94.51sec 11728 0 Direct 3.5 0 11725 11725 100.0%

Stats Details: Tormenting Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.50 3.50 0.00 0.00 0.0000 0.0000 40998.06 40998.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.50 3 4 11725.35 11185 13072 11733.46 11472 12262 40998 40998 0.00%

Action Details: Tormenting Backlash

  • id:317589
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.510000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:317589
  • name:Tormenting Backlash
  • school:shadow
  • tooltip:Rooted and Silenced.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
Phoenix Flames 0 (644) 0.0% (6.0%) 14.0 21.54sec 13689 12046

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.04 0.00 0.00 0.00 1.1365 0.0000 0.00 0.00 0.00% 12045.65 12045.65

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [m]:8.42
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:1.41
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:4.21
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 644 6.0% 14.0 21.53sec 13726 0 Direct 42.0 1434 5859 4581 71.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.00 42.01 0.00 0.00 0.0000 0.0000 192236.46 192236.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 28.98% 12.18 5 21 1433.77 1019 3327 1436.48 1147 2058 17470 17470 0.00%
crit 71.02% 29.84 21 39 5858.78 2038 9895 5869.82 5252 6395 174767 174767 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3386 27.0% (27.0%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3395.73 3395.73 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.97% 0.73 0 1 2673.14 2673 2673 1950.55 0 2673 1951 1951 0.00%
crit 27.03% 0.27 0 1 5346.28 5346 5346 1445.18 0 5346 1445 1445 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1923 0 Periodic 5.0 138 508 385 66.6% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1922.95 1922.95 0.00% 320.49 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 33.40% 1.67 0 3 138.50 122 160 130.53 0 160 231 231 0.00%
crit 66.60% 3.33 2 5 508.48 243 682 511.03 387 593 1692 1692 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 307 2.8% 42.8 6.87sec 2148 1854 Direct 42.7 452 2151 2146 99.7%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.76 42.75 0.00 0.00 1.1585 0.0000 91828.31 91828.31 0.00% 1853.77 1853.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.27% 0.12 0 1 451.59 441 467 52.49 0 467 52 52 0.00%
crit 99.73% 42.63 32 52 2150.88 1058 4413 2160.28 1955 2363 91776 91776 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [d]:0.41
    combustion_phase
    [o]:10.60
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:9.57
  • if_expr:searing_touch.active
    standard_rotation
    [}]:22.64
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.5% 43.9 6.64sec 343 0 Direct 43.9 257 562 343 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.93 43.93 0.00 0.00 0.0000 0.0000 15072.48 15072.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.79% 31.53 14 50 257.14 253 268 257.10 254 262 8108 8108 0.00%
crit 28.21% 12.39 4 24 562.08 506 644 562.19 506 632 6965 6965 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Venthyr_Nadjia
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Nadjia
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 188.22sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [f]:2.00
  • if_expr:buff.combustion.up
Combustion 3.6 94.62sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.59 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [j]:3.60
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.4 51.16sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.42 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [V]:4.41
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Nadjia
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Nadjia
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [e]:1.00
Rune of Power 6.4 47.36sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.44 0.00 0.00 0.00 1.1875 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Z]:6.46
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 94.41sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.61 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 188.1sec 188.1sec 12.0sec 8.13% 8.35% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:184.4s / 192.1s
  • trigger_min/max:184.4s / 192.1s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.13%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.56% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.56%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 94.6sec 94.6sec 11.8sec 14.15% 0.00% 81.2 (81.2) 3.5

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:90.5s / 98.6s
  • trigger_min/max:90.5s / 98.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 12.0s

Stack Uptimes

  • combustion_1:14.15%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.0 0.0 44.6sec 44.6sec 19.5sec 45.91% 0.00% 0.0 (0.0) 6.7

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.6s
  • trigger_min/max:30.0s / 68.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:45.91%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Euphoria 3.3 0.0 80.0sec 80.0sec 9.7sec 10.83% 0.00% 0.0 (0.0) 3.1

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_euphoria
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:80.0s / 80.0s
  • trigger_min/max:80.0s / 80.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • euphoria_1:10.83%

Spelldata

  • id:331937
  • name:Euphoria
  • tooltip:Filled with the thrill of battle, increasing Haste by $w1%.
  • description:{$@spelldesc331586=While in combat, you gain a stack of Thrill Seeker every $t1 sec, or {$s1=4} stacks on killing an enemy. At {$331939u=40} stacks Thrill Seeker is consumed to grant you Euphoria, increasing your Haste by {$331937s1=20}% for {$331937d=10 seconds}. Thrill Seeker decays rapidly while you are not in combat.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.4s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 94.4sec 94.4sec 14.7sec 17.73% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:90.0s / 99.0s
  • trigger_min/max:90.0s / 99.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.73%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 51.5 0.0 5.9sec 5.9sec 1.8sec 30.46% 48.59% 0.0 (0.0) 1.6

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 24.7s
  • trigger_min/max:0.6s / 24.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:30.46%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 48.7 0.0 6.2sec 6.2sec 1.0sec 15.40% 58.72% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.8s
  • trigger_min/max:0.9s / 32.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:15.40%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.6 17.0 94.6sec 13.0sec 15.8sec 18.91% 0.00% 13.4 (13.4) 3.5

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.5s / 98.6s
  • trigger_min/max:0.5s / 88.2s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 17.0s

Stack Uptimes

  • infernal_cascade_1:0.75%
  • infernal_cascade_2:18.16%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 0.0sec 0.0sec 25.0sec 8.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.47%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.0 0.0 30.5sec 30.5sec 11.8sec 39.34% 0.00% 0.0 (0.0) 9.6

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 48.8s
  • trigger_min/max:13.1s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:39.34%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 94.4sec 94.4sec 3.5sec 4.19% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 99.0s
  • trigger_min/max:90.0s / 99.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:4.19%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.4s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Thrill Seeker 4.3 144.8 80.0sec 2.0sec 67.6sec 97.10% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_thrill_seeker
  • max_stacks:40
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:80.0s / 80.0s
  • trigger_min/max:2.0s / 2.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 78.0s

Stack Uptimes

  • thrill_seeker_1:2.87%
  • thrill_seeker_2:2.84%
  • thrill_seeker_3:2.81%
  • thrill_seeker_4:2.79%
  • thrill_seeker_5:2.76%
  • thrill_seeker_6:2.74%
  • thrill_seeker_7:2.72%
  • thrill_seeker_8:2.70%
  • thrill_seeker_9:2.67%
  • thrill_seeker_10:2.65%
  • thrill_seeker_11:2.63%
  • thrill_seeker_12:2.60%
  • thrill_seeker_13:2.58%
  • thrill_seeker_14:2.56%
  • thrill_seeker_15:2.55%
  • thrill_seeker_16:2.53%
  • thrill_seeker_17:2.50%
  • thrill_seeker_18:2.48%
  • thrill_seeker_19:2.45%
  • thrill_seeker_20:2.43%
  • thrill_seeker_21:2.42%
  • thrill_seeker_22:2.41%
  • thrill_seeker_23:2.40%
  • thrill_seeker_24:2.39%
  • thrill_seeker_25:2.38%
  • thrill_seeker_26:2.36%
  • thrill_seeker_27:2.36%
  • thrill_seeker_28:2.35%
  • thrill_seeker_29:2.34%
  • thrill_seeker_30:2.33%
  • thrill_seeker_31:2.31%
  • thrill_seeker_32:2.30%
  • thrill_seeker_33:2.30%
  • thrill_seeker_34:2.29%
  • thrill_seeker_35:2.28%
  • thrill_seeker_36:2.26%
  • thrill_seeker_37:2.25%
  • thrill_seeker_38:2.25%
  • thrill_seeker_39:2.24%

Spelldata

  • id:331939
  • name:Thrill Seeker
  • tooltip:At {$u=40} stacks, you will gain Euphoria.
  • description:{$@spelldesc331586=While in combat, you gain a stack of Thrill Seeker every $t1 sec, or {$s1=4} stacks on killing an enemy. At {$331939u=40} stacks Thrill Seeker is consumed to grant you Euphoria, increasing your Haste by {$331937s1=20}% for {$331937d=10 seconds}. Thrill Seeker decays rapidly while you are not in combat.}
  • max_stacks:40
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.4s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.4s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 51.5 41.0 63.0 5.9s 0.6s 24.7s
Heating Up removed 0.8 0.0 4.0 83.9s 8.4s 224.3s
Heating Up converted with Fire Blast 19.7 15.0 27.0 15.5s 1.0s 47.9s
Hot Streak procs 48.7 38.0 60.0 6.2s 0.9s 32.8s
Hot Streak spells used 106.8 85.0 127.0 2.8s 0.0s 21.6s
Hot Streak spell crits 101.9 80.0 123.0 2.9s 0.0s 22.7s
Hot Streak spell crits wasted 1.7 0.0 5.0 29.2s 4.3s 161.6s
Direct Ignite applications 4.7 3.0 6.0 1.7s 0.0s 4.0s
Ignites spread to targets with existing Ignite 27.7 22.0 34.0 21.7s 0.8s 90.4s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 17.85% 15.97% 19.85% 0.8s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000179.318120.363239.810
Counterspell41.7096.37491.018197.541144.363287.037
Mirrors of Torment2.3930.0008.0688.7192.54815.007
Fire Blast0.1080.0008.5225.3192.06214.987
Rune of Power3.5920.00017.75723.19618.06227.994
Dragon's Breath4.7970.00037.77565.33943.08595.637
Combustion1.9060.0005.0716.8554.7409.986
Phoenix Flames0.4150.0006.5265.8275.5666.526

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Venthyr_Nadjia
mana_regen Mana 3420.46 239567.57 100.00% 70.04 59600.13 19.92%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 800.13 805.85 59655.6 48286.4 41988.0 50000.0
Usage Type Count Total Avg RPE APR
Venthyr_Nadjia
arcane_explosion Mana 1.1 5704.8 5000.0 5180.7 0.8
combustion Mana 3.7 18466.0 5000.0 5147.9 0.0
counterspell Mana 4.5 4530.7 1000.0 1025.1 0.0
dragons_breath Mana 13.7 27482.6 2000.0 2053.5 3.2
fire_blast Mana 50.4 25204.8 500.0 513.5 10.6
flamestrike Mana 103.0 128708.5 1250.0 1283.3 14.2
frostbolt Mana 7.2 7230.5 1000.0 1026.4 1.6
mirrors_of_torment Mana 3.7 7459.4 2000.0 2058.6 8.6
scorch Mana 43.9 21961.9 500.0 513.6 4.2

Statistics & Data Analysis

Fight Length
Venthyr_Nadjia Fight Length
Count 603
Mean 299.32
Minimum 240.36
Maximum 359.81
Spread ( max - min ) 119.45
Range [ ( max - min ) / 2 * 100% ] 19.95%
Standard Deviation 35.4668
5th Percentile 244.47
95th Percentile 354.68
( 95th Percentile - 5th Percentile ) 110.20
Mean Distribution
Standard Deviation 1.4443
95.00% Confidence Interval ( 296.49 - 302.15 )
Normalized 95.00% Confidence Interval ( 99.05% - 100.95% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 540
0.1% Error 53936
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1074
DPS
Venthyr_Nadjia Damage Per Second
Count 603
Mean 10796.95
Minimum 10203.51
Maximum 11551.11
Spread ( max - min ) 1347.60
Range [ ( max - min ) / 2 * 100% ] 6.24%
Standard Deviation 258.6840
5th Percentile 10384.40
95th Percentile 11225.35
( 95th Percentile - 5th Percentile ) 840.95
Mean Distribution
Standard Deviation 10.5344
95.00% Confidence Interval ( 10776.30 - 10817.60 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 23
0.1% Error 2206
0.1 Scale Factor Error with Delta=300 572
0.05 Scale Factor Error with Delta=300 2285
0.01 Scale Factor Error with Delta=300 57125
Priority Target DPS
Venthyr_Nadjia Priority Target Damage Per Second
Count 603
Mean 4845.64
Minimum 4560.17
Maximum 5195.75
Spread ( max - min ) 635.58
Range [ ( max - min ) / 2 * 100% ] 6.56%
Standard Deviation 122.0975
5th Percentile 4658.60
95th Percentile 5045.15
( 95th Percentile - 5th Percentile ) 386.55
Mean Distribution
Standard Deviation 4.9722
95.00% Confidence Interval ( 4835.90 - 4855.39 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2439
0.1 Scale Factor Error with Delta=300 128
0.05 Scale Factor Error with Delta=300 510
0.01 Scale Factor Error with Delta=300 12727
DPS(e)
Venthyr_Nadjia Damage Per Second (Effective)
Count 603
Mean 10796.95
Minimum 10203.51
Maximum 11551.11
Spread ( max - min ) 1347.60
Range [ ( max - min ) / 2 * 100% ] 6.24%
Damage
Venthyr_Nadjia Damage
Count 603
Mean 3221693.31
Minimum 2659667.94
Maximum 3781747.64
Spread ( max - min ) 1122079.69
Range [ ( max - min ) / 2 * 100% ] 17.41%
DTPS
Venthyr_Nadjia Damage Taken Per Second
Count 603
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Venthyr_Nadjia Healing Per Second
Count 603
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Venthyr_Nadjia Healing Per Second (Effective)
Count 603
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Venthyr_Nadjia Heal
Count 603
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Venthyr_Nadjia Healing Taken Per Second
Count 603
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Venthyr_Nadjia Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Venthyr_NadjiaTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Venthyr_Nadjia Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
R 3.65 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
S 3.41 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 3.62 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 3.58 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
V 4.41 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
W 1.11 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
X 7.08 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Y 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Z 6.46 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
a 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
b 20.93 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
c 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
d 0.41 scorch
actions.combustion_cooldowns
# count action,conditions
e 1.00 potion
0.00 blood_fury
f 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
g 3.62 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
h 20.66 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
i 0.00 call_action_list,name=active_talents
j 3.60 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
k 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
l 19.90 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
m 8.42 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
n 3.48 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
o 10.60 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
p 1.33 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
q 10.98 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 3.49 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 1.41 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 9.57 scorch,if=searing_touch.active
v 3.27 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 18.58 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
x 17.45 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 0.62 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 4.21 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
| 8.78 dragons_breath,if=active_enemies>1
} 22.64 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
~ 29.94 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Venthyr_Nadjia 50000.0/50000: 100% mana
Pre precombat 1 food Venthyr_Nadjia 50000.0/50000: 100% mana
Pre precombat 2 augmentation Venthyr_Nadjia 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R mirrors_of_torment Fluffy_Pillow 49000.0/50000: 98% mana
0:00.810 default S fire_blast Fluffy_Pillow 49810.0/50000: 100% mana
0:01.233 default X frostbolt Fluffy_Pillow 47733.0/50000: 95% mana bloodlust, heating_up
0:02.499 combustion_cooldowns e potion Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, thrill_seeker
0:02.499 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, thrill_seeker, potion_of_spectral_intellect
0:02.499 default T use_item_soul_igniter Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, thrill_seeker, gladiators_badge, potion_of_spectral_intellect
0:02.499 combustion_phase n flamestrike Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, soul_ignition, thrill_seeker, gladiators_badge, potion_of_spectral_intellect
0:04.033 combustion_phase j combustion Fluffy_Pillow 49533.0/50000: 99% mana bloodlust, heating_up, disciplinary_command, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.033 combustion_phase h fire_blast Fluffy_Pillow 44533.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.708 combustion_cooldowns f berserking Fluffy_Pillow 43458.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.708 combustion_phase l flamestrike Fluffy_Pillow 43458.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.708 combustion_phase h fire_blast Fluffy_Pillow 42208.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:05.571 default U cancel_buff Fluffy_Pillow 42571.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:05.571 combustion_phase m phoenix_flames Fluffy_Pillow 42571.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:06.435 combustion_phase l flamestrike Fluffy_Pillow 43435.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(3), gladiators_badge, potion_of_spectral_intellect
0:07.300 combustion_phase m phoenix_flames Fluffy_Pillow 43050.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(3), gladiators_badge, potion_of_spectral_intellect
0:07.791 combustion_phase h fire_blast Fluffy_Pillow 43541.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(3), gladiators_badge, potion_of_spectral_intellect
0:08.164 combustion_phase l flamestrike Fluffy_Pillow 43414.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:08.842 combustion_phase h fire_blast Fluffy_Pillow 42842.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:09.029 combustion_phase m phoenix_flames Fluffy_Pillow 42529.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:09.892 combustion_phase l flamestrike Fluffy_Pillow 43392.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:10.756 combustion_phase o scorch Fluffy_Pillow 43006.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(5), gladiators_badge, potion_of_spectral_intellect
0:11.140 combustion_phase h fire_blast Fluffy_Pillow 43390.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(5), gladiators_badge, potion_of_spectral_intellect
0:11.621 combustion_phase o scorch Fluffy_Pillow 42871.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(5), gladiators_badge, potion_of_spectral_intellect
0:12.485 combustion_phase l flamestrike Fluffy_Pillow 43235.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(6), gladiators_badge, potion_of_spectral_intellect
0:13.346 combustion_phase o scorch Fluffy_Pillow 42846.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(6), gladiators_badge, potion_of_spectral_intellect
0:14.209 combustion_phase o scorch Fluffy_Pillow 43209.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.073 combustion_phase l flamestrike Fluffy_Pillow 43573.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.073 combustion_phase h fire_blast Fluffy_Pillow 42323.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.936 combustion_phase l flamestrike Fluffy_Pillow 42686.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.936 combustion_phase h fire_blast Fluffy_Pillow 41436.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:16.799 default Z rune_of_power Fluffy_Pillow 41799.0/50000: 84% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), thrill_seeker(8), gladiators_badge, potion_of_spectral_intellect
0:17.749 rop_phase v dragons_breath Fluffy_Pillow 42749.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(8), potion_of_spectral_intellect
0:18.699 rop_phase w flamestrike Fluffy_Pillow 41699.0/50000: 83% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(9), potion_of_spectral_intellect
0:20.908 rop_phase w flamestrike Fluffy_Pillow 42658.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(10), potion_of_spectral_intellect
0:23.117 rop_phase w flamestrike Fluffy_Pillow 43617.0/50000: 87% mana bloodlust, rune_of_power, thrill_seeker(11), potion_of_spectral_intellect
0:25.327 rop_phase w flamestrike Fluffy_Pillow 44577.0/50000: 89% mana bloodlust, rune_of_power, thrill_seeker(12), potion_of_spectral_intellect
0:27.433 default b fire_blast Fluffy_Pillow 46683.0/50000: 93% mana bloodlust, rune_of_power, thrill_seeker(13), potion_of_spectral_intellect
0:27.537 rop_phase w flamestrike Fluffy_Pillow 45037.0/50000: 90% mana bloodlust, heating_up, rune_of_power, thrill_seeker(13)
0:29.304 default b fire_blast Fluffy_Pillow 46804.0/50000: 94% mana bloodlust, heating_up, rune_of_power, thrill_seeker(14)
0:29.746 standard_rotation x flamestrike Fluffy_Pillow 45496.0/50000: 91% mana bloodlust, hot_streak, thrill_seeker(14)
0:30.695 default W arcane_explosion Fluffy_Pillow 45195.0/50000: 90% mana bloodlust, thrill_seeker(15)
0:31.643 default X frostbolt Fluffy_Pillow 41143.0/50000: 82% mana bloodlust, thrill_seeker(15)
0:32.909 standard_rotation ~ flamestrike Fluffy_Pillow 41409.0/50000: 83% mana bloodlust, disciplinary_command, thrill_seeker(16)
0:35.118 standard_rotation ~ flamestrike Fluffy_Pillow 42368.0/50000: 85% mana bloodlust, disciplinary_command, thrill_seeker(17)
0:37.327 standard_rotation | dragons_breath Fluffy_Pillow 43327.0/50000: 87% mana bloodlust, disciplinary_command, thrill_seeker(18)
0:38.277 standard_rotation ~ flamestrike Fluffy_Pillow 42277.0/50000: 85% mana bloodlust, disciplinary_command, thrill_seeker(19)
0:40.104 default b fire_blast Fluffy_Pillow 44104.0/50000: 88% mana bloodlust, disciplinary_command, thrill_seeker(20)
0:40.485 standard_rotation ~ flamestrike Fluffy_Pillow 42735.0/50000: 85% mana bloodlust, heating_up, disciplinary_command, thrill_seeker(20)
0:42.222 default b fire_blast Fluffy_Pillow 44472.0/50000: 89% mana heating_up, disciplinary_command, thrill_seeker(21)
0:42.696 standard_rotation x flamestrike Fluffy_Pillow 43196.0/50000: 86% mana hot_streak, disciplinary_command, thrill_seeker(21)
0:43.927 standard_rotation ~ flamestrike Fluffy_Pillow 43177.0/50000: 86% mana disciplinary_command, thrill_seeker(21)
0:46.797 standard_rotation ~ flamestrike Fluffy_Pillow 44797.0/50000: 90% mana disciplinary_command, thrill_seeker(23)
0:49.667 standard_rotation z phoenix_flames Fluffy_Pillow 46417.0/50000: 93% mana disciplinary_command, thrill_seeker(24)
0:50.899 standard_rotation ~ flamestrike Fluffy_Pillow 47649.0/50000: 95% mana heating_up, disciplinary_command, thrill_seeker(25)
0:53.769 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, thrill_seeker(26)
0:56.638 standard_rotation | dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up, thrill_seeker(28)
0:57.871 standard_rotation ~ flamestrike Fluffy_Pillow 47986.0/50000: 96% mana heating_up, thrill_seeker(28)
1:00.742 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(30)
1:03.613 default Z rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(31)
1:04.348 default b fire_blast Fluffy_Pillow 49490.0/50000: 99% mana thrill_seeker(32)
1:04.845 rop_phase w flamestrike Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(32)
1:04.956 default b fire_blast Fluffy_Pillow 49598.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(32)
1:07.715 rop_phase q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(33)
1:08.947 rop_phase w flamestrike Fluffy_Pillow 48736.0/50000: 97% mana rune_of_power, thrill_seeker(34)
1:11.818 rop_phase w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, thrill_seeker(35)
1:12.630 default b fire_blast Fluffy_Pillow 49567.0/50000: 99% mana rune_of_power, thrill_seeker(36)
1:14.689 rop_phase v dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power, thrill_seeker(37)
1:15.921 rop_phase w flamestrike Fluffy_Pillow 47987.0/50000: 96% mana heating_up, rune_of_power, thrill_seeker(37)
1:18.792 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, thrill_seeker(39)
1:20.683 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, euphoria
1:21.664 standard_rotation x flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, euphoria
1:22.692 standard_rotation ~ flamestrike Fluffy_Pillow 48534.0/50000: 97% mana thrill_seeker, euphoria
1:25.086 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana thrill_seeker(2), euphoria
1:27.478 default V counterspell Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(3), euphoria
1:27.478 default X frostbolt Fluffy_Pillow 47754.0/50000: 96% mana thrill_seeker(3), euphoria
1:28.847 standard_rotation ~ flamestrike Fluffy_Pillow 48123.0/50000: 96% mana disciplinary_command, thrill_seeker(4), euphoria
1:31.241 default R mirrors_of_torment Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, thrill_seeker(5)
1:31.241 default S fire_blast Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, thrill_seeker(5)
1:32.474 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47489.0/50000: 95% mana heating_up, disciplinary_command, thrill_seeker(6)
1:32.474 default T use_item_soul_igniter Fluffy_Pillow 47489.0/50000: 95% mana heating_up, disciplinary_command, thrill_seeker(6), gladiators_badge
1:32.474 combustion_phase n flamestrike Fluffy_Pillow 47489.0/50000: 95% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(6), gladiators_badge
1:34.718 combustion_phase j combustion Fluffy_Pillow 49733.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(7), gladiators_badge
1:34.718 combustion_phase h fire_blast Fluffy_Pillow 44733.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(7), gladiators_badge
1:35.343 combustion_phase l flamestrike Fluffy_Pillow 43608.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(7), gladiators_badge
1:35.343 combustion_phase h fire_blast Fluffy_Pillow 42358.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(7), gladiators_badge
1:36.576 default U cancel_buff Fluffy_Pillow 43091.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(8), gladiators_badge
1:36.576 combustion_phase m phoenix_flames Fluffy_Pillow 43091.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(8), gladiators_badge
1:37.806 combustion_phase l flamestrike Fluffy_Pillow 44321.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(8), gladiators_badge
1:39.039 combustion_phase m phoenix_flames Fluffy_Pillow 44304.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(9), gladiators_badge
1:39.145 combustion_phase h fire_blast Fluffy_Pillow 44410.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(9), gladiators_badge
1:40.270 combustion_phase l flamestrike Fluffy_Pillow 45035.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(10), gladiators_badge
1:41.502 combustion_phase o scorch Fluffy_Pillow 45017.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(10), gladiators_badge
1:41.778 combustion_phase h fire_blast Fluffy_Pillow 45293.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(10), gladiators_badge
1:42.735 combustion_phase o scorch Fluffy_Pillow 45250.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(11), gladiators_badge
1:43.967 combustion_phase l flamestrike Fluffy_Pillow 45982.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(11), gladiators_badge
1:45.201 combustion_phase o scorch Fluffy_Pillow 45966.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(12), gladiators_badge
1:46.062 combustion_phase h fire_blast Fluffy_Pillow 46827.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(13), gladiators_badge
1:46.434 combustion_phase l flamestrike Fluffy_Pillow 46199.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(13), gladiators_badge
1:47.667 standard_rotation z phoenix_flames Fluffy_Pillow 46182.0/50000: 92% mana heating_up, disciplinary_command, infernal_cascade(2), thrill_seeker(13)
1:48.898 standard_rotation | dragons_breath Fluffy_Pillow 47413.0/50000: 95% mana infernal_cascade(2), thrill_seeker(14)
1:50.131 default Z rune_of_power Fluffy_Pillow 46646.0/50000: 93% mana infernal_cascade(2), thrill_seeker(15)
1:51.362 rop_phase w flamestrike Fluffy_Pillow 47877.0/50000: 96% mana rune_of_power, thrill_seeker(15)
1:54.233 rop_phase w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, thrill_seeker(17)
1:57.103 rop_phase w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, thrill_seeker(18)
1:58.077 default b fire_blast Fluffy_Pillow 49728.0/50000: 99% mana rune_of_power, thrill_seeker(19)
1:59.493 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, thrill_seeker(19)
1:59.974 default X frostbolt Fluffy_Pillow 48731.0/50000: 97% mana hot_streak, rune_of_power, thrill_seeker(19)
2:01.617 default V counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(20)
2:01.617 rop_phase q flamestrike Fluffy_Pillow 48005.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command, thrill_seeker(20)
2:02.849 rop_phase w flamestrike Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power, disciplinary_command, thrill_seeker(21)
2:05.718 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, thrill_seeker(22)
2:08.589 standard_rotation | dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, thrill_seeker(24)
2:09.821 standard_rotation ~ flamestrike Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command, thrill_seeker(24)
2:12.692 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, thrill_seeker(26)
2:14.450 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, thrill_seeker(27)
2:15.081 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, thrill_seeker(27)
2:15.563 standard_rotation x flamestrike Fluffy_Pillow 48732.0/50000: 97% mana hot_streak, disciplinary_command, thrill_seeker(27)
2:16.797 standard_rotation ~ flamestrike Fluffy_Pillow 48716.0/50000: 97% mana disciplinary_command, thrill_seeker(28)
2:19.669 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, thrill_seeker(29)
2:22.541 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana thrill_seeker(31)
2:25.412 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(32)
2:28.283 standard_rotation | dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(34)
2:29.516 standard_rotation ~ flamestrike Fluffy_Pillow 47988.0/50000: 96% mana thrill_seeker(34)
2:32.387 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(36)
2:35.258 standard_rotation z phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(37)
2:36.491 default Z rune_of_power Fluffy_Pillow 49988.0/50000: 100% mana thrill_seeker(38)
2:37.723 rop_phase w flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, thrill_seeker(38)
2:37.723 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, thrill_seeker(38)
2:39.101 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, thrill_seeker(39)
2:40.594 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power, euphoria
2:41.622 rop_phase w flamestrike Fluffy_Pillow 48533.0/50000: 97% mana rune_of_power, euphoria
2:44.015 rop_phase w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, thrill_seeker(2), euphoria
2:46.068 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, thrill_seeker(3), euphoria
2:46.407 rop_phase v dragons_breath Fluffy_Pillow 48589.0/50000: 97% mana heating_up, rune_of_power, thrill_seeker(3), euphoria
2:46.580 default b fire_blast Fluffy_Pillow 46762.0/50000: 94% mana heating_up, rune_of_power, thrill_seeker(3), euphoria
2:47.433 rop_phase q flamestrike Fluffy_Pillow 47115.0/50000: 94% mana hot_streak, rune_of_power, thrill_seeker(3), euphoria
2:48.459 rop_phase w flamestrike Fluffy_Pillow 46891.0/50000: 94% mana rune_of_power, thrill_seeker(4), euphoria
2:50.852 standard_rotation ~ flamestrike Fluffy_Pillow 48034.0/50000: 96% mana thrill_seeker(5)
2:53.724 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana thrill_seeker(6)
2:56.594 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(8)
2:59.464 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(9)
3:02.334 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(11)
3:05.205 default V counterspell Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(12)
3:05.205 default X frostbolt Fluffy_Pillow 47755.0/50000: 96% mana thrill_seeker(12)
3:06.849 default R mirrors_of_torment Fluffy_Pillow 48399.0/50000: 97% mana disciplinary_command, thrill_seeker(13)
3:06.849 default S fire_blast Fluffy_Pillow 48399.0/50000: 97% mana disciplinary_command, thrill_seeker(13)
3:08.083 standard_rotation | dragons_breath Fluffy_Pillow 47133.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(14)
3:09.317 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 46367.0/50000: 93% mana heating_up, disciplinary_command, thrill_seeker(14)
3:09.317 default T use_item_soul_igniter Fluffy_Pillow 46367.0/50000: 93% mana heating_up, disciplinary_command, thrill_seeker(14), gladiators_badge
3:09.317 combustion_phase n flamestrike Fluffy_Pillow 46367.0/50000: 93% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(14), gladiators_badge
3:11.538 combustion_phase j combustion Fluffy_Pillow 48588.0/50000: 97% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(15), gladiators_badge
3:11.538 combustion_phase h fire_blast Fluffy_Pillow 43588.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(15), gladiators_badge
3:12.186 combustion_cooldowns f berserking Fluffy_Pillow 42486.0/50000: 85% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(16), gladiators_badge
3:12.186 combustion_phase l flamestrike Fluffy_Pillow 42486.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(16), gladiators_badge
3:12.186 combustion_phase h fire_blast Fluffy_Pillow 41236.0/50000: 82% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(16), gladiators_badge
3:13.306 default U cancel_buff Fluffy_Pillow 41856.0/50000: 84% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(16), gladiators_badge
3:13.306 combustion_phase m phoenix_flames Fluffy_Pillow 41856.0/50000: 84% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(16), gladiators_badge
3:14.426 combustion_phase l flamestrike Fluffy_Pillow 42976.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(17), gladiators_badge
3:15.546 combustion_phase m phoenix_flames Fluffy_Pillow 42846.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(17), gladiators_badge
3:15.856 combustion_phase h fire_blast Fluffy_Pillow 43156.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(17), gladiators_badge
3:16.665 combustion_phase l flamestrike Fluffy_Pillow 43465.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(18), gladiators_badge
3:17.786 combustion_phase o scorch Fluffy_Pillow 43336.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(18), gladiators_badge
3:18.584 combustion_phase h fire_blast Fluffy_Pillow 44134.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(19), gladiators_badge
3:18.906 combustion_phase o scorch Fluffy_Pillow 43456.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(19), gladiators_badge
3:20.027 combustion_phase l flamestrike Fluffy_Pillow 44077.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(20), gladiators_badge
3:20.876 combustion_phase h fire_blast Fluffy_Pillow 43676.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(20), gladiators_badge
3:21.149 combustion_phase l flamestrike Fluffy_Pillow 43449.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(20), gladiators_badge
3:22.268 combustion_phase o scorch Fluffy_Pillow 43318.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(21), gladiators_badge
3:22.369 combustion_phase h fire_blast Fluffy_Pillow 43419.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(21), gladiators_badge
3:23.387 default d scorch Fluffy_Pillow 43437.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(21), gladiators_badge
3:24.507 default Z rune_of_power Fluffy_Pillow 44057.0/50000: 88% mana hot_streak, disciplinary_command, infernal_cascade(2), thrill_seeker(22)
3:25.740 rop_phase q flamestrike Fluffy_Pillow 45290.0/50000: 91% mana hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(22)
3:26.975 rop_phase v dragons_breath Fluffy_Pillow 45275.0/50000: 91% mana rune_of_power, infernal_cascade(2), thrill_seeker(23)
3:28.209 rop_phase w flamestrike Fluffy_Pillow 44509.0/50000: 89% mana rune_of_power, thrill_seeker(24)
3:31.078 rop_phase w flamestrike Fluffy_Pillow 46128.0/50000: 92% mana rune_of_power, thrill_seeker(25)
3:33.950 rop_phase w flamestrike Fluffy_Pillow 47750.0/50000: 96% mana rune_of_power, thrill_seeker(26)
3:36.820 default V counterspell Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, thrill_seeker(28)
3:36.820 default X frostbolt Fluffy_Pillow 47754.0/50000: 96% mana rune_of_power, thrill_seeker(28)
3:38.463 standard_rotation z phoenix_flames Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command, thrill_seeker(29)
3:38.566 default b fire_blast Fluffy_Pillow 48500.0/50000: 97% mana disciplinary_command, thrill_seeker(29)
3:39.697 standard_rotation ~ flamestrike Fluffy_Pillow 49131.0/50000: 98% mana hot_streak, disciplinary_command, thrill_seeker(29)
3:40.929 standard_rotation ~ flamestrike Fluffy_Pillow 49113.0/50000: 98% mana disciplinary_command, thrill_seeker(30)
3:43.799 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, thrill_seeker(31)
3:46.670 standard_rotation | dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, thrill_seeker(33)
3:46.770 default b fire_blast Fluffy_Pillow 46855.0/50000: 94% mana disciplinary_command, thrill_seeker(33)
3:47.279 default b fire_blast Fluffy_Pillow 46864.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(33)
3:47.902 standard_rotation x flamestrike Fluffy_Pillow 46987.0/50000: 94% mana hot_streak, disciplinary_command, thrill_seeker(33)
3:49.134 standard_rotation ~ flamestrike Fluffy_Pillow 46969.0/50000: 94% mana disciplinary_command, thrill_seeker(34)
3:52.005 standard_rotation ~ flamestrike Fluffy_Pillow 48590.0/50000: 97% mana disciplinary_command, thrill_seeker(36)
3:54.875 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, thrill_seeker(37)
3:57.744 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, thrill_seeker(38)
4:00.615 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana euphoria
4:02.626 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana thrill_seeker, euphoria
4:03.007 standard_rotation } scorch Fluffy_Pillow 48631.0/50000: 97% mana heating_up, thrill_seeker, euphoria
4:04.036 standard_rotation } scorch Fluffy_Pillow 49160.0/50000: 98% mana heating_up, thrill_seeker(2), euphoria
4:05.064 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, thrill_seeker(2), euphoria
4:06.092 standard_rotation | dragons_breath Fluffy_Pillow 49283.0/50000: 99% mana heating_up, thrill_seeker(3), euphoria
4:07.118 standard_rotation } scorch Fluffy_Pillow 48309.0/50000: 97% mana heating_up, thrill_seeker(3), euphoria
4:08.147 standard_rotation } scorch Fluffy_Pillow 48838.0/50000: 98% mana heating_up, thrill_seeker(4), euphoria
4:09.174 standard_rotation x flamestrike Fluffy_Pillow 49365.0/50000: 99% mana hot_streak, thrill_seeker(4), euphoria
4:10.202 standard_rotation } scorch Fluffy_Pillow 49143.0/50000: 98% mana heating_up, thrill_seeker(5)
4:11.436 default Z rune_of_power Fluffy_Pillow 49506.0/50000: 99% mana heating_up, thrill_seeker(5)
4:12.668 rop_phase q flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, thrill_seeker(6)
4:12.668 default b fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, thrill_seeker(6)
4:13.205 rop_phase r fire_blast Fluffy_Pillow 48787.0/50000: 98% mana heating_up, rune_of_power, thrill_seeker(6)
4:13.901 rop_phase q flamestrike Fluffy_Pillow 48983.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(6)
4:15.133 rop_phase u scorch Fluffy_Pillow 48965.0/50000: 98% mana rune_of_power, thrill_seeker(7)
4:16.366 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, thrill_seeker(8)
4:17.597 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(8)
4:18.829 rop_phase q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, thrill_seeker(9)
4:20.062 rop_phase u scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(10)
4:21.293 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(10)
4:22.526 rop_phase q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, thrill_seeker(11)
4:22.631 rop_phase r fire_blast Fluffy_Pillow 48360.0/50000: 97% mana heating_up, rune_of_power, thrill_seeker(11)
4:23.756 rop_phase q flamestrike Fluffy_Pillow 48985.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(11)
4:24.987 standard_rotation | dragons_breath Fluffy_Pillow 48966.0/50000: 98% mana thrill_seeker(12)
4:26.220 standard_rotation } scorch Fluffy_Pillow 48199.0/50000: 96% mana thrill_seeker(13)
4:27.453 standard_rotation } scorch Fluffy_Pillow 48932.0/50000: 98% mana thrill_seeker(13)
4:28.686 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, thrill_seeker(14)
4:29.918 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, thrill_seeker(14)
4:31.150 standard_rotation z phoenix_flames Fluffy_Pillow 49486.0/50000: 99% mana heating_up, thrill_seeker(15)
4:32.382 standard_rotation x flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, thrill_seeker(16)
4:33.614 standard_rotation } scorch Fluffy_Pillow 49982.0/50000: 100% mana thrill_seeker(16)
4:34.847 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana thrill_seeker(17)
4:36.079 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, thrill_seeker(18)
4:37.313 standard_rotation x flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, thrill_seeker(18)
4:38.545 default V counterspell Fluffy_Pillow 49488.0/50000: 99% mana heating_up, thrill_seeker(19)
4:38.545 default X frostbolt Fluffy_Pillow 48488.0/50000: 97% mana heating_up, thrill_seeker(19)
4:40.187 standard_rotation } scorch Fluffy_Pillow 49004.0/50000: 98% mana heating_up, disciplinary_command, thrill_seeker(20)
4:41.419 default R mirrors_of_torment Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(20)
4:42.651 standard_rotation x flamestrike Fluffy_Pillow 48004.0/50000: 96% mana hot_streak, disciplinary_command, thrill_seeker(21)
4:43.885 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47988.0/50000: 96% mana disciplinary_command, thrill_seeker(21)
4:43.885 default T use_item_soul_igniter Fluffy_Pillow 47988.0/50000: 96% mana disciplinary_command, thrill_seeker(21), gladiators_badge
4:43.885 combustion_phase n flamestrike Fluffy_Pillow 47988.0/50000: 96% mana disciplinary_command, soul_ignition, thrill_seeker(21), gladiators_badge
4:46.109 combustion_phase j combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, thrill_seeker(23), gladiators_badge
4:46.109 combustion_phase h fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(23), gladiators_badge
4:46.620 combustion_phase h fire_blast Fluffy_Pillow 45011.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(23), gladiators_badge
4:46.755 default U cancel_buff Fluffy_Pillow 43396.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(23), gladiators_badge
4:46.755 combustion_phase l flamestrike Fluffy_Pillow 43396.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(23), gladiators_badge
4:47.988 combustion_phase m phoenix_flames Fluffy_Pillow 43379.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(23), gladiators_badge
4:49.221 combustion_phase m phoenix_flames Fluffy_Pillow 44612.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(24), gladiators_badge
4:50.452 combustion_phase l flamestrike Fluffy_Pillow 45843.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(25), gladiators_badge
4:50.452 combustion_phase h fire_blast Fluffy_Pillow 44593.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(25), gladiators_badge
4:51.683 combustion_phase o scorch Fluffy_Pillow 45324.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(25), gladiators_badge
4:52.916 combustion_phase o scorch Fluffy_Pillow 46057.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(26), gladiators_badge
4:54.149 combustion_phase l flamestrike Fluffy_Pillow 46790.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(27), gladiators_badge
4:54.149 combustion_phase h fire_blast Fluffy_Pillow 45540.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(27), gladiators_badge
4:55.381 combustion_phase l flamestrike Fluffy_Pillow 46272.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(27), gladiators_badge
4:56.157 combustion_phase h fire_blast Fluffy_Pillow 45798.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(28), gladiators_badge
4:56.613 combustion_phase o scorch Fluffy_Pillow 45754.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(28), gladiators_badge
4:57.845 combustion_phase p dragons_breath Fluffy_Pillow 46486.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(28), gladiators_badge
4:59.078 default Z rune_of_power Fluffy_Pillow 45719.0/50000: 91% mana hot_streak, disciplinary_command, infernal_cascade(2), thrill_seeker(29)
5:00.309 rop_phase q flamestrike Fluffy_Pillow 46950.0/50000: 94% mana hot_streak, rune_of_power, infernal_cascade(2), thrill_seeker(30)
5:01.541 rop_phase u scorch Fluffy_Pillow 46932.0/50000: 94% mana rune_of_power, thrill_seeker(30)
5:01.541 rop_phase r fire_blast Fluffy_Pillow 46932.0/50000: 94% mana rune_of_power, thrill_seeker(30)
5:02.774 rop_phase u scorch Fluffy_Pillow 47165.0/50000: 94% mana heating_up, rune_of_power, thrill_seeker(31)
5:04.007 rop_phase q flamestrike Fluffy_Pillow 47898.0/50000: 96% mana hot_streak, rune_of_power, thrill_seeker(32)
5:05.240 rop_phase u scorch Fluffy_Pillow 47881.0/50000: 96% mana heating_up, rune_of_power, thrill_seeker(32)
5:06.472 rop_phase t phoenix_flames Fluffy_Pillow 48613.0/50000: 97% mana heating_up, rune_of_power, thrill_seeker(33)
5:07.705 rop_phase q flamestrike Fluffy_Pillow 49846.0/50000: 100% mana hot_streak, rune_of_power, thrill_seeker(33)
5:08.937 default X frostbolt Fluffy_Pillow 49828.0/50000: 100% mana rune_of_power, thrill_seeker(34)
5:10.581 default V counterspell Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power, thrill_seeker(35)
5:10.581 rop_phase u scorch Fluffy_Pillow 48006.0/50000: 96% mana rune_of_power, disciplinary_command, thrill_seeker(35)
5:10.581 rop_phase r fire_blast Fluffy_Pillow 48006.0/50000: 96% mana rune_of_power, disciplinary_command, thrill_seeker(35)
5:11.813 rop_phase u scorch Fluffy_Pillow 48238.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command, thrill_seeker(35)
5:13.046 standard_rotation x flamestrike Fluffy_Pillow 48971.0/50000: 98% mana hot_streak, disciplinary_command, thrill_seeker(36)
5:14.280 standard_rotation } scorch Fluffy_Pillow 48955.0/50000: 98% mana heating_up, disciplinary_command, thrill_seeker(37)
5:15.060 default b fire_blast Fluffy_Pillow 49654.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(37)
5:15.512 standard_rotation x flamestrike Fluffy_Pillow 49187.0/50000: 98% mana hot_streak, disciplinary_command, thrill_seeker(37)
5:16.743 standard_rotation | dragons_breath Fluffy_Pillow 49168.0/50000: 98% mana heating_up, disciplinary_command, thrill_seeker(38)
5:17.976 standard_rotation } scorch Fluffy_Pillow 48401.0/50000: 97% mana heating_up, disciplinary_command, thrill_seeker(38)
5:19.207 standard_rotation } scorch Fluffy_Pillow 49132.0/50000: 98% mana heating_up, disciplinary_command, thrill_seeker(39)
5:20.440 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command, euphoria
5:21.467 standard_rotation } scorch Fluffy_Pillow 49282.0/50000: 99% mana heating_up, disciplinary_command, euphoria
5:22.494 default b fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker, euphoria
5:22.707 standard_rotation x flamestrike Fluffy_Pillow 49217.0/50000: 98% mana hot_streak, disciplinary_command, thrill_seeker, euphoria
5:23.735 standard_rotation } scorch Fluffy_Pillow 48995.0/50000: 98% mana disciplinary_command, thrill_seeker, euphoria
5:24.762 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command, thrill_seeker(2), euphoria
5:25.788 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(2), euphoria
5:26.815 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, thrill_seeker(3), euphoria
5:27.842 standard_rotation } scorch Fluffy_Pillow 49281.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(3), euphoria
5:28.870 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(4), euphoria
5:29.898 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command, thrill_seeker(4), euphoria
5:30.925 standard_rotation z phoenix_flames Fluffy_Pillow 49282.0/50000: 99% mana heating_up, thrill_seeker(5)
5:32.156 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana thrill_seeker(6)
5:33.388 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana thrill_seeker(6)
5:34.620 standard_rotation | dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up, thrill_seeker(7)
5:35.974 standard_rotation x flamestrike Fluffy_Pillow 48858.0/50000: 98% mana hot_streak, thrill_seeker(7)
5:37.206 standard_rotation } scorch Fluffy_Pillow 48840.0/50000: 98% mana thrill_seeker(8)
5:38.440 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana thrill_seeker(9)
5:39.670 standard_rotation } scorch Fluffy_Pillow 49502.0/50000: 99% mana heating_up, thrill_seeker(9)
5:40.903 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, thrill_seeker(10)
5:42.135 standard_rotation } scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, thrill_seeker(11)
5:43.367 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, thrill_seeker(11)
5:44.599 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, thrill_seeker(12)
5:45.832 default Z rune_of_power Fluffy_Pillow 49487.0/50000: 99% mana heating_up, thrill_seeker(12)
5:45.832 default b fire_blast Fluffy_Pillow 49487.0/50000: 99% mana heating_up, thrill_seeker(12)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Venthyr_Nadjia"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=venthyr
soulbind=331586/master_flame:6/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Venthyr_Nadjia_DD : 10412 dps, 4809 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10412.0 10412.0 20.4 / 0.196% 967.2 / 9.3% 12.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
805.9 800.1 Mana 0.00% 52.1 100.9% 100%
Talents
Venthyr
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Venthyr_Nadjia_DD 10412
Arcane Explosion 15 0.1% 1.1 285.66sec 4007 4122 Direct 3.3 1040 2087 1338 28.4%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.10 3.30 0.00 0.00 0.9726 0.0000 4410.67 4410.67 0.00% 4122.12 4122.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.56% 2.36 0 8 1040.43 985 1506 1011.68 0 1484 2454 2454 0.00%
crit 28.44% 0.94 0 5 2086.79 1970 3012 1338.46 0 3012 1957 1957 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [W]:1.11
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 222 2.1% 3.7 94.69sec 18374 0 Direct 10.9 4440 10638 6207 28.4%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.67 10.86 0.00 0.00 0.0000 0.0000 67342.57 67342.57 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.56% 7.77 1 12 4439.70 4101 4825 4439.97 4248 4811 34494 34494 0.00%
crit 28.44% 3.09 0 9 10637.93 9843 11580 10355.90 0 11577 32848 32848 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 295 2.8% 13.6 21.66sec 6577 5681 Direct 40.8 1370 3694 2189 35.3%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.59 40.78 0.00 0.00 1.1577 0.0000 89392.24 89392.24 0.00% 5681.11 5681.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.67% 26.37 13 39 1370.39 1142 2475 1370.34 1192 1586 36120 36120 0.00%
crit 35.33% 14.41 3 28 3694.45 2285 5983 3649.11 2542 4767 53272 53272 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [p]:1.31
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [v]:3.35
  • if_expr:active_enemies>2
    standard_rotation
    [|]:8.93
  • if_expr:active_enemies>1
Eternal Insight 45 0.4% 21.7 13.18sec 635 0 Direct 21.7 478 1043 634 27.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.65 21.65 0.00 0.00 0.0000 0.0000 13740.36 13740.36 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.25% 15.64 6 27 477.81 460 503 477.76 463 492 7475 7475 0.00%
crit 27.75% 6.01 1 16 1042.92 921 1206 1042.90 921 1206 6266 6266 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 917 8.8% 49.6 6.13sec 5593 0 Direct 49.6 0 5597 5597 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.58 49.58 0.00 0.00 0.0000 0.0000 277330.25 277330.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.58 40 58 5596.85 3200 8969 5593.12 5381 5797 277330 277330 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:3.41
  • if_expr:action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
    default
    [b]:21.04
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [h]:20.95
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [r]:3.50
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:0.69
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3211 (5799) 30.8% (55.7%) 101.4 2.95sec 17293 8930 Direct 304.2 (3295.9) 1613 5154 3196 44.6% (44.6%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 101.40 304.21 0.00 0.00 1.9365 0.0000 971334.91 971334.91 0.00% 8930.16 8930.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.37% 168.45 121 218 1613.36 1372 2994 1613.44 1558 1664 271780 271780 0.00%
crit 44.63% 135.76 102 168 5154.33 2744 7923 5157.10 4835 5530 699555 699555 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [l]:20.13
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [n]:3.56
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [q]:11.15
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [w]:18.71
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [x]:17.71
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [~]:30.16
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2588 24.8% 997.2 0.30sec 784 0 Periodic 2991.7 139 434 262 41.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 997.23 0.00 0.00 2991.69 0.0000 0.0000 782263.40 782263.40 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.54% 1751.35 1360 2137 139.25 118 257 139.29 137 142 243886 243886 0.00%
crit 41.46% 1240.34 1007 1466 434.21 235 679 434.21 420 449 538378 538378 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 39 0.4% 7.1 44.85sec 1650 1095 Direct 7.1 1178 2840 1655 28.5%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.15 7.13 0.00 0.00 1.5061 0.0000 11786.61 11786.61 0.00% 1095.31 1095.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.46% 5.09 1 9 1178.33 1032 1532 1181.00 1032 1445 6004 6004 0.00%
crit 28.54% 2.03 0 7 2840.15 2477 3676 2575.40 0 3676 5783 5783 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [X]:7.16
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1802 17.3% 440.7 0.73sec 1237 0 Periodic 898.0 607 0 607 0.0% 99.7%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 440.67 0.00 897.99 897.99 0.0000 1.0000 545014.78 545014.78 0.00% 606.93 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 897.99 709 1070 606.83 76 2915 607.79 566 659 545015 545015 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5113 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 128  / 17 0.2% 96.0 1.22sec 53 43 Direct 96.0 42 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5113.12 5113.12 0.00% 43.10 43.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.94% 69.07 54 83 41.58 29 51 41.58 40 44 2872 2872 0.00%
crit 28.06% 26.93 13 42 83.21 58 101 83.24 73 91 2242 2242 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1282.88
Mirrors of Torment 0 (223) 0.0% (2.1%) 3.7 94.59sec 18373 14908

Stats Details: Mirrors Of Torment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.67 0.00 0.00 0.00 1.2325 0.0000 0.00 0.00 0.00% 14907.62 14907.62

Action Details: Mirrors Of Torment

  • id:314793
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • school:shadow
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by {$320035s3=15}%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].

Action Priority List

    default
    [R]:3.70
  • if_expr:variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
    Agonizing Backlash 81 0.8% 7.3 40.95sec 3373 0 Direct 7.3 1400 4470 3373 64.2%

Stats Details: Agonizing Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.26 7.26 0.00 0.00 0.0000 0.0000 24487.03 24487.03 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 35.76% 2.60 0 4 1400.11 1212 1592 1391.82 0 1592 3634 3634 0.00%
crit 64.24% 4.66 3 8 4469.55 2424 5350 4513.11 4003 5018 20853 20853 0.00%

Action Details: Agonizing Backlash

  • id:320035
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:320035
  • name:Agonizing Backlash
  • school:shadow
  • tooltip:Movement speed and cast speed slowed by {$s3=15}%.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
    Tormenting Backlash 142 1.4% 3.6 94.56sec 12095 0 Direct 3.6 0 12095 12095 100.0%

Stats Details: Tormenting Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 3.55 0.00 0.00 0.0000 0.0000 42969.92 42969.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.55 3 4 12095.11 11521 13464 12101.66 11816 12630 42970 42970 0.00%

Action Details: Tormenting Backlash

  • id:317589
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.510000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:317589
  • name:Tormenting Backlash
  • school:shadow
  • tooltip:Rooted and Silenced.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
Phoenix Flames 0 (654) 0.0% (6.3%) 14.2 21.62sec 13928 12248

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.18 0.00 0.00 0.00 1.1372 0.0000 0.00 0.00 0.00% 12248.09 12248.09

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [m]:8.56
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:1.36
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:4.26
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 654 6.3% 14.2 21.64sec 13951 0 Direct 42.5 1436 5958 4658 71.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.16 42.48 0.00 0.00 0.0000 0.0000 197525.01 197525.01 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 28.91% 12.28 5 20 1436.17 1019 3426 1439.12 1134 1962 17638 17638 0.00%
crit 71.09% 30.20 22 40 5958.10 2038 10192 5968.41 5314 6540 179887 179887 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3447 28.9% (28.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3445.08 3445.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.12% 0.71 0 1 2673.14 2673 2673 1901.19 0 2673 1901 1901 0.00%
crit 28.88% 0.29 0 1 5346.28 5346 5346 1543.89 0 5346 1544 1544 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1978 0 Periodic 5.0 143 519 396 67.2% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1978.48 1978.48 0.00% 329.75 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 32.84% 1.64 0 3 143.00 125 165 132.80 0 165 235 235 0.00%
crit 67.16% 3.36 2 5 518.86 250 702 523.40 399 611 1744 1744 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 316 3.0% 43.5 6.83sec 2202 1902 Direct 43.5 463 2208 2201 99.6%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.47 43.46 0.00 0.00 1.1579 0.0000 95723.38 95723.38 0.00% 1901.91 1901.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.38% 0.16 0 1 463.17 454 481 75.58 0 481 76 76 0.00%
crit 99.62% 43.29 32 53 2207.87 1090 4545 2216.06 2009 2439 95648 95648 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [d]:0.46
    combustion_phase
    [o]:10.72
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:9.73
  • if_expr:searing_touch.active
    standard_rotation
    [}]:23.02
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 0.5% 44.2 6.75sec 352 0 Direct 44.2 265 578 352 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.20 44.20 0.00 0.00 0.0000 0.0000 15567.46 15567.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.08% 31.86 19 50 264.64 253 276 264.63 261 270 8432 8432 0.00%
crit 27.92% 12.34 3 24 578.09 506 663 578.32 528 631 7136 7136 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Venthyr_Nadjia_DD
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Nadjia_DD
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 188.20sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [f]:2.00
  • if_expr:buff.combustion.up
Combustion 3.6 94.62sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.64 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [j]:3.65
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.4 52.09sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.44 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [V]:4.44
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Nadjia_DD
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Nadjia_DD
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [e]:1.00
Rune of Power 6.5 47.36sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.51 0.00 0.00 0.00 1.1883 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Z]:6.53
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.7 94.45sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.67 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 188.1sec 188.1sec 12.0sec 8.03% 8.28% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:184.4s / 192.1s
  • trigger_min/max:184.4s / 192.1s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.03%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.38% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.38%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 94.6sec 94.6sec 11.8sec 14.19% 0.00% 82.4 (82.4) 3.5

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:90.5s / 98.6s
  • trigger_min/max:90.5s / 98.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:14.19%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.1 0.0 44.7sec 44.7sec 19.5sec 45.91% 0.00% 0.0 (0.0) 6.7

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.2s
  • trigger_min/max:30.0s / 68.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:45.91%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Euphoria 3.4 0.0 80.0sec 80.0sec 9.8sec 10.85% 0.00% 0.0 (0.0) 3.2

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_euphoria
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:80.0s / 80.0s
  • trigger_min/max:80.0s / 80.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 10.0s

Stack Uptimes

  • euphoria_1:10.85%

Spelldata

  • id:331937
  • name:Euphoria
  • tooltip:Filled with the thrill of battle, increasing Haste by $w1%.
  • description:{$@spelldesc331586=While in combat, you gain a stack of Thrill Seeker every $t1 sec, or {$s1=4} stacks on killing an enemy. At {$331939u=40} stacks Thrill Seeker is consumed to grant you Euphoria, increasing your Haste by {$331937s1=20}% for {$331937d=10 seconds}. Thrill Seeker decays rapidly while you are not in combat.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Gladiator's Badge 3.7 0.0 94.5sec 94.5sec 14.7sec 17.78% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:90.0s / 99.0s
  • trigger_min/max:90.0s / 99.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.78%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 52.2 0.0 5.9sec 5.9sec 1.8sec 30.53% 48.58% 0.0 (0.0) 1.6

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 24.7s
  • trigger_min/max:0.6s / 24.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:30.53%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 49.4 0.0 6.2sec 6.2sec 1.0sec 15.44% 58.80% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.8s
  • trigger_min/max:0.9s / 32.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:15.44%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.6 17.3 94.6sec 13.1sec 15.7sec 18.94% 0.00% 13.6 (13.6) 3.5

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.5s / 98.6s
  • trigger_min/max:0.5s / 88.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.0s

Stack Uptimes

  • infernal_cascade_1:0.75%
  • infernal_cascade_2:18.18%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 0.0sec 0.0sec 25.0sec 8.36% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.36%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.1 0.0 30.5sec 30.5sec 11.8sec 39.37% 0.00% 0.0 (0.0) 9.8

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.2s / 48.8s
  • trigger_min/max:13.2s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:39.37%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.7 0.0 94.5sec 94.5sec 3.5sec 4.21% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 99.0s
  • trigger_min/max:90.0s / 99.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 4.1s

Stack Uptimes

  • soul_ignition_1:4.21%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Thrill Seeker 4.3 146.6 80.0sec 2.0sec 67.9sec 97.11% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_thrill_seeker
  • max_stacks:40
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:80.0s / 80.0s
  • trigger_min/max:2.0s / 2.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 78.0s

Stack Uptimes

  • thrill_seeker_1:2.86%
  • thrill_seeker_2:2.84%
  • thrill_seeker_3:2.81%
  • thrill_seeker_4:2.79%
  • thrill_seeker_5:2.77%
  • thrill_seeker_6:2.74%
  • thrill_seeker_7:2.72%
  • thrill_seeker_8:2.69%
  • thrill_seeker_9:2.67%
  • thrill_seeker_10:2.65%
  • thrill_seeker_11:2.62%
  • thrill_seeker_12:2.60%
  • thrill_seeker_13:2.58%
  • thrill_seeker_14:2.56%
  • thrill_seeker_15:2.54%
  • thrill_seeker_16:2.52%
  • thrill_seeker_17:2.50%
  • thrill_seeker_18:2.48%
  • thrill_seeker_19:2.46%
  • thrill_seeker_20:2.44%
  • thrill_seeker_21:2.43%
  • thrill_seeker_22:2.42%
  • thrill_seeker_23:2.41%
  • thrill_seeker_24:2.40%
  • thrill_seeker_25:2.39%
  • thrill_seeker_26:2.37%
  • thrill_seeker_27:2.36%
  • thrill_seeker_28:2.35%
  • thrill_seeker_29:2.34%
  • thrill_seeker_30:2.33%
  • thrill_seeker_31:2.32%
  • thrill_seeker_32:2.31%
  • thrill_seeker_33:2.30%
  • thrill_seeker_34:2.28%
  • thrill_seeker_35:2.27%
  • thrill_seeker_36:2.26%
  • thrill_seeker_37:2.25%
  • thrill_seeker_38:2.24%
  • thrill_seeker_39:2.24%

Spelldata

  • id:331939
  • name:Thrill Seeker
  • tooltip:At {$u=40} stacks, you will gain Euphoria.
  • description:{$@spelldesc331586=While in combat, you gain a stack of Thrill Seeker every $t1 sec, or {$s1=4} stacks on killing an enemy. At {$331939u=40} stacks Thrill Seeker is consumed to grant you Euphoria, increasing your Haste by {$331937s1=20}% for {$331937d=10 seconds}. Thrill Seeker decays rapidly while you are not in combat.}
  • max_stacks:40
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 52.2 41.0 63.0 5.9s 0.6s 24.7s
Heating Up removed 0.9 0.0 5.0 81.7s 15.0s 204.2s
Heating Up converted with Fire Blast 19.8 14.0 25.0 15.6s 1.0s 49.0s
Hot Streak procs 49.4 38.0 58.0 6.2s 0.9s 32.8s
Hot Streak spells used 108.2 85.0 128.0 2.8s 0.0s 21.6s
Hot Streak spell crits 103.3 80.0 123.0 2.9s 0.0s 22.7s
Hot Streak spell crits wasted 1.7 0.0 5.0 28.9s 0.8s 120.8s
Direct Ignite applications 4.7 3.0 6.0 1.7s 0.0s 4.0s
Ignites spread to targets with existing Ignite 28.0 22.0 34.0 21.7s 0.8s 90.4s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 17.88% 16.16% 19.80% 0.8s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000182.895120.265239.963
Counterspell42.2326.37291.021200.927144.265280.408
Mirrors of Torment2.4270.0008.1738.9872.01715.012
Fire Blast0.1140.0008.4525.6402.07715.123
Rune of Power3.5770.00017.75723.39018.09627.258
Dragon's Breath4.7270.00037.77565.56143.09296.145
Combustion1.9160.0005.0716.9964.74410.711
Phoenix Flames0.4120.0006.5255.8445.5646.525

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Venthyr_Nadjia_DD
mana_regen Mana 3460.65 242329.33 100.00% 70.02 60322.66 19.93%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 800.08 805.88 60384.3 48244.8 42405.0 50000.0
Usage Type Count Total Avg RPE APR
Venthyr_Nadjia_DD
arcane_explosion Mana 1.1 5676.6 5000.0 5157.4 0.8
combustion Mana 3.7 18729.4 5000.0 5145.1 0.0
counterspell Mana 4.6 4554.5 1000.0 1025.3 0.0
dragons_breath Mana 14.0 27901.0 2000.0 2052.7 3.2
fire_blast Mana 50.9 25444.7 500.0 513.2 10.9
flamestrike Mana 104.1 130078.4 1250.0 1282.8 13.5
frostbolt Mana 7.3 7330.0 1000.0 1025.9 1.6
mirrors_of_torment Mana 3.8 7554.5 2000.0 2057.5 8.9
scorch Mana 44.6 22320.1 500.0 513.5 4.3

Statistics & Data Analysis

Fight Length
Venthyr_Nadjia_DD Fight Length
Count 606
Mean 302.89
Minimum 240.27
Maximum 359.96
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 19.76%
Standard Deviation 33.9280
5th Percentile 245.75
95th Percentile 353.64
( 95th Percentile - 5th Percentile ) 107.90
Mean Distribution
Standard Deviation 1.3782
95.00% Confidence Interval ( 300.19 - 305.60 )
Normalized 95.00% Confidence Interval ( 99.11% - 100.89% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 482
0.1% Error 48199
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 40
0.01 Scale Factor Error with Delta=300 983
DPS
Venthyr_Nadjia_DD Damage Per Second
Count 606
Mean 10411.97
Minimum 9761.90
Maximum 11038.93
Spread ( max - min ) 1277.03
Range [ ( max - min ) / 2 * 100% ] 6.13%
Standard Deviation 256.7593
5th Percentile 9973.54
95th Percentile 10838.13
( 95th Percentile - 5th Percentile ) 864.59
Mean Distribution
Standard Deviation 10.4301
95.00% Confidence Interval ( 10391.53 - 10432.41 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2337
0.1 Scale Factor Error with Delta=300 563
0.05 Scale Factor Error with Delta=300 2252
0.01 Scale Factor Error with Delta=300 56278
Priority Target DPS
Venthyr_Nadjia_DD Priority Target Damage Per Second
Count 606
Mean 4809.16
Minimum 4513.48
Maximum 5117.18
Spread ( max - min ) 603.70
Range [ ( max - min ) / 2 * 100% ] 6.28%
Standard Deviation 122.3620
5th Percentile 4607.39
95th Percentile 5013.40
( 95th Percentile - 5th Percentile ) 406.01
Mean Distribution
Standard Deviation 4.9706
95.00% Confidence Interval ( 4799.42 - 4818.90 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2487
0.1 Scale Factor Error with Delta=300 128
0.05 Scale Factor Error with Delta=300 512
0.01 Scale Factor Error with Delta=300 12782
DPS(e)
Venthyr_Nadjia_DD Damage Per Second (Effective)
Count 606
Mean 10411.97
Minimum 9761.90
Maximum 11038.93
Spread ( max - min ) 1277.03
Range [ ( max - min ) / 2 * 100% ] 6.13%
Damage
Venthyr_Nadjia_DD Damage
Count 606
Mean 3144312.16
Minimum 2578949.29
Maximum 3661097.26
Spread ( max - min ) 1082147.97
Range [ ( max - min ) / 2 * 100% ] 17.21%
DTPS
Venthyr_Nadjia_DD Damage Taken Per Second
Count 606
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Venthyr_Nadjia_DD Healing Per Second
Count 606
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Venthyr_Nadjia_DD Healing Per Second (Effective)
Count 606
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Venthyr_Nadjia_DD Heal
Count 606
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Venthyr_Nadjia_DD Healing Taken Per Second
Count 606
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Venthyr_Nadjia_DD Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Venthyr_Nadjia_DDTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Venthyr_Nadjia_DD Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
R 3.70 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
S 3.41 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 3.67 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 3.63 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
V 4.44 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
W 1.11 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
X 7.16 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Y 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Z 6.53 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
a 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
b 21.04 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
c 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
d 0.46 scorch
actions.combustion_cooldowns
# count action,conditions
e 1.00 potion
0.00 blood_fury
f 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
g 3.67 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
h 20.95 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
i 0.00 call_action_list,name=active_talents
j 3.65 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
k 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
l 20.13 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
m 8.56 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
n 3.56 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
o 10.72 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
p 1.31 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
q 11.15 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 3.50 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 1.36 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 9.73 scorch,if=searing_touch.active
v 3.35 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 18.71 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
x 17.71 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 0.69 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 4.26 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
| 8.93 dragons_breath,if=active_enemies>1
} 23.02 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
~ 30.16 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Venthyr_Nadjia_DD 50000.0/50000: 100% mana
Pre precombat 1 food Venthyr_Nadjia_DD 50000.0/50000: 100% mana
Pre precombat 2 augmentation Venthyr_Nadjia_DD 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R mirrors_of_torment Fluffy_Pillow 49000.0/50000: 98% mana
0:00.806 default S fire_blast Fluffy_Pillow 49806.0/50000: 100% mana
0:01.233 default X frostbolt Fluffy_Pillow 47733.0/50000: 95% mana bloodlust, heating_up
0:02.497 combustion_cooldowns e potion Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, thrill_seeker
0:02.497 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, thrill_seeker, potion_of_spectral_intellect
0:02.497 default T use_item_soul_igniter Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, thrill_seeker, gladiators_badge, potion_of_spectral_intellect
0:02.497 combustion_phase n flamestrike Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, soul_ignition, thrill_seeker, gladiators_badge, potion_of_spectral_intellect
0:04.040 combustion_phase j combustion Fluffy_Pillow 49540.0/50000: 99% mana bloodlust, heating_up, disciplinary_command, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.040 combustion_phase h fire_blast Fluffy_Pillow 44540.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.707 combustion_cooldowns f berserking Fluffy_Pillow 43457.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.707 combustion_phase l flamestrike Fluffy_Pillow 43457.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.707 combustion_phase h fire_blast Fluffy_Pillow 42207.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:05.570 default U cancel_buff Fluffy_Pillow 42570.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:05.570 combustion_phase m phoenix_flames Fluffy_Pillow 42570.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:06.434 combustion_phase l flamestrike Fluffy_Pillow 43434.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(3), gladiators_badge, potion_of_spectral_intellect
0:07.298 combustion_phase m phoenix_flames Fluffy_Pillow 43048.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(3), gladiators_badge, potion_of_spectral_intellect
0:07.827 combustion_phase h fire_blast Fluffy_Pillow 43577.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(3), gladiators_badge, potion_of_spectral_intellect
0:08.161 combustion_phase l flamestrike Fluffy_Pillow 43411.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:08.831 combustion_phase h fire_blast Fluffy_Pillow 42831.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:09.025 combustion_phase m phoenix_flames Fluffy_Pillow 42525.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:09.888 combustion_phase l flamestrike Fluffy_Pillow 43388.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:10.751 combustion_phase o scorch Fluffy_Pillow 43001.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(5), gladiators_badge, potion_of_spectral_intellect
0:11.054 combustion_phase h fire_blast Fluffy_Pillow 43304.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(5), gladiators_badge, potion_of_spectral_intellect
0:11.613 combustion_phase o scorch Fluffy_Pillow 42863.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(5), gladiators_badge, potion_of_spectral_intellect
0:12.477 combustion_phase l flamestrike Fluffy_Pillow 43227.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(6), gladiators_badge, potion_of_spectral_intellect
0:13.341 combustion_phase o scorch Fluffy_Pillow 42841.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(6), gladiators_badge, potion_of_spectral_intellect
0:14.204 combustion_phase o scorch Fluffy_Pillow 43204.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.069 combustion_phase l flamestrike Fluffy_Pillow 43569.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.069 combustion_phase h fire_blast Fluffy_Pillow 42319.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.933 combustion_phase l flamestrike Fluffy_Pillow 42683.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.933 combustion_phase h fire_blast Fluffy_Pillow 41433.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:16.796 default Z rune_of_power Fluffy_Pillow 41796.0/50000: 84% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), thrill_seeker(8), gladiators_badge, potion_of_spectral_intellect
0:17.744 rop_phase v dragons_breath Fluffy_Pillow 42744.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(8), potion_of_spectral_intellect
0:18.693 rop_phase w flamestrike Fluffy_Pillow 41693.0/50000: 83% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(9), potion_of_spectral_intellect
0:20.902 rop_phase w flamestrike Fluffy_Pillow 42652.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(10), potion_of_spectral_intellect
0:23.111 rop_phase w flamestrike Fluffy_Pillow 43611.0/50000: 87% mana bloodlust, rune_of_power, thrill_seeker(11), potion_of_spectral_intellect
0:25.320 rop_phase w flamestrike Fluffy_Pillow 44570.0/50000: 89% mana bloodlust, rune_of_power, thrill_seeker(12), potion_of_spectral_intellect
0:27.517 default b fire_blast Fluffy_Pillow 46767.0/50000: 94% mana bloodlust, rune_of_power, thrill_seeker(13)
0:27.529 rop_phase w flamestrike Fluffy_Pillow 45029.0/50000: 90% mana bloodlust, heating_up, rune_of_power, thrill_seeker(13)
0:29.287 default b fire_blast Fluffy_Pillow 46787.0/50000: 94% mana bloodlust, heating_up, rune_of_power, thrill_seeker(14)
0:29.741 standard_rotation x flamestrike Fluffy_Pillow 45491.0/50000: 91% mana bloodlust, hot_streak, thrill_seeker(14)
0:30.689 default W arcane_explosion Fluffy_Pillow 45189.0/50000: 90% mana bloodlust, thrill_seeker(15)
0:31.638 default X frostbolt Fluffy_Pillow 41138.0/50000: 82% mana bloodlust, thrill_seeker(15)
0:32.903 standard_rotation ~ flamestrike Fluffy_Pillow 41403.0/50000: 83% mana bloodlust, disciplinary_command, thrill_seeker(16)
0:35.111 standard_rotation ~ flamestrike Fluffy_Pillow 42361.0/50000: 85% mana bloodlust, disciplinary_command, thrill_seeker(17)
0:37.321 standard_rotation | dragons_breath Fluffy_Pillow 43321.0/50000: 87% mana bloodlust, disciplinary_command, thrill_seeker(18)
0:38.270 standard_rotation ~ flamestrike Fluffy_Pillow 42270.0/50000: 85% mana bloodlust, disciplinary_command, thrill_seeker(19)
0:40.048 default b fire_blast Fluffy_Pillow 44048.0/50000: 88% mana bloodlust, disciplinary_command, thrill_seeker(20)
0:40.481 standard_rotation ~ flamestrike Fluffy_Pillow 42731.0/50000: 85% mana bloodlust, heating_up, disciplinary_command, thrill_seeker(20)
0:42.230 default b fire_blast Fluffy_Pillow 44480.0/50000: 89% mana heating_up, disciplinary_command, thrill_seeker(21)
0:42.692 standard_rotation x flamestrike Fluffy_Pillow 43192.0/50000: 86% mana hot_streak, disciplinary_command, thrill_seeker(21)
0:43.925 standard_rotation ~ flamestrike Fluffy_Pillow 43175.0/50000: 86% mana disciplinary_command, thrill_seeker(21)
0:46.795 standard_rotation ~ flamestrike Fluffy_Pillow 44795.0/50000: 90% mana disciplinary_command, thrill_seeker(23)
0:49.667 standard_rotation z phoenix_flames Fluffy_Pillow 46417.0/50000: 93% mana disciplinary_command, thrill_seeker(24)
0:50.900 standard_rotation ~ flamestrike Fluffy_Pillow 47650.0/50000: 95% mana disciplinary_command, thrill_seeker(25)
0:53.770 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(26)
0:56.641 standard_rotation | dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(28)
0:57.875 standard_rotation ~ flamestrike Fluffy_Pillow 47989.0/50000: 96% mana thrill_seeker(28)
1:00.746 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(30)
1:03.615 default Z rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana thrill_seeker(31)
1:04.323 default b fire_blast Fluffy_Pillow 49461.0/50000: 99% mana thrill_seeker(32)
1:04.847 rop_phase w flamestrike Fluffy_Pillow 49485.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(32)
1:04.847 default b fire_blast Fluffy_Pillow 49485.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(32)
1:07.718 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(33)
1:08.951 rop_phase w flamestrike Fluffy_Pillow 48738.0/50000: 97% mana rune_of_power, thrill_seeker(34)
1:11.822 rop_phase w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, thrill_seeker(35)
1:12.532 default b fire_blast Fluffy_Pillow 49465.0/50000: 99% mana rune_of_power, thrill_seeker(36)
1:14.691 rop_phase v dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up, rune_of_power, thrill_seeker(37)
1:15.923 rop_phase w flamestrike Fluffy_Pillow 47985.0/50000: 96% mana heating_up, rune_of_power, thrill_seeker(37)
1:18.793 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, thrill_seeker(39)
1:20.597 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, euphoria
1:21.664 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, euphoria
1:22.691 standard_rotation ~ flamestrike Fluffy_Pillow 48532.0/50000: 97% mana thrill_seeker, euphoria
1:25.083 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(2), euphoria
1:27.476 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(3), euphoria
1:29.866 default V counterspell Fluffy_Pillow 48752.0/50000: 98% mana thrill_seeker(4), euphoria
1:29.866 default X frostbolt Fluffy_Pillow 47752.0/50000: 96% mana thrill_seeker(4), euphoria
1:31.236 standard_rotation ~ flamestrike Fluffy_Pillow 48122.0/50000: 96% mana disciplinary_command, thrill_seeker(5)
1:34.106 default R mirrors_of_torment Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, thrill_seeker(7)
1:34.106 default S fire_blast Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, thrill_seeker(7)
1:35.339 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47487.0/50000: 95% mana heating_up, disciplinary_command, thrill_seeker(7)
1:35.339 default T use_item_soul_igniter Fluffy_Pillow 47487.0/50000: 95% mana heating_up, disciplinary_command, thrill_seeker(7), gladiators_badge
1:35.339 combustion_phase n flamestrike Fluffy_Pillow 47487.0/50000: 95% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(7), gladiators_badge
1:37.515 combustion_phase j combustion Fluffy_Pillow 49663.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(8), gladiators_badge
1:37.515 combustion_phase h fire_blast Fluffy_Pillow 44663.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(8), gladiators_badge
1:38.209 combustion_phase l flamestrike Fluffy_Pillow 43607.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(9), gladiators_badge
1:38.209 combustion_phase h fire_blast Fluffy_Pillow 42357.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(9), gladiators_badge
1:39.442 default U cancel_buff Fluffy_Pillow 43090.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(9), gladiators_badge
1:39.442 combustion_phase m phoenix_flames Fluffy_Pillow 43090.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(9), gladiators_badge
1:40.674 combustion_phase l flamestrike Fluffy_Pillow 44322.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(10), gladiators_badge
1:41.907 combustion_phase m phoenix_flames Fluffy_Pillow 44305.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(10), gladiators_badge
1:42.023 combustion_phase h fire_blast Fluffy_Pillow 44421.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(11), gladiators_badge
1:43.138 combustion_phase l flamestrike Fluffy_Pillow 45036.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(11), gladiators_badge
1:44.368 combustion_phase o scorch Fluffy_Pillow 45016.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(12), gladiators_badge
1:44.570 combustion_phase h fire_blast Fluffy_Pillow 45218.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(12), gladiators_badge
1:45.601 combustion_phase o scorch Fluffy_Pillow 45249.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(12), gladiators_badge
1:46.833 combustion_phase l flamestrike Fluffy_Pillow 45981.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(13), gladiators_badge
1:47.901 combustion_phase h fire_blast Fluffy_Pillow 45799.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(13), gladiators_badge
1:48.066 combustion_phase l flamestrike Fluffy_Pillow 45464.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(14), gladiators_badge
1:49.299 combustion_phase p dragons_breath Fluffy_Pillow 45447.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(14), gladiators_badge
1:50.532 default Z rune_of_power Fluffy_Pillow 44680.0/50000: 89% mana disciplinary_command, infernal_cascade(2), thrill_seeker(15)
1:51.765 rop_phase w flamestrike Fluffy_Pillow 45913.0/50000: 92% mana rune_of_power, infernal_cascade(2), thrill_seeker(15)
1:54.633 rop_phase w flamestrike Fluffy_Pillow 47531.0/50000: 95% mana rune_of_power, thrill_seeker(17)
1:57.505 rop_phase w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power, thrill_seeker(18)
1:58.277 default b fire_blast Fluffy_Pillow 49528.0/50000: 99% mana rune_of_power, thrill_seeker(19)
1:59.899 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, thrill_seeker(19)
2:00.376 default X frostbolt Fluffy_Pillow 48727.0/50000: 97% mana hot_streak, rune_of_power, thrill_seeker(20)
2:02.019 default V counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(21)
2:02.019 rop_phase q flamestrike Fluffy_Pillow 48005.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command, thrill_seeker(21)
2:03.253 rop_phase w flamestrike Fluffy_Pillow 47989.0/50000: 96% mana rune_of_power, disciplinary_command, thrill_seeker(21)
2:06.125 standard_rotation z phoenix_flames Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, thrill_seeker(23)
2:07.359 standard_rotation | dragons_breath Fluffy_Pillow 49990.0/50000: 100% mana disciplinary_command, thrill_seeker(23)
2:08.593 standard_rotation ~ flamestrike Fluffy_Pillow 49224.0/50000: 98% mana disciplinary_command, thrill_seeker(24)
2:11.465 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, thrill_seeker(25)
2:14.336 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, thrill_seeker(27)
2:14.737 default b fire_blast Fluffy_Pillow 49156.0/50000: 98% mana disciplinary_command, thrill_seeker(27)
2:16.791 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, thrill_seeker(28)
2:17.206 standard_rotation x flamestrike Fluffy_Pillow 48665.0/50000: 97% mana hot_streak, disciplinary_command, thrill_seeker(28)
2:18.438 standard_rotation ~ flamestrike Fluffy_Pillow 48647.0/50000: 97% mana disciplinary_command, thrill_seeker(29)
2:21.308 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, thrill_seeker(30)
2:24.180 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana thrill_seeker(32)
2:27.049 standard_rotation | dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana thrill_seeker(33)
2:28.280 standard_rotation ~ flamestrike Fluffy_Pillow 47984.0/50000: 96% mana thrill_seeker(34)
2:31.150 standard_rotation z phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(35)
2:32.383 standard_rotation ~ flamestrike Fluffy_Pillow 49987.0/50000: 100% mana thrill_seeker(36)
2:35.254 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(37)
2:38.126 default Z rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana thrill_seeker(39)
2:39.229 default b fire_blast Fluffy_Pillow 49859.0/50000: 100% mana thrill_seeker(39)
2:39.357 rop_phase w flamestrike Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(39)
2:39.780 default b fire_blast Fluffy_Pillow 49910.0/50000: 100% mana heating_up, rune_of_power, thrill_seeker(39)
2:42.229 rop_phase q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker, euphoria
2:43.257 rop_phase w flamestrike Fluffy_Pillow 48534.0/50000: 97% mana rune_of_power, thrill_seeker, euphoria
2:45.649 rop_phase v dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, thrill_seeker(2), euphoria
2:46.270 default b fire_blast Fluffy_Pillow 47375.0/50000: 95% mana rune_of_power, thrill_seeker(3), euphoria
2:46.677 rop_phase w flamestrike Fluffy_Pillow 47282.0/50000: 95% mana heating_up, rune_of_power, thrill_seeker(3), euphoria
2:48.679 default b fire_blast Fluffy_Pillow 49284.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(4), euphoria
2:49.069 rop_phase q flamestrike Fluffy_Pillow 47924.0/50000: 96% mana hot_streak, rune_of_power, thrill_seeker(4), euphoria
2:50.095 rop_phase w flamestrike Fluffy_Pillow 47700.0/50000: 95% mana rune_of_power, thrill_seeker(5)
2:52.964 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana thrill_seeker(6)
2:55.834 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(7)
2:58.706 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana thrill_seeker(9)
3:01.575 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana thrill_seeker(10)
3:04.445 standard_rotation | dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(12)
3:05.677 standard_rotation ~ flamestrike Fluffy_Pillow 47986.0/50000: 96% mana thrill_seeker(12)
3:08.549 default V counterspell Fluffy_Pillow 48756.0/50000: 98% mana thrill_seeker(14)
3:08.549 default X frostbolt Fluffy_Pillow 47756.0/50000: 96% mana thrill_seeker(14)
3:10.193 default R mirrors_of_torment Fluffy_Pillow 48400.0/50000: 97% mana disciplinary_command, thrill_seeker(15)
3:10.193 default S fire_blast Fluffy_Pillow 48400.0/50000: 97% mana disciplinary_command, thrill_seeker(15)
3:11.425 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47132.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(15)
3:11.425 default T use_item_soul_igniter Fluffy_Pillow 47132.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(15), gladiators_badge
3:11.425 combustion_phase n flamestrike Fluffy_Pillow 47132.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(15), gladiators_badge
3:13.643 combustion_phase j combustion Fluffy_Pillow 49350.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(16), gladiators_badge
3:13.643 combustion_phase h fire_blast Fluffy_Pillow 44350.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(16), gladiators_badge
3:14.294 combustion_cooldowns f berserking Fluffy_Pillow 43251.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(17), gladiators_badge
3:14.294 combustion_phase l flamestrike Fluffy_Pillow 43251.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(17), gladiators_badge
3:14.294 combustion_phase h fire_blast Fluffy_Pillow 42001.0/50000: 84% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(17), gladiators_badge
3:15.415 default U cancel_buff Fluffy_Pillow 42622.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(17), gladiators_badge
3:15.415 combustion_phase m phoenix_flames Fluffy_Pillow 42622.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(17), gladiators_badge
3:16.535 combustion_phase l flamestrike Fluffy_Pillow 43742.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(18), gladiators_badge
3:17.655 combustion_phase m phoenix_flames Fluffy_Pillow 43612.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(18), gladiators_badge
3:18.180 combustion_phase h fire_blast Fluffy_Pillow 44137.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(19), gladiators_badge
3:18.777 combustion_phase l flamestrike Fluffy_Pillow 44234.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(19), gladiators_badge
3:19.897 combustion_phase o scorch Fluffy_Pillow 44104.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(19), gladiators_badge
3:20.737 combustion_phase h fire_blast Fluffy_Pillow 44944.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(20), gladiators_badge
3:21.017 combustion_phase o scorch Fluffy_Pillow 44224.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(20), gladiators_badge
3:22.138 combustion_phase l flamestrike Fluffy_Pillow 44845.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(21), gladiators_badge
3:22.644 combustion_phase h fire_blast Fluffy_Pillow 44101.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(21), gladiators_badge
3:23.258 combustion_phase l flamestrike Fluffy_Pillow 44215.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(21), gladiators_badge
3:24.379 combustion_phase o scorch Fluffy_Pillow 44086.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(22), gladiators_badge
3:25.011 combustion_phase h fire_blast Fluffy_Pillow 44718.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(22), gladiators_badge
3:25.500 combustion_phase p dragons_breath Fluffy_Pillow 44207.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(22), gladiators_badge
3:26.619 default Z rune_of_power Fluffy_Pillow 43326.0/50000: 87% mana hot_streak, disciplinary_command, infernal_cascade(2), thrill_seeker(23)
3:27.851 rop_phase q flamestrike Fluffy_Pillow 44558.0/50000: 89% mana hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(23)
3:29.082 rop_phase w flamestrike Fluffy_Pillow 44539.0/50000: 89% mana rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(24)
3:31.951 rop_phase w flamestrike Fluffy_Pillow 46158.0/50000: 92% mana rune_of_power, thrill_seeker(25)
3:34.820 rop_phase w flamestrike Fluffy_Pillow 47777.0/50000: 96% mana rune_of_power, thrill_seeker(27)
3:37.689 rop_phase w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power, thrill_seeker(28)
3:40.288 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana thrill_seeker(30)
3:40.561 default V counterspell Fluffy_Pillow 48523.0/50000: 97% mana heating_up, thrill_seeker(30)
3:40.561 default X frostbolt Fluffy_Pillow 47523.0/50000: 95% mana heating_up, thrill_seeker(30)
3:40.845 default b fire_blast Fluffy_Pillow 47807.0/50000: 96% mana heating_up, thrill_seeker(30)
3:42.204 standard_rotation x flamestrike Fluffy_Pillow 47666.0/50000: 95% mana hot_streak, disciplinary_command, thrill_seeker(31)
3:43.435 standard_rotation z phoenix_flames Fluffy_Pillow 47647.0/50000: 95% mana disciplinary_command, thrill_seeker(31)
3:44.668 standard_rotation | dragons_breath Fluffy_Pillow 48880.0/50000: 98% mana disciplinary_command, thrill_seeker(32)
3:45.900 standard_rotation } scorch Fluffy_Pillow 48112.0/50000: 96% mana disciplinary_command, thrill_seeker(32)
3:47.132 standard_rotation } scorch Fluffy_Pillow 48844.0/50000: 98% mana disciplinary_command, thrill_seeker(33)
3:48.363 default b fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(34)
3:48.385 standard_rotation x flamestrike Fluffy_Pillow 49025.0/50000: 98% mana hot_streak, disciplinary_command, thrill_seeker(34)
3:49.617 standard_rotation } scorch Fluffy_Pillow 49007.0/50000: 98% mana disciplinary_command, thrill_seeker(34)
3:50.850 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command, thrill_seeker(35)
3:52.083 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(36)
3:53.316 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command, thrill_seeker(36)
3:54.549 standard_rotation } scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(37)
3:55.782 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(37)
3:57.014 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, thrill_seeker(38)
3:58.245 standard_rotation } scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(39)
3:59.477 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(39)
4:00.709 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, euphoria
4:00.809 default b fire_blast Fluffy_Pillow 48354.0/50000: 97% mana heating_up, disciplinary_command, euphoria
4:01.736 standard_rotation x flamestrike Fluffy_Pillow 48781.0/50000: 98% mana hot_streak, disciplinary_command, euphoria
4:02.765 standard_rotation | dragons_breath Fluffy_Pillow 48560.0/50000: 97% mana thrill_seeker, euphoria
4:03.792 standard_rotation } scorch Fluffy_Pillow 47587.0/50000: 95% mana thrill_seeker, euphoria
4:04.819 standard_rotation } scorch Fluffy_Pillow 48114.0/50000: 96% mana thrill_seeker(2), euphoria
4:05.847 standard_rotation } scorch Fluffy_Pillow 48642.0/50000: 97% mana heating_up, thrill_seeker(2), euphoria
4:06.875 standard_rotation x flamestrike Fluffy_Pillow 49170.0/50000: 98% mana hot_streak, thrill_seeker(3), euphoria
4:07.903 standard_rotation } scorch Fluffy_Pillow 48948.0/50000: 98% mana heating_up, thrill_seeker(3), euphoria
4:08.932 standard_rotation } scorch Fluffy_Pillow 49477.0/50000: 99% mana heating_up, thrill_seeker(4), euphoria
4:09.960 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, thrill_seeker(4), euphoria
4:10.986 standard_rotation } scorch Fluffy_Pillow 49281.0/50000: 99% mana heating_up, thrill_seeker(5)
4:12.218 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, thrill_seeker(6)
4:13.450 default Z rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, thrill_seeker(6)
4:14.680 rop_phase q flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, thrill_seeker(7)
4:14.680 default b fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, thrill_seeker(7)
4:15.250 rop_phase r fire_blast Fluffy_Pillow 48820.0/50000: 98% mana heating_up, rune_of_power, thrill_seeker(7)
4:15.913 rop_phase q flamestrike Fluffy_Pillow 48983.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(7)
4:17.146 rop_phase u scorch Fluffy_Pillow 48966.0/50000: 98% mana rune_of_power, thrill_seeker(8)
4:18.379 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, thrill_seeker(9)
4:19.612 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(9)
4:20.844 rop_phase q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, thrill_seeker(10)
4:20.946 rop_phase r fire_blast Fluffy_Pillow 48356.0/50000: 97% mana heating_up, rune_of_power, thrill_seeker(10)
4:22.075 rop_phase q flamestrike Fluffy_Pillow 48985.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(11)
4:23.308 rop_phase u scorch Fluffy_Pillow 48968.0/50000: 98% mana rune_of_power, thrill_seeker(11)
4:24.541 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, thrill_seeker(12)
4:25.771 rop_phase t phoenix_flames Fluffy_Pillow 49502.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(12)
4:27.005 standard_rotation x flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, thrill_seeker(13)
4:28.239 standard_rotation | dragons_breath Fluffy_Pillow 49984.0/50000: 100% mana thrill_seeker(14)
4:29.471 standard_rotation } scorch Fluffy_Pillow 49216.0/50000: 98% mana thrill_seeker(14)
4:30.704 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana thrill_seeker(15)
4:31.937 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, thrill_seeker(15)
4:33.168 standard_rotation x flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, thrill_seeker(16)
4:34.400 standard_rotation } scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, thrill_seeker(17)
4:35.632 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, thrill_seeker(17)
4:36.863 standard_rotation x flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, thrill_seeker(18)
4:38.097 standard_rotation } scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, thrill_seeker(19)
4:39.328 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, thrill_seeker(19)
4:40.562 standard_rotation x flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, thrill_seeker(20)
4:41.794 standard_rotation } scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, thrill_seeker(20)
4:43.026 default V counterspell Fluffy_Pillow 49504.0/50000: 99% mana heating_up, thrill_seeker(21)
4:43.026 default X frostbolt Fluffy_Pillow 48504.0/50000: 97% mana heating_up, thrill_seeker(21)
4:44.669 standard_rotation x flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command, thrill_seeker(22)
4:45.900 default R mirrors_of_torment Fluffy_Pillow 48986.0/50000: 98% mana disciplinary_command, thrill_seeker(22)
4:45.900 default S fire_blast Fluffy_Pillow 48986.0/50000: 98% mana disciplinary_command, thrill_seeker(22)
4:47.132 standard_rotation | dragons_breath Fluffy_Pillow 47718.0/50000: 95% mana heating_up, disciplinary_command, thrill_seeker(23)
4:48.365 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 46951.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(24)
4:48.365 default T use_item_soul_igniter Fluffy_Pillow 46951.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(24), gladiators_badge
4:48.365 combustion_phase n flamestrike Fluffy_Pillow 46951.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(24), gladiators_badge
4:50.552 combustion_phase j combustion Fluffy_Pillow 49138.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(25), gladiators_badge
4:50.552 combustion_phase h fire_blast Fluffy_Pillow 44138.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(25), gladiators_badge
4:51.236 combustion_phase l flamestrike Fluffy_Pillow 43072.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(25), gladiators_badge
4:51.236 combustion_phase h fire_blast Fluffy_Pillow 41822.0/50000: 84% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(25), gladiators_badge
4:52.469 default U cancel_buff Fluffy_Pillow 42555.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(26), gladiators_badge
4:52.469 combustion_phase m phoenix_flames Fluffy_Pillow 42555.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(26), gladiators_badge
4:53.699 combustion_phase l flamestrike Fluffy_Pillow 43785.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(26), gladiators_badge
4:54.932 combustion_phase m phoenix_flames Fluffy_Pillow 43768.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(27), gladiators_badge
4:55.037 combustion_phase h fire_blast Fluffy_Pillow 43873.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(27), gladiators_badge
4:56.165 combustion_phase l flamestrike Fluffy_Pillow 44501.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(28), gladiators_badge
4:57.398 combustion_phase o scorch Fluffy_Pillow 44484.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(28), gladiators_badge
4:57.573 combustion_phase h fire_blast Fluffy_Pillow 44659.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(28), gladiators_badge
4:58.631 combustion_phase o scorch Fluffy_Pillow 44717.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(29), gladiators_badge
4:59.862 combustion_phase l flamestrike Fluffy_Pillow 45448.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(29), gladiators_badge
5:00.649 combustion_phase h fire_blast Fluffy_Pillow 44985.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(30), gladiators_badge
5:01.094 combustion_phase l flamestrike Fluffy_Pillow 44930.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(30), gladiators_badge
5:02.327 default d scorch Fluffy_Pillow 44913.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(31), gladiators_badge
5:03.560 default Z rune_of_power Fluffy_Pillow 45646.0/50000: 91% mana disciplinary_command, infernal_cascade(2), thrill_seeker(31)
5:04.792 rop_phase r fire_blast Fluffy_Pillow 46878.0/50000: 94% mana heating_up, rune_of_power, infernal_cascade(2), thrill_seeker(32)
5:04.792 rop_phase q flamestrike Fluffy_Pillow 46378.0/50000: 93% mana hot_streak, rune_of_power, infernal_cascade(2), thrill_seeker(32)
5:06.024 rop_phase u scorch Fluffy_Pillow 46360.0/50000: 93% mana rune_of_power, thrill_seeker(33)
5:07.256 rop_phase u scorch Fluffy_Pillow 47092.0/50000: 94% mana rune_of_power, thrill_seeker(33)
5:08.489 rop_phase t phoenix_flames Fluffy_Pillow 47825.0/50000: 96% mana heating_up, rune_of_power, thrill_seeker(34)
5:09.721 rop_phase q flamestrike Fluffy_Pillow 49057.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(34)
5:10.953 rop_phase u scorch Fluffy_Pillow 49039.0/50000: 98% mana rune_of_power, thrill_seeker(35)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Venthyr_Nadjia_DD"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=venthyr
soulbind=331584/331586/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Venthyr_Nadjia_Prep : 10397 dps, 4731 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10397.1 10397.1 19.1 / 0.184% 974.5 / 9.4% 12.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
805.9 800.1 Mana 0.00% 52.1 99.5% 100%
Talents
Venthyr
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Venthyr_Nadjia_Prep 10397
Arcane Explosion 15 0.1% 1.1 243.22sec 4020 4132 Direct 3.3 1052 2097 1344 27.8%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.10 3.31 0.00 0.00 0.9731 0.0000 4429.80 4429.80 0.00% 4132.28 4132.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.15% 2.39 0 9 1051.64 996 1495 1022.71 0 1495 2502 2502 0.00%
crit 27.85% 0.92 0 4 2096.88 1992 2990 1361.33 0 2990 1928 1928 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [W]:1.11
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 216 2.1% 3.6 94.64sec 17883 0 Direct 10.7 4393 10558 6046 26.8%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.61 10.68 0.00 0.00 0.0000 0.0000 64618.06 64618.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.15% 7.81 1 12 4393.26 4101 4738 4392.69 4211 4571 34332 34332 0.00%
crit 26.85% 2.87 0 8 10558.10 9842 11370 10165.42 0 11367 30286 30286 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 293 2.8% 13.4 21.54sec 6546 5659 Direct 40.3 1376 3709 2182 34.5%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.42 40.26 0.00 0.00 1.1569 0.0000 87848.83 87848.83 0.00% 5658.54 5658.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 65.46% 26.35 15 39 1376.16 1155 2472 1376.15 1232 1519 36254 36254 0.00%
crit 34.54% 13.91 1 26 3709.27 2310 5932 3654.91 2476 4933 51595 51595 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [p]:1.31
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [v]:3.31
  • if_expr:active_enemies>2
    standard_rotation
    [|]:8.80
  • if_expr:active_enemies>1
Eternal Insight 45 0.4% 21.3 13.57sec 631 0 Direct 21.3 471 1028 630 28.6%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.33 21.33 0.00 0.00 0.0000 0.0000 13450.80 13450.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.42% 15.24 6 26 471.45 460 493 471.56 460 485 7183 7183 0.00%
crit 28.58% 6.10 0 15 1027.68 921 1184 1025.40 0 1184 6268 6268 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 902 8.7% 48.9 6.14sec 5505 0 Direct 48.9 0 5507 5507 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.89 48.89 0.00 0.00 0.0000 0.0000 269131.28 269131.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.89 40 58 5506.89 3141 8885 5503.62 5277 5796 269131 269131 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:3.34
  • if_expr:action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
    default
    [b]:20.85
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [h]:20.65
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [r]:3.44
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:0.62
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3218 (5816) 30.9% (55.9%) 100.0 2.95sec 17337 8951 Direct 300.1 (3254.1) 1617 5170 3200 44.6% (44.6%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 100.04 300.11 0.00 0.00 1.9369 0.0000 959934.30 959934.30 0.00% 8951.28 8951.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.45% 166.40 125 218 1616.85 1387 2969 1616.71 1562 1668 269034 269034 0.00%
crit 44.55% 133.71 92 178 5169.72 2775 7849 5171.78 4812 5699 690900 690900 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [l]:19.89
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [n]:3.47
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [q]:10.95
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [w]:18.51
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [x]:17.40
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [~]:29.86
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2598 25.0% 984.6 0.30sec 787 0 Periodic 2953.9 140 435 262 41.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 984.65 0.00 0.00 2953.94 0.0000 0.0000 774430.10 774430.10 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.53% 1729.06 1362 2110 139.65 119 255 139.69 137 142 241461 241461 0.00%
crit 41.47% 1224.88 984 1464 435.25 238 673 435.30 420 454 532969 532969 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.4% 7.0 44.71sec 1626 1081 Direct 7.0 1160 2801 1627 28.5%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.04 7.03 0.00 0.00 1.5045 0.0000 11447.63 11447.63 0.00% 1080.68 1080.68
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.46% 5.02 1 8 1160.26 1013 1521 1162.39 1013 1419 5832 5832 0.00%
crit 28.54% 2.01 0 6 2800.66 2432 3650 2524.39 0 3650 5616 5616 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [X]:7.07
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1802 17.3% 434.6 0.73sec 1237 0 Periodic 885.5 607 0 607 0.0% 98.3%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 434.63 0.00 885.54 885.54 0.0000 1.0000 537470.39 537470.39 0.00% 606.94 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 885.54 709 1069 606.71 76 2888 607.88 569 662 537470 537470 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5153 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 129  / 17 0.2% 96.0 1.22sec 54 43 Direct 96.0 42 84 54 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5152.71 5152.71 0.00% 43.43 43.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.16% 69.27 55 80 41.98 29 51 41.98 40 44 2908 2908 0.00%
crit 27.84% 26.73 16 41 83.97 59 102 83.95 74 95 2245 2245 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1489.12
Mirrors of Torment 0 (219) 0.0% (2.1%) 3.6 94.53sec 17999 14606

Stats Details: Mirrors Of Torment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.63 0.00 0.00 0.00 1.2325 0.0000 0.00 0.00 0.00% 14605.62 14605.62

Action Details: Mirrors Of Torment

  • id:314793
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • school:shadow
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by {$320035s3=15}%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].

Action Priority List

    default
    [R]:3.65
  • if_expr:variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
    Agonizing Backlash 79 0.8% 7.1 40.65sec 3308 0 Direct 7.1 1375 4407 3308 63.7%

Stats Details: Agonizing Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.15 7.15 0.00 0.00 0.0000 0.0000 23644.51 23644.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.27% 2.59 0 4 1375.09 1190 1577 1366.69 0 1577 3565 3565 0.00%
crit 63.73% 4.56 3 8 4406.79 2379 5300 4448.17 3839 4974 20079 20079 0.00%

Action Details: Agonizing Backlash

  • id:320035
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:320035
  • name:Agonizing Backlash
  • school:shadow
  • tooltip:Movement speed and cast speed slowed by {$s3=15}%.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
    Tormenting Backlash 139 1.3% 3.5 94.48sec 11906 0 Direct 3.5 0 11903 11903 100.0%

Stats Details: Tormenting Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.50 3.50 0.00 0.00 0.0000 0.0000 41671.84 41671.84 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.50 3 4 11903.44 11295 13338 11912.64 11582 12518 41672 41672 0.00%

Action Details: Tormenting Backlash

  • id:317589
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.510000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:317589
  • name:Tormenting Backlash
  • school:shadow
  • tooltip:Rooted and Silenced.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
Phoenix Flames 0 (653) 0.0% (6.3%) 14.0 21.59sec 13911 12244

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.99 0.00 0.00 0.00 1.1362 0.0000 0.00 0.00 0.00% 12243.56 12243.56

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [m]:8.45
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:1.34
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:4.20
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 653 6.3% 14.0 21.61sec 13940 0 Direct 41.9 1444 5927 4652 71.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.96 41.88 0.00 0.00 0.0000 0.0000 194611.44 194611.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 28.52% 11.94 4 23 1443.59 1030 3401 1445.95 1198 1794 17248 17248 0.00%
crit 71.48% 29.94 22 40 5927.01 2061 10096 5935.25 5288 6490 177363 177363 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2703 5405 3477 28.8% (28.8%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3479.73 3479.73 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.25% 0.71 0 1 2702.63 2703 2703 1925.53 0 2703 1926 1926 0.00%
crit 28.75% 0.29 0 1 5405.25 5405 5405 1554.20 0 5405 1554 1554 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1939 0 Periodic 5.0 140 512 388 66.6% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1938.50 1938.50 0.00% 323.08 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 33.40% 1.67 0 3 140.17 123 163 131.06 0 163 234 234 0.00%
crit 66.60% 3.33 2 5 511.81 246 696 515.23 391 605 1704 1704 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 312 3.0% 42.8 6.83sec 2179 1881 Direct 42.8 458 2183 2177 99.7%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.78 42.78 0.00 0.00 1.1584 0.0000 93209.72 93209.72 0.00% 1880.90 1880.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.32% 0.14 0 1 457.57 446 478 63.51 0 478 64 64 0.00%
crit 99.68% 42.64 30 53 2183.04 1070 4506 2192.21 2009 2433 93146 93146 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [d]:0.42
    combustion_phase
    [o]:10.59
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:9.52
  • if_expr:searing_touch.active
    standard_rotation
    [}]:22.71
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 0.5% 43.9 6.75sec 344 0 Direct 43.9 258 563 344 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.88 43.88 0.00 0.00 0.0000 0.0000 15096.65 15096.65 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.79% 31.50 17 50 257.98 253 271 257.98 253 264 8127 8127 0.00%
crit 28.21% 12.38 3 24 562.94 506 651 562.73 506 612 6970 6970 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Venthyr_Nadjia_Prep
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Nadjia_Prep
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 188.34sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [f]:2.00
  • if_expr:buff.combustion.up
Combustion 3.6 94.62sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.58 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [j]:3.59
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.3 51.77sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.34 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [V]:4.34
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Nadjia_Prep
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Nadjia_Prep
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [e]:1.00
Rune of Power 6.4 47.35sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.43 0.00 0.00 0.00 1.1874 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Z]:6.46
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 94.48sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.61 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 188.2sec 188.2sec 12.0sec 8.14% 8.36% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:184.4s / 192.1s
  • trigger_min/max:184.4s / 192.1s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 94.6sec 94.6sec 11.8sec 14.18% 0.00% 81.2 (81.2) 3.5

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:90.5s / 98.8s
  • trigger_min/max:90.5s / 98.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 12.0s

Stack Uptimes

  • combustion_1:14.18%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.0 0.0 44.7sec 44.7sec 19.5sec 45.88% 0.00% 0.0 (0.0) 6.7

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.2s
  • trigger_min/max:30.0s / 68.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:45.88%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Euphoria 3.3 0.0 80.0sec 80.0sec 9.8sec 10.83% 0.00% 0.0 (0.0) 3.2

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_euphoria
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:80.0s / 80.0s
  • trigger_min/max:80.0s / 80.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • euphoria_1:10.83%

Spelldata

  • id:331937
  • name:Euphoria
  • tooltip:Filled with the thrill of battle, increasing Haste by $w1%.
  • description:{$@spelldesc331586=While in combat, you gain a stack of Thrill Seeker every $t1 sec, or {$s1=4} stacks on killing an enemy. At {$331939u=40} stacks Thrill Seeker is consumed to grant you Euphoria, increasing your Haste by {$331937s1=20}% for {$331937d=10 seconds}. Thrill Seeker decays rapidly while you are not in combat.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 94.5sec 94.5sec 14.7sec 17.76% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:90.0s / 99.0s
  • trigger_min/max:90.0s / 99.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.76%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 51.4 0.0 5.9sec 5.9sec 1.8sec 30.57% 48.59% 0.0 (0.0) 1.6

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 24.7s
  • trigger_min/max:0.8s / 24.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:30.57%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 48.6 0.0 6.2sec 6.2sec 1.0sec 15.41% 58.71% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.9s
  • trigger_min/max:0.9s / 32.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:15.41%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.6 17.0 94.6sec 13.0sec 15.8sec 18.92% 0.00% 13.5 (13.5) 3.5

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.5s / 98.8s
  • trigger_min/max:0.5s / 88.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 17.0s

Stack Uptimes

  • infernal_cascade_1:0.75%
  • infernal_cascade_2:18.17%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 0.0sec 0.0sec 25.0sec 8.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.48%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.0 0.0 30.5sec 30.5sec 11.7sec 39.31% 0.00% 0.0 (0.0) 9.6

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.2s / 48.8s
  • trigger_min/max:13.2s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:39.31%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 94.5sec 94.5sec 3.5sec 4.18% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 99.0s
  • trigger_min/max:90.0s / 99.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:4.18%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Thrill Seeker 4.3 144.6 80.0sec 2.0sec 67.8sec 97.11% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_thrill_seeker
  • max_stacks:40
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:80.0s / 80.0s
  • trigger_min/max:2.0s / 2.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 78.0s

Stack Uptimes

  • thrill_seeker_1:2.87%
  • thrill_seeker_2:2.84%
  • thrill_seeker_3:2.82%
  • thrill_seeker_4:2.80%
  • thrill_seeker_5:2.77%
  • thrill_seeker_6:2.74%
  • thrill_seeker_7:2.71%
  • thrill_seeker_8:2.69%
  • thrill_seeker_9:2.67%
  • thrill_seeker_10:2.65%
  • thrill_seeker_11:2.63%
  • thrill_seeker_12:2.61%
  • thrill_seeker_13:2.59%
  • thrill_seeker_14:2.56%
  • thrill_seeker_15:2.54%
  • thrill_seeker_16:2.51%
  • thrill_seeker_17:2.49%
  • thrill_seeker_18:2.47%
  • thrill_seeker_19:2.46%
  • thrill_seeker_20:2.45%
  • thrill_seeker_21:2.43%
  • thrill_seeker_22:2.42%
  • thrill_seeker_23:2.41%
  • thrill_seeker_24:2.40%
  • thrill_seeker_25:2.39%
  • thrill_seeker_26:2.38%
  • thrill_seeker_27:2.37%
  • thrill_seeker_28:2.35%
  • thrill_seeker_29:2.34%
  • thrill_seeker_30:2.33%
  • thrill_seeker_31:2.32%
  • thrill_seeker_32:2.30%
  • thrill_seeker_33:2.29%
  • thrill_seeker_34:2.28%
  • thrill_seeker_35:2.26%
  • thrill_seeker_36:2.25%
  • thrill_seeker_37:2.25%
  • thrill_seeker_38:2.24%
  • thrill_seeker_39:2.23%

Spelldata

  • id:331939
  • name:Thrill Seeker
  • tooltip:At {$u=40} stacks, you will gain Euphoria.
  • description:{$@spelldesc331586=While in combat, you gain a stack of Thrill Seeker every $t1 sec, or {$s1=4} stacks on killing an enemy. At {$331939u=40} stacks Thrill Seeker is consumed to grant you Euphoria, increasing your Haste by {$331937s1=20}% for {$331937d=10 seconds}. Thrill Seeker decays rapidly while you are not in combat.}
  • max_stacks:40
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 51.4 40.0 63.0 5.9s 0.8s 24.7s
Heating Up removed 0.8 0.0 4.0 83.2s 6.6s 223.8s
Heating Up converted with Fire Blast 19.6 15.0 26.0 15.6s 1.0s 39.1s
Hot Streak procs 48.6 39.0 58.0 6.2s 0.9s 32.9s
Hot Streak spells used 106.6 84.0 127.0 2.8s 0.0s 21.6s
Hot Streak spell crits 101.8 79.0 122.0 2.9s 0.0s 22.7s
Hot Streak spell crits wasted 1.7 0.0 6.0 29.4s 4.3s 139.6s
Direct Ignite applications 4.7 3.0 6.0 1.7s 0.0s 4.0s
Ignites spread to targets with existing Ignite 27.6 22.0 34.0 21.7s 0.8s 87.1s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 17.87% 16.19% 20.23% 0.8s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000178.744120.133239.974
Counterspell42.6776.37391.021198.744145.041282.950
Mirrors of Torment2.4100.0008.1018.8131.74213.545
Fire Blast0.1150.0008.5195.6052.08115.711
Rune of Power3.6080.00017.75523.28418.08627.431
Dragon's Breath4.7230.00037.77964.46843.12990.735
Combustion1.9260.0005.0696.9184.69310.683
Phoenix Flames0.4180.0006.5255.8435.5646.525

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Venthyr_Nadjia_Prep
mana_regen Mana 3416.72 239078.54 100.00% 69.97 59520.73 19.93%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 800.06 805.89 59556.1 48258.3 42526.0 50000.0
Usage Type Count Total Avg RPE APR
Venthyr_Nadjia_Prep
arcane_explosion Mana 1.1 5672.8 5000.0 5147.8 0.8
combustion Mana 3.7 18335.7 5000.0 5126.7 0.0
counterspell Mana 4.4 4434.8 1000.0 1021.2 0.0
dragons_breath Mana 13.7 27453.3 2000.0 2045.8 3.2
fire_blast Mana 50.0 25005.0 500.0 511.4 10.8
flamestrike Mana 102.3 127891.3 1250.0 1278.4 13.6
frostbolt Mana 7.2 7199.7 1000.0 1022.5 1.6
mirrors_of_torment Mana 3.7 7439.1 2000.0 2050.0 8.8
scorch Mana 43.8 21893.1 500.0 511.8 4.3

Statistics & Data Analysis

Fight Length
Venthyr_Nadjia_Prep Fight Length
Count 706
Mean 298.74
Minimum 240.13
Maximum 359.97
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.06%
Standard Deviation 34.3174
5th Percentile 245.72
95th Percentile 352.99
( 95th Percentile - 5th Percentile ) 107.28
Mean Distribution
Standard Deviation 1.2916
95.00% Confidence Interval ( 296.21 - 301.28 )
Normalized 95.00% Confidence Interval ( 99.15% - 100.85% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 507
0.1% Error 50691
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1006
DPS
Venthyr_Nadjia_Prep Damage Per Second
Count 706
Mean 10397.09
Minimum 9765.88
Maximum 11073.50
Spread ( max - min ) 1307.62
Range [ ( max - min ) / 2 * 100% ] 6.29%
Standard Deviation 258.9002
5th Percentile 9981.48
95th Percentile 10815.71
( 95th Percentile - 5th Percentile ) 834.24
Mean Distribution
Standard Deviation 9.7438
95.00% Confidence Interval ( 10377.99 - 10416.19 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2382
0.1 Scale Factor Error with Delta=300 573
0.05 Scale Factor Error with Delta=300 2289
0.01 Scale Factor Error with Delta=300 57221
Priority Target DPS
Venthyr_Nadjia_Prep Priority Target Damage Per Second
Count 706
Mean 4731.21
Minimum 4416.89
Maximum 5066.63
Spread ( max - min ) 649.74
Range [ ( max - min ) / 2 * 100% ] 6.87%
Standard Deviation 121.9006
5th Percentile 4526.36
95th Percentile 4928.62
( 95th Percentile - 5th Percentile ) 402.25
Mean Distribution
Standard Deviation 4.5878
95.00% Confidence Interval ( 4722.21 - 4740.20 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2551
0.1 Scale Factor Error with Delta=300 127
0.05 Scale Factor Error with Delta=300 508
0.01 Scale Factor Error with Delta=300 12686
DPS(e)
Venthyr_Nadjia_Prep Damage Per Second (Effective)
Count 706
Mean 10397.09
Minimum 9765.88
Maximum 11073.50
Spread ( max - min ) 1307.62
Range [ ( max - min ) / 2 * 100% ] 6.29%
Damage
Venthyr_Nadjia_Prep Damage
Count 706
Mean 3096413.59
Minimum 2589869.89
Maximum 3663093.76
Spread ( max - min ) 1073223.88
Range [ ( max - min ) / 2 * 100% ] 17.33%
DTPS
Venthyr_Nadjia_Prep Damage Taken Per Second
Count 706
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Venthyr_Nadjia_Prep Healing Per Second
Count 706
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Venthyr_Nadjia_Prep Healing Per Second (Effective)
Count 706
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Venthyr_Nadjia_Prep Heal
Count 706
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Venthyr_Nadjia_Prep Healing Taken Per Second
Count 706
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Venthyr_Nadjia_Prep Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Venthyr_Nadjia_PrepTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Venthyr_Nadjia_Prep Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
R 3.65 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
S 3.34 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 3.62 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 3.58 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
V 4.34 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
W 1.11 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
X 7.07 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Y 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Z 6.46 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
a 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
b 20.85 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
c 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
d 0.42 scorch
actions.combustion_cooldowns
# count action,conditions
e 1.00 potion
0.00 blood_fury
f 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
g 3.62 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
h 20.65 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
i 0.00 call_action_list,name=active_talents
j 3.59 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
k 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
l 19.89 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
m 8.45 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
n 3.47 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
o 10.59 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
p 1.31 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
q 10.95 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 3.44 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 1.34 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 9.52 scorch,if=searing_touch.active
v 3.31 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 18.51 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
x 17.40 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 0.62 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 4.20 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
| 8.80 dragons_breath,if=active_enemies>1
} 22.71 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
~ 29.86 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Venthyr_Nadjia_Prep 50000.0/50000: 100% mana
Pre precombat 1 food Venthyr_Nadjia_Prep 50000.0/50000: 100% mana
Pre precombat 2 augmentation Venthyr_Nadjia_Prep 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R mirrors_of_torment Fluffy_Pillow 49000.0/50000: 98% mana
0:00.817 default S fire_blast Fluffy_Pillow 49817.0/50000: 100% mana
0:01.233 default X frostbolt Fluffy_Pillow 47733.0/50000: 95% mana bloodlust, heating_up
0:02.499 combustion_cooldowns e potion Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, thrill_seeker
0:02.499 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, thrill_seeker, potion_of_spectral_intellect
0:02.499 default T use_item_soul_igniter Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, thrill_seeker, gladiators_badge, potion_of_spectral_intellect
0:02.499 combustion_phase n flamestrike Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, soul_ignition, thrill_seeker, gladiators_badge, potion_of_spectral_intellect
0:04.012 combustion_phase j combustion Fluffy_Pillow 49512.0/50000: 99% mana bloodlust, heating_up, disciplinary_command, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.012 combustion_phase h fire_blast Fluffy_Pillow 44512.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.709 combustion_cooldowns f berserking Fluffy_Pillow 43459.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.709 combustion_phase l flamestrike Fluffy_Pillow 43459.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:04.709 combustion_phase h fire_blast Fluffy_Pillow 42209.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:05.572 default U cancel_buff Fluffy_Pillow 42572.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:05.572 combustion_phase m phoenix_flames Fluffy_Pillow 42572.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(2), gladiators_badge, potion_of_spectral_intellect
0:06.434 combustion_phase l flamestrike Fluffy_Pillow 43434.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(3), gladiators_badge, potion_of_spectral_intellect
0:07.297 combustion_phase m phoenix_flames Fluffy_Pillow 43047.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(3), gladiators_badge, potion_of_spectral_intellect
0:07.826 combustion_phase h fire_blast Fluffy_Pillow 43576.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(3), gladiators_badge, potion_of_spectral_intellect
0:08.162 combustion_phase l flamestrike Fluffy_Pillow 43412.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:08.821 combustion_phase h fire_blast Fluffy_Pillow 42821.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:09.024 combustion_phase m phoenix_flames Fluffy_Pillow 42524.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:09.886 combustion_phase l flamestrike Fluffy_Pillow 43386.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(4), gladiators_badge, potion_of_spectral_intellect
0:10.749 combustion_phase o scorch Fluffy_Pillow 42999.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(5), gladiators_badge, potion_of_spectral_intellect
0:11.065 combustion_phase h fire_blast Fluffy_Pillow 43315.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(5), gladiators_badge, potion_of_spectral_intellect
0:11.613 combustion_phase o scorch Fluffy_Pillow 42863.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(5), gladiators_badge, potion_of_spectral_intellect
0:12.474 combustion_phase l flamestrike Fluffy_Pillow 43224.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(6), gladiators_badge, potion_of_spectral_intellect
0:13.337 combustion_phase o scorch Fluffy_Pillow 42837.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(6), gladiators_badge, potion_of_spectral_intellect
0:14.201 combustion_phase o scorch Fluffy_Pillow 43201.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.064 combustion_phase l flamestrike Fluffy_Pillow 43564.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.064 combustion_phase h fire_blast Fluffy_Pillow 42314.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.927 combustion_phase l flamestrike Fluffy_Pillow 42677.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:15.927 combustion_phase h fire_blast Fluffy_Pillow 41427.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(7), gladiators_badge, potion_of_spectral_intellect
0:16.791 default Z rune_of_power Fluffy_Pillow 41791.0/50000: 84% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), thrill_seeker(8), gladiators_badge, potion_of_spectral_intellect
0:17.741 rop_phase v dragons_breath Fluffy_Pillow 42741.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(8), potion_of_spectral_intellect
0:18.691 rop_phase w flamestrike Fluffy_Pillow 41691.0/50000: 83% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(9), potion_of_spectral_intellect
0:20.900 rop_phase w flamestrike Fluffy_Pillow 42650.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(10), potion_of_spectral_intellect
0:23.109 rop_phase w flamestrike Fluffy_Pillow 43609.0/50000: 87% mana bloodlust, rune_of_power, thrill_seeker(11), potion_of_spectral_intellect
0:25.319 rop_phase w flamestrike Fluffy_Pillow 44569.0/50000: 89% mana bloodlust, rune_of_power, thrill_seeker(12), potion_of_spectral_intellect
0:27.489 default b fire_blast Fluffy_Pillow 46739.0/50000: 93% mana bloodlust, rune_of_power, thrill_seeker(13), potion_of_spectral_intellect
0:27.528 rop_phase w flamestrike Fluffy_Pillow 45028.0/50000: 90% mana bloodlust, heating_up, rune_of_power, thrill_seeker(13)
0:29.276 default b fire_blast Fluffy_Pillow 46776.0/50000: 94% mana bloodlust, heating_up, rune_of_power, thrill_seeker(14)
0:29.735 rop_phase q flamestrike Fluffy_Pillow 45485.0/50000: 91% mana bloodlust, hot_streak, rune_of_power, thrill_seeker(14)
0:30.683 default W arcane_explosion Fluffy_Pillow 45183.0/50000: 90% mana bloodlust, thrill_seeker(15)
0:31.631 default X frostbolt Fluffy_Pillow 41131.0/50000: 82% mana bloodlust, thrill_seeker(15)
0:32.897 standard_rotation ~ flamestrike Fluffy_Pillow 41397.0/50000: 83% mana bloodlust, disciplinary_command, thrill_seeker(16)
0:35.108 standard_rotation ~ flamestrike Fluffy_Pillow 42358.0/50000: 85% mana bloodlust, disciplinary_command, thrill_seeker(17)
0:37.318 standard_rotation | dragons_breath Fluffy_Pillow 43318.0/50000: 87% mana bloodlust, disciplinary_command, thrill_seeker(18)
0:38.269 standard_rotation ~ flamestrike Fluffy_Pillow 42269.0/50000: 85% mana bloodlust, disciplinary_command, thrill_seeker(19)
0:40.074 default b fire_blast Fluffy_Pillow 44074.0/50000: 88% mana bloodlust, disciplinary_command, thrill_seeker(20)
0:40.478 standard_rotation ~ flamestrike Fluffy_Pillow 42728.0/50000: 85% mana bloodlust, heating_up, disciplinary_command, thrill_seeker(20)
0:42.189 default b fire_blast Fluffy_Pillow 44439.0/50000: 89% mana heating_up, disciplinary_command, thrill_seeker(21)
0:42.688 standard_rotation x flamestrike Fluffy_Pillow 43188.0/50000: 86% mana hot_streak, disciplinary_command, thrill_seeker(21)
0:43.920 standard_rotation ~ flamestrike Fluffy_Pillow 43170.0/50000: 86% mana disciplinary_command, thrill_seeker(21)
0:46.791 standard_rotation ~ flamestrike Fluffy_Pillow 44791.0/50000: 90% mana disciplinary_command, thrill_seeker(23)
0:49.662 standard_rotation z phoenix_flames Fluffy_Pillow 46412.0/50000: 93% mana disciplinary_command, thrill_seeker(24)
0:50.895 standard_rotation ~ flamestrike Fluffy_Pillow 47645.0/50000: 95% mana disciplinary_command, thrill_seeker(25)
0:53.766 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(26)
0:56.636 standard_rotation | dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(28)
0:57.869 standard_rotation ~ flamestrike Fluffy_Pillow 47987.0/50000: 96% mana thrill_seeker(28)
1:00.740 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(30)
1:03.612 default Z rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana thrill_seeker(31)
1:04.295 default b fire_blast Fluffy_Pillow 49439.0/50000: 99% mana thrill_seeker(32)
1:04.844 rop_phase w flamestrike Fluffy_Pillow 49488.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(32)
1:04.844 default b fire_blast Fluffy_Pillow 49488.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(32)
1:07.715 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(33)
1:08.948 rop_phase w flamestrike Fluffy_Pillow 48738.0/50000: 97% mana rune_of_power, thrill_seeker(34)
1:11.818 rop_phase w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, thrill_seeker(35)
1:12.520 default b fire_blast Fluffy_Pillow 49456.0/50000: 99% mana rune_of_power, thrill_seeker(36)
1:14.688 rop_phase v dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power, thrill_seeker(37)
1:15.921 rop_phase w flamestrike Fluffy_Pillow 47987.0/50000: 96% mana heating_up, rune_of_power, thrill_seeker(37)
1:18.790 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, thrill_seeker(39)
1:20.567 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, euphoria
1:21.662 standard_rotation x flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, euphoria
1:22.690 standard_rotation ~ flamestrike Fluffy_Pillow 48534.0/50000: 97% mana thrill_seeker, euphoria
1:25.082 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(2), euphoria
1:27.474 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(3), euphoria
1:29.867 default V counterspell Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(4), euphoria
1:29.867 default X frostbolt Fluffy_Pillow 47755.0/50000: 96% mana thrill_seeker(4), euphoria
1:31.237 standard_rotation ~ flamestrike Fluffy_Pillow 48125.0/50000: 96% mana disciplinary_command, thrill_seeker(5)
1:34.106 default R mirrors_of_torment Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, thrill_seeker(7)
1:34.106 default S fire_blast Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, thrill_seeker(7)
1:35.339 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47486.0/50000: 95% mana heating_up, disciplinary_command, thrill_seeker(7)
1:35.339 default T use_item_soul_igniter Fluffy_Pillow 47486.0/50000: 95% mana heating_up, disciplinary_command, thrill_seeker(7), gladiators_badge
1:35.339 combustion_phase n flamestrike Fluffy_Pillow 47486.0/50000: 95% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(7), gladiators_badge
1:37.570 combustion_phase j combustion Fluffy_Pillow 49717.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(8), gladiators_badge
1:37.570 combustion_phase h fire_blast Fluffy_Pillow 44717.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(8), gladiators_badge
1:38.211 combustion_phase l flamestrike Fluffy_Pillow 43608.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(9), gladiators_badge
1:38.211 combustion_phase h fire_blast Fluffy_Pillow 42358.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(9), gladiators_badge
1:39.442 default U cancel_buff Fluffy_Pillow 43089.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(9), gladiators_badge
1:39.442 combustion_phase m phoenix_flames Fluffy_Pillow 43089.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(9), gladiators_badge
1:40.673 combustion_phase l flamestrike Fluffy_Pillow 44320.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(10), gladiators_badge
1:41.906 combustion_phase m phoenix_flames Fluffy_Pillow 44303.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(10), gladiators_badge
1:42.006 combustion_phase h fire_blast Fluffy_Pillow 44403.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(11), gladiators_badge
1:43.139 combustion_phase l flamestrike Fluffy_Pillow 45036.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(11), gladiators_badge
1:44.372 combustion_phase o scorch Fluffy_Pillow 45019.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(12), gladiators_badge
1:44.603 combustion_phase h fire_blast Fluffy_Pillow 45250.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(12), gladiators_badge
1:45.604 combustion_phase o scorch Fluffy_Pillow 45251.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(12), gladiators_badge
1:46.836 combustion_phase l flamestrike Fluffy_Pillow 45983.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(13), gladiators_badge
1:48.045 combustion_phase h fire_blast Fluffy_Pillow 45942.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(14), gladiators_badge
1:48.068 combustion_phase l flamestrike Fluffy_Pillow 45465.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(14), gladiators_badge
1:49.302 combustion_phase p dragons_breath Fluffy_Pillow 45449.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(14), gladiators_badge
1:50.535 default Z rune_of_power Fluffy_Pillow 44682.0/50000: 89% mana disciplinary_command, infernal_cascade(2), thrill_seeker(15)
1:51.767 rop_phase w flamestrike Fluffy_Pillow 45914.0/50000: 92% mana rune_of_power, infernal_cascade(2), thrill_seeker(15)
1:54.637 rop_phase w flamestrike Fluffy_Pillow 47534.0/50000: 95% mana rune_of_power, thrill_seeker(17)
1:57.508 rop_phase w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, thrill_seeker(18)
1:58.337 default b fire_blast Fluffy_Pillow 49584.0/50000: 99% mana rune_of_power, thrill_seeker(19)
1:59.904 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, thrill_seeker(19)
2:00.378 default X frostbolt Fluffy_Pillow 48724.0/50000: 97% mana hot_streak, rune_of_power, thrill_seeker(20)
2:02.022 default V counterspell Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(21)
2:02.022 rop_phase q flamestrike Fluffy_Pillow 48006.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command, thrill_seeker(21)
2:03.254 rop_phase w flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power, disciplinary_command, thrill_seeker(21)
2:06.124 standard_rotation z phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, thrill_seeker(23)
2:07.085 default b fire_blast Fluffy_Pillow 49715.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(23)
2:07.356 standard_rotation x flamestrike Fluffy_Pillow 49486.0/50000: 99% mana hot_streak, disciplinary_command, thrill_seeker(23)
2:08.588 standard_rotation | dragons_breath Fluffy_Pillow 49468.0/50000: 99% mana disciplinary_command, thrill_seeker(24)
2:09.820 standard_rotation ~ flamestrike Fluffy_Pillow 48700.0/50000: 97% mana disciplinary_command, thrill_seeker(24)
2:12.692 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, thrill_seeker(26)
2:15.562 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, thrill_seeker(27)
2:18.434 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, thrill_seeker(29)
2:21.304 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, thrill_seeker(30)
2:22.955 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana thrill_seeker(31)
2:24.174 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, thrill_seeker(32)
2:27.046 standard_rotation | dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana heating_up, thrill_seeker(33)
2:28.278 standard_rotation ~ flamestrike Fluffy_Pillow 47988.0/50000: 96% mana heating_up, thrill_seeker(34)
2:31.149 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(35)
2:34.020 standard_rotation z phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(37)
2:35.252 standard_rotation ~ flamestrike Fluffy_Pillow 49987.0/50000: 100% mana heating_up, thrill_seeker(37)
2:38.121 default Z rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana heating_up, thrill_seeker(39)
2:39.341 default b fire_blast Fluffy_Pillow 49973.0/50000: 100% mana heating_up, thrill_seeker(39)
2:39.354 rop_phase q flamestrike Fluffy_Pillow 49486.0/50000: 99% mana hot_streak, rune_of_power, thrill_seeker(39)
2:39.942 default b fire_blast Fluffy_Pillow 48824.0/50000: 98% mana rune_of_power, thrill_seeker(39)
2:40.453 default b fire_blast Fluffy_Pillow 48835.0/50000: 98% mana heating_up, rune_of_power, euphoria
2:40.586 rop_phase q flamestrike Fluffy_Pillow 48468.0/50000: 97% mana hot_streak, rune_of_power, euphoria
2:41.616 rop_phase w flamestrike Fluffy_Pillow 48248.0/50000: 96% mana rune_of_power, euphoria
2:44.009 rop_phase w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, thrill_seeker(2), euphoria
2:46.401 rop_phase v dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, thrill_seeker(3), euphoria
2:47.430 rop_phase w flamestrike Fluffy_Pillow 47783.0/50000: 96% mana rune_of_power, thrill_seeker(3), euphoria
2:49.822 rop_phase w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, thrill_seeker(4), euphoria
2:52.213 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana thrill_seeker(6)
2:55.084 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana thrill_seeker(7)
2:57.956 default b fire_blast Fluffy_Pillow 48756.0/50000: 98% mana thrill_seeker(8)
2:57.956 standard_rotation ~ flamestrike Fluffy_Pillow 48256.0/50000: 97% mana heating_up, thrill_seeker(8)
3:00.825 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, thrill_seeker(10)
3:03.696 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, thrill_seeker(11)
3:06.566 default R mirrors_of_torment Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(13)
3:06.566 default S fire_blast Fluffy_Pillow 48754.0/50000: 98% mana thrill_seeker(13)
3:07.798 default V counterspell Fluffy_Pillow 47486.0/50000: 95% mana heating_up, thrill_seeker(13)
3:07.798 default X frostbolt Fluffy_Pillow 46486.0/50000: 93% mana heating_up, thrill_seeker(13)
3:09.440 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47128.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(14)
3:09.440 default T use_item_soul_igniter Fluffy_Pillow 47128.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(14), gladiators_badge
3:09.440 combustion_phase n flamestrike Fluffy_Pillow 47128.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(14), gladiators_badge
3:11.682 combustion_phase j combustion Fluffy_Pillow 49370.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(15), gladiators_badge
3:11.682 combustion_phase h fire_blast Fluffy_Pillow 44370.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(15), gladiators_badge
3:12.310 combustion_cooldowns f berserking Fluffy_Pillow 43248.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(16), gladiators_badge
3:12.310 combustion_phase l flamestrike Fluffy_Pillow 43248.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(16), gladiators_badge
3:12.310 combustion_phase h fire_blast Fluffy_Pillow 41998.0/50000: 84% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(16), gladiators_badge
3:13.432 default U cancel_buff Fluffy_Pillow 42620.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(16), gladiators_badge
3:13.432 combustion_phase m phoenix_flames Fluffy_Pillow 42620.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(16), gladiators_badge
3:14.554 combustion_phase l flamestrike Fluffy_Pillow 43742.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(17), gladiators_badge
3:15.675 combustion_phase m phoenix_flames Fluffy_Pillow 43613.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(17), gladiators_badge
3:15.960 combustion_phase h fire_blast Fluffy_Pillow 43898.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(17), gladiators_badge
3:16.795 combustion_phase l flamestrike Fluffy_Pillow 44233.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(18), gladiators_badge
3:17.915 combustion_phase o scorch Fluffy_Pillow 44103.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(18), gladiators_badge
3:18.749 combustion_phase h fire_blast Fluffy_Pillow 44937.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(19), gladiators_badge
3:19.038 combustion_phase o scorch Fluffy_Pillow 44226.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(19), gladiators_badge
3:20.159 combustion_phase l flamestrike Fluffy_Pillow 44847.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(20), gladiators_badge
3:21.186 combustion_phase h fire_blast Fluffy_Pillow 44624.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(20), gladiators_badge
3:21.282 combustion_phase l flamestrike Fluffy_Pillow 44220.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(20), gladiators_badge
3:22.401 combustion_phase o scorch Fluffy_Pillow 44089.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(21), gladiators_badge
3:22.678 combustion_phase h fire_blast Fluffy_Pillow 44366.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(21), gladiators_badge
3:23.523 combustion_phase p dragons_breath Fluffy_Pillow 44211.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(21), gladiators_badge
3:24.644 default Z rune_of_power Fluffy_Pillow 43332.0/50000: 87% mana hot_streak, disciplinary_command, infernal_cascade(2), thrill_seeker(22)
3:25.877 rop_phase q flamestrike Fluffy_Pillow 44565.0/50000: 89% mana hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(22)
3:27.109 rop_phase w flamestrike Fluffy_Pillow 44547.0/50000: 89% mana rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(23)
3:29.979 rop_phase u scorch Fluffy_Pillow 46167.0/50000: 92% mana rune_of_power, thrill_seeker(24)
3:30.651 rop_phase r fire_blast Fluffy_Pillow 46776.0/50000: 94% mana rune_of_power, thrill_seeker(25)
3:31.210 rop_phase t phoenix_flames Fluffy_Pillow 46398.0/50000: 93% mana heating_up, rune_of_power, thrill_seeker(25)
3:32.443 rop_phase q flamestrike Fluffy_Pillow 47631.0/50000: 95% mana hot_streak, rune_of_power, thrill_seeker(26)
3:33.676 rop_phase u scorch Fluffy_Pillow 47614.0/50000: 95% mana rune_of_power, thrill_seeker(26)
3:34.909 rop_phase u scorch Fluffy_Pillow 48347.0/50000: 97% mana rune_of_power, thrill_seeker(27)
3:36.142 rop_phase u scorch Fluffy_Pillow 49080.0/50000: 98% mana heating_up, rune_of_power, thrill_seeker(28)
3:37.375 default W arcane_explosion Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, thrill_seeker(28)
3:38.609 default X frostbolt Fluffy_Pillow 45739.0/50000: 91% mana hot_streak, thrill_seeker(29)
3:40.250 standard_rotation x flamestrike Fluffy_Pillow 46380.0/50000: 93% mana hot_streak, disciplinary_command, thrill_seeker(30)
3:41.482 standard_rotation | dragons_breath Fluffy_Pillow 46362.0/50000: 93% mana disciplinary_command, thrill_seeker(30)
3:42.755 standard_rotation } scorch Fluffy_Pillow 45635.0/50000: 91% mana disciplinary_command, thrill_seeker(31)
3:42.755 standard_rotation y fire_blast Fluffy_Pillow 45635.0/50000: 91% mana disciplinary_command, thrill_seeker(31)
3:43.989 standard_rotation } scorch Fluffy_Pillow 45869.0/50000: 92% mana heating_up, disciplinary_command, thrill_seeker(31)
3:45.222 standard_rotation x flamestrike Fluffy_Pillow 46602.0/50000: 93% mana hot_streak, disciplinary_command, thrill_seeker(32)
3:46.454 standard_rotation } scorch Fluffy_Pillow 46584.0/50000: 93% mana heating_up, disciplinary_command, thrill_seeker(33)
3:47.032 default b fire_blast Fluffy_Pillow 47077.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(33)
3:47.685 standard_rotation x flamestrike Fluffy_Pillow 46815.0/50000: 94% mana hot_streak, disciplinary_command, thrill_seeker(33)
3:48.917 standard_rotation } scorch Fluffy_Pillow 46797.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(34)
3:50.150 standard_rotation } scorch Fluffy_Pillow 47530.0/50000: 95% mana heating_up, disciplinary_command, thrill_seeker(35)
3:51.382 standard_rotation x flamestrike Fluffy_Pillow 48262.0/50000: 97% mana hot_streak, disciplinary_command, thrill_seeker(35)
3:52.614 standard_rotation } scorch Fluffy_Pillow 48244.0/50000: 96% mana heating_up, disciplinary_command, thrill_seeker(36)
3:53.848 standard_rotation } scorch Fluffy_Pillow 48978.0/50000: 98% mana heating_up, disciplinary_command, thrill_seeker(36)
3:55.080 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, thrill_seeker(37)
3:56.312 standard_rotation } scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(38)
3:57.544 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, thrill_seeker(38)
3:58.777 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command, thrill_seeker(39)
4:00.010 default b fire_blast Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command, euphoria
4:00.010 standard_rotation x flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, disciplinary_command, euphoria
4:01.036 standard_rotation | dragons_breath Fluffy_Pillow 48764.0/50000: 98% mana euphoria
4:02.063 standard_rotation } scorch Fluffy_Pillow 47791.0/50000: 96% mana thrill_seeker, euphoria
4:03.091 standard_rotation } scorch Fluffy_Pillow 48319.0/50000: 97% mana thrill_seeker, euphoria
4:04.118 standard_rotation } scorch Fluffy_Pillow 48846.0/50000: 98% mana heating_up, thrill_seeker(2), euphoria
4:05.144 standard_rotation x flamestrike Fluffy_Pillow 49372.0/50000: 99% mana hot_streak, thrill_seeker(2), euphoria
4:06.172 standard_rotation } scorch Fluffy_Pillow 49150.0/50000: 98% mana heating_up, thrill_seeker(3), euphoria
4:07.199 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, thrill_seeker(3), euphoria
4:08.227 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, thrill_seeker(4), euphoria
4:09.254 standard_rotation } scorch Fluffy_Pillow 49282.0/50000: 99% mana heating_up, thrill_seeker(4), euphoria
4:10.282 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, thrill_seeker(5)
4:11.515 default Z rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, thrill_seeker(5)
4:12.746 rop_phase q flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, thrill_seeker(6)
4:12.746 default b fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, thrill_seeker(6)
4:13.329 rop_phase r fire_blast Fluffy_Pillow 48833.0/50000: 98% mana heating_up, rune_of_power, thrill_seeker(6)
4:13.979 rop_phase q flamestrike Fluffy_Pillow 48983.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(6)
4:15.212 rop_phase u scorch Fluffy_Pillow 48966.0/50000: 98% mana rune_of_power, thrill_seeker(7)
4:16.444 rop_phase u scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, thrill_seeker(8)
4:17.677 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(8)
4:18.910 rop_phase q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, thrill_seeker(9)
4:20.142 rop_phase u scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(10)
4:21.374 rop_phase r fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(10)
4:21.374 rop_phase q flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, thrill_seeker(10)
4:22.605 rop_phase u scorch Fluffy_Pillow 48985.0/50000: 98% mana heating_up, rune_of_power, thrill_seeker(11)
4:23.839 rop_phase u scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, thrill_seeker(11)
4:25.072 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, thrill_seeker(12)
4:26.303 standard_rotation | dragons_breath Fluffy_Pillow 49486.0/50000: 99% mana heating_up, thrill_seeker(13)
4:27.537 standard_rotation } scorch Fluffy_Pillow 48720.0/50000: 97% mana heating_up, thrill_seeker(13)
4:28.770 standard_rotation z phoenix_flames Fluffy_Pillow 49453.0/50000: 99% mana heating_up, thrill_seeker(14)
4:30.003 standard_rotation x flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, thrill_seeker(15)
4:31.234 standard_rotation } scorch Fluffy_Pillow 49981.0/50000: 100% mana thrill_seeker(15)
4:32.467 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana thrill_seeker(16)
4:33.699 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, thrill_seeker(16)
4:34.931 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, thrill_seeker(17)
4:36.164 standard_rotation } scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, thrill_seeker(18)
4:37.398 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, thrill_seeker(18)
4:38.629 standard_rotation x flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, thrill_seeker(19)
4:39.861 standard_rotation } scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, thrill_seeker(19)
4:41.095 default V counterspell Fluffy_Pillow 49506.0/50000: 99% mana heating_up, thrill_seeker(20)
4:41.095 default X frostbolt Fluffy_Pillow 48506.0/50000: 97% mana heating_up, thrill_seeker(20)
4:42.739 standard_rotation x flamestrike Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, disciplinary_command, thrill_seeker(21)
4:43.971 default R mirrors_of_torment Fluffy_Pillow 48988.0/50000: 98% mana disciplinary_command, thrill_seeker(21)
4:43.971 default S fire_blast Fluffy_Pillow 48988.0/50000: 98% mana disciplinary_command, thrill_seeker(21)
4:45.203 standard_rotation | dragons_breath Fluffy_Pillow 47720.0/50000: 95% mana heating_up, disciplinary_command, thrill_seeker(22)
4:46.436 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 46953.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(23)
4:46.436 default T use_item_soul_igniter Fluffy_Pillow 46953.0/50000: 94% mana heating_up, disciplinary_command, thrill_seeker(23), gladiators_badge
4:46.436 combustion_phase n flamestrike Fluffy_Pillow 46953.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(23), gladiators_badge
4:48.655 combustion_phase j combustion Fluffy_Pillow 49172.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, thrill_seeker(24), gladiators_badge
4:48.655 combustion_phase h fire_blast Fluffy_Pillow 44172.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, thrill_seeker(24), gladiators_badge
4:49.309 combustion_phase l flamestrike Fluffy_Pillow 43076.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(24), gladiators_badge
4:49.309 combustion_phase h fire_blast Fluffy_Pillow 41826.0/50000: 84% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, thrill_seeker(24), gladiators_badge
4:50.541 default U cancel_buff Fluffy_Pillow 42558.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, thrill_seeker(25), gladiators_badge
4:50.541 combustion_phase m phoenix_flames Fluffy_Pillow 42558.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(25), gladiators_badge
4:51.776 combustion_phase l flamestrike Fluffy_Pillow 43793.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(25), gladiators_badge
4:53.009 combustion_phase m phoenix_flames Fluffy_Pillow 43776.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(26), gladiators_badge
4:53.106 combustion_phase h fire_blast Fluffy_Pillow 43873.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(26), gladiators_badge
4:54.241 combustion_phase l flamestrike Fluffy_Pillow 44508.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(27), gladiators_badge
4:55.472 combustion_phase o scorch Fluffy_Pillow 44489.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(27), gladiators_badge
4:55.669 combustion_phase h fire_blast Fluffy_Pillow 44686.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(27), gladiators_badge
4:56.704 combustion_phase o scorch Fluffy_Pillow 44721.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(28), gladiators_badge
4:57.938 combustion_phase l flamestrike Fluffy_Pillow 45455.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(28), gladiators_badge
4:58.731 combustion_phase h fire_blast Fluffy_Pillow 44998.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(29), gladiators_badge
4:59.171 combustion_phase l flamestrike Fluffy_Pillow 44938.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), thrill_seeker(29), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1833 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1833 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Venthyr_Nadjia_Prep"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=venthyr
soulbind=331580/331586/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Venthyr_Theotar : 10724 dps, 4812 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10723.6 10723.6 21.2 / 0.198% 1142.1 / 10.7% 13.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
790.2 784.9 Mana 0.00% 51.1 100.0% 100%
Talents
Venthyr
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Venthyr_Theotar 10724
Arcane Explosion 16 0.1% 1.2 256.24sec 3943 3956 Direct 3.6 1022 2053 1313 28.3%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.20 3.60 0.00 0.00 0.9968 0.0000 4735.80 4735.80 0.00% 3956.39 3956.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.73% 2.58 0 6 1022.10 985 1462 1008.39 0 1462 2643 2643 0.00%
crit 28.27% 1.02 0 5 2053.39 1970 2924 1390.44 0 2924 2093 2093 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [W]:1.20
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 217 2.0% 3.6 94.88sec 18103 0 Direct 10.7 4379 10502 6107 28.2%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.60 10.67 0.00 0.00 0.0000 0.0000 65134.33 65134.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.81% 7.66 2 12 4378.71 4244 4685 4376.86 4260 4584 33554 33554 0.00%
crit 28.19% 3.01 0 8 10501.73 10185 11243 10106.73 0 11240 31580 31580 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 265 2.5% 13.2 21.96sec 6018 5070 Direct 39.7 1367 3398 2004 31.4%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.22 39.67 0.00 0.00 1.1870 0.0000 79589.41 79589.41 0.00% 5070.36 5070.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.55% 27.20 16 40 1367.26 1142 2420 1368.30 1225 1533 37185 37185 0.00%
crit 31.45% 12.48 2 26 3398.00 2285 5809 3359.18 2456 4907 42405 42405 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [p]:0.71
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [v]:3.78
  • if_expr:active_enemies>2
    standard_rotation
    [|]:8.72
  • if_expr:active_enemies>1
Eternal Insight 43 0.4% 20.7 14.17sec 625 0 Direct 20.7 470 1026 625 27.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.71 20.71 0.00 0.00 0.0000 0.0000 12949.62 12949.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.07% 14.93 6 30 469.92 460 488 469.93 460 482 7014 7014 0.00%
crit 27.93% 5.78 0 13 1026.27 921 1171 1021.48 0 1171 5935 5935 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 873 8.1% 48.0 6.29sec 5448 0 Direct 48.0 0 5450 5450 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.02 48.02 0.00 0.00 0.0000 0.0000 261610.37 261610.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.02 38 57 5450.01 3107 8708 5448.96 5214 5681 261610 261610 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:2.92
  • if_expr:action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
    default
    [b]:20.97
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [h]:20.34
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [r]:3.05
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:0.76
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3498 (5954) 32.6% (55.5%) 97.8 3.04sec 18242 9179 Direct 293.3 (3098.2) 1787 5772 3576 44.9% (44.9%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 97.77 293.30 0.00 0.00 1.9874 0.0000 1048299.71 1048299.71 0.00% 9178.79 9178.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.14% 161.73 119 217 1786.75 1537 3232 1786.86 1724 1840 288988 288988 0.00%
crit 44.86% 131.57 98 171 5772.06 3074 8616 5777.06 5437 6349 759312 759312 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [l]:19.82
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [n]:3.48
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [q]:10.32
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [w]:17.77
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [x]:16.39
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [~]:30.02
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2455 22.9% 935.0 0.32sec 786 0 Periodic 2804.9 138 434 262 41.9% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 934.97 0.00 0.00 2804.91 0.0000 0.0000 735120.37 735120.37 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.13% 1630.52 1311 1985 138.13 118 249 138.18 136 141 225235 225235 0.00%
crit 41.87% 1174.39 953 1399 434.30 235 660 434.30 418 451 509885 509885 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 37 0.3% 7.1 44.38sec 1565 1019 Direct 7.1 1136 2742 1567 26.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.10 7.09 0.00 0.00 1.5360 0.0000 11112.49 11112.49 0.00% 1019.03 1019.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.15% 5.19 1 9 1136.48 1002 1487 1138.00 1002 1403 5894 5894 0.00%
crit 26.85% 1.90 0 6 2741.86 2405 3569 2427.40 0 3569 5219 5219 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [X]:7.13
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 2055 19.2% 426.2 0.74sec 1446 0 Periodic 889.7 692 0 692 0.0% 98.8%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 426.16 0.00 889.68 889.68 0.0000 1.0000 616033.76 616033.76 0.00% 692.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.68 709 1070 692.43 88 4347 693.49 623 847 616034 616034 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5101 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 128  / 17 0.2% 96.0 1.22sec 53 43 Direct 96.0 42 83 53 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5100.81 5100.81 0.00% 42.99 42.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.29% 69.40 55 82 41.53 29 51 41.53 40 43 2882 2882 0.00%
crit 27.71% 26.60 14 41 83.41 58 101 83.37 72 92 2218 2218 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1685.06
Mirrors of Torment 0 (215) 0.0% (2.0%) 3.6 94.71sec 17757 14409

Stats Details: Mirrors Of Torment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.63 0.00 0.00 0.00 1.2325 0.0000 0.00 0.00 0.00% 14409.17 14409.17

Action Details: Mirrors Of Torment

  • id:314793
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • school:shadow
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by {$320035s3=15}%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].

Action Priority List

    default
    [R]:3.65
  • if_expr:variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
    Agonizing Backlash 78 0.7% 7.1 41.20sec 3264 0 Direct 7.1 1361 4369 3263 63.3%

Stats Details: Agonizing Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.13 7.13 0.00 0.00 0.0000 0.0000 23278.83 23278.83 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.72% 2.62 0 4 1360.88 1177 1546 1340.08 0 1546 3564 3564 0.00%
crit 63.28% 4.51 3 8 4368.63 2824 5194 4407.98 3846 4872 19714 19714 0.00%

Action Details: Agonizing Backlash

  • id:320035
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:320035
  • name:Agonizing Backlash
  • school:shadow
  • tooltip:Movement speed and cast speed slowed by {$s3=15}%.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
    Tormenting Backlash 137 1.3% 3.5 94.68sec 11741 0 Direct 3.5 0 11742 11742 100.0%

Stats Details: Tormenting Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.51 3.51 0.00 0.00 0.0000 0.0000 41187.78 41187.78 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.51 3 4 11742.10 11185 13072 11747.71 11472 12262 41188 41188 0.00%

Action Details: Tormenting Backlash

  • id:317589
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.510000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:317589
  • name:Tormenting Backlash
  • school:shadow
  • tooltip:Rooted and Silenced.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
Phoenix Flames 0 (664) 0.0% (6.2%) 14.1 21.58sec 14130 12419

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.07 0.00 0.00 0.00 1.1378 0.0000 0.00 0.00 0.00% 12419.01 12419.01

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [m]:8.87
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:1.52
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:3.68
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 664 6.2% 14.0 21.59sec 14167 0 Direct 42.1 1482 5901 4729 73.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.03 42.10 0.00 0.00 0.0000 0.0000 198803.58 198803.58 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 26.62% 11.21 4 19 1482.25 1019 3327 1480.67 1175 2106 16613 16613 0.00%
crit 73.38% 30.89 22 40 5900.87 2038 9895 5906.73 5276 6454 182191 182191 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3455 29.5% (29.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3460.73 3460.73 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.54% 0.71 0 1 2673.14 2673 2673 1885.55 0 2673 1886 1886 0.00%
crit 29.46% 0.29 0 1 5346.28 5346 5346 1575.18 0 5346 1575 1575 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1928 0 Periodic 5.0 139 504 386 67.7% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1927.62 1927.62 0.00% 321.27 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 32.33% 1.62 0 3 138.80 122 160 127.20 0 160 224 224 0.00%
crit 67.67% 3.38 2 5 503.64 243 682 507.41 387 593 1703 1703 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 301 2.8% 41.8 7.02sec 2162 1820 Direct 41.8 451 2169 2161 99.5%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.79 41.79 0.00 0.00 1.1875 0.0000 90339.60 90339.60 0.00% 1820.48 1820.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.50% 0.21 0 1 451.11 441 467 95.16 0 467 95 95 0.00%
crit 99.50% 41.58 30 51 2169.39 1058 4413 2179.48 1983 2385 90244 90244 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [d]:0.51
    combustion_phase
    [o]:10.77
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:9.59
  • if_expr:searing_touch.active
    standard_rotation
    [}]:21.43
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.5% 43.1 6.89sec 342 0 Direct 43.1 257 562 342 27.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.09 43.09 0.00 0.00 0.0000 0.0000 14728.52 14728.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.27% 31.14 16 49 257.15 253 268 257.13 254 262 8009 8009 0.00%
crit 27.73% 11.95 3 24 562.38 506 644 562.61 516 623 6720 6720 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Venthyr_Theotar
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Theotar
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 188.70sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [f]:2.00
  • if_expr:buff.combustion.up
Combustion 3.6 94.88sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.58 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [j]:3.59
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.3 51.50sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [V]:4.32
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Theotar
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Theotar
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [e]:1.00
Rune of Power 6.4 47.48sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.44 0.00 0.00 0.00 1.1886 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Z]:6.47
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 94.65sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.60 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 188.6sec 188.6sec 12.0sec 8.11% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:185.1s / 191.7s
  • trigger_min/max:185.1s / 191.7s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.51% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 94.8sec 94.8sec 11.8sec 14.12% 0.00% 81.3 (81.3) 3.5

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:91.9s / 98.8s
  • trigger_min/max:91.9s / 98.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:14.12%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.1 0.0 44.6sec 44.6sec 19.4sec 45.99% 0.00% 0.0 (0.0) 6.7

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 67.3s
  • trigger_min/max:30.0s / 67.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:45.99%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 94.6sec 94.6sec 14.8sec 17.68% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:91.9s / 98.8s
  • trigger_min/max:91.9s / 98.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.68%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 51.7 0.0 5.9sec 5.9sec 2.0sec 33.83% 47.57% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 29.0s
  • trigger_min/max:0.6s / 29.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:33.83%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 47.0 0.0 6.4sec 6.4sec 1.0sec 15.45% 56.91% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.7s
  • trigger_min/max:0.9s / 34.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:15.45%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.6 16.7 94.8sec 13.2sec 15.5sec 18.47% 0.00% 13.1 (13.1) 3.5

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.9s / 98.8s
  • trigger_min/max:0.5s / 88.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.0s

Stack Uptimes

  • infernal_cascade_1:0.80%
  • infernal_cascade_2:17.67%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 0.0sec 0.0sec 25.0sec 8.45% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.45%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.0 0.0 30.6sec 30.6sec 11.8sec 39.31% 0.00% 0.0 (0.0) 9.7

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.6s / 48.8s
  • trigger_min/max:13.6s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:39.31%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soothing Shade 4.2 0.0 62.0sec 62.0sec 11.8sec 16.63% 0.00% 0.0 (0.0) 4.1

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_soothing_shade
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:525.00

Trigger Details

  • interval_min/max:20.0s / 198.3s
  • trigger_min/max:20.0s / 198.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • soothing_shade_1:16.63%

Spelldata

  • id:336885
  • name:Soothing Shade
  • tooltip:Standing in the shade makes it easier to focus, increasing your Mastery by $w1.
  • description:{$@spelldesc336239=Your spells and abilities have a chance to call Tubbins and Gubbins to your side for {$336808d=12 seconds}, parasol in hand. Standing in the shaded area grants you {$336885s1=525} Mastery.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 94.6sec 94.6sec 3.3sec 3.99% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.9s / 98.8s
  • trigger_min/max:91.9s / 98.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:3.99%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 51.7 40.0 63.0 5.9s 0.6s 29.0s
Heating Up removed 0.9 0.0 4.0 60.4s 7.4s 222.9s
Heating Up converted with Fire Blast 17.0 11.0 25.0 18.2s 1.0s 55.6s
Hot Streak procs 47.0 37.0 57.0 6.4s 0.9s 34.7s
Hot Streak spells used 104.8 83.0 126.0 2.9s 0.0s 27.8s
Hot Streak spell crits 100.2 79.0 120.0 3.0s 0.0s 27.8s
Hot Streak spell crits wasted 1.5 0.0 6.0 27.9s 0.9s 103.3s
Direct Ignite applications 4.7 3.0 6.0 1.7s 0.0s 4.0s
Ignites spread to targets with existing Ignite 27.8 22.0 34.0 21.7s 0.8s 89.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 19.29% 16.73% 21.39% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.121120.024239.985
Counterspell42.4886.37691.907200.681145.526286.101
Mirrors of Torment2.5090.0006.6809.1683.43514.172
Fire Blast0.1430.0008.3066.8902.08214.669
Rune of Power3.6850.00017.75623.81019.99529.092
Dragon's Breath5.0490.00039.32568.33126.002104.041
Combustion1.8580.0005.0646.6774.21111.054
Phoenix Flames0.4160.0006.5265.8505.5656.526

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Venthyr_Theotar
mana_regen Mana 3426.71 235579.72 100.00% 68.75 64352.14 21.46%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 784.86 790.18 64381.2 48404.8 42091.0 50000.0
Usage Type Count Total Avg RPE APR
Venthyr_Theotar
arcane_explosion Mana 1.2 6136.1 5000.0 5109.1 0.8
combustion Mana 3.7 18302.1 5000.0 5111.6 0.0
counterspell Mana 4.4 4408.2 1000.0 1021.1 0.0
dragons_breath Mana 13.5 26953.8 2000.0 2038.1 3.0
fire_blast Mana 49.0 24495.6 500.0 510.1 10.7
flamestrike Mana 99.7 124655.1 1250.0 1275.0 14.3
frostbolt Mana 7.2 7243.4 1000.0 1020.2 1.5
mirrors_of_torment Mana 3.7 7420.7 2000.0 2044.0 8.7
scorch Mana 42.7 21335.2 500.0 510.5 4.2

Statistics & Data Analysis

Fight Length
Venthyr_Theotar Fight Length
Count 801
Mean 300.12
Minimum 240.02
Maximum 359.99
Spread ( max - min ) 119.96
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.9951
5th Percentile 246.33
95th Percentile 353.54
( 95th Percentile - 5th Percentile ) 107.22
Mean Distribution
Standard Deviation 1.2365
95.00% Confidence Interval ( 297.70 - 302.54 )
Normalized 95.00% Confidence Interval ( 99.19% - 100.81% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 523
0.1% Error 52230
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1046
DPS
Venthyr_Theotar Damage Per Second
Count 801
Mean 10723.63
Minimum 10023.71
Maximum 11706.51
Spread ( max - min ) 1682.80
Range [ ( max - min ) / 2 * 100% ] 7.85%
Standard Deviation 306.0370
5th Percentile 10249.82
95th Percentile 11247.16
( 95th Percentile - 5th Percentile ) 997.33
Mean Distribution
Standard Deviation 10.8133
95.00% Confidence Interval ( 10702.44 - 10744.83 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3129
0.1 Scale Factor Error with Delta=300 800
0.05 Scale Factor Error with Delta=300 3199
0.01 Scale Factor Error with Delta=300 79953
Priority Target DPS
Venthyr_Theotar Priority Target Damage Per Second
Count 801
Mean 4812.23
Minimum 4476.18
Maximum 5272.75
Spread ( max - min ) 796.57
Range [ ( max - min ) / 2 * 100% ] 8.28%
Standard Deviation 140.2350
5th Percentile 4603.88
95th Percentile 5057.97
( 95th Percentile - 5th Percentile ) 454.09
Mean Distribution
Standard Deviation 4.9550
95.00% Confidence Interval ( 4802.52 - 4821.95 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3263
0.1 Scale Factor Error with Delta=300 168
0.05 Scale Factor Error with Delta=300 672
0.01 Scale Factor Error with Delta=300 16788
DPS(e)
Venthyr_Theotar Damage Per Second (Effective)
Count 801
Mean 10723.63
Minimum 10023.71
Maximum 11706.51
Spread ( max - min ) 1682.80
Range [ ( max - min ) / 2 * 100% ] 7.85%
Damage
Venthyr_Theotar Damage
Count 801
Mean 3208312.53
Minimum 2646267.07
Maximum 3790064.00
Spread ( max - min ) 1143796.93
Range [ ( max - min ) / 2 * 100% ] 17.83%
DTPS
Venthyr_Theotar Damage Taken Per Second
Count 801
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Venthyr_Theotar Healing Per Second
Count 801
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Venthyr_Theotar Healing Per Second (Effective)
Count 801
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Venthyr_Theotar Heal
Count 801
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Venthyr_Theotar Healing Taken Per Second
Count 801
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Venthyr_Theotar Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Venthyr_TheotarTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Venthyr_Theotar Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
R 3.65 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
S 2.92 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 3.61 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 3.57 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
V 4.32 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
W 1.20 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
X 7.13 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Y 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Z 6.47 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
a 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
b 20.97 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
c 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
d 0.51 scorch
actions.combustion_cooldowns
# count action,conditions
e 1.00 potion
0.00 blood_fury
f 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
g 3.61 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
h 20.34 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
i 0.00 call_action_list,name=active_talents
j 3.59 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
k 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
l 19.82 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
m 8.87 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
n 3.48 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
o 10.77 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
p 0.71 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
q 10.32 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 3.05 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 1.52 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 9.59 scorch,if=searing_touch.active
v 3.78 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 17.77 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
x 16.39 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 0.76 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 3.68 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
| 8.72 dragons_breath,if=active_enemies>1
} 21.43 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
~ 30.02 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Venthyr_Theotar 50000.0/50000: 100% mana
Pre precombat 1 food Venthyr_Theotar 50000.0/50000: 100% mana
Pre precombat 2 augmentation Venthyr_Theotar 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R mirrors_of_torment Fluffy_Pillow 49000.0/50000: 98% mana
0:00.796 default S fire_blast Fluffy_Pillow 49796.0/50000: 100% mana
0:01.234 default X frostbolt Fluffy_Pillow 47734.0/50000: 95% mana bloodlust, heating_up
0:02.499 combustion_cooldowns e potion Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command
0:02.499 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, potion_of_spectral_intellect
0:02.499 default T use_item_soul_igniter Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.499 combustion_phase n flamestrike Fluffy_Pillow 47999.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.082 combustion_phase j combustion Fluffy_Pillow 49582.0/50000: 99% mana bloodlust, heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.082 combustion_phase h fire_blast Fluffy_Pillow 44582.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.708 combustion_cooldowns f berserking Fluffy_Pillow 43458.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.708 combustion_phase l flamestrike Fluffy_Pillow 43458.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.708 combustion_phase h fire_blast Fluffy_Pillow 42208.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:05.573 default U cancel_buff Fluffy_Pillow 42573.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:05.573 combustion_phase m phoenix_flames Fluffy_Pillow 42573.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.436 combustion_phase l flamestrike Fluffy_Pillow 43436.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.299 combustion_phase m phoenix_flames Fluffy_Pillow 43049.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.803 combustion_phase h fire_blast Fluffy_Pillow 43553.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.161 combustion_phase l flamestrike Fluffy_Pillow 43411.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.809 combustion_phase h fire_blast Fluffy_Pillow 42809.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.024 combustion_phase m phoenix_flames Fluffy_Pillow 42524.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.887 combustion_phase l flamestrike Fluffy_Pillow 43387.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:10.749 combustion_phase o scorch Fluffy_Pillow 42999.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:11.172 combustion_phase h fire_blast Fluffy_Pillow 43422.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:11.612 combustion_phase o scorch Fluffy_Pillow 42862.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:12.475 combustion_phase l flamestrike Fluffy_Pillow 43225.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:13.338 combustion_phase o scorch Fluffy_Pillow 42838.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:14.201 combustion_phase o scorch Fluffy_Pillow 43201.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:15.065 combustion_phase l flamestrike Fluffy_Pillow 43565.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:15.065 combustion_phase h fire_blast Fluffy_Pillow 42315.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:15.929 combustion_phase l flamestrike Fluffy_Pillow 42679.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:15.929 combustion_phase h fire_blast Fluffy_Pillow 41429.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:16.792 default Z rune_of_power Fluffy_Pillow 41792.0/50000: 84% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge, potion_of_spectral_intellect
0:17.742 rop_phase v dragons_breath Fluffy_Pillow 42742.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, potion_of_spectral_intellect
0:18.692 rop_phase w flamestrike Fluffy_Pillow 41692.0/50000: 83% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, potion_of_spectral_intellect
0:20.900 rop_phase w flamestrike Fluffy_Pillow 42650.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, potion_of_spectral_intellect
0:23.109 rop_phase w flamestrike Fluffy_Pillow 43609.0/50000: 87% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.318 rop_phase w flamestrike Fluffy_Pillow 44568.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:27.527 rop_phase w flamestrike Fluffy_Pillow 45527.0/50000: 91% mana bloodlust, rune_of_power
0:27.527 default b fire_blast Fluffy_Pillow 45527.0/50000: 91% mana bloodlust, rune_of_power
0:29.293 default b fire_blast Fluffy_Pillow 46793.0/50000: 94% mana bloodlust, heating_up, rune_of_power
0:29.736 rop_phase q flamestrike Fluffy_Pillow 45486.0/50000: 91% mana bloodlust, hot_streak, rune_of_power
0:30.683 default W arcane_explosion Fluffy_Pillow 45183.0/50000: 90% mana bloodlust
0:31.632 default X frostbolt Fluffy_Pillow 41132.0/50000: 82% mana bloodlust
0:32.898 standard_rotation ~ flamestrike Fluffy_Pillow 41398.0/50000: 83% mana bloodlust, disciplinary_command
0:35.106 standard_rotation ~ flamestrike Fluffy_Pillow 42356.0/50000: 85% mana bloodlust, disciplinary_command
0:37.315 standard_rotation | dragons_breath Fluffy_Pillow 43315.0/50000: 87% mana bloodlust, disciplinary_command
0:38.264 standard_rotation ~ flamestrike Fluffy_Pillow 42264.0/50000: 85% mana bloodlust, disciplinary_command
0:40.130 default b fire_blast Fluffy_Pillow 44130.0/50000: 88% mana bloodlust, disciplinary_command
0:40.475 standard_rotation ~ flamestrike Fluffy_Pillow 42725.0/50000: 85% mana bloodlust, heating_up, disciplinary_command
0:42.215 default b fire_blast Fluffy_Pillow 44465.0/50000: 89% mana heating_up, disciplinary_command
0:42.684 standard_rotation x flamestrike Fluffy_Pillow 43184.0/50000: 86% mana hot_streak, disciplinary_command
0:43.916 standard_rotation ~ flamestrike Fluffy_Pillow 43166.0/50000: 86% mana disciplinary_command
0:46.785 standard_rotation ~ flamestrike Fluffy_Pillow 44785.0/50000: 90% mana disciplinary_command
0:49.655 standard_rotation z phoenix_flames Fluffy_Pillow 46405.0/50000: 93% mana disciplinary_command
0:50.887 standard_rotation ~ flamestrike Fluffy_Pillow 47637.0/50000: 95% mana disciplinary_command
0:53.758 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:56.628 standard_rotation | dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:57.862 standard_rotation ~ flamestrike Fluffy_Pillow 47988.0/50000: 96% mana
1:00.733 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:03.603 default Z rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:04.396 default b fire_blast Fluffy_Pillow 49547.0/50000: 99% mana
1:04.835 rop_phase w flamestrike Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
1:04.946 default b fire_blast Fluffy_Pillow 49597.0/50000: 99% mana heating_up, rune_of_power
1:07.704 rop_phase q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak, rune_of_power
1:08.935 rop_phase w flamestrike Fluffy_Pillow 48734.0/50000: 97% mana rune_of_power
1:11.807 rop_phase w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:12.620 default b fire_blast Fluffy_Pillow 49569.0/50000: 99% mana rune_of_power
1:14.678 rop_phase v dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power
1:15.910 rop_phase w flamestrike Fluffy_Pillow 47987.0/50000: 96% mana heating_up, rune_of_power
1:18.780 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:21.651 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:24.522 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:27.392 default b fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
1:27.392 standard_rotation ~ flamestrike Fluffy_Pillow 48254.0/50000: 97% mana heating_up
1:30.261 default V counterspell Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:30.261 default X frostbolt Fluffy_Pillow 47753.0/50000: 96% mana heating_up
1:31.904 default R mirrors_of_torment Fluffy_Pillow 48396.0/50000: 97% mana heating_up, disciplinary_command
1:33.138 standard_rotation | dragons_breath Fluffy_Pillow 47630.0/50000: 95% mana heating_up, disciplinary_command
1:34.371 standard_rotation ~ flamestrike Fluffy_Pillow 46863.0/50000: 94% mana heating_up, disciplinary_command
1:37.082 combustion_phase j combustion Fluffy_Pillow 49538.0/50000: 99% mana disciplinary_command
1:37.148 combustion_phase h fire_blast Fluffy_Pillow 44640.0/50000: 89% mana combustion, rune_of_power, disciplinary_command
1:37.241 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 42983.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade
1:37.241 default T use_item_soul_igniter Fluffy_Pillow 42983.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
1:37.241 combustion_phase m phoenix_flames Fluffy_Pillow 42983.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:38.473 combustion_phase l flamestrike Fluffy_Pillow 44215.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:38.473 combustion_phase h fire_blast Fluffy_Pillow 42965.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:39.705 default U cancel_buff Fluffy_Pillow 43697.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:39.705 combustion_phase m phoenix_flames Fluffy_Pillow 43697.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:40.938 combustion_phase l flamestrike Fluffy_Pillow 44930.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:41.642 combustion_phase h fire_blast Fluffy_Pillow 44384.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:42.170 combustion_phase o scorch Fluffy_Pillow 44412.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:43.404 combustion_phase o scorch Fluffy_Pillow 45146.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.638 combustion_phase l flamestrike Fluffy_Pillow 45880.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:44.638 combustion_phase h fire_blast Fluffy_Pillow 44630.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:45.872 combustion_phase l flamestrike Fluffy_Pillow 45364.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:46.724 combustion_phase h fire_blast Fluffy_Pillow 44966.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:47.103 combustion_phase m phoenix_flames Fluffy_Pillow 44845.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:48.336 combustion_phase l flamestrike Fluffy_Pillow 46078.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:49.569 standard_rotation ~ flamestrike Fluffy_Pillow 46061.0/50000: 92% mana disciplinary_command, infernal_cascade(2), gladiators_badge
1:52.441 default Z rune_of_power Fluffy_Pillow 47683.0/50000: 95% mana
1:53.672 rop_phase v dragons_breath Fluffy_Pillow 48914.0/50000: 98% mana rune_of_power
1:54.903 rop_phase w flamestrike Fluffy_Pillow 48145.0/50000: 96% mana rune_of_power
1:57.774 rop_phase w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:57.946 default b fire_blast Fluffy_Pillow 48927.0/50000: 98% mana rune_of_power
2:00.220 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:00.644 default X frostbolt Fluffy_Pillow 48674.0/50000: 97% mana hot_streak, rune_of_power
2:02.285 rop_phase q flamestrike Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:03.517 rop_phase w flamestrike Fluffy_Pillow 48985.0/50000: 98% mana rune_of_power, disciplinary_command
2:06.389 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:09.261 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:12.131 standard_rotation | dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:13.363 standard_rotation ~ flamestrike Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command
2:14.350 default b fire_blast Fluffy_Pillow 48973.0/50000: 98% mana disciplinary_command
2:15.803 default b fire_blast Fluffy_Pillow 49926.0/50000: 100% mana heating_up, disciplinary_command
2:16.234 standard_rotation x flamestrike Fluffy_Pillow 48607.0/50000: 97% mana hot_streak, disciplinary_command
2:17.467 standard_rotation ~ flamestrike Fluffy_Pillow 48590.0/50000: 97% mana disciplinary_command
2:20.339 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:23.209 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:26.080 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:28.950 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:31.821 standard_rotation | dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:33.052 standard_rotation z phoenix_flames Fluffy_Pillow 47986.0/50000: 96% mana
2:34.284 standard_rotation ~ flamestrike Fluffy_Pillow 49218.0/50000: 98% mana heating_up
2:37.155 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:38.934 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:40.026 default Z rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana hot_streak
2:41.257 rop_phase q flamestrike Fluffy_Pillow 49986.0/50000: 100% mana hot_streak, rune_of_power
2:41.257 default b fire_blast Fluffy_Pillow 48736.0/50000: 97% mana rune_of_power
2:41.839 default b fire_blast Fluffy_Pillow 48818.0/50000: 98% mana heating_up, rune_of_power
2:42.490 rop_phase q flamestrike Fluffy_Pillow 48969.0/50000: 98% mana hot_streak, rune_of_power
2:43.723 rop_phase w flamestrike Fluffy_Pillow 48952.0/50000: 98% mana rune_of_power
2:46.594 rop_phase w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:49.465 rop_phase w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:52.337 rop_phase v dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power, soothing_shade
2:53.570 standard_rotation ~ flamestrike Fluffy_Pillow 47989.0/50000: 96% mana soothing_shade
2:56.439 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana soothing_shade
2:59.310 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana soothing_shade
3:02.182 default b fire_blast Fluffy_Pillow 48756.0/50000: 98% mana soothing_shade
3:02.182 standard_rotation ~ flamestrike Fluffy_Pillow 48256.0/50000: 97% mana heating_up, soothing_shade
3:05.053 default V counterspell Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:05.053 default X frostbolt Fluffy_Pillow 47755.0/50000: 96% mana heating_up
3:06.694 default R mirrors_of_torment Fluffy_Pillow 48396.0/50000: 97% mana heating_up, disciplinary_command
3:06.694 default S fire_blast Fluffy_Pillow 48396.0/50000: 97% mana heating_up, disciplinary_command
3:07.925 standard_rotation x flamestrike Fluffy_Pillow 47127.0/50000: 94% mana hot_streak, disciplinary_command
3:09.158 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47110.0/50000: 94% mana disciplinary_command
3:09.158 default T use_item_soul_igniter Fluffy_Pillow 47110.0/50000: 94% mana disciplinary_command, gladiators_badge
3:09.158 combustion_phase n flamestrike Fluffy_Pillow 47110.0/50000: 94% mana disciplinary_command, soul_ignition, gladiators_badge
3:11.389 combustion_phase j combustion Fluffy_Pillow 49341.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
3:11.389 combustion_phase h fire_blast Fluffy_Pillow 44341.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:11.927 combustion_phase h fire_blast Fluffy_Pillow 44379.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
3:12.028 default U cancel_buff Fluffy_Pillow 42730.0/50000: 85% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
3:12.028 combustion_cooldowns f berserking Fluffy_Pillow 42730.0/50000: 85% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:12.028 combustion_phase l flamestrike Fluffy_Pillow 42730.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:13.149 combustion_phase m phoenix_flames Fluffy_Pillow 42601.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:14.269 combustion_phase m phoenix_flames Fluffy_Pillow 43721.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:15.392 combustion_phase l flamestrike Fluffy_Pillow 44844.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:15.676 combustion_phase h fire_blast Fluffy_Pillow 43878.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:16.514 combustion_phase o scorch Fluffy_Pillow 44216.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:17.633 combustion_phase o scorch Fluffy_Pillow 44835.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:18.753 combustion_phase l flamestrike Fluffy_Pillow 45455.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge
3:18.753 combustion_phase h fire_blast Fluffy_Pillow 44205.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge
3:19.874 combustion_phase l flamestrike Fluffy_Pillow 44826.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge
3:20.996 combustion_phase o scorch Fluffy_Pillow 44698.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge
3:21.521 combustion_phase h fire_blast Fluffy_Pillow 45223.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge
3:22.117 combustion_phase o scorch Fluffy_Pillow 44819.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge
3:23.239 combustion_phase l flamestrike Fluffy_Pillow 45441.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, gladiators_badge
3:24.358 standard_rotation | dragons_breath Fluffy_Pillow 45310.0/50000: 91% mana heating_up, disciplinary_command, infernal_cascade(2), soothing_shade
3:25.590 standard_rotation z phoenix_flames Fluffy_Pillow 44542.0/50000: 89% mana heating_up, disciplinary_command, infernal_cascade(2), soothing_shade
3:26.820 default Z rune_of_power Fluffy_Pillow 45772.0/50000: 92% mana hot_streak, soothing_shade
3:28.053 rop_phase q flamestrike Fluffy_Pillow 47005.0/50000: 94% mana hot_streak, rune_of_power, soothing_shade
3:29.284 rop_phase w flamestrike Fluffy_Pillow 46986.0/50000: 94% mana rune_of_power, soothing_shade
3:32.155 rop_phase w flamestrike Fluffy_Pillow 48607.0/50000: 97% mana rune_of_power
3:32.245 default b fire_blast Fluffy_Pillow 48697.0/50000: 97% mana rune_of_power
3:34.605 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:35.026 rop_phase q flamestrike Fluffy_Pillow 48671.0/50000: 97% mana hot_streak, rune_of_power
3:36.257 default X frostbolt Fluffy_Pillow 48652.0/50000: 97% mana rune_of_power
3:37.898 rop_phase w flamestrike Fluffy_Pillow 49003.0/50000: 98% mana rune_of_power, disciplinary_command
3:40.769 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, soothing_shade
3:43.639 standard_rotation | dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, soothing_shade
3:44.871 standard_rotation ~ flamestrike Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command, soothing_shade
3:47.743 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, soothing_shade
3:48.716 default b fire_blast Fluffy_Pillow 49729.0/50000: 99% mana disciplinary_command, soothing_shade
3:50.201 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soothing_shade
3:50.616 standard_rotation x flamestrike Fluffy_Pillow 48665.0/50000: 97% mana hot_streak, disciplinary_command
3:51.849 standard_rotation ~ flamestrike Fluffy_Pillow 48648.0/50000: 97% mana disciplinary_command
3:54.718 standard_rotation ~ flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
3:57.590 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
4:00.461 standard_rotation } scorch Fluffy_Pillow 48755.0/50000: 98% mana
4:01.694 standard_rotation | dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana
4:02.929 standard_rotation } scorch Fluffy_Pillow 48723.0/50000: 97% mana heating_up
4:04.161 standard_rotation } scorch Fluffy_Pillow 49455.0/50000: 99% mana heating_up
4:05.395 standard_rotation x flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:06.626 standard_rotation } scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:07.858 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:09.091 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:10.322 standard_rotation } scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up
4:11.554 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:12.786 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:13.257 default b fire_blast Fluffy_Pillow 48725.0/50000: 97% mana heating_up
4:14.017 default Z rune_of_power Fluffy_Pillow 48985.0/50000: 98% mana hot_streak
4:15.250 rop_phase q flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
4:15.250 default b fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
4:15.771 rop_phase r fire_blast Fluffy_Pillow 48771.0/50000: 98% mana heating_up, rune_of_power
4:16.483 rop_phase q flamestrike Fluffy_Pillow 48983.0/50000: 98% mana hot_streak, rune_of_power
4:17.715 rop_phase u scorch Fluffy_Pillow 48965.0/50000: 98% mana rune_of_power
4:18.948 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
4:20.179 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:21.411 rop_phase q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
4:22.642 rop_phase u scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, rune_of_power
4:23.873 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:25.106 rop_phase q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
4:26.339 rop_phase u scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, rune_of_power
4:27.570 standard_rotation | dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:28.802 standard_rotation x flamestrike Fluffy_Pillow 48735.0/50000: 97% mana hot_streak
4:30.035 standard_rotation z phoenix_flames Fluffy_Pillow 48718.0/50000: 97% mana
4:31.266 standard_rotation } scorch Fluffy_Pillow 49949.0/50000: 100% mana heating_up
4:32.497 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:33.730 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:34.963 default b fire_blast Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:34.963 standard_rotation x flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak
4:36.195 standard_rotation } scorch Fluffy_Pillow 48970.0/50000: 98% mana
4:37.426 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:38.659 default V counterspell Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:38.659 default X frostbolt Fluffy_Pillow 48505.0/50000: 97% mana heating_up
4:40.302 standard_rotation x flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
4:41.535 default R mirrors_of_torment Fluffy_Pillow 48988.0/50000: 98% mana disciplinary_command
4:41.535 default S fire_blast Fluffy_Pillow 48988.0/50000: 98% mana disciplinary_command
4:42.767 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47720.0/50000: 95% mana heating_up, disciplinary_command
4:42.767 default T use_item_soul_igniter Fluffy_Pillow 47720.0/50000: 95% mana heating_up, disciplinary_command, gladiators_badge
4:42.767 combustion_phase n flamestrike Fluffy_Pillow 47720.0/50000: 95% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:44.983 combustion_phase j combustion Fluffy_Pillow 49936.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:44.983 combustion_phase h fire_blast Fluffy_Pillow 44936.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:45.637 combustion_phase l flamestrike Fluffy_Pillow 43840.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:45.637 combustion_phase h fire_blast Fluffy_Pillow 42590.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:46.868 default U cancel_buff Fluffy_Pillow 43321.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:46.868 combustion_phase m phoenix_flames Fluffy_Pillow 43321.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:48.102 combustion_phase l flamestrike Fluffy_Pillow 44555.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:49.336 combustion_phase m phoenix_flames Fluffy_Pillow 44539.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:49.427 combustion_phase h fire_blast Fluffy_Pillow 44630.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:50.570 combustion_phase l flamestrike Fluffy_Pillow 45273.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:51.805 combustion_phase o scorch Fluffy_Pillow 45258.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:52.001 combustion_phase h fire_blast Fluffy_Pillow 45454.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:53.037 combustion_phase o scorch Fluffy_Pillow 45490.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:54.271 combustion_phase l flamestrike Fluffy_Pillow 46224.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:55.502 combustion_phase o scorch Fluffy_Pillow 46205.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:56.357 combustion_phase h fire_blast Fluffy_Pillow 47060.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:56.734 combustion_phase l flamestrike Fluffy_Pillow 46437.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:57.965 standard_rotation | dragons_breath Fluffy_Pillow 46418.0/50000: 93% mana heating_up, disciplinary_command, infernal_cascade(2)
4:59.200 standard_rotation } scorch Fluffy_Pillow 45653.0/50000: 91% mana heating_up, disciplinary_command, infernal_cascade(2)
5:00.433 default Z rune_of_power Fluffy_Pillow 46386.0/50000: 93% mana heating_up, infernal_cascade(2)
5:01.665 rop_phase q flamestrike Fluffy_Pillow 47618.0/50000: 95% mana hot_streak, rune_of_power
5:02.897 rop_phase u scorch Fluffy_Pillow 47600.0/50000: 95% mana rune_of_power
5:02.897 rop_phase r fire_blast Fluffy_Pillow 47600.0/50000: 95% mana rune_of_power
5:04.129 rop_phase u scorch Fluffy_Pillow 47832.0/50000: 96% mana heating_up, rune_of_power
5:05.363 rop_phase q flamestrike Fluffy_Pillow 48566.0/50000: 97% mana hot_streak, rune_of_power
5:06.596 rop_phase t phoenix_flames Fluffy_Pillow 48549.0/50000: 97% mana heating_up, rune_of_power
5:07.830 rop_phase u scorch Fluffy_Pillow 49783.0/50000: 100% mana rune_of_power
5:08.968 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
5:09.064 default X frostbolt Fluffy_Pillow 49096.0/50000: 98% mana heating_up, rune_of_power
5:10.707 rop_phase q flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
5:11.940 rop_phase u scorch Fluffy_Pillow 48988.0/50000: 98% mana rune_of_power, disciplinary_command
5:13.172 rop_phase u scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, disciplinary_command
5:14.405 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
5:15.637 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
5:16.869 standard_rotation | dragons_breath Fluffy_Pillow 49486.0/50000: 99% mana heating_up, disciplinary_command
5:17.158 default b fire_blast Fluffy_Pillow 47755.0/50000: 96% mana heating_up, disciplinary_command
5:18.101 standard_rotation x flamestrike Fluffy_Pillow 48218.0/50000: 96% mana hot_streak, disciplinary_command
5:19.333 standard_rotation } scorch Fluffy_Pillow 48200.0/50000: 96% mana disciplinary_command
5:20.565 standard_rotation } scorch Fluffy_Pillow 48932.0/50000: 98% mana disciplinary_command
5:21.797 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, soothing_shade
5:23.029 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, soothing_shade
5:24.261 standard_rotation } scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, disciplinary_command, soothing_shade
5:25.348 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soothing_shade
5:25.494 standard_rotation x flamestrike Fluffy_Pillow 49146.0/50000: 98% mana hot_streak, disciplinary_command, soothing_shade
5:26.727 standard_rotation } scorch Fluffy_Pillow 49129.0/50000: 98% mana heating_up, disciplinary_command, soothing_shade
5:27.959 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, soothing_shade
5:29.191 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, soothing_shade
5:30.423 standard_rotation z phoenix_flames Fluffy_Pillow 49486.0/50000: 99% mana heating_up, disciplinary_command, soothing_shade
5:31.805 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana soothing_shade
5:33.037 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana soothing_shade
5:33.538 default b fire_blast Fluffy_Pillow 49945.0/50000: 100% mana heating_up
5:34.270 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
5:35.502 standard_rotation | dragons_breath Fluffy_Pillow 49487.0/50000: 99% mana heating_up
5:36.734 standard_rotation } scorch Fluffy_Pillow 48719.0/50000: 97% mana heating_up
5:37.967 standard_rotation } scorch Fluffy_Pillow 49452.0/50000: 99% mana heating_up
5:39.200 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Venthyr_Theotar"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=venthyr
soulbind=336239/master_flame:6/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Venthyr_Theotar_Wprop : 10504 dps, 4776 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10504.2 10504.2 20.5 / 0.195% 1101.6 / 10.5% 13.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
790.4 784.8 Mana 0.00% 51.1 100.3% 100%
Talents
Venthyr
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Venthyr_Theotar_Wprop 10504
Arcane Explosion 15 0.1% 1.2 249.45sec 3893 3921 Direct 3.5 1017 2035 1299 27.6%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.18 3.54 0.00 0.00 0.9930 0.0000 4599.35 4599.35 0.00% 3921.02 3921.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.42% 2.57 0 9 1017.42 985 1462 999.99 0 1462 2611 2611 0.00%
crit 27.58% 0.98 0 5 2034.72 1970 2924 1349.28 0 2924 1988 1988 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [W]:1.18
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 230 2.2% 3.6 94.76sec 19090 0 Direct 10.8 4622 11087 6420 28.0%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.63 10.77 0.00 0.00 0.0000 0.0000 69284.43 69284.43 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.00% 7.76 1 12 4621.77 4476 4941 4620.01 4503 4779 35845 35845 0.00%
crit 28.00% 3.02 0 8 11086.94 10742 11859 10752.97 0 11855 33439 33439 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 268 2.6% 13.3 21.96sec 6090 5130 Direct 39.8 1368 3443 2031 31.8%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.28 39.83 0.00 0.00 1.1871 0.0000 80853.71 80853.71 0.00% 5129.66 5129.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.15% 27.15 16 40 1368.49 1142 2402 1368.82 1240 1499 37146 37146 0.00%
crit 31.85% 12.69 4 26 3443.48 2285 6127 3402.27 2404 4648 43708 43708 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [p]:0.72
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [v]:3.83
  • if_expr:active_enemies>2
    standard_rotation
    [|]:8.73
  • if_expr:active_enemies>1
Eternal Insight 44 0.4% 20.9 13.74sec 632 0 Direct 20.9 475 1037 633 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.94 20.94 0.00 0.00 0.0000 0.0000 13237.38 13237.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 15.08 4 29 474.85 460 515 474.80 460 491 7160 7160 0.00%
crit 27.98% 5.86 0 14 1037.48 921 1235 1034.83 0 1235 6077 6077 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 901 8.6% 48.2 6.28sec 5621 0 Direct 48.2 0 5622 5622 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.16 48.16 0.00 0.00 0.0000 0.0000 270679.84 270679.84 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.16 38 57 5622.37 3107 9184 5621.86 5344 5872 270680 270680 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:2.97
  • if_expr:action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
    default
    [b]:20.99
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [h]:20.49
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [r]:3.00
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:0.73
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3209 (5724) 30.5% (54.5%) 98.0 3.04sec 17545 8834 Direct 294.0 (3105.4) 1597 5337 3281 45.0% (45.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 98.01 294.04 0.00 0.00 1.9861 0.0000 964338.32 964338.32 0.00% 8834.34 8834.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.99% 161.68 117 214 1597.00 1372 2886 1597.10 1548 1657 258230 258230 0.00%
crit 45.01% 132.36 92 171 5337.02 2744 8114 5340.54 4981 5854 706108 706108 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [l]:19.95
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [n]:3.54
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [q]:10.29
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [w]:17.76
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [x]:16.46
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [~]:30.03
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2515 23.9% 937.1 0.32sec 806 0 Periodic 2811.4 138 449 269 42.0% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 937.12 0.00 0.00 2811.37 0.0000 0.0000 755355.17 755355.17 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.02% 1631.10 1305 2012 138.33 118 247 138.37 136 141 225634 225634 0.00%
crit 41.98% 1180.27 950 1400 448.93 235 696 448.96 431 467 529721 529721 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.4% 7.1 44.39sec 1593 1037 Direct 7.1 1145 2733 1594 28.3%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.11 7.10 0.00 0.00 1.5362 0.0000 11323.13 11323.13 0.00% 1036.82 1036.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.74% 5.10 0 9 1145.34 1002 1487 1147.11 0 1487 5839 5839 0.00%
crit 28.26% 2.01 0 6 2732.91 2405 3569 2448.77 0 3569 5485 5485 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [X]:7.13
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1969 18.8% 427.5 0.74sec 1385 0 Periodic 892.3 663 0 663 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 427.52 0.00 892.26 892.26 0.0000 1.0000 591946.78 591946.78 0.00% 663.43 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 892.26 709 1073 663.30 83 4207 664.48 595 804 591947 591947 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5231 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.2% 96.0 1.22sec 54 44 Direct 96.0 43 85 54 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5230.58 5230.58 0.00% 44.09 44.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.25% 69.36 54 83 42.64 29 53 42.64 40 45 2958 2958 0.00%
crit 27.75% 26.64 13 42 85.32 58 107 85.38 74 94 2273 2273 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1691.25
Mirrors of Torment 0 (228) 0.0% (2.2%) 3.7 94.58sec 18759 15221

Stats Details: Mirrors Of Torment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.65 0.00 0.00 0.00 1.2325 0.0000 0.00 0.00 0.00% 15221.37 15221.37

Action Details: Mirrors Of Torment

  • id:314793
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • school:shadow
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by {$320035s3=15}%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].

Action Priority List

    default
    [R]:3.68
  • if_expr:variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
    Agonizing Backlash 82 0.8% 7.2 40.75sec 3448 0 Direct 7.2 1437 4598 3446 63.6%

Stats Details: Agonizing Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.20 7.20 0.00 0.00 0.0000 0.0000 24832.38 24832.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.37% 2.62 0 4 1436.62 1241 1631 1417.56 0 1631 3763 3763 0.00%
crit 63.63% 4.58 3 8 4597.76 2979 5479 4641.24 4146 5139 21070 21070 0.00%

Action Details: Agonizing Backlash

  • id:320035
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:320035
  • name:Agonizing Backlash
  • school:shadow
  • tooltip:Movement speed and cast speed slowed by {$s3=15}%.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
    Tormenting Backlash 145 1.4% 3.5 94.54sec 12374 0 Direct 3.5 0 12372 12372 100.0%

Stats Details: Tormenting Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.53 3.53 0.00 0.00 0.0000 0.0000 43694.24 43694.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.53 3 4 12372.13 11798 13788 12380.21 12100 12933 43694 43694 0.00%

Action Details: Tormenting Backlash

  • id:317589
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.510000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:317589
  • name:Tormenting Backlash
  • school:shadow
  • tooltip:Rooted and Silenced.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by {$s2=6} sec][]$?c3[you gain Brain Freeze][].}
Phoenix Flames 0 (696) 0.0% (6.6%) 14.1 21.57sec 14802 13006

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.12 0.00 0.00 0.00 1.1381 0.0000 0.00 0.00 0.00% 13005.97 13005.97

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [m]:8.90
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:1.51
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:3.71
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 696 6.6% 14.1 21.57sec 14832 0 Direct 42.3 1477 6203 4949 73.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.09 42.28 0.00 0.00 0.0000 0.0000 209018.97 209018.97 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 26.59% 11.24 4 19 1476.61 1019 3327 1474.99 1139 2074 16608 16608 0.00%
crit 73.41% 31.04 22 40 6202.99 2038 10437 6209.12 5461 6814 192411 192411 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2673 5346 3387 27.0% (27.0%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3394.62 3394.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.01% 0.73 0 1 2673.14 2673 2673 1951.66 0 2673 1952 1952 0.00%
crit 26.99% 0.27 0 1 5346.28 5346 5346 1442.96 0 5346 1443 1443 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 2038 0 Periodic 5.0 146 533 408 67.7% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2038.25 2038.25 0.00% 339.71 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 32.31% 1.62 0 3 146.29 128 168 136.29 0 168 236 236 0.00%
crit 67.69% 3.38 2 5 532.73 257 719 536.79 409 625 1802 1802 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 306 2.9% 42.1 7.00sec 2185 1840 Direct 42.1 448 2195 2184 99.4%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.09 42.08 0.00 0.00 1.1878 0.0000 91976.40 91976.40 0.00% 1839.60 1839.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.58% 0.24 0 1 447.67 441 467 108.54 0 467 109 109 0.00%
crit 99.42% 41.84 31 51 2194.62 1058 4654 2204.44 1985 2529 91868 91868 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [d]:0.54
    combustion_phase
    [o]:10.82
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:9.52
  • if_expr:searing_touch.active
    standard_rotation
    [}]:21.70
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.5% 43.5 6.86sec 345 0 Direct 43.5 260 568 345 27.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.45 43.45 0.00 0.00 0.0000 0.0000 15011.56 15011.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.21% 31.38 14 61 259.82 253 283 259.80 255 265 8153 8153 0.00%
crit 27.79% 12.07 3 27 567.95 506 679 567.78 509 652 6859 6859 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Venthyr_Theotar_Wprop
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Theotar_Wprop
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 188.51sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [f]:2.00
  • if_expr:buff.combustion.up
Combustion 3.6 94.77sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.61 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [j]:3.62
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.3 51.65sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.34 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [V]:4.35
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Theotar_Wprop
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr_Theotar_Wprop
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [e]:1.00
Rune of Power 6.4 47.41sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.44 0.00 0.00 0.00 1.1885 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Z]:6.47
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 94.51sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.63 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 188.6sec 188.6sec 12.0sec 8.08% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:185.1s / 191.7s
  • trigger_min/max:185.1s / 191.7s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.08%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 94.8sec 94.8sec 11.8sec 14.19% 0.00% 81.9 (81.9) 3.5

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:91.9s / 98.8s
  • trigger_min/max:91.9s / 98.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:14.19%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.1 0.0 44.7sec 44.7sec 19.4sec 45.93% 0.00% 0.0 (0.0) 6.7

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 67.7s
  • trigger_min/max:30.0s / 67.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:45.93%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 94.6sec 94.6sec 14.7sec 17.78% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:91.1s / 98.8s
  • trigger_min/max:91.1s / 98.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.78%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 52.0 0.0 5.8sec 5.8sec 2.0sec 34.09% 47.52% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 29.3s
  • trigger_min/max:0.9s / 29.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:34.09%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 47.1 0.0 6.4sec 6.4sec 1.0sec 15.40% 56.97% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.5s
  • trigger_min/max:0.9s / 33.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:15.40%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 3.6 16.8 94.8sec 13.2sec 15.5sec 18.55% 0.00% 13.2 (13.2) 3.5

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.9s / 98.8s
  • trigger_min/max:0.5s / 88.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.0s

Stack Uptimes

  • infernal_cascade_1:0.80%
  • infernal_cascade_2:17.76%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 0.0sec 0.0sec 25.0sec 8.42% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.42%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.0 0.0 30.6sec 30.6sec 11.8sec 39.28% 0.00% 0.0 (0.0) 9.7

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.6s / 48.8s
  • trigger_min/max:13.6s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:39.28%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soothing Shade 4.3 0.0 61.1sec 61.1sec 11.8sec 16.59% 0.00% 0.0 (0.0) 4.1

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_soothing_shade
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:525.00

Trigger Details

  • interval_min/max:20.0s / 210.2s
  • trigger_min/max:20.0s / 210.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • soothing_shade_1:16.59%

Spelldata

  • id:336885
  • name:Soothing Shade
  • tooltip:Standing in the shade makes it easier to focus, increasing your Mastery by $w1.
  • description:{$@spelldesc336239=Your spells and abilities have a chance to call Tubbins and Gubbins to your side for {$336808d=12 seconds}, parasol in hand. Standing in the shaded area grants you {$336885s1=525} Mastery.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 94.6sec 94.6sec 3.4sec 4.04% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.1s / 98.8s
  • trigger_min/max:91.1s / 98.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • soul_ignition_1:4.04%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Wasteland Propriety 3.7 0.0 94.7sec 94.7sec 14.7sec 17.81% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_wasteland_propriety
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.50
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.4s / 97.9s
  • trigger_min/max:91.4s / 97.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • wasteland_propriety_1:17.81%

Spelldata

  • id:333218
  • name:Wasteland Propriety
  • tooltip:Versatility increased by $w1%. Delicious!
  • description:{$@spelldesc319983=$?a137005[Swarming Mist]?a212611[Sinful Brand]?a137009[Ravenous Frenzy]?a137014[Flayed Shot]?a137018[Mirrors of Torment]?a137022[Fallen Order]?a137026[Ashen Hallow]?a137030[Mindgames]?a137034[Flagellation]?a137038[Chain Harvest]?a137042[Impending Catastrophe]?a137047[Condemn][Activating your Venthyr class ability] signals the start of tea time, granting {$333218s1=6}% Versatility to you and {$333251s1=3}% Versatility to up to $333251i nearby allies. Lasts ${{$333218d=10 seconds}*$<mod>} sec.$?a137047|a137034[ You may only serve tea every {$333221d=60 seconds}.][]}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 52.0 40.0 63.0 5.8s 0.9s 29.3s
Heating Up removed 1.0 0.0 4.0 61.6s 8.4s 222.5s
Heating Up converted with Fire Blast 17.1 11.0 25.0 18.1s 1.0s 55.3s
Hot Streak procs 47.1 37.0 58.0 6.4s 0.9s 33.5s
Hot Streak spells used 105.3 84.0 125.0 2.9s 0.0s 27.8s
Hot Streak spell crits 100.7 79.0 121.0 3.0s 0.0s 27.8s
Hot Streak spell crits wasted 1.5 0.0 7.0 30.7s 4.3s 137.8s
Direct Ignite applications 4.7 3.0 6.0 1.7s 0.0s 4.0s
Ignites spread to targets with existing Ignite 27.9 22.0 34.0 21.7s 0.8s 89.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 19.30% 17.09% 21.53% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000181.009120.100239.940
Counterspell42.3506.37991.905200.507145.522283.099
Mirrors of Torment2.4950.0006.6879.2123.41714.154
Fire Blast0.1440.0008.2996.9512.06713.624
Rune of Power3.6670.00017.75623.76419.99629.078
Dragon's Breath5.0000.00039.32468.22626.888107.940
Combustion1.8450.0005.0636.6874.23011.126
Phoenix Flames0.4120.0006.5255.8265.5626.525

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Venthyr_Theotar_Wprop
mana_regen Mana 3437.94 236231.98 100.00% 68.71 64579.90 21.47%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 784.75 790.41 64614.0 48299.2 42190.0 50000.0
Usage Type Count Total Avg RPE APR
Venthyr_Theotar_Wprop
arcane_explosion Mana 1.2 6032.3 5000.0 5105.3 0.8
combustion Mana 3.7 18451.5 5000.0 5110.2 0.0
counterspell Mana 4.4 4432.8 1000.0 1020.3 0.0
dragons_breath Mana 13.5 27072.1 2000.0 2039.0 3.0
fire_blast Mana 49.1 24565.9 500.0 510.1 11.0
flamestrike Mana 100.0 124947.1 1250.0 1274.8 13.8
frostbolt Mana 7.3 7251.2 1000.0 1019.9 1.6
mirrors_of_torment Mana 3.7 7465.2 2000.0 2043.6 9.2
scorch Mana 43.0 21485.1 500.0 510.4 4.3

Statistics & Data Analysis

Fight Length
Venthyr_Theotar_Wprop Fight Length
Count 804
Mean 301.01
Minimum 240.10
Maximum 359.94
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 19.91%
Standard Deviation 34.9291
5th Percentile 246.14
95th Percentile 353.06
( 95th Percentile - 5th Percentile ) 106.91
Mean Distribution
Standard Deviation 1.2319
95.00% Confidence Interval ( 298.59 - 303.42 )
Normalized 95.00% Confidence Interval ( 99.20% - 100.80% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 518
0.1% Error 51727
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1042
DPS
Venthyr_Theotar_Wprop Damage Per Second
Count 804
Mean 10504.19
Minimum 9756.40
Maximum 11379.91
Spread ( max - min ) 1623.51
Range [ ( max - min ) / 2 * 100% ] 7.73%
Standard Deviation 296.6522
5th Percentile 10028.28
95th Percentile 10987.78
( 95th Percentile - 5th Percentile ) 959.50
Mean Distribution
Standard Deviation 10.4621
95.00% Confidence Interval ( 10483.68 - 10524.69 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 31
0.1% Error 3064
0.1 Scale Factor Error with Delta=300 752
0.05 Scale Factor Error with Delta=300 3005
0.01 Scale Factor Error with Delta=300 75125
Priority Target DPS
Venthyr_Theotar_Wprop Priority Target Damage Per Second
Count 804
Mean 4776.17
Minimum 4459.79
Maximum 5151.42
Spread ( max - min ) 691.64
Range [ ( max - min ) / 2 * 100% ] 7.24%
Standard Deviation 133.4728
5th Percentile 4558.94
95th Percentile 4999.63
( 95th Percentile - 5th Percentile ) 440.70
Mean Distribution
Standard Deviation 4.7072
95.00% Confidence Interval ( 4766.94 - 4785.39 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 31
0.1% Error 3001
0.1 Scale Factor Error with Delta=300 153
0.05 Scale Factor Error with Delta=300 609
0.01 Scale Factor Error with Delta=300 15208
DPS(e)
Venthyr_Theotar_Wprop Damage Per Second (Effective)
Count 804
Mean 10504.19
Minimum 9756.40
Maximum 11379.91
Spread ( max - min ) 1623.51
Range [ ( max - min ) / 2 * 100% ] 7.73%
Damage
Venthyr_Theotar_Wprop Damage
Count 804
Mean 3151584.52
Minimum 2593396.18
Maximum 3757741.25
Spread ( max - min ) 1164345.06
Range [ ( max - min ) / 2 * 100% ] 18.47%
DTPS
Venthyr_Theotar_Wprop Damage Taken Per Second
Count 804
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Venthyr_Theotar_Wprop Healing Per Second
Count 804
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Venthyr_Theotar_Wprop Healing Per Second (Effective)
Count 804
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Venthyr_Theotar_Wprop Heal
Count 804
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Venthyr_Theotar_Wprop Healing Taken Per Second
Count 804
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Venthyr_Theotar_Wprop Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Venthyr_Theotar_WpropTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Venthyr_Theotar_Wprop Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
R 3.68 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
S 2.97 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 3.64 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 3.60 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
V 4.35 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
W 1.18 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
X 7.13 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Y 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Z 6.47 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
a 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
b 20.99 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
c 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
d 0.54 scorch
actions.combustion_cooldowns
# count action,conditions
e 1.00 potion
0.00 blood_fury
f 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
g 3.64 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
h 20.49 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
i 0.00 call_action_list,name=active_talents
j 3.62 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
k 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
l 19.95 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
m 8.90 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
n 3.54 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
o 10.82 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
p 0.72 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
q 10.29 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 3.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 1.51 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 9.52 scorch,if=searing_touch.active
v 3.83 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 17.76 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
x 16.46 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 0.73 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 3.71 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
| 8.73 dragons_breath,if=active_enemies>1
} 21.70 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
~ 30.03 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Venthyr_Theotar_Wprop 50000.0/50000: 100% mana
Pre precombat 1 food Venthyr_Theotar_Wprop 50000.0/50000: 100% mana
Pre precombat 2 augmentation Venthyr_Theotar_Wprop 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R mirrors_of_torment Fluffy_Pillow 49000.0/50000: 98% mana
0:00.796 default S fire_blast Fluffy_Pillow 49796.0/50000: 100% mana
0:01.232 default X frostbolt Fluffy_Pillow 47732.0/50000: 95% mana bloodlust, heating_up, wasteland_propriety
0:02.497 combustion_cooldowns e potion Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, wasteland_propriety
0:02.497 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, wasteland_propriety, potion_of_spectral_intellect
0:02.497 default T use_item_soul_igniter Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:02.497 combustion_phase n flamestrike Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, soul_ignition, wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:04.074 combustion_phase j combustion Fluffy_Pillow 49574.0/50000: 99% mana bloodlust, heating_up, disciplinary_command, soul_ignition, wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:04.074 combustion_phase h fire_blast Fluffy_Pillow 44574.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:04.706 combustion_cooldowns f berserking Fluffy_Pillow 43456.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:04.706 combustion_phase l flamestrike Fluffy_Pillow 43456.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:04.706 combustion_phase h fire_blast Fluffy_Pillow 42206.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:05.570 default U cancel_buff Fluffy_Pillow 42570.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:05.570 combustion_phase m phoenix_flames Fluffy_Pillow 42570.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:06.436 combustion_phase l flamestrike Fluffy_Pillow 43436.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:07.299 combustion_phase m phoenix_flames Fluffy_Pillow 43049.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:07.826 combustion_phase h fire_blast Fluffy_Pillow 43576.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:08.164 combustion_phase l flamestrike Fluffy_Pillow 43414.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:08.831 combustion_phase h fire_blast Fluffy_Pillow 42831.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:09.029 combustion_phase m phoenix_flames Fluffy_Pillow 42529.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:09.893 combustion_phase l flamestrike Fluffy_Pillow 43393.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:10.757 combustion_phase o scorch Fluffy_Pillow 43007.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:11.164 combustion_phase h fire_blast Fluffy_Pillow 43414.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:11.621 combustion_phase o scorch Fluffy_Pillow 42871.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:12.486 combustion_phase l flamestrike Fluffy_Pillow 43236.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:13.349 combustion_phase o scorch Fluffy_Pillow 42849.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:14.213 combustion_phase o scorch Fluffy_Pillow 43213.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:15.077 combustion_phase l flamestrike Fluffy_Pillow 43577.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:15.077 combustion_phase h fire_blast Fluffy_Pillow 42327.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:15.940 combustion_phase l flamestrike Fluffy_Pillow 42690.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:15.940 combustion_phase h fire_blast Fluffy_Pillow 41440.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge, potion_of_spectral_intellect
0:16.802 default Z rune_of_power Fluffy_Pillow 41802.0/50000: 84% mana bloodlust, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.751 rop_phase v dragons_breath Fluffy_Pillow 42751.0/50000: 86% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:18.702 rop_phase w flamestrike Fluffy_Pillow 41702.0/50000: 83% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, potion_of_spectral_intellect
0:20.912 rop_phase w flamestrike Fluffy_Pillow 42662.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soothing_shade, potion_of_spectral_intellect
0:23.123 rop_phase w flamestrike Fluffy_Pillow 43623.0/50000: 87% mana bloodlust, rune_of_power, soothing_shade, potion_of_spectral_intellect
0:25.333 rop_phase w flamestrike Fluffy_Pillow 44583.0/50000: 89% mana bloodlust, rune_of_power, soothing_shade, potion_of_spectral_intellect
0:27.542 rop_phase w flamestrike Fluffy_Pillow 45542.0/50000: 91% mana bloodlust, rune_of_power, soothing_shade
0:27.542 default b fire_blast Fluffy_Pillow 45542.0/50000: 91% mana bloodlust, rune_of_power, soothing_shade
0:29.290 default b fire_blast Fluffy_Pillow 46790.0/50000: 94% mana bloodlust, heating_up, rune_of_power, soothing_shade
0:29.751 standard_rotation x flamestrike Fluffy_Pillow 45501.0/50000: 91% mana bloodlust, hot_streak, soothing_shade
0:30.702 default W arcane_explosion Fluffy_Pillow 45202.0/50000: 90% mana bloodlust
0:31.651 default X frostbolt Fluffy_Pillow 41151.0/50000: 82% mana bloodlust
0:32.917 standard_rotation ~ flamestrike Fluffy_Pillow 41417.0/50000: 83% mana bloodlust, disciplinary_command
0:35.126 standard_rotation ~ flamestrike Fluffy_Pillow 42376.0/50000: 85% mana bloodlust, disciplinary_command
0:37.335 standard_rotation | dragons_breath Fluffy_Pillow 43335.0/50000: 87% mana bloodlust, disciplinary_command
0:38.286 standard_rotation ~ flamestrike Fluffy_Pillow 42286.0/50000: 85% mana bloodlust, disciplinary_command
0:40.144 default b fire_blast Fluffy_Pillow 44144.0/50000: 88% mana bloodlust, disciplinary_command
0:40.496 standard_rotation ~ flamestrike Fluffy_Pillow 42746.0/50000: 85% mana bloodlust, heating_up, disciplinary_command
0:42.241 default b fire_blast Fluffy_Pillow 44491.0/50000: 89% mana heating_up, disciplinary_command
0:42.706 standard_rotation x flamestrike Fluffy_Pillow 43206.0/50000: 86% mana hot_streak, disciplinary_command
0:43.939 standard_rotation ~ flamestrike Fluffy_Pillow 43189.0/50000: 86% mana disciplinary_command
0:46.810 standard_rotation ~ flamestrike Fluffy_Pillow 44810.0/50000: 90% mana disciplinary_command, soothing_shade
0:49.679 standard_rotation z phoenix_flames Fluffy_Pillow 46429.0/50000: 93% mana disciplinary_command, soothing_shade
0:50.910 standard_rotation ~ flamestrike Fluffy_Pillow 47660.0/50000: 95% mana disciplinary_command, soothing_shade
0:53.780 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana soothing_shade
0:56.650 standard_rotation | dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana soothing_shade
0:57.883 standard_rotation ~ flamestrike Fluffy_Pillow 47987.0/50000: 96% mana soothing_shade
1:00.754 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:03.625 default Z rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:04.407 default b fire_blast Fluffy_Pillow 49537.0/50000: 99% mana
1:04.858 rop_phase w flamestrike Fluffy_Pillow 49488.0/50000: 99% mana heating_up, rune_of_power
1:04.975 default b fire_blast Fluffy_Pillow 49605.0/50000: 99% mana heating_up, rune_of_power
1:07.728 rop_phase q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:08.961 rop_phase w flamestrike Fluffy_Pillow 48737.0/50000: 97% mana rune_of_power
1:11.832 rop_phase w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:12.617 default b fire_blast Fluffy_Pillow 49540.0/50000: 99% mana rune_of_power
1:14.701 rop_phase v dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up, rune_of_power
1:15.933 rop_phase w flamestrike Fluffy_Pillow 47985.0/50000: 96% mana heating_up, rune_of_power
1:18.804 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:21.674 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:24.546 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:27.417 default b fire_blast Fluffy_Pillow 48755.0/50000: 98% mana
1:27.417 standard_rotation ~ flamestrike Fluffy_Pillow 48255.0/50000: 97% mana heating_up
1:30.289 default V counterspell Fluffy_Pillow 48756.0/50000: 98% mana heating_up
1:30.289 default X frostbolt Fluffy_Pillow 47756.0/50000: 96% mana heating_up
1:31.932 default R mirrors_of_torment Fluffy_Pillow 48399.0/50000: 97% mana heating_up, disciplinary_command
1:33.164 standard_rotation | dragons_breath Fluffy_Pillow 47631.0/50000: 95% mana heating_up, disciplinary_command, wasteland_propriety
1:34.396 standard_rotation ~ flamestrike Fluffy_Pillow 46863.0/50000: 94% mana heating_up, disciplinary_command, wasteland_propriety
1:37.074 combustion_phase j combustion Fluffy_Pillow 49447.0/50000: 99% mana disciplinary_command, wasteland_propriety
1:37.089 combustion_phase h fire_blast Fluffy_Pillow 44556.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, wasteland_propriety
1:37.267 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 42984.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, wasteland_propriety
1:37.267 default T use_item_soul_igniter Fluffy_Pillow 42984.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, wasteland_propriety, gladiators_badge
1:37.267 combustion_phase m phoenix_flames Fluffy_Pillow 42984.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, wasteland_propriety, gladiators_badge
1:38.498 combustion_phase l flamestrike Fluffy_Pillow 44215.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, wasteland_propriety, gladiators_badge
1:38.498 combustion_phase h fire_blast Fluffy_Pillow 42965.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, wasteland_propriety, gladiators_badge
1:39.730 default U cancel_buff Fluffy_Pillow 43697.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, wasteland_propriety, gladiators_badge
1:39.730 combustion_phase m phoenix_flames Fluffy_Pillow 43697.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
1:40.964 combustion_phase l flamestrike Fluffy_Pillow 44931.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
1:41.558 combustion_phase h fire_blast Fluffy_Pillow 44275.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
1:42.197 combustion_phase o scorch Fluffy_Pillow 44414.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
1:43.428 combustion_phase o scorch Fluffy_Pillow 45145.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
1:44.658 combustion_phase l flamestrike Fluffy_Pillow 45875.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
1:44.658 combustion_phase h fire_blast Fluffy_Pillow 44625.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
1:45.891 combustion_phase l flamestrike Fluffy_Pillow 45358.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
1:46.745 combustion_phase h fire_blast Fluffy_Pillow 44962.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
1:47.122 combustion_phase m phoenix_flames Fluffy_Pillow 44839.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
1:48.352 combustion_phase l flamestrike Fluffy_Pillow 46069.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:49.584 standard_rotation ~ flamestrike Fluffy_Pillow 46051.0/50000: 92% mana disciplinary_command, infernal_cascade(2), gladiators_badge
1:52.454 default Z rune_of_power Fluffy_Pillow 47671.0/50000: 95% mana
1:53.684 rop_phase v dragons_breath Fluffy_Pillow 48901.0/50000: 98% mana rune_of_power
1:54.917 rop_phase w flamestrike Fluffy_Pillow 48134.0/50000: 96% mana rune_of_power
1:57.786 rop_phase w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
1:57.904 default b fire_blast Fluffy_Pillow 48871.0/50000: 98% mana rune_of_power
2:00.173 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:00.656 default X frostbolt Fluffy_Pillow 48733.0/50000: 97% mana hot_streak, rune_of_power
2:02.299 rop_phase q flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:03.532 rop_phase w flamestrike Fluffy_Pillow 48988.0/50000: 98% mana rune_of_power, disciplinary_command
2:06.403 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:09.274 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:12.146 standard_rotation | dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:13.378 standard_rotation ~ flamestrike Fluffy_Pillow 47988.0/50000: 96% mana disciplinary_command
2:14.234 default b fire_blast Fluffy_Pillow 48844.0/50000: 98% mana disciplinary_command
2:15.760 default b fire_blast Fluffy_Pillow 49870.0/50000: 100% mana heating_up, disciplinary_command
2:16.249 standard_rotation x flamestrike Fluffy_Pillow 48609.0/50000: 97% mana hot_streak, disciplinary_command
2:17.481 standard_rotation ~ flamestrike Fluffy_Pillow 48591.0/50000: 97% mana disciplinary_command
2:20.351 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:23.222 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:26.093 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:28.964 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:31.832 standard_rotation | dragons_breath Fluffy_Pillow 48752.0/50000: 98% mana
2:33.065 standard_rotation z phoenix_flames Fluffy_Pillow 47985.0/50000: 96% mana
2:34.298 standard_rotation ~ flamestrike Fluffy_Pillow 49218.0/50000: 98% mana
2:37.169 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:38.869 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:40.040 default Z rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:41.272 rop_phase w flamestrike Fluffy_Pillow 49987.0/50000: 100% mana heating_up, rune_of_power
2:41.272 default b fire_blast Fluffy_Pillow 49987.0/50000: 100% mana heating_up, rune_of_power
2:44.144 rop_phase q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, rune_of_power
2:45.377 rop_phase w flamestrike Fluffy_Pillow 48739.0/50000: 97% mana rune_of_power
2:47.127 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:48.247 rop_phase w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
2:51.116 rop_phase v dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up, rune_of_power
2:52.349 rop_phase w flamestrike Fluffy_Pillow 47986.0/50000: 96% mana heating_up, rune_of_power
2:55.220 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:58.089 default b fire_blast Fluffy_Pillow 48753.0/50000: 98% mana
2:58.089 standard_rotation ~ flamestrike Fluffy_Pillow 48253.0/50000: 97% mana heating_up
3:00.959 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:03.830 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:06.700 default V counterspell Fluffy_Pillow 48754.0/50000: 98% mana
3:06.700 default X frostbolt Fluffy_Pillow 47754.0/50000: 96% mana
3:08.343 default R mirrors_of_torment Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command
3:08.343 default S fire_blast Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command
3:09.575 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47129.0/50000: 94% mana heating_up, disciplinary_command, wasteland_propriety
3:09.575 default T use_item_soul_igniter Fluffy_Pillow 47129.0/50000: 94% mana heating_up, disciplinary_command, wasteland_propriety, gladiators_badge
3:09.575 combustion_phase n flamestrike Fluffy_Pillow 47129.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition, wasteland_propriety, gladiators_badge
3:11.825 combustion_phase j combustion Fluffy_Pillow 49379.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, wasteland_propriety, gladiators_badge
3:11.825 combustion_phase h fire_blast Fluffy_Pillow 44379.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, wasteland_propriety, gladiators_badge
3:12.446 combustion_cooldowns f berserking Fluffy_Pillow 43250.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, wasteland_propriety, gladiators_badge
3:12.446 combustion_phase l flamestrike Fluffy_Pillow 43250.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, wasteland_propriety, gladiators_badge
3:12.446 combustion_phase h fire_blast Fluffy_Pillow 42000.0/50000: 84% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, wasteland_propriety, gladiators_badge
3:13.567 default U cancel_buff Fluffy_Pillow 42621.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, wasteland_propriety, gladiators_badge
3:13.567 combustion_phase m phoenix_flames Fluffy_Pillow 42621.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:14.687 combustion_phase l flamestrike Fluffy_Pillow 43741.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:15.810 combustion_phase m phoenix_flames Fluffy_Pillow 43614.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:16.406 combustion_phase h fire_blast Fluffy_Pillow 44210.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:16.930 combustion_phase l flamestrike Fluffy_Pillow 44234.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:18.050 combustion_phase o scorch Fluffy_Pillow 44104.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:18.841 combustion_phase h fire_blast Fluffy_Pillow 44895.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:19.171 combustion_phase o scorch Fluffy_Pillow 44225.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:20.292 combustion_phase l flamestrike Fluffy_Pillow 44846.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:21.412 combustion_phase o scorch Fluffy_Pillow 44716.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:22.533 combustion_phase o scorch Fluffy_Pillow 45337.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:23.654 combustion_phase l flamestrike Fluffy_Pillow 45958.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:23.654 combustion_phase h fire_blast Fluffy_Pillow 44708.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
3:24.775 standard_rotation x flamestrike Fluffy_Pillow 45329.0/50000: 91% mana hot_streak, disciplinary_command, infernal_cascade(2)
3:26.007 standard_rotation z phoenix_flames Fluffy_Pillow 45311.0/50000: 91% mana disciplinary_command, infernal_cascade(2)
3:27.241 default Z rune_of_power Fluffy_Pillow 46545.0/50000: 93% mana disciplinary_command, infernal_cascade(2)
3:28.474 rop_phase v dragons_breath Fluffy_Pillow 47778.0/50000: 96% mana rune_of_power, infernal_cascade(2)
3:29.707 rop_phase w flamestrike Fluffy_Pillow 47011.0/50000: 94% mana rune_of_power
3:32.259 default b fire_blast Fluffy_Pillow 49563.0/50000: 99% mana rune_of_power
3:32.577 rop_phase w flamestrike Fluffy_Pillow 48131.0/50000: 96% mana heating_up, rune_of_power
3:35.008 default b fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:35.449 rop_phase q flamestrike Fluffy_Pillow 48691.0/50000: 97% mana hot_streak, rune_of_power
3:36.683 rop_phase w flamestrike Fluffy_Pillow 48675.0/50000: 97% mana rune_of_power
3:39.553 default V counterspell Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:39.553 default X frostbolt Fluffy_Pillow 47754.0/50000: 96% mana rune_of_power
3:41.196 standard_rotation ~ flamestrike Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command
3:44.066 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
3:46.935 standard_rotation | dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
3:48.168 standard_rotation ~ flamestrike Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command
3:48.633 default b fire_blast Fluffy_Pillow 48451.0/50000: 97% mana disciplinary_command
3:50.562 default b fire_blast Fluffy_Pillow 49880.0/50000: 100% mana heating_up, disciplinary_command
3:51.039 standard_rotation x flamestrike Fluffy_Pillow 48607.0/50000: 97% mana hot_streak, disciplinary_command
3:52.272 standard_rotation ~ flamestrike Fluffy_Pillow 48590.0/50000: 97% mana disciplinary_command
3:55.144 standard_rotation ~ flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, soothing_shade
3:58.015 standard_rotation ~ flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, soothing_shade
4:00.885 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, soothing_shade
4:03.755 standard_rotation ~ flamestrike Fluffy_Pillow 48754.0/50000: 98% mana soothing_shade
4:04.984 default b fire_blast Fluffy_Pillow 49983.0/50000: 100% mana soothing_shade
4:06.626 standard_rotation | dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
4:07.858 standard_rotation } scorch Fluffy_Pillow 47987.0/50000: 96% mana heating_up
4:09.092 standard_rotation } scorch Fluffy_Pillow 48721.0/50000: 97% mana heating_up
4:10.324 standard_rotation x flamestrike Fluffy_Pillow 49453.0/50000: 99% mana hot_streak
4:11.556 standard_rotation } scorch Fluffy_Pillow 49435.0/50000: 99% mana heating_up
4:12.788 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:14.020 default Z rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:15.251 rop_phase q flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
4:15.251 default b fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
4:15.853 rop_phase r fire_blast Fluffy_Pillow 48852.0/50000: 98% mana heating_up, rune_of_power
4:16.484 rop_phase q flamestrike Fluffy_Pillow 48983.0/50000: 98% mana hot_streak, rune_of_power
4:17.718 rop_phase u scorch Fluffy_Pillow 48967.0/50000: 98% mana rune_of_power
4:18.952 rop_phase u scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:20.185 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:21.417 rop_phase q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
4:22.649 rop_phase u scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
4:23.880 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:25.111 rop_phase q flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
4:26.346 rop_phase t phoenix_flames Fluffy_Pillow 49488.0/50000: 99% mana heating_up, rune_of_power
4:27.578 standard_rotation | dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana
4:28.811 standard_rotation } scorch Fluffy_Pillow 49233.0/50000: 98% mana
4:30.044 default b fire_blast Fluffy_Pillow 49505.0/50000: 99% mana
4:30.044 standard_rotation } scorch Fluffy_Pillow 49005.0/50000: 98% mana heating_up
4:31.276 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:32.507 standard_rotation } scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
4:33.740 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:34.973 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:36.206 standard_rotation } scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:37.438 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:38.670 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:39.903 standard_rotation } scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:41.135 default V counterspell Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:41.135 default X frostbolt Fluffy_Pillow 48504.0/50000: 97% mana heating_up
4:42.777 standard_rotation x flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command
4:44.010 default R mirrors_of_torment Fluffy_Pillow 48987.0/50000: 98% mana disciplinary_command
4:44.010 default S fire_blast Fluffy_Pillow 48987.0/50000: 98% mana disciplinary_command
4:45.242 standard_rotation } scorch Fluffy_Pillow 47719.0/50000: 95% mana heating_up, disciplinary_command, wasteland_propriety
4:46.474 combustion_cooldowns g use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48451.0/50000: 97% mana heating_up, disciplinary_command, wasteland_propriety
4:46.474 default T use_item_soul_igniter Fluffy_Pillow 48451.0/50000: 97% mana heating_up, disciplinary_command, wasteland_propriety, gladiators_badge
4:46.474 combustion_phase n flamestrike Fluffy_Pillow 48451.0/50000: 97% mana heating_up, disciplinary_command, soul_ignition, wasteland_propriety, gladiators_badge
4:47.716 combustion_phase n flamestrike Fluffy_Pillow 48443.0/50000: 97% mana disciplinary_command, soul_ignition, wasteland_propriety, gladiators_badge
4:49.905 combustion_phase j combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, wasteland_propriety, gladiators_badge
4:49.905 combustion_phase h fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, wasteland_propriety, gladiators_badge
4:50.504 combustion_phase h fire_blast Fluffy_Pillow 45099.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, wasteland_propriety, gladiators_badge
4:50.587 default U cancel_buff Fluffy_Pillow 43432.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, wasteland_propriety, gladiators_badge
4:50.587 combustion_phase l flamestrike Fluffy_Pillow 43432.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
4:51.820 combustion_phase m phoenix_flames Fluffy_Pillow 43415.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
4:53.052 combustion_phase m phoenix_flames Fluffy_Pillow 44647.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
4:54.284 combustion_phase l flamestrike Fluffy_Pillow 45879.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
4:54.284 combustion_phase h fire_blast Fluffy_Pillow 44629.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
4:55.515 combustion_phase o scorch Fluffy_Pillow 45360.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
4:56.749 combustion_phase o scorch Fluffy_Pillow 46094.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
4:57.982 combustion_phase l flamestrike Fluffy_Pillow 46827.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
4:57.982 combustion_phase h fire_blast Fluffy_Pillow 45577.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
4:59.215 combustion_phase l flamestrike Fluffy_Pillow 46310.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
4:59.215 combustion_phase h fire_blast Fluffy_Pillow 45060.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), wasteland_propriety, gladiators_badge
5:00.448 combustion_phase o scorch Fluffy_Pillow 45793.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
5:01.681 combustion_phase p dragons_breath Fluffy_Pillow 46526.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2)
5:02.916 default Z rune_of_power Fluffy_Pillow 45761.0/50000: 92% mana hot_streak, infernal_cascade(2)
5:04.149 rop_phase q flamestrike Fluffy_Pillow 46994.0/50000: 94% mana hot_streak, rune_of_power, infernal_cascade(2)
5:05.381 rop_phase u scorch Fluffy_Pillow 46976.0/50000: 94% mana rune_of_power
5:05.381 rop_phase r fire_blast Fluffy_Pillow 46976.0/50000: 94% mana rune_of_power
5:06.613 rop_phase t phoenix_flames Fluffy_Pillow 47208.0/50000: 94% mana heating_up, rune_of_power
5:07.845 rop_phase q flamestrike Fluffy_Pillow 48440.0/50000: 97% mana hot_streak, rune_of_power
5:09.077 rop_phase u scorch Fluffy_Pillow 48422.0/50000: 97% mana rune_of_power
5:10.309 rop_phase u scorch Fluffy_Pillow 49154.0/50000: 98% mana rune_of_power
5:10.666 default b fire_blast Fluffy_Pillow 49464.0/50000: 99% mana heating_up, rune_of_power
5:11.543 default X frostbolt Fluffy_Pillow 49388.0/50000: 99% mana hot_streak, rune_of_power
5:13.185 rop_phase q flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
5:14.418 rop_phase u scorch Fluffy_Pillow 48987.0/50000: 98% mana rune_of_power, disciplinary_command
5:15.651 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, disciplinary_command, soothing_shade
5:16.883 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, soothing_shade
5:18.114 standard_rotation x flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command, soothing_shade
5:18.856 default b fire_blast Fluffy_Pillow 48970.0/50000: 98% mana heating_up, disciplinary_command, soothing_shade
5:19.345 standard_rotation x flamestrike Fluffy_Pillow 48984.0/50000: 98% mana hot_streak, disciplinary_command, soothing_shade
5:20.578 standard_rotation | dragons_breath Fluffy_Pillow 48967.0/50000: 98% mana disciplinary_command, soothing_shade
5:21.811 standard_rotation } scorch Fluffy_Pillow 48200.0/50000: 96% mana disciplinary_command, soothing_shade
5:23.042 standard_rotation } scorch Fluffy_Pillow 48931.0/50000: 98% mana disciplinary_command, soothing_shade
5:24.273 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command, soothing_shade
5:25.506 standard_rotation x flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command, soothing_shade
5:26.737 standard_rotation } scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up, disciplinary_command, soothing_shade
5:27.046 default b fire_blast Fluffy_Pillow 49786.0/50000: 100% mana heating_up, disciplinary_command, soothing_shade
5:27.971 standard_rotation x flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, disciplinary_command
5:29.203 standard_rotation } scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command
5:30.436 standard_rotation z phoenix_flames Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
5:31.803 standard_rotation x flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, disciplinary_command
5:33.034 standard_rotation } scorch Fluffy_Pillow 49981.0/50000: 100% mana disciplinary_command
5:34.268 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana
5:35.499 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
5:36.731 standard_rotation x flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
5:37.963 standard_rotation } scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up
5:39.196 standard_rotation | dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:40.427 default W arcane_explosion Fluffy_Pillow 48736.0/50000: 97% mana hot_streak
5:41.659 default X frostbolt Fluffy_Pillow 44968.0/50000: 90% mana hot_streak
5:43.303 standard_rotation x flamestrike Fluffy_Pillow 45612.0/50000: 91% mana hot_streak, disciplinary_command
5:44.535 standard_rotation } scorch Fluffy_Pillow 45594.0/50000: 91% mana disciplinary_command
5:45.766 standard_rotation } scorch Fluffy_Pillow 46325.0/50000: 93% mana disciplinary_command
5:46.998 standard_rotation } scorch Fluffy_Pillow 47057.0/50000: 94% mana heating_up, disciplinary_command
5:48.232 standard_rotation x flamestrike Fluffy_Pillow 47791.0/50000: 96% mana hot_streak, disciplinary_command
5:49.463 default Z rune_of_power Fluffy_Pillow 47772.0/50000: 96% mana heating_up, disciplinary_command
5:50.697 rop_phase r fire_blast Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
5:50.697 rop_phase q flamestrike Fluffy_Pillow 48506.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
5:51.704 default b fire_blast Fluffy_Pillow 48263.0/50000: 97% mana rune_of_power, disciplinary_command
5:51.928 rop_phase u scorch Fluffy_Pillow 47987.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
5:52.207 default b fire_blast Fluffy_Pillow 48266.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
5:53.161 rop_phase q flamestrike Fluffy_Pillow 48220.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Venthyr_Theotar_Wprop"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=venthyr
soulbind=336239/319983/infernal_cascade:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

fire : 8151 dps, 3586 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8151.5 8151.5 15.2 / 0.186% 620.9 / 7.6% 10.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
766.0 759.9 Mana 0.00% 48.3 99.5% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 8151
Arcane Explosion 25 0.3% 1.9 186.55sec 3838 3536 Direct 5.8 995 1993 1278 28.4%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.92 5.76 0.00 0.00 1.0857 0.0000 7373.57 7373.57 0.00% 3536.48 3536.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.55% 4.12 1 10 995.50 986 1045 995.24 986 1045 4106 4106 0.00%
crit 28.45% 1.64 0 8 1992.83 1971 2089 1573.11 0 2089 3268 3268 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.92
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 165 2.0% 3.5 102.44sec 13925 0 Direct 10.2 3616 7984 4826 27.7%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 10.21 0.00 0.00 0.0000 0.0000 49284.95 49284.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.30% 7.38 3 12 3615.86 2799 4154 3610.67 3079 4036 26709 26709 0.00%
crit 27.70% 2.83 0 9 7984.25 6438 9554 7649.78 0 9554 22576 22576 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 279 3.4% 14.5 20.01sec 5753 4837 Direct 43.4 1293 3117 1918 34.2%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.47 43.40 0.00 0.00 1.1893 0.0000 83223.01 83223.01 0.00% 4837.42 4837.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 65.76% 28.54 17 40 1293.16 1143 1907 1293.99 1207 1393 36912 36912 0.00%
crit 34.24% 14.86 7 27 3117.14 2286 4564 3123.80 2582 3592 46311 46311 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.26
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [t]:3.49
  • if_expr:active_enemies>2
    standard_rotation
    [z]:9.73
  • if_expr:active_enemies>1
Eternal Insight 43 0.5% 20.9 13.75sec 615 0 Direct 20.9 469 1009 615 26.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.89 20.89 0.00 0.00 0.0000 0.0000 12839.29 12839.29 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.09% 15.27 6 25 469.47 460 488 469.50 460 480 7169 7169 0.00%
crit 26.91% 5.62 1 15 1008.98 920 1121 1008.01 920 1106 5670 5670 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 624 7.6% 39.4 7.59sec 4716 0 Direct 39.4 0 4718 4718 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.43 39.43 0.00 0.00 0.0000 0.0000 185925.50 185925.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.43 32 47 4717.73 3108 6578 4716.09 4532 4890 185925 185925 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:20.71
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [f]:14.96
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:3.25
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:0.52
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2602 (4685) 31.9% (57.5%) 95.2 3.11sec 14676 7195 Direct 285.6 (3012.1) 1577 4233 2718 43.0% (43.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.19 285.56 0.00 0.00 2.0397 0.0000 776132.73 776132.73 0.00% 7195.39 7195.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.04% 162.89 121 210 1576.63 1373 2291 1576.69 1519 1613 256844 256844 0.00%
crit 42.96% 122.67 90 165 4233.42 2746 5811 4236.54 4062 4474 519289 519289 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [j]:16.58
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [l]:3.16
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [o]:10.15
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [u]:17.80
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [v]:15.77
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [|]:31.78
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2083 25.5% 908.8 0.32sec 683 0 Periodic 2726.5 135 359 228 41.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 908.84 0.00 0.00 2726.53 0.0000 0.0000 620853.03 620853.03 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.46% 1593.86 1262 1945 134.70 118 196 134.72 133 137 214702 214702 0.00%
crit 41.54% 1132.68 912 1354 358.55 235 498 358.68 350 370 406151 406151 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.5 43.15sec 1520 955 Direct 7.5 1108 2545 1526 28.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.50 7.49 0.00 0.00 1.5921 0.0000 11405.38 11405.38 0.00% 954.74 954.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.16% 5.33 1 9 1107.86 1003 1566 1109.29 1003 1404 5909 5909 0.00%
crit 28.84% 2.16 0 6 2544.75 2306 3422 2321.16 0 3422 5496 5496 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.54
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1368 16.8% 410.1 0.77sec 996 0 Periodic 885.7 460 0 460 0.0% 98.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 410.09 0.00 885.68 885.68 0.0000 1.0000 408358.85 408358.85 0.00% 461.07 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 885.68 711 1071 460.41 62 1801 461.32 430 505 408359 408359 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5004 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.2% 96.0 1.22sec 52 42 Direct 96.0 41 81 52 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2326 0.0000 5004.43 5004.43 0.00% 42.29 42.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.94% 69.06 54 82 40.67 29 51 40.67 39 42 2809 2809 0.00%
crit 28.06% 26.94 14 42 81.49 58 101 81.45 72 89 2196 2196 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:897.19
Phoenix Flames 0 (560) 0.0% (6.9%) 14.0 21.52sec 11896 10662

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.04 0.00 0.00 0.00 1.1157 0.0000 0.00 0.00 0.00% 10662.22 10662.22

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:10.32
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:0.12
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:3.58
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 560 6.9% 14.0 21.53sec 11922 0 Direct 42.0 1298 4610 3979 80.8%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.00 42.01 0.00 0.00 0.0000 0.0000 166970.40 166970.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.15% 8.05 2 14 1298.13 1020 2620 1297.84 1020 1766 10455 10455 0.00%
crit 80.85% 33.97 27 44 4610.37 2039 7475 4610.75 4289 4877 156516 156516 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2674 5349 3406 27.0% (27.0%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3395.47 3395.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.03% 0.73 0 1 2674.26 2674 2674 1953.04 0 2674 1953 1953 0.00%
crit 26.97% 0.27 0 1 5348.51 5349 5349 1442.44 0 5349 1442 1442 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1988 0 Periodic 5.0 152 438 398 86.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1987.60 1987.60 0.00% 331.27 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.03% 0.70 0 1 151.76 151 160 106.46 0 160 106 106 0.00%
crit 85.97% 4.30 4 5 437.97 295 515 438.54 420 464 1881 1881 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 281 3.5% 42.1 6.94sec 1992 1685 Direct 42.1 392 2003 1989 99.2%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.12 42.12 0.00 0.00 1.1820 0.0000 83892.05 83892.05 0.00% 1684.88 1684.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.82% 0.35 0 1 392.05 347 414 135.80 0 414 136 136 0.00%
crit 99.18% 41.77 32 51 2002.57 799 3467 2010.25 1890 2193 83756 83756 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.61
    combustion_phase
    [m]:10.76
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:10.06
  • if_expr:searing_touch.active
    standard_rotation
    [{]:21.24
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.6% 42.7 6.88sec 338 0 Direct 42.7 257 552 339 27.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.70 42.70 0.00 0.00 0.0000 0.0000 14451.51 14451.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.35% 30.89 15 47 257.06 253 268 257.05 254 263 7940 7940 0.00%
crit 27.65% 11.81 4 25 551.54 506 617 551.58 516 586 6512 6512 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
fire
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 194.52sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [d]:2.00
  • if_expr:buff.combustion.up
Combustion 3.5 97.50sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [h]:3.52
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.4 48.30sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.37 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.40
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.00
Rune of Power 6.3 48.62sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.26 0.00 0.00 0.00 1.1880 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.28
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.5 97.14sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 194.5sec 194.5sec 12.0sec 8.15% 16.78% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:192.1s / 197.0s
  • trigger_min/max:192.1s / 197.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.15%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.5sec 97.5sec 11.8sec 13.89% 0.00% 79.6 (79.6) 3.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 100.0s
  • trigger_min/max:94.5s / 100.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.89%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.5 0.0 42.9sec 42.9sec 19.2sec 48.36% 0.00% 0.0 (0.0) 6.9

Buff Details

  • buff initial source:fire
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 67.7s
  • trigger_min/max:30.0s / 67.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.36%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.5 0.0 97.1sec 97.1sec 14.6sec 17.40% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:91.1s / 99.8s
  • trigger_min/max:91.1s / 99.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.40%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 48.7 0.0 6.1sec 6.1sec 2.2sec 35.24% 46.81% 0.0 (0.0) 4.6

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 25.9s
  • trigger_min/max:0.8s / 25.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.24%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.9 0.0 7.0sec 7.0sec 0.9sec 12.96% 53.93% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.4s
  • trigger_min/max:0.9s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.96%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.2sec 300.2sec 25.0sec 8.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.5s
  • trigger_min/max:300.0s / 300.5s
  • trigger_pct:100.00%
  • duration_min/max:11.4s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.52%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.3sec 31.3sec 11.8sec 38.55% 0.00% 0.0 (0.0) 9.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 48.9s
  • trigger_min/max:13.1s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.55%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.5 0.0 97.1sec 97.1sec 14.5sec 12.30% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.1s / 99.8s
  • trigger_min/max:91.1s / 99.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.30%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:fire
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:fire
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 48.7 39.0 59.0 6.1s 0.8s 25.9s
Heating Up removed 0.9 0.0 4.0 112.9s 4.9s 220.4s
Heating Up converted with Fire Blast 18.7 12.0 26.0 16.3s 1.0s 53.5s
Hot Streak procs 42.9 34.0 53.0 7.0s 0.9s 37.4s
Hot Streak spells used 96.5 79.0 115.0 3.1s 0.0s 25.9s
Hot Streak spell crits 92.8 75.0 112.0 3.2s 0.0s 25.9s
Hot Streak spell crits wasted 1.1 0.0 5.0 32.8s 4.3s 90.9s
Direct Ignite applications 5.0 5.0 7.0 3.6s 0.0s 253.9s
Ignites spread to targets with existing Ignite 27.9 22.0 34.0 21.6s 0.8s 94.2s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.27% 18.97% 23.24% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000178.516120.086239.901
Counterspell40.3214.36393.685197.915150.649262.980
Fire Blast0.2250.0009.9148.8894.10417.297
Rune of Power4.5500.00015.95228.73824.23635.657
Dragon's Breath3.0340.00031.32644.98829.09070.361
Combustion1.5310.0003.2695.3943.2438.677
Phoenix Flames0.3530.0005.5864.9494.7115.586

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 3126.52 226909.34 100.00% 72.58 71476.49 23.95%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 759.93 766.01 71477.0 48186.6 42007.0 50000.0
Usage Type Count Total Avg RPE APR
fire
arcane_explosion Mana 2.0 9952.3 5000.0 5180.1 0.7
combustion Mana 3.7 18257.8 5000.0 5218.3 0.0
counterspell Mana 4.6 4565.6 1000.0 1044.2 0.0
dragons_breath Mana 15.0 30047.7 2000.0 2077.2 2.8
fire_blast Mana 40.9 20473.7 500.0 519.3 9.1
flamestrike Mana 98.8 123547.1 1250.0 1298.0 11.3
frostbolt Mana 7.8 7794.7 1000.0 1038.8 1.5
scorch Mana 43.9 21927.2 500.0 520.5 3.8

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 419
Mean 298.52
Minimum 240.09
Maximum 359.90
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.07%
Standard Deviation 34.6452
5th Percentile 245.59
95th Percentile 352.78
( 95th Percentile - 5th Percentile ) 107.19
Mean Distribution
Standard Deviation 1.6925
95.00% Confidence Interval ( 295.20 - 301.83 )
Normalized 95.00% Confidence Interval ( 98.89% - 101.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 518
0.1% Error 51743
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1025
DPS
fire Damage Per Second
Count 419
Mean 8151.50
Minimum 7787.63
Maximum 8635.17
Spread ( max - min ) 847.55
Range [ ( max - min ) / 2 * 100% ] 5.20%
Standard Deviation 158.4066
5th Percentile 7913.52
95th Percentile 8428.13
( 95th Percentile - 5th Percentile ) 514.61
Mean Distribution
Standard Deviation 7.7387
95.00% Confidence Interval ( 8136.33 - 8166.67 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1451
0.1 Scale Factor Error with Delta=300 215
0.05 Scale Factor Error with Delta=300 857
0.01 Scale Factor Error with Delta=300 21421
Priority Target DPS
fire Priority Target Damage Per Second
Count 419
Mean 3586.20
Minimum 3412.26
Maximum 3848.05
Spread ( max - min ) 435.79
Range [ ( max - min ) / 2 * 100% ] 6.08%
Standard Deviation 69.9829
5th Percentile 3473.45
95th Percentile 3702.95
( 95th Percentile - 5th Percentile ) 229.50
Mean Distribution
Standard Deviation 3.4189
95.00% Confidence Interval ( 3579.50 - 3592.90 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1463
0.1 Scale Factor Error with Delta=300 42
0.05 Scale Factor Error with Delta=300 168
0.01 Scale Factor Error with Delta=300 4181
DPS(e)
fire Damage Per Second (Effective)
Count 419
Mean 8151.50
Minimum 7787.63
Maximum 8635.17
Spread ( max - min ) 847.55
Range [ ( max - min ) / 2 * 100% ] 5.20%
Damage
fire Damage
Count 419
Mean 2426093.33
Minimum 2021181.28
Maximum 2880143.51
Spread ( max - min ) 858962.23
Range [ ( max - min ) / 2 * 100% ] 17.70%
DTPS
fire Damage Taken Per Second
Count 419
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 419
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 419
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 419
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 419
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.56 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.40 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.92 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.54 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.28 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 20.71 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.61 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.00 potion
0.00 blood_fury
d 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
e 3.56 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
f 14.96 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
g 0.00 call_action_list,name=active_talents
h 3.52 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
i 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
j 16.58 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 10.32 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
l 3.16 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 10.76 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.26 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
o 10.15 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 3.25 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 0.12 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 10.06 scorch,if=searing_touch.active
t 3.49 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 17.80 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
v 15.77 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 0.52 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 3.58 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
z 9.73 dragons_breath,if=active_enemies>1
{ 21.24 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
| 31.78 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 2 augmentation fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.643 combustion_cooldowns c potion Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, heating_up, disciplinary_command
0:01.643 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, potion_of_spectral_intellect
0:01.643 default R use_item_soul_igniter Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.643 default S cancel_buff Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.643 combustion_phase l flamestrike Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.225 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.225 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.854 combustion_cooldowns d berserking Fluffy_Pillow 43879.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.854 combustion_phase j flamestrike Fluffy_Pillow 43879.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.854 combustion_phase f fire_blast Fluffy_Pillow 42629.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.427 combustion_phase f fire_blast Fluffy_Pillow 42702.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.717 combustion_phase j flamestrike Fluffy_Pillow 42492.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.579 combustion_phase k phoenix_flames Fluffy_Pillow 42104.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.443 combustion_phase k phoenix_flames Fluffy_Pillow 42968.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.308 combustion_phase j flamestrike Fluffy_Pillow 43833.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.171 combustion_phase k phoenix_flames Fluffy_Pillow 43446.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.033 combustion_phase f fire_blast Fluffy_Pillow 44308.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.033 combustion_phase j flamestrike Fluffy_Pillow 43808.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.896 combustion_phase m scorch Fluffy_Pillow 43421.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.758 combustion_phase m scorch Fluffy_Pillow 43783.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.621 combustion_phase m scorch Fluffy_Pillow 44146.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.483 combustion_phase j flamestrike Fluffy_Pillow 44508.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.346 combustion_phase m scorch Fluffy_Pillow 44121.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.211 combustion_phase m scorch Fluffy_Pillow 44486.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.071 combustion_phase j flamestrike Fluffy_Pillow 44846.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.071 combustion_phase f fire_blast Fluffy_Pillow 43596.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.934 default X rune_of_power Fluffy_Pillow 43959.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.884 rop_phase o flamestrike Fluffy_Pillow 44909.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:17.832 rop_phase t dragons_breath Fluffy_Pillow 44607.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.781 rop_phase u flamestrike Fluffy_Pillow 43556.0/50000: 87% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.990 rop_phase u flamestrike Fluffy_Pillow 44515.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.200 rop_phase u flamestrike Fluffy_Pillow 45475.0/50000: 91% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.410 rop_phase u flamestrike Fluffy_Pillow 46435.0/50000: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:27.301 default Z fire_blast Fluffy_Pillow 48326.0/50000: 97% mana bloodlust, rune_of_power
0:27.621 rop_phase u flamestrike Fluffy_Pillow 46896.0/50000: 94% mana bloodlust, heating_up, rune_of_power
0:29.391 default Z fire_blast Fluffy_Pillow 48666.0/50000: 97% mana bloodlust, heating_up
0:29.833 default U arcane_explosion Fluffy_Pillow 47358.0/50000: 95% mana bloodlust, hot_streak
0:30.783 default V frostbolt Fluffy_Pillow 43308.0/50000: 87% mana bloodlust, hot_streak
0:32.047 standard_rotation v flamestrike Fluffy_Pillow 43572.0/50000: 87% mana bloodlust, hot_streak, disciplinary_command
0:32.997 standard_rotation | flamestrike Fluffy_Pillow 43272.0/50000: 87% mana bloodlust, disciplinary_command
0:35.208 standard_rotation | flamestrike Fluffy_Pillow 44233.0/50000: 88% mana bloodlust, disciplinary_command
0:37.419 standard_rotation z dragons_breath Fluffy_Pillow 45194.0/50000: 90% mana bloodlust, disciplinary_command
0:38.367 standard_rotation | flamestrike Fluffy_Pillow 44142.0/50000: 88% mana bloodlust, disciplinary_command
0:39.861 default Z fire_blast Fluffy_Pillow 45636.0/50000: 91% mana bloodlust, disciplinary_command
0:40.445 default Z fire_blast Fluffy_Pillow 45720.0/50000: 91% mana bloodlust, heating_up, disciplinary_command
0:40.577 standard_rotation v flamestrike Fluffy_Pillow 44102.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command
0:41.526 standard_rotation | flamestrike Fluffy_Pillow 43801.0/50000: 88% mana disciplinary_command
0:44.399 standard_rotation x phoenix_flames Fluffy_Pillow 45424.0/50000: 91% mana disciplinary_command
0:45.632 standard_rotation | flamestrike Fluffy_Pillow 46657.0/50000: 93% mana heating_up, disciplinary_command
0:48.505 standard_rotation | flamestrike Fluffy_Pillow 48280.0/50000: 97% mana heating_up, disciplinary_command
0:51.376 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command
0:54.249 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:57.121 standard_rotation z dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:58.354 standard_rotation | flamestrike Fluffy_Pillow 47987.0/50000: 96% mana
1:01.227 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:04.099 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:04.099 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
1:05.334 rop_phase u flamestrike Fluffy_Pillow 49489.0/50000: 99% mana heating_up, rune_of_power
1:05.334 default Z fire_blast Fluffy_Pillow 49489.0/50000: 99% mana heating_up, rune_of_power
1:08.206 rop_phase o flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:09.439 rop_phase u flamestrike Fluffy_Pillow 48737.0/50000: 97% mana rune_of_power
1:12.311 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:12.311 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:15.183 rop_phase t dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
1:16.417 rop_phase u flamestrike Fluffy_Pillow 47988.0/50000: 96% mana heating_up, rune_of_power
1:19.290 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:22.161 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:25.034 default Z fire_blast Fluffy_Pillow 48755.0/50000: 98% mana
1:25.034 standard_rotation | flamestrike Fluffy_Pillow 48255.0/50000: 97% mana heating_up
1:27.906 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:30.779 default T counterspell Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:30.779 default V frostbolt Fluffy_Pillow 47755.0/50000: 96% mana heating_up
1:32.420 standard_rotation | flamestrike Fluffy_Pillow 48396.0/50000: 97% mana heating_up, disciplinary_command
1:35.292 standard_rotation z dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:36.524 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command
1:36.524 default R use_item_soul_igniter Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command, gladiators_badge
1:36.524 combustion_phase l flamestrike Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command, soul_ignition, gladiators_badge
1:38.757 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:38.757 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.328 combustion_phase f fire_blast Fluffy_Pillow 45071.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.395 combustion_phase j flamestrike Fluffy_Pillow 43388.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.889 combustion_phase f fire_blast Fluffy_Pillow 42632.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.629 combustion_phase k phoenix_flames Fluffy_Pillow 42872.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.863 combustion_phase j flamestrike Fluffy_Pillow 44106.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.097 combustion_phase k phoenix_flames Fluffy_Pillow 44090.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.330 combustion_phase m scorch Fluffy_Pillow 45323.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:45.562 combustion_phase m scorch Fluffy_Pillow 46055.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.795 combustion_phase j flamestrike Fluffy_Pillow 46788.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.978 combustion_phase f fire_blast Fluffy_Pillow 45721.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.030 combustion_phase j flamestrike Fluffy_Pillow 46273.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.264 combustion_phase k phoenix_flames Fluffy_Pillow 46257.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.498 default b scorch Fluffy_Pillow 47491.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:51.733 default X rune_of_power Fluffy_Pillow 48226.0/50000: 96% mana heating_up, disciplinary_command
1:52.967 rop_phase u flamestrike Fluffy_Pillow 49460.0/50000: 99% mana rune_of_power
1:55.839 rop_phase t dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:57.074 rop_phase u flamestrike Fluffy_Pillow 47989.0/50000: 96% mana rune_of_power
1:59.947 rop_phase u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:02.818 default V frostbolt Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:03.438 default Z fire_blast Fluffy_Pillow 49373.0/50000: 99% mana rune_of_power
2:04.021 default Z fire_blast Fluffy_Pillow 49456.0/50000: 99% mana heating_up, rune_of_power
2:04.460 default T counterspell Fluffy_Pillow 48395.0/50000: 97% mana hot_streak, rune_of_power
2:04.460 rop_phase o flamestrike Fluffy_Pillow 47395.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command
2:05.694 standard_rotation | flamestrike Fluffy_Pillow 47379.0/50000: 95% mana disciplinary_command
2:08.567 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:11.439 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:14.311 standard_rotation z dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:15.543 standard_rotation | flamestrike Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command
2:18.417 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:19.815 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:20.819 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:21.289 standard_rotation v flamestrike Fluffy_Pillow 48720.0/50000: 97% mana hot_streak, disciplinary_command
2:22.521 standard_rotation | flamestrike Fluffy_Pillow 48702.0/50000: 97% mana disciplinary_command
2:25.393 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:28.265 standard_rotation x phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
2:29.499 standard_rotation | flamestrike Fluffy_Pillow 49988.0/50000: 100% mana
2:32.370 standard_rotation z dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana
2:33.605 standard_rotation | flamestrike Fluffy_Pillow 47988.0/50000: 96% mana
2:36.479 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:39.349 default X rune_of_power Fluffy_Pillow 48752.0/50000: 98% mana
2:40.583 rop_phase u flamestrike Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
2:40.583 default Z fire_blast Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
2:42.996 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:43.456 rop_phase o flamestrike Fluffy_Pillow 48710.0/50000: 97% mana hot_streak, rune_of_power
2:44.689 rop_phase u flamestrike Fluffy_Pillow 48693.0/50000: 97% mana rune_of_power
2:47.559 rop_phase u flamestrike Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power
2:50.430 rop_phase t dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:51.665 rop_phase u flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
2:52.505 default Z fire_blast Fluffy_Pillow 48828.0/50000: 98% mana rune_of_power
2:54.538 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:57.412 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
3:00.285 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:03.157 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:06.029 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:08.901 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
3:08.901 default T counterspell Fluffy_Pillow 48254.0/50000: 97% mana heating_up
3:08.901 default V frostbolt Fluffy_Pillow 47254.0/50000: 95% mana heating_up
3:10.544 standard_rotation z dragons_breath Fluffy_Pillow 47897.0/50000: 96% mana heating_up, disciplinary_command
3:11.779 standard_rotation | flamestrike Fluffy_Pillow 47132.0/50000: 94% mana heating_up, disciplinary_command
3:14.652 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command
3:14.652 default R use_item_soul_igniter Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
3:14.652 combustion_phase l flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:16.849 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:16.849 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:17.524 combustion_cooldowns d berserking Fluffy_Pillow 43925.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:17.524 combustion_phase j flamestrike Fluffy_Pillow 43925.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:17.524 combustion_phase f fire_blast Fluffy_Pillow 42675.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.119 combustion_phase f fire_blast Fluffy_Pillow 42770.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.646 combustion_phase j flamestrike Fluffy_Pillow 42797.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.768 combustion_phase k phoenix_flames Fluffy_Pillow 42669.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.890 combustion_phase k phoenix_flames Fluffy_Pillow 43791.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.012 combustion_phase j flamestrike Fluffy_Pillow 44913.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:23.134 combustion_phase m scorch Fluffy_Pillow 44785.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.256 combustion_phase m scorch Fluffy_Pillow 45407.0/50000: 91% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.643 combustion_phase f fire_blast Fluffy_Pillow 45794.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.377 combustion_phase j flamestrike Fluffy_Pillow 45528.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.499 combustion_phase k phoenix_flames Fluffy_Pillow 45400.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.620 combustion_phase j flamestrike Fluffy_Pillow 46521.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.741 combustion_phase n dragons_breath Fluffy_Pillow 46392.0/50000: 93% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:29.861 default X rune_of_power Fluffy_Pillow 45512.0/50000: 91% mana disciplinary_command
3:31.095 rop_phase u flamestrike Fluffy_Pillow 46746.0/50000: 93% mana rune_of_power
3:33.967 rop_phase u flamestrike Fluffy_Pillow 48368.0/50000: 97% mana rune_of_power
3:36.841 rop_phase s scorch Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
3:36.841 rop_phase p fire_blast Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
3:38.073 rop_phase s scorch Fluffy_Pillow 48988.0/50000: 98% mana heating_up, rune_of_power
3:39.307 default V frostbolt Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:40.950 rop_phase o flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
3:42.184 rop_phase s scorch Fluffy_Pillow 48989.0/50000: 98% mana rune_of_power, disciplinary_command
3:42.184 rop_phase p fire_blast Fluffy_Pillow 48989.0/50000: 98% mana rune_of_power, disciplinary_command
3:43.416 standard_rotation { scorch Fluffy_Pillow 49221.0/50000: 98% mana heating_up, disciplinary_command
3:44.649 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
3:45.883 standard_rotation { scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command
3:47.117 standard_rotation z dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:48.351 standard_rotation v flamestrike Fluffy_Pillow 48739.0/50000: 97% mana hot_streak, disciplinary_command
3:49.585 standard_rotation { scorch Fluffy_Pillow 48723.0/50000: 97% mana disciplinary_command
3:49.585 standard_rotation w fire_blast Fluffy_Pillow 48723.0/50000: 97% mana disciplinary_command
3:50.819 standard_rotation { scorch Fluffy_Pillow 48957.0/50000: 98% mana heating_up, disciplinary_command
3:52.054 standard_rotation v flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, disciplinary_command
3:53.288 standard_rotation { scorch Fluffy_Pillow 49490.0/50000: 99% mana heating_up, disciplinary_command
3:54.522 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:55.755 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
3:56.865 default Z fire_blast Fluffy_Pillow 49325.0/50000: 99% mana heating_up, disciplinary_command
3:56.988 standard_rotation v flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak, disciplinary_command
3:58.220 standard_rotation { scorch Fluffy_Pillow 48969.0/50000: 98% mana disciplinary_command
3:59.453 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
4:00.686 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
4:01.920 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:03.152 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:04.386 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:05.619 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:06.851 standard_rotation z dragons_breath Fluffy_Pillow 49486.0/50000: 99% mana heating_up
4:08.087 default U arcane_explosion Fluffy_Pillow 48722.0/50000: 97% mana heating_up
4:09.321 default V frostbolt Fluffy_Pillow 44956.0/50000: 90% mana heating_up
4:10.964 standard_rotation x phoenix_flames Fluffy_Pillow 45599.0/50000: 91% mana heating_up, disciplinary_command
4:12.198 standard_rotation { scorch Fluffy_Pillow 46833.0/50000: 94% mana disciplinary_command
4:13.432 standard_rotation { scorch Fluffy_Pillow 47567.0/50000: 95% mana disciplinary_command
4:14.666 standard_rotation { scorch Fluffy_Pillow 48301.0/50000: 97% mana heating_up, disciplinary_command
4:15.898 default X rune_of_power Fluffy_Pillow 49033.0/50000: 98% mana hot_streak, disciplinary_command
4:17.322 rop_phase o flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, disciplinary_command
4:17.322 default Z fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, disciplinary_command
4:17.842 rop_phase p fire_blast Fluffy_Pillow 48770.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
4:18.555 rop_phase o flamestrike Fluffy_Pillow 48983.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:19.789 rop_phase s scorch Fluffy_Pillow 48967.0/50000: 98% mana rune_of_power, disciplinary_command
4:21.023 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, disciplinary_command
4:21.447 default Z fire_blast Fluffy_Pillow 49904.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
4:22.257 rop_phase o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
4:23.492 rop_phase s scorch Fluffy_Pillow 49490.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:24.726 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:25.960 rop_phase o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
4:27.192 rop_phase s scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:28.427 rop_phase s scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:29.660 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
4:30.894 standard_rotation z dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command
4:32.127 standard_rotation { scorch Fluffy_Pillow 48721.0/50000: 97% mana heating_up
4:33.360 standard_rotation { scorch Fluffy_Pillow 49454.0/50000: 99% mana heating_up
4:34.592 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:35.824 standard_rotation { scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
4:37.060 standard_rotation { scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up
4:38.292 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:39.525 standard_rotation { scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up
4:40.759 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:41.992 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:43.225 default Z fire_blast Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:43.225 standard_rotation v flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak
4:44.459 standard_rotation { scorch Fluffy_Pillow 48971.0/50000: 98% mana
4:45.692 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:46.926 default T counterspell Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:46.926 default V frostbolt Fluffy_Pillow 48505.0/50000: 97% mana heating_up
4:48.568 standard_rotation v flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command
4:49.802 standard_rotation z dragons_breath Fluffy_Pillow 48988.0/50000: 98% mana disciplinary_command
4:51.035 standard_rotation { scorch Fluffy_Pillow 48221.0/50000: 96% mana disciplinary_command
4:52.267 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48953.0/50000: 98% mana disciplinary_command
4:52.267 default R use_item_soul_igniter Fluffy_Pillow 48953.0/50000: 98% mana disciplinary_command, gladiators_badge
4:52.267 combustion_phase l flamestrike Fluffy_Pillow 48953.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
4:54.482 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:54.482 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:55.139 combustion_phase j flamestrike Fluffy_Pillow 43907.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:55.139 combustion_phase f fire_blast Fluffy_Pillow 42657.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:55.726 combustion_phase f fire_blast Fluffy_Pillow 42744.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:56.372 combustion_phase j flamestrike Fluffy_Pillow 42890.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.606 combustion_phase k phoenix_flames Fluffy_Pillow 42874.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.840 combustion_phase k phoenix_flames Fluffy_Pillow 44108.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:00.073 combustion_phase j flamestrike Fluffy_Pillow 45341.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:01.307 combustion_phase m scorch Fluffy_Pillow 45325.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:02.541 combustion_phase m scorch Fluffy_Pillow 46059.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:02.727 combustion_phase f fire_blast Fluffy_Pillow 46245.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:03.774 combustion_phase j flamestrike Fluffy_Pillow 46292.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.008 combustion_phase m scorch Fluffy_Pillow 46276.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:06.243 default b scorch Fluffy_Pillow 47011.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

Simulation & Raid Information

Iterations: 723
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.2 )

Performance:

Total Events Processed: 116261594
Max Event Queue: 79
Sim Seconds: 217011
CPU Seconds: 185.8594
Physical Seconds: 31.9039
Speed Up: 1168

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Kyrian_Forgelite Kyrian_Forgelite arcane_explosion 1449 6384 21 1.00 996 1990 1.7 5.0 28.6% 0.0% 0.0% 0.0% 199.21sec 6384 298.53sec
Kyrian_Forgelite Kyrian_Forgelite augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 194.38sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite blazing_surge 345215 62978 211 2.11 4332 10404 3.5 10.5 27.5% 0.0% 0.0% 0.0% 97.49sec 62978 298.53sec
Kyrian_Forgelite Kyrian_Forgelite combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.42sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite counterspell 2139 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 51.77sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite dragons_breath 31661 81731 274 8.35 1359 3339 13.9 41.6 30.7% 0.0% 0.0% 0.0% 20.86sec 81731 298.53sec
Kyrian_Forgelite Kyrian_Forgelite eternal_insight 342314 13134 44 4.21 470 1033 20.9 20.9 28.0% 0.0% 0.0% 0.0% 14.18sec 13134 298.53sec
Kyrian_Forgelite Kyrian_Forgelite fire_blast 108853 221607 742 7.90 0 5636 39.3 39.3 100.0% 0.0% 0.0% 0.0% 7.60sec 221607 298.53sec
Kyrian_Forgelite Kyrian_Forgelite flamestrike 2120 977142 3273 55.26 1805 5840 91.6 274.9 43.3% 0.0% 0.0% 0.0% 3.22sec 977142 298.53sec
Kyrian_Forgelite Kyrian_Forgelite flame_patch ticks -205472 673136 2244 0.00 136 428 872.9 0.0 41.4% 0.0% 0.0% 0.0% 0.34sec 673136 298.53sec
Kyrian_Forgelite Kyrian_Forgelite flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite frostbolt 116 11343 38 1.48 1113 2665 7.4 7.3 27.8% 0.0% 0.0% 0.0% 43.29sec 11343 298.53sec
Kyrian_Forgelite Kyrian_Forgelite ignite ticks -12654 507759 1693 176.74 574 0 398.7 883.7 0.0% 0.0% 0.0% 0.0% 0.79sec 507759 298.53sec
Kyrian_Forgelite Kyrian_Forgelite mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite_mirror_image frostbolt 59638 5112 128 144.00 42 83 96.0 96.0 27.6% 0.0% 0.0% 0.0% 1.22sec 5112 40.00sec
Kyrian_Forgelite Kyrian_Forgelite phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.61sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite phoenix_flames_splash 257542 227482 762 8.41 1365 6376 13.9 41.8 81.2% 0.0% 0.0% 0.0% 21.59sec 227482 298.53sec
Kyrian_Forgelite Kyrian_Forgelite potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.31sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite pyroblast 11366 3352 11 0.20 2673 5346 0.0 1.0 25.4% 0.0% 0.0% 0.0% 0.00sec 3352 298.53sec
Kyrian_Forgelite Kyrian_Forgelite pyroblast_dot ticks -321712 2077 7 1.00 137 523 1.0 5.0 72.1% 0.0% 0.0% 0.0% 0.00sec 2077 298.53sec
Kyrian_Forgelite Kyrian_Forgelite radiant_spark 307443 24227 81 1.96 1868 4150 9.7 9.7 27.3% 0.0% 0.0% 0.0% 32.24sec 52026 298.53sec
Kyrian_Forgelite Kyrian_Forgelite radiant_spark ticks -307443 27799 93 13.93 209 596 9.7 69.7 49.2% 0.0% 0.0% 0.0% 32.24sec 52026 298.53sec
Kyrian_Forgelite Kyrian_Forgelite rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.62sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite scorch 2948 90846 304 8.37 449 2212 41.6 41.6 98.2% 0.0% 0.0% 0.0% 6.96sec 90846 298.53sec
Kyrian_Forgelite Kyrian_Forgelite shadowcore_oil_blast 336463 14755 49 8.64 257 565 43.0 43.0 28.0% 0.0% 0.0% 0.0% 6.85sec 14755 298.53sec
Kyrian_Forgelite Kyrian_Forgelite soul_ignition 345251 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.13sec 0 298.53sec
Kyrian_Forgelite Kyrian_Forgelite_bron anima_cannon 332525 13031 335 6.03 2589 5178 3.9 3.9 28.9% 0.0% 0.0% 0.0% 27.25sec 13031 38.87sec
Kyrian_Forgelite Kyrian_Forgelite_bron melee 0 687 18 27.52 30 60 17.8 17.8 27.8% 0.0% 0.0% 0.0% 5.50sec 982 38.87sec
Kyrian_Forgelite Kyrian_Forgelite_bron smash 341165 11613 299 11.80 1178 2348 2.5 7.6 29.1% 0.0% 0.0% 0.0% 47.62sec 11613 38.87sec
Kyrian_Forgelite Kyrian_Forgelite_bron smash_cast 341163 0 0 0.00 0 0 2.6 0.0 0.0% 0.0% 0.0% 0.0% 47.47sec 0 38.87sec
Kyrian_Forgelite Kyrian_Forgelite_bron vitalizing_bolt 332526 0 0 0.00 0 0 8.9 0.0 0.0% 0.0% 0.0% 0.0% 11.01sec 0 38.87sec
Kyrian_Kleia Kyrian_Kleia arcane_explosion 1449 6423 21 1.00 995 1992 1.7 5.0 28.2% 0.0% 0.0% 0.0% 201.05sec 6423 300.80sec
Kyrian_Kleia Kyrian_Kleia augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
Kyrian_Kleia Kyrian_Kleia berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 194.46sec 0 300.80sec
Kyrian_Kleia Kyrian_Kleia blazing_surge 345215 64278 214 2.11 4332 10404 3.6 10.6 28.8% 0.0% 0.0% 0.0% 97.52sec 64278 300.80sec
Kyrian_Kleia Kyrian_Kleia combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.43sec 0 300.80sec
Kyrian_Kleia Kyrian_Kleia counterspell 2139 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 51.21sec 0 300.80sec
Kyrian_Kleia Kyrian_Kleia dragons_breath 31661 82411 274 8.35 1358 3331 14.0 41.9 30.8% 0.0% 0.0% 0.0% 20.78sec 82411 300.80sec
Kyrian_Kleia Kyrian_Kleia eternal_insight 342314 13133 44 4.20 470 1030 21.0 21.0 27.6% 0.0% 0.0% 0.0% 13.91sec 13133 300.80sec
Kyrian_Kleia Kyrian_Kleia fire_blast 108853 222773 741 7.89 0 5631 39.6 39.6 100.0% 0.0% 0.0% 0.0% 7.58sec 222773 300.80sec
Kyrian_Kleia Kyrian_Kleia flamestrike 2120 985335 3276 55.30 1803 5834 92.4 277.2 43.4% 0.0% 0.0% 0.0% 3.21sec 985335 300.80sec
Kyrian_Kleia Kyrian_Kleia flame_patch ticks -205472 678366 2261 0.00 136 428 879.8 0.0 41.4% 0.0% 0.0% 0.0% 0.34sec 678366 300.80sec
Kyrian_Kleia Kyrian_Kleia flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
Kyrian_Kleia Kyrian_Kleia food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
Kyrian_Kleia Kyrian_Kleia frostbolt 116 11401 38 1.48 1113 2674 7.4 7.4 27.2% 0.0% 0.0% 0.0% 43.00sec 11401 300.80sec
Kyrian_Kleia Kyrian_Kleia ignite ticks -12654 512525 1708 178.09 575 0 401.8 890.5 0.0% 0.0% 0.0% 0.0% 0.79sec 512525 300.80sec
Kyrian_Kleia Kyrian_Kleia mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
Kyrian_Kleia Kyrian_Kleia_mirror_image frostbolt 59638 5115 128 144.00 42 83 96.0 96.0 27.7% 0.0% 0.0% 0.0% 1.22sec 5115 40.00sec
Kyrian_Kleia Kyrian_Kleia phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.51sec 0 300.80sec
Kyrian_Kleia Kyrian_Kleia phoenix_flames_splash 257542 228899 761 8.40 1368 6373 14.0 42.1 81.2% 0.0% 0.0% 0.0% 21.50sec 228899 300.80sec
Kyrian_Kleia Kyrian_Kleia potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
Kyrian_Kleia Kyrian_Kleia pyroblast 11366 3383 11 0.20 2673 5346 0.0 1.0 26.5% 0.0% 0.0% 0.0% 0.00sec 3383 300.80sec
Kyrian_Kleia Kyrian_Kleia pyroblast_dot ticks -321712 2064 7 1.00 137 526 1.0 5.0 70.8% 0.0% 0.0% 0.0% 0.00sec 2064 300.80sec
Kyrian_Kleia Kyrian_Kleia radiant_spark 307443 24451 81 1.96 1869 4109 9.8 9.8 27.8% 0.0% 0.0% 0.0% 32.23sec 52380 300.80sec
Kyrian_Kleia Kyrian_Kleia radiant_spark ticks -307443 27929 93 14.01 208 596 9.8 70.1 49.1% 0.0% 0.0% 0.0% 32.23sec 52380 300.80sec
Kyrian_Kleia Kyrian_Kleia rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.61sec 0 300.80sec
Kyrian_Kleia Kyrian_Kleia scorch 2948 91379 304 8.36 451 2209 41.9 41.9 98.3% 0.0% 0.0% 0.0% 7.03sec 91379 300.80sec
Kyrian_Kleia Kyrian_Kleia shadowcore_oil_blast 336463 15016 50 8.69 257 564 43.6 43.6 28.5% 0.0% 0.0% 0.0% 6.89sec 15016 300.80sec
Kyrian_Kleia Kyrian_Kleia soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.13sec 0 300.80sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage arcane_explosion 1449 6573 22 0.99 996 1987 1.7 5.0 33.2% 0.0% 0.0% 0.0% 195.68sec 6573 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 194.52sec 0 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage blazing_surge 345215 67473 224 2.12 4334 10408 3.6 10.6 33.4% 0.0% 0.0% 0.0% 97.46sec 67473 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.43sec 0 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage counterspell 2139 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 51.54sec 0 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage dragons_breath 31661 85894 286 8.33 1359 3298 13.9 41.7 36.0% 0.0% 0.0% 0.0% 20.89sec 85894 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage eternal_insight 342314 13845 46 4.22 470 1032 21.1 21.1 32.9% 0.0% 0.0% 0.0% 13.79sec 13845 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage fire_blast 108853 222726 741 7.89 0 5632 39.5 39.5 100.0% 0.0% 0.0% 0.0% 7.60sec 222726 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage flamestrike 2120 900456 2994 55.34 1610 5067 92.5 277.4 47.3% 0.0% 0.0% 0.0% 3.21sec 900456 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage flame_patch ticks -205472 695793 2319 0.00 136 416 880.2 0.0 45.5% 0.0% 0.0% 0.0% 0.34sec 695793 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage frostbolt 116 11991 40 1.48 1113 2670 7.4 7.4 32.3% 0.0% 0.0% 0.0% 42.78sec 11991 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage ignite ticks -12654 482320 1608 178.07 541 0 402.0 890.4 0.0% 0.0% 0.0% 0.0% 0.79sec 482320 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage_mirror_image frostbolt 59638 5316 133 144.00 42 83 96.0 96.0 32.7% 0.0% 0.0% 0.0% 1.22sec 5316 40.00sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.48sec 0 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage phoenix_flames_splash 257542 230180 765 8.40 1371 6332 14.0 42.1 82.5% 0.0% 0.0% 0.0% 21.47sec 230180 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage pyroblast 11366 3409 11 0.20 2673 5346 0.0 1.0 27.5% 0.0% 0.0% 0.0% 0.00sec 3409 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage pyroblast_dot ticks -321712 2090 7 1.00 137 518 1.0 5.0 73.8% 0.0% 0.0% 0.0% 0.00sec 2090 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage radiant_spark 307443 25351 84 1.95 1863 4140 9.8 9.8 31.9% 0.0% 0.0% 0.0% 32.24sec 53919 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage radiant_spark ticks -307443 28568 95 14.02 208 588 9.8 70.1 52.6% 0.0% 0.0% 0.0% 32.24sec 53919 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.64sec 0 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage scorch 2948 91448 304 8.37 449 2206 42.0 42.0 98.4% 0.0% 0.0% 0.0% 7.03sec 91448 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage shadowcore_oil_blast 336463 15408 51 8.56 257 564 42.9 42.9 33.2% 0.0% 0.0% 0.0% 6.81sec 15408 300.76sec
Kyrian_Kleia_Courage Kyrian_Kleia_Courage soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.10sec 0 300.76sec
Kyrian_Pelagos Kyrian_Pelagos arcane_explosion 1449 6504 22 1.02 995 1991 1.7 5.1 28.3% 0.0% 0.0% 0.0% 206.96sec 6504 299.83sec
Kyrian_Pelagos Kyrian_Pelagos augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.83sec
Kyrian_Pelagos Kyrian_Pelagos berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 194.52sec 0 299.83sec
Kyrian_Pelagos Kyrian_Pelagos blazing_surge 345215 63151 211 2.11 4332 10397 3.6 10.6 27.2% 0.0% 0.0% 0.0% 97.40sec 63151 299.83sec
Kyrian_Pelagos Kyrian_Pelagos combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.41sec 0 299.83sec
Kyrian_Pelagos Kyrian_Pelagos counterspell 2139 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 50.79sec 0 299.83sec
Kyrian_Pelagos Kyrian_Pelagos dragons_breath 31661 82998 277 8.36 1360 3358 13.9 41.8 31.4% 0.0% 0.0% 0.0% 20.87sec 82998 299.83sec
Kyrian_Pelagos Kyrian_Pelagos eternal_insight 342314 13148 44 4.20 470 1031 21.0 21.0 28.0% 0.0% 0.0% 0.0% 14.18sec 13148 299.83sec
Kyrian_Pelagos Kyrian_Pelagos fire_blast 108853 222135 741 7.89 0 5632 39.4 39.4 100.0% 0.0% 0.0% 0.0% 7.57sec 222135 299.83sec
Kyrian_Pelagos Kyrian_Pelagos flamestrike 2120 983286 3280 55.31 1805 5829 92.1 276.4 43.5% 0.0% 0.0% 0.0% 3.21sec 983286 299.83sec
Kyrian_Pelagos Kyrian_Pelagos flame_patch ticks -205472 676675 2256 0.00 136 428 877.3 0.0 41.4% 0.0% 0.0% 0.0% 0.33sec 676675 299.83sec
Kyrian_Pelagos Kyrian_Pelagos flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.83sec
Kyrian_Pelagos Kyrian_Pelagos food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.83sec
Kyrian_Pelagos Kyrian_Pelagos frostbolt 116 11399 38 1.47 1113 2667 7.4 7.3 28.4% 0.0% 0.0% 0.0% 42.89sec 11399 299.83sec
Kyrian_Pelagos Kyrian_Pelagos ignite ticks -12654 593272 1978 177.51 668 0 400.5 887.6 0.0% 0.0% 0.0% 0.0% 0.79sec 593272 299.83sec
Kyrian_Pelagos Kyrian_Pelagos mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.83sec
Kyrian_Pelagos Kyrian_Pelagos_mirror_image frostbolt 59638 5130 128 144.00 42 84 96.0 96.0 28.0% 0.0% 0.0% 0.0% 1.22sec 5130 40.00sec
Kyrian_Pelagos Kyrian_Pelagos phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.40sec 0 299.83sec
Kyrian_Pelagos Kyrian_Pelagos phoenix_flames_splash 257542 228413 762 8.41 1381 6365 14.0 42.0 81.4% 0.0% 0.0% 0.0% 21.38sec 228413 299.83sec
Kyrian_Pelagos Kyrian_Pelagos potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.83sec
Kyrian_Pelagos Kyrian_Pelagos pyroblast 11366 3422 11 0.20 2673 5346 0.0 1.0 28.0% 0.0% 0.0% 0.0% 0.00sec 3422 299.83sec
Kyrian_Pelagos Kyrian_Pelagos pyroblast_dot ticks -321712 2068 7 1.00 137 525 1.0 5.0 71.4% 0.0% 0.0% 0.0% 0.00sec 2068 299.83sec
Kyrian_Pelagos Kyrian_Pelagos radiant_spark 307443 24325 81 1.95 1865 4123 9.7 9.7 27.9% 0.0% 0.0% 0.0% 32.24sec 52212 299.83sec
Kyrian_Pelagos Kyrian_Pelagos radiant_spark ticks -307443 27887 93 13.99 209 596 9.7 69.9 49.1% 0.0% 0.0% 0.0% 32.24sec 52212 299.83sec
Kyrian_Pelagos Kyrian_Pelagos rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.61sec 0 299.83sec
Kyrian_Pelagos Kyrian_Pelagos scorch 2948 90977 303 8.35 450 2208 41.7 41.7 98.3% 0.0% 0.0% 0.0% 7.10sec 90977 299.83sec
Kyrian_Pelagos Kyrian_Pelagos shadowcore_oil_blast 336463 14674 49 8.57 257 563 42.8 42.8 27.8% 0.0% 0.0% 0.0% 6.75sec 14674 299.83sec
Kyrian_Pelagos Kyrian_Pelagos soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.09sec 0 299.83sec
Necrolord_Emeni Necrolord_Emeni arcane_explosion 1449 7190 24 1.04 1071 2132 1.7 5.2 28.5% 0.0% 0.0% 0.0% 208.16sec 7190 300.77sec
Necrolord_Emeni Necrolord_Emeni augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 194.19sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni blazing_surge 345215 63684 212 2.11 4338 10410 3.6 10.6 27.8% 0.0% 0.0% 0.0% 97.46sec 63684 300.77sec
Necrolord_Emeni Necrolord_Emeni combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.40sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni counterspell 2139 0 0 0.00 0 0 4.4 0.0 0.0% 0.0% 0.0% 0.0% 50.13sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni deathborne 324220 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 193.50sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni dragons_breath 31661 96286 320 8.54 1391 3905 14.3 42.8 34.1% 0.0% 0.0% 0.0% 20.33sec 96286 300.77sec
Necrolord_Emeni Necrolord_Emeni eternal_insight 342314 13072 43 4.17 470 1029 20.9 20.9 27.8% 0.0% 0.0% 0.0% 14.14sec 13072 300.77sec
Necrolord_Emeni Necrolord_Emeni fire_blast 108853 230175 765 7.91 0 5806 39.6 39.6 100.0% 0.0% 0.0% 0.0% 7.57sec 230175 300.77sec
Necrolord_Emeni Necrolord_Emeni flamestrike 2120 1090358 3625 57.10 1840 6400 95.4 286.2 43.2% 0.0% 0.0% 0.0% 3.11sec 1090358 300.77sec
Necrolord_Emeni Necrolord_Emeni flame_patch ticks -205472 779834 2599 0.00 143 488 908.8 0.0 41.4% 0.0% 0.0% 0.0% 0.32sec 779834 300.77sec
Necrolord_Emeni Necrolord_Emeni flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni frostbolt 116 16220 54 1.84 1271 3084 7.2 9.2 26.9% 0.0% 0.0% 0.0% 43.61sec 16220 300.77sec
Necrolord_Emeni Necrolord_Emeni ignite ticks -12654 584967 1950 178.09 656 0 411.7 890.5 0.0% 0.0% 0.0% 0.0% 0.77sec 584967 300.77sec
Necrolord_Emeni Necrolord_Emeni mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni_mirror_image frostbolt 59638 5695 142 144.00 46 93 96.0 96.0 28.0% 0.0% 0.0% 0.0% 1.22sec 5695 40.00sec
Necrolord_Emeni Necrolord_Emeni phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.53sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni phoenix_flames_splash 257542 249341 829 8.40 1321 7026 14.0 42.1 80.6% 0.0% 0.0% 0.0% 21.58sec 249341 300.77sec
Necrolord_Emeni Necrolord_Emeni potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.11sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni pyroblast 11366 3493 12 0.20 2673 5346 0.0 1.0 30.7% 0.0% 0.0% 0.0% 0.00sec 3493 300.77sec
Necrolord_Emeni Necrolord_Emeni pyroblast_dot ticks -321712 2666 9 1.00 178 685 1.0 5.0 70.1% 0.0% 0.0% 0.0% 0.00sec 2666 300.77sec
Necrolord_Emeni Necrolord_Emeni rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.59sec 0 300.77sec
Necrolord_Emeni Necrolord_Emeni scorch 2948 98369 327 8.52 508 2317 42.7 42.7 99.1% 0.0% 0.0% 0.0% 6.91sec 98369 300.77sec
Necrolord_Emeni Necrolord_Emeni shadowcore_oil_blast 336463 14925 50 8.65 257 563 43.4 43.4 28.4% 0.0% 0.0% 0.0% 6.78sec 14925 300.77sec
Necrolord_Emeni Necrolord_Emeni soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.03sec 0 300.77sec
Necrolord_Heirmir Necrolord_Heirmir arcane_explosion 1449 6985 23 1.06 1025 2052 1.8 5.3 28.9% 0.0% 0.0% 0.0% 200.20sec 6985 300.44sec
Necrolord_Heirmir Necrolord_Heirmir augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 194.36sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir blazing_surge 345215 64278 214 2.12 4334 10413 3.6 10.6 28.3% 0.0% 0.0% 0.0% 97.56sec 64278 300.44sec
Necrolord_Heirmir Necrolord_Heirmir combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.49sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir counterspell 2139 0 0 0.00 0 0 4.4 0.0 0.0% 0.0% 0.0% 0.0% 48.57sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir deathborne 324220 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 193.88sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir dragons_breath 31661 96203 320 8.55 1400 3852 14.3 42.8 34.6% 0.0% 0.0% 0.0% 20.33sec 96203 300.44sec
Necrolord_Heirmir Necrolord_Heirmir eternal_insight 342314 13061 43 4.17 470 1028 20.9 20.9 27.9% 0.0% 0.0% 0.0% 13.67sec 13061 300.44sec
Necrolord_Heirmir Necrolord_Heirmir fire_blast 108853 224689 748 7.92 0 5664 39.7 39.7 100.0% 0.0% 0.0% 0.0% 7.55sec 224689 300.44sec
Necrolord_Heirmir Necrolord_Heirmir flamestrike 2120 1066100 3548 57.08 1854 6200 95.3 285.8 43.2% 0.0% 0.0% 0.0% 3.11sec 1066100 300.44sec
Necrolord_Heirmir Necrolord_Heirmir flame_patch ticks -205472 760354 2535 0.00 143 471 907.6 0.0 41.4% 0.0% 0.0% 0.0% 0.32sec 760354 300.44sec
Necrolord_Heirmir Necrolord_Heirmir flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir frostbolt 116 15729 52 1.84 1232 2987 7.2 9.2 27.2% 0.0% 0.0% 0.0% 44.29sec 15729 300.44sec
Necrolord_Heirmir Necrolord_Heirmir ignite ticks -12654 566367 1888 177.89 636 0 411.4 889.4 0.0% 0.0% 0.0% 0.0% 0.77sec 566367 300.44sec
Necrolord_Heirmir Necrolord_Heirmir mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir_mirror_image frostbolt 59638 5284 132 144.00 43 86 96.0 96.0 28.0% 0.0% 0.0% 0.0% 1.22sec 5284 40.00sec
Necrolord_Heirmir Necrolord_Heirmir phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.50sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir phoenix_flames_splash 257542 239969 799 8.42 1357 6712 14.1 42.2 80.9% 0.0% 0.0% 0.0% 21.51sec 239969 300.44sec
Necrolord_Heirmir Necrolord_Heirmir potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.07sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir pyroblast 11366 3414 11 0.20 2673 5346 0.0 1.0 27.7% 0.0% 0.0% 0.0% 0.00sec 3414 300.44sec
Necrolord_Heirmir Necrolord_Heirmir pyroblast_dot ticks -321712 2440 8 1.00 162 622 1.0 5.0 70.9% 0.0% 0.0% 0.0% 0.00sec 2440 300.44sec
Necrolord_Heirmir Necrolord_Heirmir rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.67sec 0 300.44sec
Necrolord_Heirmir Necrolord_Heirmir scorch 2948 97618 325 8.53 507 2298 42.7 42.7 99.1% 0.0% 0.0% 0.0% 6.92sec 97618 300.44sec
Necrolord_Heirmir Necrolord_Heirmir shadowcore_oil_blast 336463 14822 49 8.63 257 563 43.2 43.2 28.0% 0.0% 0.0% 0.0% 6.82sec 14822 300.44sec
Necrolord_Heirmir Necrolord_Heirmir soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.08sec 0 300.44sec
NightFae_Dream NightFae_Dream arcane_explosion 1449 3618 12 0.57 994 1989 1.0 2.9 27.3% 0.0% 0.0% 0.0% 0.00sec 3618 301.40sec
NightFae_Dream NightFae_Dream augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.40sec
NightFae_Dream NightFae_Dream berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 243.42sec 0 301.40sec
NightFae_Dream NightFae_Dream blazing_surge 345215 75683 251 2.50 4345 10423 4.3 12.5 27.8% 0.0% 0.0% 0.0% 81.25sec 75683 301.40sec
NightFae_Dream NightFae_Dream combustion 190319 0 0 0.00 0 0 4.2 0.0 0.0% 0.0% 0.0% 0.0% 81.27sec 0 301.40sec
NightFae_Dream NightFae_Dream counterspell 2139 0 0 0.00 0 0 5.1 0.0 0.0% 0.0% 0.0% 0.0% 45.85sec 0 301.40sec
NightFae_Dream NightFae_Dream dragons_breath 31661 77288 256 8.09 1372 3199 13.5 40.6 29.0% 0.0% 0.0% 0.0% 21.40sec 77288 301.40sec
NightFae_Dream NightFae_Dream eternal_insight 342314 13476 45 4.25 470 1041 21.4 21.4 28.2% 0.0% 0.0% 0.0% 13.84sec 13476 301.40sec
NightFae_Dream NightFae_Dream fire_blast 108853 296229 983 9.86 0 5977 49.5 49.5 100.0% 0.0% 0.0% 0.0% 6.07sec 296229 301.40sec
NightFae_Dream NightFae_Dream flamestrike 2120 955076 3169 57.83 1620 5285 96.8 290.5 45.5% 0.0% 0.0% 0.0% 3.08sec 955076 301.40sec
NightFae_Dream NightFae_Dream flame_patch ticks -205472 791690 2639 0.00 141 452 944.0 0.0 44.5% 0.0% 0.0% 0.0% 0.31sec 791690 301.40sec
NightFae_Dream NightFae_Dream flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.40sec
NightFae_Dream NightFae_Dream food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.40sec
NightFae_Dream NightFae_Dream frostbolt 116 12897 43 1.63 1121 2695 8.2 8.2 28.8% 0.0% 0.0% 0.0% 39.15sec 12897 301.40sec
NightFae_Dream NightFae_Dream ignite ticks -12654 579152 1931 178.88 648 0 423.3 894.4 0.0% 0.0% 0.0% 0.0% 0.76sec 579152 301.40sec
NightFae_Dream NightFae_Dream mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.40sec
NightFae_Dream NightFae_Dream_mirror_image frostbolt 59638 5191 130 148.50 41 82 99.0 99.0 27.9% 0.0% 0.0% 0.0% 1.19sec 5191 40.00sec
NightFae_Dream NightFae_Dream phoenix_flames 257541 0 0 0.00 0 0 16.4 0.0 0.0% 0.0% 0.0% 0.0% 18.46sec 0 301.40sec
NightFae_Dream NightFae_Dream phoenix_flames_splash 257542 254314 844 9.79 1321 6026 16.4 49.2 81.8% 0.0% 0.0% 0.0% 18.46sec 254314 301.40sec
NightFae_Dream NightFae_Dream potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 324.06sec 0 301.40sec
NightFae_Dream NightFae_Dream pyroblast 11366 3383 11 0.20 2673 5346 0.0 1.0 26.5% 0.0% 0.0% 0.0% 0.00sec 3383 301.40sec
NightFae_Dream NightFae_Dream pyroblast_dot ticks -321712 2497 8 1.00 151 555 1.0 5.0 86.1% 0.0% 0.0% 0.0% 0.00sec 2497 301.40sec
NightFae_Dream NightFae_Dream rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 41.03sec 0 301.40sec
NightFae_Dream NightFae_Dream scorch 2948 72969 242 6.59 0 2204 33.1 33.1 100.0% 0.0% 0.0% 0.0% 8.83sec 72969 301.40sec
NightFae_Dream NightFae_Dream shadowcore_oil_blast 336463 15198 50 8.77 257 569 44.1 44.1 28.1% 0.0% 0.0% 0.0% 6.74sec 15198 301.40sec
NightFae_Dream NightFae_Dream shifting_power ticks -314791 201415 671 3.29 0 4087 4.1 16.4 100.0% 0.0% 0.0% 0.0% 81.51sec 201415 301.40sec
NightFae_Dream NightFae_Dream soul_ignition 345251 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 80.87sec 0 301.40sec
NightFae_Dream_sb NightFae_Dream_sb arcane_explosion 1449 3603 12 0.56 1010 2014 0.9 2.8 27.0% 0.0% 0.0% 0.0% 0.00sec 3603 300.14sec
NightFae_Dream_sb NightFae_Dream_sb augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.14sec
NightFae_Dream_sb NightFae_Dream_sb berserking 26297 0 0 0.00 0 0 1.8 0.0 0.0% 0.0% 0.0% 0.0% 261.25sec 0 300.14sec
NightFae_Dream_sb NightFae_Dream_sb blazing_surge 345215 69089 230 2.30 4339 10423 3.9 11.5 27.2% 0.0% 0.0% 0.0% 87.10sec 69089 300.14sec
NightFae_Dream_sb NightFae_Dream_sb combustion 190319 0 0 0.00 0 0 3.9 0.0 0.0% 0.0% 0.0% 0.0% 87.04sec 0 300.14sec
NightFae_Dream_sb NightFae_Dream_sb counterspell 2139 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 54.60sec 0 300.14sec
NightFae_Dream_sb NightFae_Dream_sb dragons_breath 31661 80236 267 7.89 1404 3450 13.2 39.5 30.7% 0.0% 0.0% 0.0% 22.23sec 80236 300.14sec
NightFae_Dream_sb NightFae_Dream_sb eternal_insight 342314 13510 45 4.23 476 1052 21.2 21.2 28.1% 0.0% 0.0% 0.0% 13.98sec 13510 300.14sec
NightFae_Dream_sb NightFae_Dream_sb fire_blast 108853 262378 874 9.19 0 5711 45.9 45.9 100.0% 0.0% 0.0% 0.0% 6.52sec 262378 300.14sec
NightFae_Dream_sb NightFae_Dream_sb flamestrike 2120 920223 3066 57.61 1621 5198 96.1 288.2 44.0% 0.0% 0.0% 0.0% 3.09sec 920223 300.14sec
NightFae_Dream_sb NightFae_Dream_sb flame_patch ticks -205472 763360 2545 0.00 141 447 932.4 0.0 43.1% 0.0% 0.0% 0.0% 0.32sec 763360 300.14sec
NightFae_Dream_sb NightFae_Dream_sb flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.14sec
NightFae_Dream_sb NightFae_Dream_sb food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.14sec
NightFae_Dream_sb NightFae_Dream_sb frostbolt 116 12161 41 1.52 1145 2751 7.6 7.6 28.2% 0.0% 0.0% 0.0% 41.45sec 12161 300.14sec
NightFae_Dream_sb NightFae_Dream_sb ignite ticks -12654 538901 1796 178.12 606 0 415.4 890.6 0.0% 0.0% 0.0% 0.0% 0.76sec 538901 300.14sec
NightFae_Dream_sb NightFae_Dream_sb mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.14sec
NightFae_Dream_sb NightFae_Dream_sb_mirror_image frostbolt 59638 5267 132 148.50 42 83 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.19sec 5267 40.00sec
NightFae_Dream_sb NightFae_Dream_sb phoenix_flames 257541 0 0 0.00 0 0 15.3 0.0 0.0% 0.0% 0.0% 0.0% 19.56sec 0 300.14sec
NightFae_Dream_sb NightFae_Dream_sb phoenix_flames_splash 257542 236168 787 9.17 1313 6055 15.3 45.9 80.9% 0.0% 0.0% 0.0% 19.58sec 236168 300.14sec
NightFae_Dream_sb NightFae_Dream_sb potion 307162 0 0 0.00 0 0 1.1 0.0 0.0% 0.0% 0.0% 0.0% 347.57sec 0 300.14sec
NightFae_Dream_sb NightFae_Dream_sb pyroblast 11366 3401 11 0.20 2673 5346 0.0 1.0 27.2% 0.0% 0.0% 0.0% 0.00sec 3401 300.14sec
NightFae_Dream_sb NightFae_Dream_sb pyroblast_dot ticks -321712 2531 8 1.00 156 565 1.0 5.0 85.7% 0.0% 0.0% 0.0% 0.00sec 2531 300.14sec
NightFae_Dream_sb NightFae_Dream_sb rune_of_power 116011 0 0 0.00 0 0 7.0 0.0 0.0% 0.0% 0.0% 0.0% 43.79sec 0 300.14sec
NightFae_Dream_sb NightFae_Dream_sb scorch 2948 74829 249 6.88 0 2174 34.4 34.4 100.0% 0.0% 0.0% 0.0% 8.51sec 74829 300.14sec
NightFae_Dream_sb NightFae_Dream_sb shadowcore_oil_blast 336463 15093 50 8.69 260 574 43.5 43.5 27.7% 0.0% 0.0% 0.0% 6.79sec 15093 300.14sec
NightFae_Dream_sb NightFae_Dream_sb shifting_power ticks -314791 187592 625 3.03 0 4129 3.8 15.1 100.0% 0.0% 0.0% 0.0% 87.22sec 187592 300.14sec
NightFae_Dream_sb NightFae_Dream_sb soul_ignition 345251 0 0 0.00 0 0 3.9 0.0 0.0% 0.0% 0.0% 0.0% 86.70sec 0 300.14sec
NightFae_Korayn NightFae_Korayn arcane_explosion 1449 4226 14 0.60 1096 2191 1.0 3.0 28.5% 0.0% 0.0% 0.0% 0.00sec 4226 300.50sec
NightFae_Korayn NightFae_Korayn augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.50sec
NightFae_Korayn NightFae_Korayn berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 245.38sec 0 300.50sec
NightFae_Korayn NightFae_Korayn blazing_surge 345215 76901 256 2.47 4484 10754 4.2 12.4 27.7% 0.0% 0.0% 0.0% 81.91sec 76901 300.50sec
NightFae_Korayn NightFae_Korayn combustion 190319 0 0 0.00 0 0 4.2 0.0 0.0% 0.0% 0.0% 0.0% 81.85sec 0 300.50sec
NightFae_Korayn NightFae_Korayn counterspell 2139 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 44.66sec 0 300.50sec
NightFae_Korayn NightFae_Korayn dragons_breath 31661 99778 332 8.37 1361 3953 14.0 41.9 39.3% 0.0% 0.0% 0.0% 20.81sec 99778 300.50sec
NightFae_Korayn NightFae_Korayn eternal_insight 342314 13544 45 4.19 483 1066 21.0 21.0 27.9% 0.0% 0.0% 0.0% 13.78sec 13544 300.50sec
NightFae_Korayn NightFae_Korayn fire_blast 108853 294661 981 9.69 0 6069 48.5 48.5 100.0% 0.0% 0.0% 0.0% 6.16sec 294661 300.50sec
NightFae_Korayn NightFae_Korayn flamestrike 2120 947887 3154 56.54 1649 5385 94.4 283.2 45.5% 0.0% 0.0% 0.0% 3.15sec 947887 300.50sec
NightFae_Korayn NightFae_Korayn flame_patch ticks -205472 754319 2514 0.00 142 458 900.2 0.0 43.4% 0.0% 0.0% 0.0% 0.33sec 754319 300.50sec
NightFae_Korayn NightFae_Korayn flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.50sec
NightFae_Korayn NightFae_Korayn food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.50sec
NightFae_Korayn NightFae_Korayn frostbolt 116 13442 45 1.62 1193 2840 8.1 8.1 28.1% 0.0% 0.0% 0.0% 39.40sec 13442 300.50sec
NightFae_Korayn NightFae_Korayn ignite ticks -12654 574643 1915 178.33 645 0 413.2 891.7 0.0% 0.0% 0.0% 0.0% 0.77sec 574643 300.50sec
NightFae_Korayn NightFae_Korayn mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.50sec
NightFae_Korayn NightFae_Korayn_mirror_image frostbolt 59638 5002 125 144.00 41 82 96.0 96.0 27.8% 0.0% 0.0% 0.0% 1.22sec 5002 40.00sec
NightFae_Korayn NightFae_Korayn phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.44sec 0 300.50sec
NightFae_Korayn NightFae_Korayn phoenix_flames_splash 257542 248856 828 9.73 1443 6214 16.2 48.7 76.8% 0.0% 0.0% 0.0% 18.48sec 248856 300.50sec
NightFae_Korayn NightFae_Korayn potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 326.84sec 0 300.50sec
NightFae_Korayn NightFae_Korayn pyroblast 11366 3727 12 0.20 2940 5881 0.0 1.0 26.7% 0.0% 0.0% 0.0% 0.00sec 3727 300.50sec
NightFae_Korayn NightFae_Korayn pyroblast_dot ticks -321712 2737 9 1.00 167 612 1.0 5.0 85.5% 0.0% 0.0% 0.0% 0.00sec 2737 300.50sec
NightFae_Korayn NightFae_Korayn rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 41.36sec 0 300.50sec
NightFae_Korayn NightFae_Korayn scorch 2948 69169 230 6.35 0 2174 31.8 31.8 100.0% 0.0% 0.0% 0.0% 9.16sec 69169 300.50sec
NightFae_Korayn NightFae_Korayn shadowcore_oil_blast 336463 15155 50 8.59 264 584 43.0 43.0 27.6% 0.0% 0.0% 0.0% 6.86sec 15155 300.50sec
NightFae_Korayn NightFae_Korayn shifting_power ticks -314791 204430 681 3.25 0 4198 4.1 16.2 100.0% 0.0% 0.0% 0.0% 82.10sec 204430 300.50sec
NightFae_Korayn NightFae_Korayn soul_ignition 345251 0 0 0.00 0 0 4.2 0.0 0.0% 0.0% 0.0% 0.0% 81.51sec 0 300.50sec
NightFae_Korayn_FS NightFae_Korayn_FS arcane_explosion 1449 3771 13 0.54 1095 2189 0.9 2.7 28.0% 0.0% 0.0% 0.0% 0.00sec 3771 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS berserking 26297 0 0 0.00 0 0 1.8 0.0 0.0% 0.0% 0.0% 0.0% 263.45sec 0 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS blazing_surge 345215 75484 252 2.28 4417 10768 3.9 11.4 35.0% 0.0% 0.0% 0.0% 87.75sec 75484 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS combustion 190319 0 0 0.00 0 0 3.8 0.0 0.0% 0.0% 0.0% 0.0% 87.74sec 0 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS counterspell 2139 0 0 0.00 0 0 5.0 0.0 0.0% 0.0% 0.0% 0.0% 48.54sec 0 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS dragons_breath 31661 92847 310 8.03 1341 3960 13.4 40.1 37.3% 0.0% 0.0% 0.0% 22.03sec 92847 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS eternal_insight 342314 13632 46 4.19 482 1066 20.9 20.9 29.1% 0.0% 0.0% 0.0% 13.66sec 13632 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS fire_blast 108853 252166 842 8.79 0 5751 43.9 43.9 100.0% 0.0% 0.0% 0.0% 6.83sec 252166 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS flamestrike 2120 904604 3021 56.81 1659 5224 94.5 283.6 43.0% 0.0% 0.0% 0.0% 3.14sec 904604 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS flame_patch ticks -205472 719942 2400 0.00 141 444 897.0 0.0 41.7% 0.0% 0.0% 0.0% 0.33sec 719942 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS frostbolt 116 12408 41 1.51 1119 2779 7.6 7.6 31.5% 0.0% 0.0% 0.0% 41.72sec 12408 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS ignite ticks -12654 528298 1761 177.72 595 0 408.4 888.6 0.0% 0.0% 0.0% 0.0% 0.78sec 528298 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS_mirror_image frostbolt 59638 5263 132 144.00 40 83 96.0 96.0 33.9% 0.0% 0.0% 0.0% 1.22sec 5263 40.00sec
NightFae_Korayn_FS NightFae_Korayn_FS phoenix_flames 257541 0 0 0.00 0 0 15.4 0.0 0.0% 0.0% 0.0% 0.0% 19.62sec 0 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS phoenix_flames_splash 257542 238845 798 9.22 1337 6147 15.3 46.0 80.1% 0.0% 0.0% 0.0% 19.61sec 238845 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS potion 307162 0 0 0.00 0 0 1.1 0.0 0.0% 0.0% 0.0% 0.0% 350.35sec 0 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS pyroblast 11366 3746 13 0.20 2940 5881 0.0 1.0 27.4% 0.0% 0.0% 0.0% 0.00sec 3746 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS pyroblast_dot ticks -321712 2794 9 1.00 167 601 1.0 5.0 90.2% 0.0% 0.0% 0.0% 0.00sec 2794 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS rune_of_power 116011 0 0 0.00 0 0 6.9 0.0 0.0% 0.0% 0.0% 0.0% 44.17sec 0 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS scorch 2948 72307 241 6.80 0 2131 33.9 33.9 100.0% 0.0% 0.0% 0.0% 8.62sec 72307 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS shadowcore_oil_blast 336463 15315 51 8.62 264 584 43.0 43.0 28.8% 0.0% 0.0% 0.0% 6.90sec 15315 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS shifting_power ticks -314791 187397 625 2.98 0 4192 3.7 14.9 100.0% 0.0% 0.0% 0.0% 88.03sec 187397 299.48sec
NightFae_Korayn_FS NightFae_Korayn_FS soul_ignition 345251 0 0 0.00 0 0 3.9 0.0 0.0% 0.0% 0.0% 0.0% 87.32sec 0 299.48sec
NightFae_Niya NightFae_Niya arcane_explosion 1449 3845 13 0.60 996 1993 1.0 3.0 28.7% 0.0% 0.0% 0.0% 0.00sec 3845 299.59sec
NightFae_Niya NightFae_Niya augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.59sec
NightFae_Niya NightFae_Niya berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 245.18sec 0 299.59sec
NightFae_Niya NightFae_Niya blazing_surge 345215 75304 251 2.48 4356 10459 4.2 12.4 28.4% 0.0% 0.0% 0.0% 81.87sec 75304 299.59sec
NightFae_Niya NightFae_Niya combustion 190319 0 0 0.00 0 0 4.2 0.0 0.0% 0.0% 0.0% 0.0% 81.77sec 0 299.59sec
NightFae_Niya NightFae_Niya counterspell 2139 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 44.27sec 0 299.59sec
NightFae_Niya NightFae_Niya dragons_breath 31661 97117 324 8.35 1318 3910 13.9 41.7 39.0% 0.0% 0.0% 0.0% 20.95sec 97117 299.59sec
NightFae_Niya NightFae_Niya eternal_insight 342314 13145 44 4.16 470 1039 20.8 20.8 28.7% 0.0% 0.0% 0.0% 13.89sec 13145 299.59sec
NightFae_Niya NightFae_Niya fire_blast 108853 285467 953 9.70 0 5890 48.5 48.5 100.0% 0.0% 0.0% 0.0% 6.16sec 285467 299.59sec
NightFae_Niya NightFae_Niya flamestrike 2120 917047 3061 56.56 1603 5210 94.1 282.4 45.6% 0.0% 0.0% 0.0% 3.15sec 917047 299.59sec
NightFae_Niya NightFae_Niya flame_patch ticks -205472 728151 2427 0.00 138 443 898.0 0.0 43.5% 0.0% 0.0% 0.0% 0.33sec 728151 299.59sec
NightFae_Niya NightFae_Niya flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.59sec
NightFae_Niya NightFae_Niya food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.59sec
NightFae_Niya NightFae_Niya frostbolt 116 12893 43 1.62 1154 2765 8.1 8.1 27.5% 0.0% 0.0% 0.0% 39.31sec 12893 299.59sec
NightFae_Niya NightFae_Niya ignite ticks -12654 608077 2027 177.78 684 0 412.3 888.9 0.0% 0.0% 0.0% 0.0% 0.77sec 608077 299.59sec
NightFae_Niya NightFae_Niya mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.59sec
NightFae_Niya NightFae_Niya_mirror_image frostbolt 59638 5000 125 144.00 41 82 96.0 96.0 27.7% 0.0% 0.0% 0.0% 1.22sec 5000 40.00sec
NightFae_Niya NightFae_Niya paralytic_poison ticks -321519 27605 92 37.34 109 248 5.3 186.7 27.9% 0.0% 0.0% 0.0% 44.27sec 27605 299.59sec
NightFae_Niya NightFae_Niya paralytic_poison_interrupt 321524 1 0 0.00 0 1062 0.0 0.0 100.0% 0.0% 0.0% 0.0% 0.00sec 1 299.59sec
NightFae_Niya NightFae_Niya phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.44sec 0 299.59sec
NightFae_Niya NightFae_Niya phoenix_flames_splash 257542 240486 803 9.76 1435 6008 16.2 48.7 76.6% 0.0% 0.0% 0.0% 18.47sec 240486 299.59sec
NightFae_Niya NightFae_Niya potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 326.00sec 0 299.59sec
NightFae_Niya NightFae_Niya pyroblast 11366 3443 11 0.20 2673 5346 0.0 1.0 28.8% 0.0% 0.0% 0.0% 0.00sec 3443 299.59sec
NightFae_Niya NightFae_Niya pyroblast_dot ticks -321712 2488 8 1.00 151 557 1.0 5.0 85.3% 0.0% 0.0% 0.0% 0.00sec 2488 299.59sec
NightFae_Niya NightFae_Niya rune_of_power 116011 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 41.33sec 0 299.59sec
NightFae_Niya NightFae_Niya scorch 2948 68630 229 6.35 0 2165 31.7 31.7 100.0% 0.0% 0.0% 0.0% 9.09sec 68630 299.59sec
NightFae_Niya NightFae_Niya shadowcore_oil_blast 336463 14829 49 8.60 257 569 43.0 43.0 28.3% 0.0% 0.0% 0.0% 6.94sec 14829 299.59sec
NightFae_Niya NightFae_Niya shifting_power ticks -314791 199331 664 3.25 0 4085 4.1 16.3 100.0% 0.0% 0.0% 0.0% 82.02sec 199331 299.59sec
NightFae_Niya NightFae_Niya soul_ignition 345251 0 0 0.00 0 0 4.2 0.0 0.0% 0.0% 0.0% 0.0% 81.47sec 0 299.59sec
NightFae_Niya_burs NightFae_Niya_burs arcane_explosion 1449 3371 11 0.53 995 1989 0.9 2.7 27.5% 0.0% 0.0% 0.0% 0.00sec 3371 299.26sec
NightFae_Niya_burs NightFae_Niya_burs augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs berserking 26297 0 0 0.00 0 0 1.8 0.0 0.0% 0.0% 0.0% 0.0% 263.28sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs blazing_surge 345215 68716 230 2.28 4328 10382 3.9 11.4 28.3% 0.0% 0.0% 0.0% 87.68sec 68716 299.26sec
NightFae_Niya_burs NightFae_Niya_burs combustion 190319 0 0 0.00 0 0 3.8 0.0 0.0% 0.0% 0.0% 0.0% 87.68sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs counterspell 2139 0 0 0.00 0 0 5.0 0.0 0.0% 0.0% 0.0% 0.0% 47.02sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs dragons_breath 31661 89976 301 8.03 1314 3796 13.4 40.1 37.6% 0.0% 0.0% 0.0% 22.07sec 89976 299.26sec
NightFae_Niya_burs NightFae_Niya_burs eternal_insight 342314 13032 44 4.18 470 1031 20.9 20.9 27.6% 0.0% 0.0% 0.0% 14.02sec 13032 299.26sec
NightFae_Niya_burs NightFae_Niya_burs fire_blast 108853 244971 819 8.81 0 5579 43.9 43.9 100.0% 0.0% 0.0% 0.0% 6.80sec 244971 299.26sec
NightFae_Niya_burs NightFae_Niya_burs flamestrike 2120 878671 2936 56.86 1610 5068 94.5 283.6 43.0% 0.0% 0.0% 0.0% 3.13sec 878671 299.26sec
NightFae_Niya_burs NightFae_Niya_burs flame_patch ticks -205472 696140 2320 0.00 137 429 896.9 0.0 41.7% 0.0% 0.0% 0.0% 0.33sec 696140 299.26sec
NightFae_Niya_burs NightFae_Niya_burs flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs frostbolt 116 11395 38 1.51 1097 2631 7.6 7.5 27.1% 0.0% 0.0% 0.0% 41.69sec 11395 299.26sec
NightFae_Niya_burs NightFae_Niya_burs ignite ticks -12654 557941 1860 177.59 629 0 408.3 887.9 0.0% 0.0% 0.0% 0.0% 0.77sec 557941 299.26sec
NightFae_Niya_burs NightFae_Niya_burs mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs_mirror_image frostbolt 59638 5004 125 144.00 41 82 96.0 96.0 27.8% 0.0% 0.0% 0.0% 1.22sec 5004 40.00sec
NightFae_Niya_burs NightFae_Niya_burs phoenix_flames 257541 0 0 0.00 0 0 15.4 0.0 0.0% 0.0% 0.0% 0.0% 19.51sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs phoenix_flames_splash 257542 232379 777 9.21 1305 5979 15.3 45.9 80.3% 0.0% 0.0% 0.0% 19.51sec 232379 299.26sec
NightFae_Niya_burs NightFae_Niya_burs potion 307162 0 0 0.00 0 0 1.1 0.0 0.0% 0.0% 0.0% 0.0% 350.49sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs pyroblast 11366 3387 11 0.20 2673 5346 0.0 1.0 26.7% 0.0% 0.0% 0.0% 0.00sec 3387 299.26sec
NightFae_Niya_burs NightFae_Niya_burs pyroblast_dot ticks -321712 2492 8 1.00 151 556 1.0 5.0 85.8% 0.0% 0.0% 0.0% 0.00sec 2492 299.26sec
NightFae_Niya_burs NightFae_Niya_burs rune_of_power 116011 0 0 0.00 0 0 6.9 0.0 0.0% 0.0% 0.0% 0.0% 44.14sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs scorch 2948 71859 240 6.79 0 2121 33.9 33.9 100.0% 0.0% 0.0% 0.0% 8.58sec 71859 299.26sec
NightFae_Niya_burs NightFae_Niya_burs shadowcore_oil_blast 336463 14709 49 8.61 257 566 43.0 43.0 27.6% 0.0% 0.0% 0.0% 6.91sec 14709 299.26sec
NightFae_Niya_burs NightFae_Niya_burs shifting_power ticks -314791 182610 609 2.99 0 4075 3.8 14.9 100.0% 0.0% 0.0% 0.0% 87.97sec 182610 299.26sec
NightFae_Niya_burs NightFae_Niya_burs soul_ignition 345251 0 0 0.00 0 0 3.9 0.0 0.0% 0.0% 0.0% 0.0% 87.25sec 0 299.26sec
NightFae_Niya_burs NightFae_Niya_burs spiked_burrs ticks -333526 74379 248 15.12 736 1622 9.5 75.6 28.0% 0.0% 0.0% 0.0% 29.04sec 74379 299.26sec
Venthyr_Draven_War Venthyr_Draven_War arcane_explosion 1449 4968 17 0.73 1061 2117 1.2 3.7 27.9% 0.0% 0.0% 0.0% 230.34sec 4968 300.18sec
Venthyr_Draven_War Venthyr_Draven_War augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 188.59sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War blazing_surge 345215 64801 216 2.14 4376 10503 3.6 10.7 27.4% 0.0% 0.0% 0.0% 94.85sec 64801 300.18sec
Venthyr_Draven_War Venthyr_Draven_War combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.83sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War counterspell 2139 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 53.34sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War dragons_breath 31661 82949 276 7.94 1423 3539 13.2 39.7 31.5% 0.0% 0.0% 0.0% 21.93sec 82949 300.18sec
Venthyr_Draven_War Venthyr_Draven_War eternal_insight 342314 13068 44 4.16 470 1027 20.8 20.8 28.3% 0.0% 0.0% 0.0% 14.00sec 13068 300.18sec
Venthyr_Draven_War Venthyr_Draven_War fire_blast 108853 270894 902 9.59 0 5648 48.0 48.0 100.0% 0.0% 0.0% 0.0% 6.29sec 270894 300.18sec
Venthyr_Draven_War Venthyr_Draven_War flamestrike 2120 971633 3237 58.59 1659 5339 97.7 293.1 45.0% 0.0% 0.0% 0.0% 3.04sec 971633 300.18sec
Venthyr_Draven_War Venthyr_Draven_War flame_patch ticks -205472 763223 2544 0.00 144 450 934.5 0.0 41.9% 0.0% 0.0% 0.0% 0.32sec 763223 300.18sec
Venthyr_Draven_War Venthyr_Draven_War flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War frostbolt 116 11561 39 1.42 1178 2831 7.1 7.1 27.2% 0.0% 0.0% 0.0% 44.71sec 11561 300.18sec
Venthyr_Draven_War Venthyr_Draven_War ignite ticks -12654 549746 1832 177.97 618 0 426.1 889.9 0.0% 0.0% 0.0% 0.0% 0.74sec 549746 300.18sec
Venthyr_Draven_War Venthyr_Draven_War mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War_mirror_image frostbolt 59638 5267 132 144.00 43 86 96.0 96.0 27.7% 0.0% 0.0% 0.0% 1.22sec 5267 40.00sec
Venthyr_Draven_War Venthyr_Draven_War mirrors_of_torment 314793 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.71sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War agonizing_backlash 320035 24099 80 1.43 1397 4515 7.2 7.2 63.1% 0.0% 0.0% 0.0% 41.15sec 24099 300.18sec
Venthyr_Draven_War Venthyr_Draven_War tormenting_backlash 317589 42788 143 0.70 0 12212 3.5 3.5 100.0% 0.0% 0.0% 0.0% 94.64sec 42788 300.18sec
Venthyr_Draven_War Venthyr_Draven_War phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.64sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War phoenix_flames_splash 257542 206070 686 8.42 1537 6101 14.0 42.1 73.5% 0.0% 0.0% 0.0% 21.67sec 206070 300.18sec
Venthyr_Draven_War Venthyr_Draven_War potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War pyroblast 11366 3443 11 0.20 2673 5346 0.0 1.0 28.8% 0.0% 0.0% 0.0% 0.00sec 3443 300.18sec
Venthyr_Draven_War Venthyr_Draven_War pyroblast_dot ticks -321712 1950 7 1.00 140 513 1.0 5.0 67.1% 0.0% 0.0% 0.0% 0.00sec 1950 300.18sec
Venthyr_Draven_War Venthyr_Draven_War rune_of_power 116011 0 0 0.00 0 0 6.4 0.0 0.0% 0.0% 0.0% 0.0% 47.46sec 0 300.18sec
Venthyr_Draven_War Venthyr_Draven_War scorch 2948 94080 313 8.38 467 2253 41.9 41.9 99.4% 0.0% 0.0% 0.0% 6.97sec 94080 300.18sec
Venthyr_Draven_War Venthyr_Draven_War shadowcore_oil_blast 336463 14736 49 8.60 257 563 43.0 43.0 27.9% 0.0% 0.0% 0.0% 6.96sec 14736 300.18sec
Venthyr_Draven_War Venthyr_Draven_War soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.62sec 0 300.18sec
Venthyr_Nadjia Venthyr_Nadjia arcane_explosion 1449 4403 15 0.66 1032 2077 1.1 3.3 29.1% 0.0% 0.0% 0.0% 269.25sec 4403 299.32sec
Venthyr_Nadjia Venthyr_Nadjia augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 188.22sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia blazing_surge 345215 65322 218 2.14 4393 10532 3.6 10.7 28.0% 0.0% 0.0% 0.0% 94.62sec 65322 299.32sec
Venthyr_Nadjia Venthyr_Nadjia combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.62sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia counterspell 2139 0 0 0.00 0 0 4.4 0.0 0.0% 0.0% 0.0% 0.0% 51.16sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia dragons_breath 31661 87077 291 8.05 1357 3661 13.4 40.1 35.3% 0.0% 0.0% 0.0% 21.76sec 87077 299.32sec
Venthyr_Nadjia Venthyr_Nadjia eternal_insight 342314 13296 44 4.30 469 1025 21.4 21.4 27.2% 0.0% 0.0% 0.0% 13.95sec 13296 299.32sec
Venthyr_Nadjia Venthyr_Nadjia fire_blast 108853 266187 889 9.84 0 5426 49.1 49.1 100.0% 0.0% 0.0% 0.0% 6.12sec 266187 299.32sec
Venthyr_Nadjia Venthyr_Nadjia flamestrike 2120 1065294 3559 60.31 1787 5712 100.3 300.9 44.7% 0.0% 0.0% 0.0% 2.95sec 1065294 299.32sec
Venthyr_Nadjia Venthyr_Nadjia flame_patch ticks -205472 766687 2556 0.00 138 430 986.9 0.0 41.5% 0.0% 0.0% 0.0% 0.30sec 766687 299.32sec
Venthyr_Nadjia Venthyr_Nadjia flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia frostbolt 116 11231 38 1.41 1145 2745 7.0 7.0 28.2% 0.0% 0.0% 0.0% 44.54sec 11231 299.32sec
Venthyr_Nadjia Venthyr_Nadjia ignite ticks -12654 573347 1911 177.44 646 0 435.6 887.2 0.0% 0.0% 0.0% 0.0% 0.73sec 573347 299.32sec
Venthyr_Nadjia Venthyr_Nadjia mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia_mirror_image frostbolt 59638 5097 127 144.00 42 83 96.0 96.0 27.6% 0.0% 0.0% 0.0% 1.22sec 5097 40.00sec
Venthyr_Nadjia Venthyr_Nadjia mirrors_of_torment 314793 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.55sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia agonizing_backlash 320035 23396 78 1.43 1361 4338 7.1 7.1 64.2% 0.0% 0.0% 0.0% 40.91sec 23396 299.32sec
Venthyr_Nadjia Venthyr_Nadjia tormenting_backlash 317589 40998 137 0.70 0 11725 3.5 3.5 100.0% 0.0% 0.0% 0.0% 94.51sec 40998 299.32sec
Venthyr_Nadjia Venthyr_Nadjia phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.54sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia phoenix_flames_splash 257542 192236 642 8.42 1434 5859 14.0 42.0 71.0% 0.0% 0.0% 0.0% 21.53sec 192236 299.32sec
Venthyr_Nadjia Venthyr_Nadjia potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia pyroblast 11366 3396 11 0.20 2673 5346 0.0 1.0 27.0% 0.0% 0.0% 0.0% 0.00sec 3396 299.32sec
Venthyr_Nadjia Venthyr_Nadjia pyroblast_dot ticks -321712 1923 6 1.00 138 508 1.0 5.0 66.6% 0.0% 0.0% 0.0% 0.00sec 1923 299.32sec
Venthyr_Nadjia Venthyr_Nadjia rune_of_power 116011 0 0 0.00 0 0 6.4 0.0 0.0% 0.0% 0.0% 0.0% 47.36sec 0 299.32sec
Venthyr_Nadjia Venthyr_Nadjia scorch 2948 91828 307 8.57 452 2151 42.8 42.7 99.7% 0.0% 0.0% 0.0% 6.87sec 91828 299.32sec
Venthyr_Nadjia Venthyr_Nadjia shadowcore_oil_blast 336463 15072 50 8.81 257 562 43.9 43.9 28.2% 0.0% 0.0% 0.0% 6.64sec 15072 299.32sec
Venthyr_Nadjia Venthyr_Nadjia soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.41sec 0 299.32sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD arcane_explosion 1449 4411 15 0.65 1040 2087 1.1 3.3 28.4% 0.0% 0.0% 0.0% 285.66sec 4411 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 188.20sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD blazing_surge 345215 67343 222 2.15 4440 10638 3.7 10.9 28.4% 0.0% 0.0% 0.0% 94.69sec 67343 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.62sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD counterspell 2139 0 0 0.00 0 0 4.4 0.0 0.0% 0.0% 0.0% 0.0% 52.09sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD dragons_breath 31661 89392 295 8.08 1370 3694 13.6 40.8 35.3% 0.0% 0.0% 0.0% 21.66sec 89392 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD eternal_insight 342314 13740 45 4.29 478 1043 21.7 21.7 27.7% 0.0% 0.0% 0.0% 13.18sec 13740 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD fire_blast 108853 277330 916 9.82 0 5597 49.6 49.6 100.0% 0.0% 0.0% 0.0% 6.13sec 277330 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD flamestrike 2120 971335 3207 60.26 1613 5154 101.4 304.2 44.6% 0.0% 0.0% 0.0% 2.95sec 971335 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD flame_patch ticks -205472 782263 2608 0.00 139 434 997.2 0.0 41.5% 0.0% 0.0% 0.0% 0.30sec 782263 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD frostbolt 116 11787 39 1.41 1178 2840 7.1 7.1 28.5% 0.0% 0.0% 0.0% 44.85sec 11787 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD ignite ticks -12654 545015 1817 179.60 607 0 440.7 898.0 0.0% 0.0% 0.0% 0.0% 0.73sec 545015 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD_mirror_image frostbolt 59638 5113 128 144.00 42 83 96.0 96.0 28.1% 0.0% 0.0% 0.0% 1.22sec 5113 40.00sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD mirrors_of_torment 314793 0 0 0.00 0 0 3.7 0.0 0.0% 0.0% 0.0% 0.0% 94.59sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD agonizing_backlash 320035 24487 81 1.44 1400 4470 7.3 7.3 64.2% 0.0% 0.0% 0.0% 40.95sec 24487 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD tormenting_backlash 317589 42970 142 0.70 0 12095 3.6 3.6 100.0% 0.0% 0.0% 0.0% 94.56sec 42970 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD phoenix_flames 257541 0 0 0.00 0 0 14.2 0.0 0.0% 0.0% 0.0% 0.0% 21.62sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD phoenix_flames_splash 257542 197525 652 8.41 1436 5958 14.2 42.5 71.1% 0.0% 0.0% 0.0% 21.64sec 197525 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD pyroblast 11366 3445 11 0.20 2673 5346 0.0 1.0 28.9% 0.0% 0.0% 0.0% 0.00sec 3445 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD pyroblast_dot ticks -321712 1978 7 1.00 143 519 1.0 5.0 67.2% 0.0% 0.0% 0.0% 0.00sec 1978 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD rune_of_power 116011 0 0 0.00 0 0 6.5 0.0 0.0% 0.0% 0.0% 0.0% 47.36sec 0 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD scorch 2948 95723 316 8.61 463 2208 43.5 43.5 99.6% 0.0% 0.0% 0.0% 6.83sec 95723 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD shadowcore_oil_blast 336463 15567 51 8.76 265 578 44.2 44.2 27.9% 0.0% 0.0% 0.0% 6.75sec 15567 302.89sec
Venthyr_Nadjia_DD Venthyr_Nadjia_DD soul_ignition 345251 0 0 0.00 0 0 3.7 0.0 0.0% 0.0% 0.0% 0.0% 94.45sec 0 302.89sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep arcane_explosion 1449 4430 15 0.66 1052 2097 1.1 3.3 27.8% 0.0% 0.0% 0.0% 243.22sec 4430 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 188.34sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep blazing_surge 345215 64618 216 2.15 4393 10558 3.6 10.7 26.8% 0.0% 0.0% 0.0% 94.64sec 64618 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.62sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep counterspell 2139 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 51.77sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep dragons_breath 31661 87849 294 8.09 1376 3709 13.4 40.3 34.5% 0.0% 0.0% 0.0% 21.54sec 87849 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep eternal_insight 342314 13451 45 4.28 471 1028 21.3 21.3 28.6% 0.0% 0.0% 0.0% 13.57sec 13451 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep fire_blast 108853 269131 901 9.82 0 5507 48.9 48.9 100.0% 0.0% 0.0% 0.0% 6.14sec 269131 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep flamestrike 2120 959934 3213 60.27 1617 5170 100.0 300.1 44.6% 0.0% 0.0% 0.0% 2.95sec 959934 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep flame_patch ticks -205472 774430 2581 0.00 140 435 984.6 0.0 41.5% 0.0% 0.0% 0.0% 0.30sec 774430 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep frostbolt 116 11448 38 1.41 1160 2801 7.0 7.0 28.5% 0.0% 0.0% 0.0% 44.71sec 11448 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep ignite ticks -12654 537470 1792 177.11 607 0 434.6 885.5 0.0% 0.0% 0.0% 0.0% 0.73sec 537470 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep_mirror_image frostbolt 59638 5153 129 144.00 42 84 96.0 96.0 27.8% 0.0% 0.0% 0.0% 1.22sec 5153 40.00sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep mirrors_of_torment 314793 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.53sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep agonizing_backlash 320035 23645 79 1.44 1375 4407 7.1 7.1 63.7% 0.0% 0.0% 0.0% 40.65sec 23645 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep tormenting_backlash 317589 41672 139 0.70 0 11903 3.5 3.5 100.0% 0.0% 0.0% 0.0% 94.48sec 41672 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.59sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep phoenix_flames_splash 257542 194611 651 8.41 1444 5927 14.0 41.9 71.5% 0.0% 0.0% 0.0% 21.61sec 194611 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep pyroblast 11366 3480 12 0.20 2703 5405 0.0 1.0 28.8% 0.0% 0.0% 0.0% 0.00sec 3480 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep pyroblast_dot ticks -321712 1939 6 1.00 140 512 1.0 5.0 66.6% 0.0% 0.0% 0.0% 0.00sec 1939 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep rune_of_power 116011 0 0 0.00 0 0 6.4 0.0 0.0% 0.0% 0.0% 0.0% 47.35sec 0 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep scorch 2948 93210 312 8.59 458 2183 42.8 42.8 99.7% 0.0% 0.0% 0.0% 6.83sec 93210 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep shadowcore_oil_blast 336463 15097 51 8.81 258 563 43.9 43.9 28.2% 0.0% 0.0% 0.0% 6.75sec 15097 298.74sec
Venthyr_Nadjia_Prep Venthyr_Nadjia_Prep soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.48sec 0 298.74sec
Venthyr_Theotar Venthyr_Theotar arcane_explosion 1449 4736 16 0.72 1022 2053 1.2 3.6 28.3% 0.0% 0.0% 0.0% 256.24sec 4736 300.12sec
Venthyr_Theotar Venthyr_Theotar augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 188.70sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar blazing_surge 345215 65134 217 2.13 4379 10502 3.6 10.7 28.2% 0.0% 0.0% 0.0% 94.88sec 65134 300.12sec
Venthyr_Theotar Venthyr_Theotar combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.88sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar counterspell 2139 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 51.50sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar dragons_breath 31661 79589 265 7.93 1367 3398 13.2 39.7 31.4% 0.0% 0.0% 0.0% 21.96sec 79589 300.12sec
Venthyr_Theotar Venthyr_Theotar eternal_insight 342314 12950 43 4.14 470 1026 20.7 20.7 27.9% 0.0% 0.0% 0.0% 14.17sec 12950 300.12sec
Venthyr_Theotar Venthyr_Theotar fire_blast 108853 261610 872 9.60 0 5450 48.0 48.0 100.0% 0.0% 0.0% 0.0% 6.29sec 261610 300.12sec
Venthyr_Theotar Venthyr_Theotar flamestrike 2120 1048300 3493 58.64 1787 5772 97.8 293.3 44.9% 0.0% 0.0% 0.0% 3.04sec 1048300 300.12sec
Venthyr_Theotar Venthyr_Theotar flame_patch ticks -205472 735120 2450 0.00 138 434 935.0 0.0 41.9% 0.0% 0.0% 0.0% 0.32sec 735120 300.12sec
Venthyr_Theotar Venthyr_Theotar flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar frostbolt 116 11112 37 1.42 1136 2742 7.1 7.1 26.9% 0.0% 0.0% 0.0% 44.38sec 11112 300.12sec
Venthyr_Theotar Venthyr_Theotar ignite ticks -12654 616034 2053 177.94 692 0 426.2 889.7 0.0% 0.0% 0.0% 0.0% 0.74sec 616034 300.12sec
Venthyr_Theotar Venthyr_Theotar mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar_mirror_image frostbolt 59638 5101 128 144.00 42 83 96.0 96.0 27.7% 0.0% 0.0% 0.0% 1.22sec 5101 40.00sec
Venthyr_Theotar Venthyr_Theotar mirrors_of_torment 314793 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.71sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar agonizing_backlash 320035 23279 78 1.43 1361 4369 7.1 7.1 63.3% 0.0% 0.0% 0.0% 41.20sec 23279 300.12sec
Venthyr_Theotar Venthyr_Theotar tormenting_backlash 317589 41188 137 0.70 0 11742 3.5 3.5 100.0% 0.0% 0.0% 0.0% 94.68sec 41188 300.12sec
Venthyr_Theotar Venthyr_Theotar phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.58sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar phoenix_flames_splash 257542 198804 662 8.42 1482 5901 14.0 42.1 73.4% 0.0% 0.0% 0.0% 21.59sec 198804 300.12sec
Venthyr_Theotar Venthyr_Theotar potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar pyroblast 11366 3461 12 0.20 2673 5346 0.0 1.0 29.5% 0.0% 0.0% 0.0% 0.00sec 3461 300.12sec
Venthyr_Theotar Venthyr_Theotar pyroblast_dot ticks -321712 1928 6 1.00 139 504 1.0 5.0 67.7% 0.0% 0.0% 0.0% 0.00sec 1928 300.12sec
Venthyr_Theotar Venthyr_Theotar rune_of_power 116011 0 0 0.00 0 0 6.4 0.0 0.0% 0.0% 0.0% 0.0% 47.48sec 0 300.12sec
Venthyr_Theotar Venthyr_Theotar scorch 2948 90340 301 8.35 451 2169 41.8 41.8 99.5% 0.0% 0.0% 0.0% 7.02sec 90340 300.12sec
Venthyr_Theotar Venthyr_Theotar shadowcore_oil_blast 336463 14729 49 8.62 257 562 43.1 43.1 27.7% 0.0% 0.0% 0.0% 6.89sec 14729 300.12sec
Venthyr_Theotar Venthyr_Theotar soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.65sec 0 300.12sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop arcane_explosion 1449 4599 15 0.71 1017 2035 1.2 3.5 27.6% 0.0% 0.0% 0.0% 249.45sec 4599 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 188.51sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop blazing_surge 345215 69284 230 2.15 4622 11087 3.6 10.8 28.0% 0.0% 0.0% 0.0% 94.76sec 69284 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.77sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop counterspell 2139 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 51.65sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop dragons_breath 31661 80854 269 7.94 1368 3443 13.3 39.8 31.8% 0.0% 0.0% 0.0% 21.96sec 80854 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop eternal_insight 342314 13237 44 4.17 475 1037 20.9 20.9 28.0% 0.0% 0.0% 0.0% 13.74sec 13237 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop fire_blast 108853 270680 899 9.60 0 5622 48.2 48.2 100.0% 0.0% 0.0% 0.0% 6.28sec 270680 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop flamestrike 2120 964338 3204 58.61 1597 5337 98.0 294.0 45.0% 0.0% 0.0% 0.0% 3.04sec 964338 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop flame_patch ticks -205472 755355 2518 0.00 138 449 937.1 0.0 42.0% 0.0% 0.0% 0.0% 0.32sec 755355 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop frostbolt 116 11323 38 1.42 1145 2733 7.1 7.1 28.3% 0.0% 0.0% 0.0% 44.39sec 11323 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop ignite ticks -12654 591947 1973 178.45 663 0 427.5 892.3 0.0% 0.0% 0.0% 0.0% 0.74sec 591947 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop_mirror_image frostbolt 59638 5231 131 144.00 43 85 96.0 96.0 27.7% 0.0% 0.0% 0.0% 1.22sec 5231 40.00sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop mirrors_of_torment 314793 0 0 0.00 0 0 3.7 0.0 0.0% 0.0% 0.0% 0.0% 94.58sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop agonizing_backlash 320035 24832 82 1.44 1437 4598 7.2 7.2 63.6% 0.0% 0.0% 0.0% 40.75sec 24832 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop tormenting_backlash 317589 43694 145 0.70 0 12372 3.5 3.5 100.0% 0.0% 0.0% 0.0% 94.54sec 43694 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.57sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop phoenix_flames_splash 257542 209019 694 8.43 1477 6203 14.1 42.3 73.4% 0.0% 0.0% 0.0% 21.57sec 209019 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop pyroblast 11366 3395 11 0.20 2673 5346 0.0 1.0 27.0% 0.0% 0.0% 0.0% 0.00sec 3395 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop pyroblast_dot ticks -321712 2038 7 1.00 146 533 1.0 5.0 67.7% 0.0% 0.0% 0.0% 0.00sec 2038 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop rune_of_power 116011 0 0 0.00 0 0 6.4 0.0 0.0% 0.0% 0.0% 0.0% 47.41sec 0 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop scorch 2948 91976 306 8.39 448 2195 42.1 42.1 99.4% 0.0% 0.0% 0.0% 7.00sec 91976 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop shadowcore_oil_blast 336463 15012 50 8.66 260 568 43.5 43.5 27.8% 0.0% 0.0% 0.0% 6.86sec 15012 301.01sec
Venthyr_Theotar_Wprop Venthyr_Theotar_Wprop soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 94.51sec 0 301.01sec
fire fire arcane_explosion 1449 7374 25 1.16 995 1993 1.9 5.8 28.4% 0.0% 0.0% 0.0% 186.55sec 7374 298.52sec
fire fire augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 194.52sec 0 298.52sec
fire fire blazing_surge 345215 49285 165 2.05 3616 7984 3.5 10.2 27.7% 0.0% 0.0% 0.0% 102.44sec 49285 298.52sec
fire fire combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.50sec 0 298.52sec
fire fire counterspell 2139 0 0 0.00 0 0 4.4 0.0 0.0% 0.0% 0.0% 0.0% 48.30sec 0 298.52sec
fire fire dragons_breath 31661 83223 279 8.72 1293 3117 14.5 43.4 34.2% 0.0% 0.0% 0.0% 20.01sec 83223 298.52sec
fire fire eternal_insight 342314 12839 43 4.20 469 1009 20.9 20.9 26.9% 0.0% 0.0% 0.0% 13.75sec 12839 298.52sec
fire fire fire_blast 108853 185925 623 7.92 0 4718 39.4 39.4 100.0% 0.0% 0.0% 0.0% 7.59sec 185925 298.52sec
fire fire flamestrike 2120 776133 2600 57.40 1577 4233 95.2 285.6 43.0% 0.0% 0.0% 0.0% 3.11sec 776133 298.52sec
fire fire flame_patch ticks -205472 620853 2070 0.00 135 359 908.8 0.0 41.5% 0.0% 0.0% 0.0% 0.32sec 620853 298.52sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
fire fire frostbolt 116 11405 38 1.51 1108 2545 7.5 7.5 28.8% 0.0% 0.0% 0.0% 43.15sec 11405 298.52sec
fire fire ignite ticks -12654 408359 1361 177.14 460 0 410.1 885.7 0.0% 0.0% 0.0% 0.0% 0.77sec 408359 298.52sec
fire fire mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.52sec
fire fire_mirror_image frostbolt 59638 5004 125 144.00 41 81 96.0 96.0 28.1% 0.0% 0.0% 0.0% 1.22sec 5004 40.00sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.52sec 0 298.52sec
fire fire phoenix_flames_splash 257542 166970 559 8.44 1298 4610 14.0 42.0 80.8% 0.0% 0.0% 0.0% 21.53sec 166970 298.52sec
fire fire potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.00sec 0 298.52sec
fire fire pyroblast 11366 3395 11 0.20 2674 5349 0.0 1.0 27.0% 0.0% 0.0% 0.0% 0.00sec 3395 298.52sec
fire fire pyroblast_dot ticks -321712 1988 7 1.00 152 438 1.0 5.0 86.0% 0.0% 0.0% 0.0% 0.00sec 1988 298.52sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.62sec 0 298.52sec
fire fire scorch 2948 83892 281 8.47 392 2003 42.1 42.1 99.2% 0.0% 0.0% 0.0% 6.94sec 83892 298.52sec
fire fire shadowcore_oil_blast 336463 14452 48 8.58 257 552 42.7 42.7 27.7% 0.0% 0.0% 0.0% 6.88sec 14452 298.52sec
fire fire soul_ignition 345251 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.14sec 0 298.52sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
4343.2 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Mirrors of Torment 3.7 0.0 94.0sec 94.7sec 13.2sec 16.06% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_mirrors_of_torment
  • max_stacks:3
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:true
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:1.50

Trigger Details

  • interval_min/max:1.2s / 97.9s
  • trigger_min/max:91.4s / 97.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.5s

Stack Uptimes

  • mirrors_of_torment_1:7.08%
  • mirrors_of_torment_2:7.17%
  • mirrors_of_torment_3:1.81%

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by $320035s3%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict $320035s1 Shadow damage and their movement and cast speed are slowed by $320035s3%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict $317589s1 Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by $s2 sec][]$?c3[you gain Brain Freeze][].
  • max_stacks:0
  • duration:25.00
  • cooldown:90.00
  • default_chance:100.00%
Mirrors of Torment 3.6 0.0 94.0sec 94.7sec 13.2sec 15.97% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_mirrors_of_torment
  • max_stacks:3
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:true
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:1.50

Trigger Details

  • interval_min/max:1.2s / 97.9s
  • trigger_min/max:91.4s / 97.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.5s

Stack Uptimes

  • mirrors_of_torment_1:7.04%
  • mirrors_of_torment_2:7.12%
  • mirrors_of_torment_3:1.81%

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by $320035s3%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict $320035s1 Shadow damage and their movement and cast speed are slowed by $320035s3%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict $317589s1 Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by $s2 sec][]$?c3[you gain Brain Freeze][].
  • max_stacks:0
  • duration:25.00
  • cooldown:90.00
  • default_chance:100.00%
Mirrors of Torment 3.7 0.0 93.7sec 94.6sec 13.3sec 16.07% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_mirrors_of_torment
  • max_stacks:3
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:true
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:1.50

Trigger Details

  • interval_min/max:1.2s / 99.4s
  • trigger_min/max:91.2s / 99.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.5s

Stack Uptimes

  • mirrors_of_torment_1:7.07%
  • mirrors_of_torment_2:7.18%
  • mirrors_of_torment_3:1.81%

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by $320035s3%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict $320035s1 Shadow damage and their movement and cast speed are slowed by $320035s3%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict $317589s1 Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by $s2 sec][]$?c3[you gain Brain Freeze][].
  • max_stacks:0
  • duration:25.00
  • cooldown:90.00
  • default_chance:100.00%
Mirrors of Torment 3.6 0.0 93.8sec 94.6sec 13.2sec 16.06% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_mirrors_of_torment
  • max_stacks:3
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:true
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:1.50

Trigger Details

  • interval_min/max:1.2s / 99.3s
  • trigger_min/max:91.2s / 99.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 13.5s

Stack Uptimes

  • mirrors_of_torment_1:7.08%
  • mirrors_of_torment_2:7.17%
  • mirrors_of_torment_3:1.81%

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by $320035s3%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict $320035s1 Shadow damage and their movement and cast speed are slowed by $320035s3%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict $317589s1 Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by $s2 sec][]$?c3[you gain Brain Freeze][].
  • max_stacks:0
  • duration:25.00
  • cooldown:90.00
  • default_chance:100.00%
Mirrors of Torment 3.6 0.0 93.6sec 94.5sec 13.3sec 16.03% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_mirrors_of_torment
  • max_stacks:3
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:true
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:1.50

Trigger Details

  • interval_min/max:1.2s / 99.3s
  • trigger_min/max:91.2s / 99.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.5s

Stack Uptimes

  • mirrors_of_torment_1:7.06%
  • mirrors_of_torment_2:7.16%
  • mirrors_of_torment_3:1.81%

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by $320035s3%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict $320035s1 Shadow damage and their movement and cast speed are slowed by $320035s3%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict $317589s1 Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by $s2 sec][]$?c3[you gain Brain Freeze][].
  • max_stacks:0
  • duration:25.00
  • cooldown:90.00
  • default_chance:100.00%
Mirrors of Torment 3.6 0.0 94.0sec 94.7sec 13.2sec 16.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_mirrors_of_torment
  • max_stacks:3
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:true
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:1.50

Trigger Details

  • interval_min/max:1.2s / 97.9s
  • trigger_min/max:91.9s / 97.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 13.5s

Stack Uptimes

  • mirrors_of_torment_1:7.04%
  • mirrors_of_torment_2:7.15%
  • mirrors_of_torment_3:1.81%

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by $320035s3%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict $320035s1 Shadow damage and their movement and cast speed are slowed by $320035s3%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict $317589s1 Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain Clearcasting][]$?c2[your Fire Blast cooldown is reduced by $s2 sec][]$?c3[you gain Brain Freeze][].
  • max_stacks:0
  • duration:25.00
  • cooldown:90.00
  • default_chance:100.00%
Radiant Spark Vulnerability 10.5 21.7 29.5sec 9.1sec 4.7sec 16.48% 0.00% 2.5 (2.7) 0.9

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_radiant_spark_vulnerability
  • max_stacks:4
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.10
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:disabled
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:3.4s / 130.6s
  • trigger_min/max:0.0s / 34.7s
  • trigger_pct:76.32%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • radiant_spark_vulnerability_1:5.33%
  • radiant_spark_vulnerability_2:3.39%
  • radiant_spark_vulnerability_3:3.29%
  • radiant_spark_vulnerability_4:4.47%

Spelldata

  • id:307454
  • name:Radiant Spark Vulnerability
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:{$@spelldesc307443=Conjure a radiant spark that causes $s1 Arcane damage instantly, and an additional $o2 damage over {$d=10 seconds}. The target takes $307454s1% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after {$307454u=4} spells. }
  • max_stacks:4
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Radiant Spark Vulnerability 10.5 21.8 29.6sec 9.1sec 4.7sec 16.47% 0.00% 2.6 (2.7) 0.9

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_radiant_spark_vulnerability
  • max_stacks:4
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.10
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:disabled
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:3.4s / 226.3s
  • trigger_min/max:0.0s / 34.7s
  • trigger_pct:76.25%
  • duration_min/max:0.1s / 8.0s

Stack Uptimes

  • radiant_spark_vulnerability_1:5.36%
  • radiant_spark_vulnerability_2:3.35%
  • radiant_spark_vulnerability_3:3.17%
  • radiant_spark_vulnerability_4:4.60%

Spelldata

  • id:307454
  • name:Radiant Spark Vulnerability
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:{$@spelldesc307443=Conjure a radiant spark that causes $s1 Arcane damage instantly, and an additional $o2 damage over {$d=10 seconds}. The target takes $307454s1% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after {$307454u=4} spells. }
  • max_stacks:4
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Radiant Spark Vulnerability 10.5 21.8 29.6sec 9.1sec 4.7sec 16.46% 0.00% 2.6 (2.7) 0.9

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_radiant_spark_vulnerability
  • max_stacks:4
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.10
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:disabled
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:3.4s / 101.1s
  • trigger_min/max:0.0s / 34.7s
  • trigger_pct:76.19%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • radiant_spark_vulnerability_1:5.33%
  • radiant_spark_vulnerability_2:3.36%
  • radiant_spark_vulnerability_3:3.19%
  • radiant_spark_vulnerability_4:4.58%

Spelldata

  • id:307454
  • name:Radiant Spark Vulnerability
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:{$@spelldesc307443=Conjure a radiant spark that causes $s1 Arcane damage instantly, and an additional $o2 damage over {$d=10 seconds}. The target takes $307454s1% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after {$307454u=4} spells. }
  • max_stacks:4
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Radiant Spark Vulnerability 10.5 21.8 29.6sec 9.1sec 4.7sec 16.48% 0.00% 2.6 (2.7) 0.9

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_radiant_spark_vulnerability
  • max_stacks:4
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.10
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:disabled
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:4.7s / 104.1s
  • trigger_min/max:0.0s / 34.7s
  • trigger_pct:76.18%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • radiant_spark_vulnerability_1:5.38%
  • radiant_spark_vulnerability_2:3.32%
  • radiant_spark_vulnerability_3:3.27%
  • radiant_spark_vulnerability_4:4.51%

Spelldata

  • id:307454
  • name:Radiant Spark Vulnerability
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:{$@spelldesc307443=Conjure a radiant spark that causes $s1 Arcane damage instantly, and an additional $o2 damage over {$d=10 seconds}. The target takes $307454s1% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after {$307454u=4} spells. }
  • max_stacks:4
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Sinful Revelation 7.1 2.2 40.5sec 30.0sec 11.3sec 26.96% 0.00% 2.2 (2.2) 6.7

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 241.6s
  • trigger_min/max:0.1s / 241.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 41.3s

Stack Uptimes

  • sinful_revelation_1:26.96%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.8 2.2 41.9sec 30.9sec 11.3sec 25.74% 0.00% 2.2 (2.2) 6.5

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 226.6s
  • trigger_min/max:0.1s / 226.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 46.0s

Stack Uptimes

  • sinful_revelation_1:25.74%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 2.2 42.6sec 31.3sec 11.3sec 25.17% 0.00% 2.2 (2.2) 6.3

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 244.6s
  • trigger_min/max:0.0s / 244.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.5s

Stack Uptimes

  • sinful_revelation_1:25.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 2.2 42.0sec 30.7sec 11.3sec 25.26% 0.00% 2.2 (2.2) 6.3

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 252.3s
  • trigger_min/max:0.1s / 252.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 60.2s

Stack Uptimes

  • sinful_revelation_1:25.26%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.9 2.1 41.4sec 30.6sec 11.3sec 25.99% 0.00% 2.1 (2.1) 6.5

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 259.4s
  • trigger_min/max:0.1s / 259.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 59.9s

Stack Uptimes

  • sinful_revelation_1:25.99%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.9 2.2 41.4sec 30.5sec 11.3sec 25.99% 0.00% 2.2 (2.2) 6.5

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 257.5s
  • trigger_min/max:0.1s / 248.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 45.5s

Stack Uptimes

  • sinful_revelation_1:25.99%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 2.0 42.9sec 31.8sec 11.2sec 24.57% 0.00% 2.0 (2.0) 6.2

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 248.6s
  • trigger_min/max:0.2s / 248.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 51.1s

Stack Uptimes

  • sinful_revelation_1:24.57%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 2.5 40.6sec 29.3sec 11.5sec 26.86% 0.00% 2.5 (2.5) 6.7

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.4s
  • trigger_min/max:0.0s / 231.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 48.6s

Stack Uptimes

  • sinful_revelation_1:26.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.2 2.4 40.4sec 29.3sec 11.4sec 27.23% 0.00% 2.4 (2.4) 6.8

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 225.5s
  • trigger_min/max:0.1s / 225.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 49.8s

Stack Uptimes

  • sinful_revelation_1:27.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.2 2.4 40.7sec 29.8sec 11.4sec 26.95% 0.00% 2.4 (2.4) 6.8

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.6s
  • trigger_min/max:0.1s / 231.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 58.7s

Stack Uptimes

  • sinful_revelation_1:26.95%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.9 2.5 41.5sec 29.7sec 11.5sec 26.68% 0.00% 2.5 (2.5) 6.5

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 248.5s
  • trigger_min/max:0.2s / 248.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.5s

Stack Uptimes

  • sinful_revelation_1:26.68%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 2.3 40.9sec 29.9sec 11.3sec 26.66% 0.00% 2.3 (2.3) 6.6

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 232.4s
  • trigger_min/max:0.1s / 232.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 44.2s

Stack Uptimes

  • sinful_revelation_1:26.66%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.0 2.5 41.3sec 29.5sec 11.5sec 26.95% 0.00% 2.5 (2.5) 6.6

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.6s
  • trigger_min/max:0.2s / 231.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 58.1s

Stack Uptimes

  • sinful_revelation_1:26.95%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.3 2.6 39.7sec 28.4sec 11.5sec 27.98% 0.00% 2.6 (2.6) 6.9

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 228.5s
  • trigger_min/max:0.1s / 228.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 48.6s

Stack Uptimes

  • sinful_revelation_1:27.98%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.2 2.5 40.0sec 28.8sec 11.4sec 27.37% 0.00% 2.5 (2.5) 6.8

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 218.6s
  • trigger_min/max:0.1s / 218.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 49.9s

Stack Uptimes

  • sinful_revelation_1:27.37%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 2.5 40.4sec 29.0sec 11.5sec 27.20% 0.00% 2.5 (2.5) 6.7

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 210.3s
  • trigger_min/max:0.1s / 204.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 41.4s

Stack Uptimes

  • sinful_revelation_1:27.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.3 2.5 39.9sec 28.7sec 11.5sec 27.68% 0.00% 2.5 (2.5) 6.8

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 229.8s
  • trigger_min/max:0.2s / 229.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 50.2s

Stack Uptimes

  • sinful_revelation_1:27.68%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 2.3 40.6sec 29.7sec 11.4sec 26.69% 0.00% 2.3 (2.3) 6.7

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 251.8s
  • trigger_min/max:0.2s / 245.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 45.3s

Stack Uptimes

  • sinful_revelation_1:26.69%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.0 2.3 40.6sec 29.6sec 11.4sec 26.71% 0.00% 2.3 (2.3) 6.6

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 233.5s
  • trigger_min/max:0.2s / 233.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.4s

Stack Uptimes

  • sinful_revelation_1:26.71%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Adversary

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_adversary
  • max_stacks:1
  • base duration:600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:331934
  • name:Adversary
  • tooltip:Taking $w1% more damage from $@auracaster, and dealing ${-$W2}.1% less damage to them.
  • description:{$@spelldesc331584=The first enemy you damage in combat is marked as your Adversary. You deal $331934s1% more damage to them, and they deal $<reduc>% less damage to you. You may only have one Adversary at a time.}
  • max_stacks:0
  • duration:600.00
  • cooldown:0.00
  • default_chance:0.00%
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 15201
Mean 300.15
Minimum 240.01
Maximum 360.00
Spread ( max - min ) 119.99
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.6849
5th Percentile 245.88
95th Percentile 354.30
( 95th Percentile - 5th Percentile ) 108.41
Mean Distribution
Standard Deviation 0.2813
95.00% Confidence Interval ( 299.60 - 300.71 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 513
0.1% Error 51297
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1027
DPS
Fluffy_Pillow Damage Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 15201
Mean 4645.50
Minimum 3412.26
Maximum 5272.75
Spread ( max - min ) 1860.49
Range [ ( max - min ) / 2 * 100% ] 20.02%
Standard Deviation 260.5169
5th Percentile 4315.63
95th Percentile 4993.72
( 95th Percentile - 5th Percentile ) 678.09
Mean Distribution
Standard Deviation 2.1130
95.00% Confidence Interval ( 4641.36 - 4649.64 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 121
0.1% Error 12082
0.1 Scale Factor Error with Delta=300 580
0.05 Scale Factor Error with Delta=300 2318
0.01 Scale Factor Error with Delta=300 57937
HPS
Fluffy_Pillow Healing Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 2652
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1304277 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
2705.0 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Sinful Revelation 0.0 0.0 0.0sec 0.0sec 10.0sec 0.07% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.0s / 10.0s

Stack Uptimes

  • sinful_revelation_1:0.07%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.1 0.0 0.0sec 0.0sec 10.0sec 0.42% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.0s / 10.0s

Stack Uptimes

  • sinful_revelation_1:0.42%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.1 0.0 0.0sec 0.0sec 10.0sec 0.29% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.0s / 10.0s

Stack Uptimes

  • sinful_revelation_1:0.29%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 15201
Mean 300.15
Minimum 240.01
Maximum 360.00
Spread ( max - min ) 119.99
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.6849
5th Percentile 245.88
95th Percentile 354.30
( 95th Percentile - 5th Percentile ) 108.41
Mean Distribution
Standard Deviation 0.2813
95.00% Confidence Interval ( 299.60 - 300.71 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 513
0.1% Error 51297
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1027
DPS
enemy2 Damage Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 15201
Mean 2891.83
Minimum 2094.39
Maximum 3407.77
Spread ( max - min ) 1313.38
Range [ ( max - min ) / 2 * 100% ] 22.71%
Standard Deviation 206.1484
5th Percentile 2553.38
95th Percentile 3197.37
( 95th Percentile - 5th Percentile ) 643.99
Mean Distribution
Standard Deviation 1.6720
95.00% Confidence Interval ( 2888.55 - 2895.11 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 196
0.1% Error 19522
0.1 Scale Factor Error with Delta=300 363
0.05 Scale Factor Error with Delta=300 1452
0.01 Scale Factor Error with Delta=300 36279
HPS
enemy2 Healing Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 2652
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 784660 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
2761.5 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Sinful Revelation 5.5 1.4 41.0sec 31.3sec 11.4sec 20.86% 0.00% 1.4 (1.4) 5.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 178.2s
  • trigger_min/max:1.0s / 178.2s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 43.3s

Stack Uptimes

  • sinful_revelation_1:20.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.7 38.9sec 29.3sec 11.5sec 22.60% 0.00% 1.7 (1.7) 5.8

Buff Details

  • buff initial source:NightFae_Dream
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 196.1s
  • trigger_min/max:0.2s / 196.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 45.3s

Stack Uptimes

  • sinful_revelation_1:22.60%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.7 37.7sec 28.2sec 11.6sec 23.18% 0.00% 1.7 (1.7) 6.0

Buff Details

  • buff initial source:NightFae_Dream_sb
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 211.7s
  • trigger_min/max:0.2s / 211.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 43.6s

Stack Uptimes

  • sinful_revelation_1:23.18%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.8 1.7 39.5sec 29.5sec 11.6sec 22.43% 0.00% 1.7 (1.7) 5.7

Buff Details

  • buff initial source:NightFae_Korayn
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 206.6s
  • trigger_min/max:0.7s / 199.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 45.3s

Stack Uptimes

  • sinful_revelation_1:22.43%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.8 1.5 38.6sec 29.6sec 11.4sec 22.13% 0.00% 1.5 (1.5) 5.8

Buff Details

  • buff initial source:NightFae_Korayn_FS
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 169.0s
  • trigger_min/max:0.3s / 169.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.6s

Stack Uptimes

  • sinful_revelation_1:22.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.8 1.6 38.8sec 29.1sec 11.5sec 22.31% 0.00% 1.6 (1.6) 5.7

Buff Details

  • buff initial source:NightFae_Niya_burs
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 187.2s
  • trigger_min/max:0.1s / 187.2s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 62.6s

Stack Uptimes

  • sinful_revelation_1:22.31%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.7 38.8sec 28.9sec 11.6sec 22.90% 0.00% 1.7 (1.7) 5.8

Buff Details

  • buff initial source:NightFae_Niya
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 197.7s
  • trigger_min/max:0.6s / 197.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.4s

Stack Uptimes

  • sinful_revelation_1:22.90%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.4 40.3sec 30.9sec 11.4sec 20.97% 0.00% 1.4 (1.4) 5.5

Buff Details

  • buff initial source:Venthyr_Theotar_Wprop
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 207.5s
  • trigger_min/max:1.1s / 207.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 61.7s

Stack Uptimes

  • sinful_revelation_1:20.97%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.4 1.5 41.4sec 31.3sec 11.5sec 20.75% 0.00% 1.5 (1.5) 5.4

Buff Details

  • buff initial source:Venthyr_Theotar
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 266.0s
  • trigger_min/max:0.9s / 263.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 44.9s

Stack Uptimes

  • sinful_revelation_1:20.75%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.4 39.8sec 30.7sec 11.4sec 21.04% 0.00% 1.4 (1.4) 5.5

Buff Details

  • buff initial source:Venthyr_Nadjia_DD
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 176.3s
  • trigger_min/max:0.9s / 176.3s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 43.6s

Stack Uptimes

  • sinful_revelation_1:21.04%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.4 39.9sec 30.6sec 11.4sec 21.11% 0.00% 1.4 (1.4) 5.4

Buff Details

  • buff initial source:Venthyr_Nadjia_Prep
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 181.7s
  • trigger_min/max:0.9s / 181.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 43.0s

Stack Uptimes

  • sinful_revelation_1:21.11%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.4 40.4sec 31.3sec 11.3sec 21.03% 0.00% 1.4 (1.4) 5.5

Buff Details

  • buff initial source:Venthyr_Nadjia
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 220.8s
  • trigger_min/max:0.9s / 220.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 37.6s

Stack Uptimes

  • sinful_revelation_1:21.03%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.4 40.3sec 30.6sec 11.4sec 20.86% 0.00% 1.4 (1.4) 5.4

Buff Details

  • buff initial source:Venthyr_Draven_War
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 212.0s
  • trigger_min/max:0.9s / 212.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.5s

Stack Uptimes

  • sinful_revelation_1:20.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.2 1.3 41.2sec 31.6sec 11.4sec 19.96% 0.00% 1.3 (1.3) 5.2

Buff Details

  • buff initial source:Kyrian_Forgelite
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 199.1s
  • trigger_min/max:1.1s / 199.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 42.0s

Stack Uptimes

  • sinful_revelation_1:19.96%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.3 1.3 41.6sec 32.2sec 11.4sec 20.16% 0.00% 1.3 (1.3) 5.2

Buff Details

  • buff initial source:Kyrian_Pelagos
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 237.4s
  • trigger_min/max:0.9s / 234.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.7s

Stack Uptimes

  • sinful_revelation_1:20.16%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.3 1.4 40.7sec 31.1sec 11.4sec 20.26% 0.00% 1.4 (1.4) 5.3

Buff Details

  • buff initial source:Kyrian_Kleia_Courage
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 195.8s
  • trigger_min/max:0.0s / 191.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 42.4s

Stack Uptimes

  • sinful_revelation_1:20.26%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.3 1.3 40.7sec 31.5sec 11.4sec 20.19% 0.00% 1.3 (1.3) 5.3

Buff Details

  • buff initial source:Kyrian_Kleia
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 195.9s
  • trigger_min/max:0.9s / 179.8s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 50.5s

Stack Uptimes

  • sinful_revelation_1:20.19%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.5 40.2sec 30.4sec 11.5sec 21.29% 0.00% 1.5 (1.5) 5.5

Buff Details

  • buff initial source:Necrolord_Emeni
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 211.8s
  • trigger_min/max:0.9s / 206.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 39.1s

Stack Uptimes

  • sinful_revelation_1:21.29%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.5 40.5sec 30.5sec 11.5sec 21.27% 0.00% 1.5 (1.5) 5.5

Buff Details

  • buff initial source:Necrolord_Heirmir
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 216.5s
  • trigger_min/max:0.0s / 216.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 49.4s

Stack Uptimes

  • sinful_revelation_1:21.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 15201
Mean 300.15
Minimum 240.01
Maximum 360.00
Spread ( max - min ) 119.99
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.6849
5th Percentile 245.88
95th Percentile 354.30
( 95th Percentile - 5th Percentile ) 108.41
Mean Distribution
Standard Deviation 0.2813
95.00% Confidence Interval ( 299.60 - 300.71 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 513
0.1% Error 51297
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1027
DPS
enemy3 Damage Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 15201
Mean 2951.62
Minimum 2141.11
Maximum 3489.69
Spread ( max - min ) 1348.58
Range [ ( max - min ) / 2 * 100% ] 22.84%
Standard Deviation 214.3414
5th Percentile 2597.50
95th Percentile 3263.03
( 95th Percentile - 5th Percentile ) 665.53
Mean Distribution
Standard Deviation 1.7385
95.00% Confidence Interval ( 2948.21 - 2955.03 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 203
0.1% Error 20258
0.1 Scale Factor Error with Delta=300 393
0.05 Scale Factor Error with Delta=300 1569
0.01 Scale Factor Error with Delta=300 39219
HPS
enemy3 Healing Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 15201
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 2652
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1129355 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.